The Xbox 360 version can play two players on one screen and I thought ...Why not on the PC? It would be easy now I explain my ideas:
It would implement a new option called Two players,when they click they will come out Click the mouse left click on the first player,and then the same for the second player and so you would know that mouse is for each player.
The first player controls will be the same and the second player will be these:
- To move the arrow keys. - To bend down ctrl - Enter for jump - To open the inventory any key as the M or R whichever is available -The mouse wheel to change the object
I think not that hard to do I hope you like my idea and put it in the next versions.
PS:I'm using the google translator pardon for the faults.
The game would need to be optimized for many controller inputs. The performance would also need some reworking to not only keep all players in sync, but to correctly re-render things when players look in different areas. I do support the idea, but I can't see it happening. I'd make good use of it if this existed.
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This idea is terrible. The PC only has so much RAM it can allocate, and a dynamic split screen is a disaster waiting to happen.
The Xbox version has split-screen. Do you mean to tell me that the Xbox has limitless RAM?! We must storm Microsoft's headquarters immediately, and force them to put infinite RAM on PC's, and not just game consoles!
Dramatic exaggeration aside, with the exception of older PCs, a home computer is generally able to have better hardware than a gaming console. Also, people can generally check the specs of their hardware, so its a simple matter of "If your computer can't handle it, don't use it.". However, while that may not be a good argument, I do have a minor concern regarding the controls. Specifically...two players, two cameras, one mouse. The OP does a good enough job working out how to split one keyboard, but last I checked, most PCs don't have two mice, as they expect them to have. Admittedly, there's not really a good solution to this, since you can't guarantee everyone will have a game pad, either, but the fact is that I think it makes this a bit of a niche feature. It's reasonable to assume that someone playing on console might have what they need to play split-screen and the extra controller to do so. It's a bit less reasonable to assume PC players will, not to mention that televisions are often larger than computer monitors, making them better able to accommodate two viewpoints. So, I can't support this idea, simply from a lack of practicality.
Well the idea itself isn't bad, it would just be hard as hell to implement currently. The way I see it requires two things to happen:
A lot of optimization to make gameplay in general a lot smoother (multi-core CPU support, easier way to allocate RAM, partial engine and system rewrites)
The ability to read raw input from controllers (not exactly needed, but would be easier than two people sharing a keyboard)
I agree with you,
I suggest one player has keyboard, and mouse. As computer cannot use two - the opposite way that the Wii notices two Remotes etc.
Instead, we have a PC compatible Xbox controller - yes they exist.
This technology has been used in DiRT 3, possibly more - I know this because I have it.