I still like the idea of keeping them away though!
Minecraft wiki:
Damage to Structures
Endermen can pick up almost every "building" block (not torches, beds, chests, furnaces, etc). This includes bedrock, obsidian, and diamond blocks.
Because Endermen possess the ability to move blocks, they can cause damage to player built structures by breaking and replacing blocks, which they appear to do in a random fashion.
Stone and sandstone are commonly moved, as opposed to wooden plank blocks. Endermen also appear to possess the ability to break glass blocks and occasionally place glass as well. Endermen can also hold mushrooms and flowers.
This may become quite a problem as regards the security of player built structures against hostile mobs, whereby an Enderman makes a hole in a wall or window and subsequently a creeper sees the player through the hole and thus engages it.
Since Endermen can't pick up stairs, a suggestion for keeping Endermen from destroying walls is to make them out of stairs. To stop this from affecting the look of the wall, cover the bits where the stairs show with normal blocks.
Another suggestion would be to surround your house with a moat, this can be done with either water or lava as both damage the Endermen.
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At a loss for words? Here's a few you can use: Welcome, to Night Vale...
Perhaps it could enter if you fulfill attack requirements (look at it, attack it) but It would never naturally enter. This would be similar to creepers, leave it alone and it will not destroy your stuff.
1 It's only a deterrent. Endermen will not enter the area of effect while non hostile. If you look at them or attack them however, the hostile enderman will be able to enter the "barrier".
2 A hostile enderman can not teleport into the barrier or out of it. If it attempts to teleport into the field, it will only get to the edge of the barrier, where it must continue on foot.
3 Again, once a hostile enderman is in the barrier, it can not teleport. If you run out of the barrier the enderman will have to follow you on foot until it escapes the field as well, at which point it can teleport as normal.
4 This one is somewhat optional, but if an enderman's health is reduced to 1 heart (It has 10 accpoding to the wiki) while inside the barrier, it will automatically die. Basically reducing max hp to 9 while in the barrier
Edit: A stone version would be greatly appreciated by the way, just tends to look better to me. And perhaps have the pearl at the top be a light source as well. light level either 7 (like redstone torches) or 10 (about halfway between redstone and regular torches)
1 It's only a deterrent. Endermen will not enter the area of effect while non hostile. If you look at them or attack them however, the hostile enderman will be able to enter the "barrier".
Like it
2 A hostile enderman can not teleport into the barrier or out of it. If it attempts to teleport into the field, it will only get to the edge of the barrier, where it must continue on foot.
Not sure about this. I wouldn't mind if it did, but it just makes Endermen even easier to kill
-snip-
4 This one is somewhat optional, but if an enderman's health is reduced to 1 heart (It has 10 accpoding to the wiki) while inside the barrier, it will automatically die. Basically reducing max hp to 9 while in the barrier
Don't see the point of this...no offense...
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At a loss for words? Here's a few you can use: Welcome, to Night Vale...
Minecraft wiki:
Damage to Structures
Endermen can pick up almost every "building" block (not torches, beds, chests, furnaces, etc). This includes bedrock, obsidian, and diamond blocks.
Because Endermen possess the ability to move blocks, they can cause damage to player built structures by breaking and replacing blocks, which they appear to do in a random fashion.
Stone and sandstone are commonly moved, as opposed to wooden plank blocks. Endermen also appear to possess the ability to break glass blocks and occasionally place glass as well. Endermen can also hold mushrooms and flowers.
This may become quite a problem as regards the security of player built structures against hostile mobs, whereby an Enderman makes a hole in a wall or window and subsequently a creeper sees the player through the hole and thus engages it.
Since Endermen can't pick up stairs, a suggestion for keeping Endermen from destroying walls is to make them out of stairs. To stop this from affecting the look of the wall, cover the bits where the stairs show with normal blocks.
Another suggestion would be to surround your house with a moat, this can be done with either water or lava as both damage the Endermen.
That's been the same since the Pre-Release. Enderman have been polished, and now Minecraft can detect use-placed blocks in the full release because use-placed leaves don't decay anymore, but they did in the pre-release.
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I am meowing at my lung’s fullest. I would even argue that the echo that reverberates back to me is the voice of someone I know…
That's been the same since the Pre-Release. Enderman have been polished, and now Minecraft can detect use-placed blocks in the full release because use-placed leaves don't decay anymore, but they did in the pre-release.
Forgive my scepticism, but I need to be sure. Yes, I know it can now detect player-placed blocks, but I need proof that they really don't touch player-placed goodies. I'll go test it out now...
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At a loss for words? Here's a few you can use: Welcome, to Night Vale...
I know for a fact that they still move player placed blocks. Jus yesterday a floor of my skyscraper was ripped apart by them. All the blocks were player placed.
/facepalm
Yes, I am implying that as well, I guess. Which means that this idea is going to have some conflict, and you know what that means.
Its a useless idea that doesn't deserve the work being done on it, since the only protection you need from an enderman is a pumpkin. Adding any new element would proove useless and unneeded.
Its a useless idea that doesn't deserve the work being done on it, since the only protection you need from an enderman is a pumpkin. Adding any new element would proove useless and unneeded.
Dude I'm against this idea too, read my posts.
Edit: Okay wow I screwed up, totally didn't mean to reply to you that one time, my bad.
But yeah, I don't want 1000 totems around my world.
What if I don't want to make 100 totems and make my world look ridiculous?
As stated in the OP. You can bury them, hide them in walls, stick em behind the leaves on a tree (sheer some off, place it, fill the hole) Whatever. They do not need to be visible to take effect.
It's not like they can extremely screw up your house, they only take 1 item. It's not like you make your house out of diamond blocks.
Yeah... Say, 1 night, endermen take one block each from each of your buildings. A hundred nights later...
And who are you to say I don't build with diamond blocks? I don't, but some people just have a lot of diamonds and instead of locking them all up in chests, they build with them. Even if their house isn't made of them, if they have a diamond block anywhere in their world, an enderman can take it. Unless they hide it underwater, but no one should be forced to put their blocks places they don't want them to be.
Its a useless idea that doesn't deserve the work being done on it, since the only protection you need from an enderman is a pumpkin. Adding any new element would proove useless and unneeded.
You wearing a pumpkin won't protect your buildings. And, last I checked, buildings can't wear pumpkins.
My head isn't a personal possession though is it? That was a bad example of yours, what would have made sense is if you carried a football and put it on a stick would it scare your fellow humans? Obviously it wouldn't just like these pearls that won't scare other Endermen.
Inb4 the pearl is a biological thing, if that were true they would drop them every time and they don't. It would make much more sense to craft a totem out of a pumpkin because clearly they don't like them.
Why shouldn't the pearls be a biological (or magical) part of them? Rotten flesh is a biological part of a zombie, yet they don't always drop it, bones are a biological part of the skeleton, yet they don't always drop bones, pork chops are a biological part of the pig, yet pigs won't always drop them...shall I continue?
The problem with pumpkins is that they are farmable and require no contact with endermen. You could just farm and install them on peaceful then switch to easy/medium/hard and never have to encounter an endermen and still get other drops.
The reason why the mobs you named don't always drop their produce is because they can be damaged in combat. Torn flesh and broken bones, a pearl takes a little more oomph to shatter with a sword other than diamond. Back on to the original point, there is no reason for Endermen to fear a pearl, you would have to perform some kind of demonic ritual to alter the pearl to scare them away. That would involve travelling to the Nether and doing some kind of stupid magical rubbish that hasn't been added.
On another note, Notch stated he does not like the idea of magic within Minecraft.
Doesn't like magic in Minecraft? Then what are portals here for?
Ender pearls are only dropped by endermen. Which means that having a pearl means you've killed an enderman. Endermen might be able to magically sense the pearl totems, and know that you've killed one or more of them.
Minecraft wiki:
Damage to Structures
Endermen can pick up almost every "building" block (not torches, beds, chests, furnaces, etc). This includes bedrock, obsidian, and diamond blocks.
Because Endermen possess the ability to move blocks, they can cause damage to player built structures by breaking and replacing blocks, which they appear to do in a random fashion.
Stone and sandstone are commonly moved, as opposed to wooden plank blocks. Endermen also appear to possess the ability to break glass blocks and occasionally place glass as well. Endermen can also hold mushrooms and flowers.
This may become quite a problem as regards the security of player built structures against hostile mobs, whereby an Enderman makes a hole in a wall or window and subsequently a creeper sees the player through the hole and thus engages it.
Since Endermen can't pick up stairs, a suggestion for keeping Endermen from destroying walls is to make them out of stairs. To stop this from affecting the look of the wall, cover the bits where the stairs show with normal blocks.
Another suggestion would be to surround your house with a moat, this can be done with either water or lava as both damage the Endermen.
That's basically what I suggested :biggrin.gif:
That's been the same since the Pre-Release. Enderman have been polished, and now Minecraft can detect use-placed blocks in the full release because use-placed leaves don't decay anymore, but they did in the pre-release.
Forgive my scepticism, but I need to be sure. Yes, I know it can now detect player-placed blocks, but I need proof that they really don't touch player-placed goodies. I'll go test it out now...
[SSSS]
Implying my world is one house.
Implying other people have more than one building in their world.
/facepalm
Yes, I am implying that as well, I guess. Which means that this idea is going to have some conflict, and you know what that means.
Its a useless idea that doesn't deserve the work being done on it, since the only protection you need from an enderman is a pumpkin. Adding any new element would proove useless and unneeded.
Dude I'm against this idea too, read my posts.
Edit: Okay wow I screwed up, totally didn't mean to reply to you that one time, my bad.
But yeah, I don't want 1000 totems around my world.
As stated in the OP. You can bury them, hide them in walls, stick em behind the leaves on a tree (sheer some off, place it, fill the hole) Whatever. They do not need to be visible to take effect.
Yeah... Say, 1 night, endermen take one block each from each of your buildings. A hundred nights later...
And who are you to say I don't build with diamond blocks? I don't, but some people just have a lot of diamonds and instead of locking them all up in chests, they build with them. Even if their house isn't made of them, if they have a diamond block anywhere in their world, an enderman can take it. Unless they hide it underwater, but no one should be forced to put their blocks places they don't want them to be.
You wearing a pumpkin won't protect your buildings. And, last I checked, buildings can't wear pumpkins.
Pipes
If you saw a human head on a spear, wouldn't that repel you? Yet you carry a head...
Pipes
Why shouldn't the pearls be a biological (or magical) part of them? Rotten flesh is a biological part of a zombie, yet they don't always drop it, bones are a biological part of the skeleton, yet they don't always drop bones, pork chops are a biological part of the pig, yet pigs won't always drop them...shall I continue?
The problem with pumpkins is that they are farmable and require no contact with endermen. You could just farm and install them on peaceful then switch to easy/medium/hard and never have to encounter an endermen and still get other drops.
Pipes
Doesn't like magic in Minecraft? Then what are portals here for?
Ender pearls are only dropped by endermen. Which means that having a pearl means you've killed an enderman. Endermen might be able to magically sense the pearl totems, and know that you've killed one or more of them.
Pipes