A wall that is taunting to mobs which causes them to attack this wall that has spikes(cactus,sticks,iron spikes,golden spikes, or diamond spikes which is the most effective)
For example =Stick =Spike:Iron: =Spike[Gold] =spike:Diamond: =Needles(which cactus like things have a chance of dropping)
Spike wall: .5 heart loss hit back when hit but has a 50% chance of actually damaging the mobs and has 5 hearts
Cactus Spike wall :has 0.5 heart loss hit back when hit and has 5 hearts
IronSpikewall: has a 1.5 heart loss hit back when hit but has 20 hearts
Golden spike wall: has a 1.0 heart loss hit back when hit but if very fragile and explodes with a burst of the maximum light which might be good against Skeletons, spiderjockeys, and zombies when that happens.
Diamond Spike Wall: does a insane 2 heart loss hit back with 30 hearts and can resist .5 damage each hit(i added that cuz its rare)
I like the idea of spike walls, but would prefer them to work exactly like a cactus but with a metal or stone appearance for when a cactus doesn't match your decor.
I like the idea of spike walls, but would prefer them to work exactly like a cactus but with a metal or stone appearance for when a cactus doesn't match your decor.
Well i was just sayin cuz cactus are somewhat limited on placement while spike walls can be placed anywhere but are destroyed by lava,water cuz it puts too much pressure on it and fire but the fire one only affects the stick and cactus spike wall so in SMP pyros will have a chance at least.
i don't think it should attract mobs, but i would like this for in a tunnel as a trap for mobs, and people raiding me.
It should be red-stone activated (naturally on.) I would have a 4 number pad 6 digit pin that i would need to hit in order to activate the trap so people cant turn the tables on me.
Rollback Post to RevisionRollBack
Revenge is a dish best served with pinto beans and muffins.
For example =Stick =Spike:Iron: =Spike[Gold] =spike:Diamond: =Needles(which cactus like things have a chance of dropping)
Spike wall: .5 heart loss hit back when hit but has a 50% chance of actually damaging the mobs and has 5 hearts
Cactus Spike wall :has 0.5 heart loss hit back when hit and has 5 hearts
IronSpikewall: has a 1.5 heart loss hit back when hit but has 20 hearts
Golden spike wall: has a 1.0 heart loss hit back when hit but if very fragile and explodes with a burst of the maximum light which might be good against Skeletons, spiderjockeys, and zombies when that happens.
Diamond Spike Wall: does a insane 2 heart loss hit back with 30 hearts and can resist .5 damage each hit(i added that cuz its rare)
Regeant recipes: =cactus][ iron,diamond and gold are there original icons
Spikes
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Well i was just sayin cuz cactus are somewhat limited on placement while spike walls can be placed anywhere but are destroyed by lava,water cuz it puts too much pressure on it and fire but the fire one only affects the stick and cactus spike wall so in SMP pyros will have a chance at least.
It should be red-stone activated (naturally on.) I would have a 4 number pad 6 digit pin that i would need to hit in order to activate the trap so people cant turn the tables on me.
~Chibi
So, I will bump for approval.
ya but they they could be good decoys but if these did come out i would use em as decoys since i use netherrock and soul sand for traps XD