My main goal with this post was to make the community interested in more biomes so that Mojang would prioritise that aspect in their busy schedules. And it seems we have finally made it happen! Additionally we also got 2 of my suggestions into the game, which of course is fantastic.
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Blossom Grove
Now put down your guard and enjoy the moonlight in this mob free but oh so rare environment. Unfortunately, the underground isn't as peaceful. If you are lucky you will also encounter a deserted old vineyard for some delicious grapes. This rare fruit replenish only 0,5 hunger each, but they are all eaten at the same time, making it the quickest but most expensive food source.
Rumours say the farmers have noticed crops grow faster.
Old version:
Oasis
Take your horse and embark on a journey to discover the Orient. These warm and barren deserts might contain a scarce amount of watering wholes, a common place to find various merchants with donkeys full of goods to trade. Make sure to have your wallet full, for these rare goods cannot be acquired elsewhere.
Fungi Biome
The luminescent mushrooms proves to be a perfect, yet mystique light source in the deep caves of the underworld. Rumours speak about small glowing angler-fishes that thrive in nearby underground lakes.
Thanks to Hansentale for the inspiration.
Tropical Islands
Palm trees grow on the beaches of these plant rich atoll islands located on the great oceans. Breaking palm leaves spawn coco nuts, which are an essential food source out here.
Savannah - IMPLEMENTED IN 1.7
In the never ending terrain of the African wilderness, animals thrive in the shadows of the acacia trees. Clay is commonly found in nearby watering holes.
Wild West desert - IMPLEMENTED IN 1.7
This arid landscape consists of a new reddish stone, and a new matching sandblock*. Lone wanderers need to watch out for the vultures, for they will attack any trespasser carrying raw meet.
*)The sandblock is not present in this screenshot since it's very time consuming covering the grounds.
Autumn forest biome
A colourful forest arises as you continue your exploration. No one in these woods will ever starve, as the ripest apples fall from the trees and the ground is covered by mushrooms galore!
Frost biome
A cold breeze caught the landscape by surprise, which immediately froze the tiniest straw of grass. Make sure you wear some armour, or you will soon be history.
Darklands
The sky darkens as you enter this gloomy realm. A great challenge awaits the one who seek to face the death. Now grab your diamond equipment, you will need it.
And also, the biome features no mobs seems like a bit of an overpowerful concept. I would like to be in that biome, but I would like a challenge still. Maybe add more disadvantages to level it?
Well, I would say not having mobs is sometimes a disadvantage. Enemies are only difficult at the early stages when you have yet to build a shelter. Later you will find yourself awake at night just so you can run around slaughtering some endermen. The enemies aren't difficult at all, so being in a blossom grove just cuts off your supply of enemy loot. And one can make the biomes very rare, so that you almost never spawn close to one.
I like all the ideas except the frost biome, they should just modify the current winter/tiaga biomes to include that white leaf effect.
As for the Blossom Grove I think mobs should spawn there, or else many people would build their bases in them.
The Darklands biome should be a volcano biome. That way the large wasteland and dark clouds could be explained by ash/soot as well as any lava flows or uneven ground(Pressure under crust).
These were seriously awesome :biggrin.gif:
I really like the Darklands. Your picture may not be perfect, but I get the idea. And I LOVE it! :biggrin.gif:
Rollback Post to RevisionRollBack
Cigarettes are like squirrels. They're perfectly harmless until you put one in your mouth and light it on fire.
All these biomes would be awesome. Especially the wild west one, looks AMAZING. Love the editing you did. The ones based on seasons seem kinda of out of place, being based on one season, but who cares they are BEAUTIFUL to you. Awesomeness
To the people making comments on the blossom biome...may I remind you of mushroom biome? Still, I feel like it should only be fast growth.
And, the autumn one feels off for me like someone else mentioned it being based on the season...still its beautiful.
And I LOVE the western desert one.
My main goal with this post was to make the community interested in more biomes so that Mojang would prioritise that aspect in their busy schedules. And it seems we have finally made it happen! Additionally we also got 2 of my suggestions into the game, which of course is fantastic.
---------------------------------
Blossom Grove
Now put down your guard and enjoy the moonlight in this mob free but oh so rare environment. Unfortunately, the underground isn't as peaceful. If you are lucky you will also encounter a deserted old vineyard for some delicious grapes. This rare fruit replenish only 0,5 hunger each, but they are all eaten at the same time, making it the quickest but most expensive food source.
Rumours say the farmers have noticed crops grow faster.
Old version:
Oasis
Take your horse and embark on a journey to discover the Orient. These warm and barren deserts might contain a scarce amount of watering wholes, a common place to find various merchants with donkeys full of goods to trade. Make sure to have your wallet full, for these rare goods cannot be acquired elsewhere.
Fungi Biome
The luminescent mushrooms proves to be a perfect, yet mystique light source in the deep caves of the underworld. Rumours speak about small glowing angler-fishes that thrive in nearby underground lakes.
Thanks to Hansentale for the inspiration.
Tropical Islands
Palm trees grow on the beaches of these plant rich atoll islands located on the great oceans. Breaking palm leaves spawn coco nuts, which are an essential food source out here.
Savannah - IMPLEMENTED IN 1.7
In the never ending terrain of the African wilderness, animals thrive in the shadows of the acacia trees. Clay is commonly found in nearby watering holes.
Wild West desert - IMPLEMENTED IN 1.7
This arid landscape consists of a new reddish stone, and a new matching sandblock*. Lone wanderers need to watch out for the vultures, for they will attack any trespasser carrying raw meet.
*)The sandblock is not present in this screenshot since it's very time consuming covering the grounds.
Autumn forest biome
A colourful forest arises as you continue your exploration. No one in these woods will ever starve, as the ripest apples fall from the trees and the ground is covered by mushrooms galore!
Frost biome
A cold breeze caught the landscape by surprise, which immediately froze the tiniest straw of grass. Make sure you wear some armour, or you will soon be history.
Darklands
The sky darkens as you enter this gloomy realm. A great challenge awaits the one who seek to face the death. Now grab your diamond equipment, you will need it.
For the "Wild West" biome, maybe large plateaus/bluffs or surface ravines should be included.
There needs to be some sort of alien world biome however, that occurs around a large crater (meteor strikes.)
Well, I would say not having mobs is sometimes a disadvantage. Enemies are only difficult at the early stages when you have yet to build a shelter. Later you will find yourself awake at night just so you can run around slaughtering some endermen. The enemies aren't difficult at all, so being in a blossom grove just cuts off your supply of enemy loot. And one can make the biomes very rare, so that you almost never spawn close to one.
Just make the Darklands without orcs and spawning (would be annoying to spawn right next to lava flows).
Maybe some shadowy creatures like the endermen who camouflage themselves in the area at night?
As for the Blossom Grove I think mobs should spawn there, or else many people would build their bases in them.
The Darklands biome should be a volcano biome. That way the large wasteland and dark clouds could be explained by ash/soot as well as any lava flows or uneven ground(Pressure under crust).
-Epitaph VII
I really like the Darklands. Your picture may not be perfect, but I get the idea. And I LOVE it! :biggrin.gif:
Over there I see... Green. And a little to the left is... Green. and behind me is... Green. Oh look! A 10000 block Ocean biome!
And, the autumn one feels off for me like someone else mentioned it being based on the season...still its beautiful.
And I LOVE the western desert one.