I. Intro The dream is not related to the construction or functionality of my idea. Feel free to skip the first two paragraphs.
I had a dream about Minecraft last night. I was in this server I had never been in before and I remember coming across this obsidian structure, but it was only covered in obsidian when I went inside and I guess I didn't notice that glass transformed into obsidian at the time. There was a cabin inside that was nothing special.
Well I noticed that beside the cabin were green boxes that look almost exactly like the ammunition crates in the original Doom game and for some reason there was also a similar sized crate that said TNT on it. Eventually this dream lead to an admin cuboiding tnt to destroy the obsidian, but the idea remained.
I think crates would be really useful and appealing in Minecraft. They could retain similar properties of chests except you can stack them on top of each other and 8 of them placed to make a cube will transform into a large crate. I think large crates should have unique properties that I hope will work in Minecraft that will add a more aestetic approach to storage. Crates should be the same size as normal blocks so that large crates will fit in 2x2x2 spaces.
II. How are they crafted?
This would be simple. Fill all the grid squares with planks and you'll get a crate. It will be one more than a chest.
Alternate construction
I think this design might better fit a crates function. It would cost twice as many planks to build. (I'm not entirely sure this new construction is balanced).
III. What makes them different than chests?
Clause: Chests have no useful qualities as a building material and this does.
Well other than the ability to turn into a large crate and the ability to place a crate on top of another crate, you will only be able to put items in or out of a chest with the use of a crowbar item. This will add a layer of ingame protection even if its just a small advantage. Destroying a small crate will give you a small crate (maybe) back in return, but this is not the case for a large crate. (Receiving a small crate back may create an exploit in the large crate so crates probably will not be recoverable after placing.)
Clause: If the alternate construction for making a crate is used you would receive 4 planks and a chest back if it was destroyed.
Before I talk about my idea for the large crate I will talk about my crowbar idea.
It doesn't look exactly like one, but the alternative would be 3 diagonal iron ingots, but I think that might be a little too easy to acquire since most iron deposits have at least 3 iron ore and not all of them have 5 iron ore.
V. How will it work?
The crowbar is simple. It is a tool designed for prying and wedging things. It is the normal procedure for opening crates. The process would be simple as well. You just go up to a crate with a crowbar and right click and it will put you into the store screen for the crate. I don't think it should matter what side of the crate you do it on, because the crates are designed for stacking. Crates will only be accessable from the sides like a normal crate would in real life. This is up for debate.
VI. Large crates
8 small crates stacked in a cube shape will form into a large crate which will have the storage of it's combined crates. This will cause a GUI nightmare if not organized properly. Also the way to destroy the crate needs to be handled carefully. My iteration of the large crate will not give you a small crate back in return when you destroy a piece of it.
VII. Storage System
I think the storage system can be devised by only allowing the user to access the storage of the crates of the face the user is accessing the crate. The idea could be broken up into a top or lower half of a crate to indicate 2 large chest store windows or one new larger window could amount for double the storage capacity to cover the entire face of a side. The first idea would limit the usefulness of the crate as applied to where it is placed in accordance to adjacent blocks.
Visual example of how the storage system would work
Chests are crate sides of a large crate.
Lets say these crates are numbered. The numbers represent which storage area can be accessed from that side.
Frontal view
1 3
2 4
Back view
5 7
6 8
Sideview Left
7 1
8 2
Sideview Right
3 5
4 6
Clause: Topview and bottomview access will no longer be allowed.
Top view
7 5
1 3
Bottom view
8 6
2 4
VIII. Destroying a large crate
Destroying a part of a large crate will not give you a small crate in return, but 4 planks and whatever that was in that portion of the crate. When a piece of a large crate is destroyed the large crate will revert back into it's smaller crates. That will allow you to break the other small crates for crates back. This may be unrealistic so the idea may have to disallow you to get a crate back after destroying any type of crate.)
IX. Other properties of crates
The properties will be that of large chests except you can place as many crates as you want next to other crates regardless of the size of the crate. Notch needs to fix the large chest bug. It's so easy to set up Notch. I don't expect the same issue if you ever introduce this into the game. I want to have rows of crates and not be limited to adding spaces between them. Crates will not be flammable or have fall physics just like regular chests. Also due to the unique nature of large crates you will be allowed to hide items in the inaccessable back of a large crate by placing it partially into a wall.
3/30/11 Added clause to chest addressing properties as a building material
4/7/11 Added alternate construction of crate
Added clause addressing item returns for new construction
Restricted access to sides only
Kept topview and bottomview in case I change my mind
I appreciate the aesthetic appeal here, but I couldn't see this as overall necessary in the scope of gameplay. Especially since it involves an arbitrary item type, the crowbar with usage limited only to the crate.
In truth, you chop down trees with your fist, you can probably unhinge the sides of a container to get your stuff.
I appreciate the aesthetic appeal here, but I couldn't see this as overall necessary in the scope of gameplay. Especially since it involves an arbitrary item type, the crowbar with usage limited only to the crate.
In truth, you chop down trees with your fist, you can probably unhinge the sides of a container to get your stuff.
It's going to happen either way, besides they can destroy said crate but they wouldn't get said crate back. There's a difference between opening a crate and destroying one. Besides it could double as a weapon.
It's also a tool. The hoe only has one purpose. The ax only has one purpose. The shovel only has one purpose.
The crowbar would only have one purpose. And we need more blocks that can actually be used to build with. All the useable appealing building material is either rare, flammable, or a hassle to get. You could build with crates and they would have a purpose unlike any other building material block. You can't do **** with iron blocks, plus people just steal precious ore blocks anyways.
I think this construction looks better
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[quote=VileAssassin][quote=VileAssassin]
It is a tool designed for prying and wedging things. *cough* and beating head crabs and combine *cough*
but any who, I don't think that this is really necessary, you can just put a bunch of large chests next to each other, the only disadvantages to this are only two next to each other, and need space to open, but those are minor dilemmas
Welcome to the forums, by the way. I'll be your brutally honest dream-crushing critic for...Well, your entire stay. So make your ideas good ones. [Diamond]
I want my docks to have realistic shipping crates. I want my barns to have realistic wood textures that actually compliment other blocks instead of looking incredibly awful like the current wood textures do. I want to build with this. Chests have no useful qualities as a building material.
I really don'tcomprehend people. I gave you guys an image that looks nothing like a Chest and yet it is too much like a chest. It's SUPPOSED to function like a chest. That's the point. It's a chest you would want to build with. That's the point. It's a super chest with 8 times the storage capacity that would fit in an area that 8 individual chests would never fit into.
I think it whould be easeir to do it like this for the construction of the crate;
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This way the crate can hold alot more items for the same cost so it isnt a cheap trick to store alot more items, also, I think it should take up a 2x2x2 area so that it discurages it from being used in side main areas of house holds so its more likely o be used to store mass ammounts of Coal, Stone, Dirtt, etc, etc.
Also, the crow bar idea seems like it costs too much Iron for not egnough use. So I vote agaesnt it and accualy whould like to just be able to open it like a normal chest for convinice's sake.
(This crate idea whould take; 4 chests or 32 Wood planks or 8 Wood logs. FElt this should go into consideration of how much it takes to create.)
Your idea has potential, but I think you aren't using it with all of it. Also, try to make it more unique than another item. Let's see some things you could do with it:
1- Get rid of the DIRECT storage idea. Make it an indirect storage. What I mean is, make the crate JUST a crate. It would be just a wooden box that could be filled with things. By default, it would be just "air" what would be filled with. BUT, if you use the crate in some block like a chest, then it would be a Chest covered in a box. 4*4 Crates would have a bigger hollowed area.
2- Change the Crowbar idea a bit to fit this. The Crowbar would only "open up" a side of the Crate, an Axe would be what you could use to destroy it entirely and fast. This way, you could have "half-crates" and things like that. Also, to make the Crowbar more appealing, give it the property that it works better against Slimes, but doesn't destroy them directly like a Sword, as it is a "strike" weapon, it would make them divide, but faster than barehanded.
I think this improvement could be used in your idea. After all, a Crate is nothing more than a hollow wooden box. We could use some hollow blocks.
FAST EDIT: Of course, after putting a Chest or more inside a Crate, you would just use your storage idea that you explained. But you could also enter the Crate and click directly the Chest/s inside.
I like this idea better. Placing a block inside a block would make it have less storage then a chest, but it would be more realistic and fun in my opinion, especially if we could move the crate around. I would hide in a crate while it is being delivered to someone. Kind of like what the Greeks did with the Trojan Horse. (I assume the Greeks made the Trojan Horse. I might be wrong.) :tongue.gif:
I want my docks to have realistic shipping crates. I want my barns to have realistic wood textures that actually compliment other blocks instead of looking incredibly awful like the current wood textures do. I want to build with this. Chests have no useful qualities as a building material.
Make a texture pack.
Not a solution in this case. OP is suggesting a more compact storage then chests allow.
eh I don't see any imbalance in its construction. It doesn't give you any more storage space than normal chests, the idea allowed you to stack them, while still making them useful. Oh and its not 4x4 it's 2x2. 4x4 would be two large crates.
Construction of a crate
I don't like the 4 chest arrangement. 1 crate equals one storage area equal to a chest. So why would 4 chests give you that? Noone would build with it if it took 32 planks to make 1 of them with 1/4th the storage of a the chests used. I think this may be a better construction.
Quote from imapirate »
Quote from VileAssassin »
Quote from Bu »
stupid idea
if chests were fixed these wouldn't need to exist
Who the **** wants to build with chests?
I want my docks to have realistic shipping crates. I want my barns to have realistic wood textures that actually compliment other blocks instead of looking incredibly awful like the current wood textures do. I want to build with this. Chests have no useful qualities as a building material.
Make a texture pack.
And chests still would have no useful qualities as a building material, regardless if they look like a crate. Plus I would have to get the people in SMP to use the same texture pack instead of their ones. ._.
The next time people suggest iron and sandstone chests, I'll just tell them its too much like a regular chest. Just use a texture pack. Minecraft will continue to be incredibly bland with that mentality.
I'll edit the idea to restrict access to only the sides of the crates. Because I really don't see a good reason when you must remove the top.
And IDK about removing the crowbar idea. I kind of wanted a restricted form of Chest. I didn't want just everyone to access it. This is partially why I didn't want to give a chest back when you destroyed a crate as I didn't want them to just destroy the crate, take the stuff, and put the crate back. :/
I. Intro
The dream is not related to the construction or functionality of my idea. Feel free to skip the first two paragraphs.
I had a dream about Minecraft last night. I was in this server I had never been in before and I remember coming across this obsidian structure, but it was only covered in obsidian when I went inside and I guess I didn't notice that glass transformed into obsidian at the time. There was a cabin inside that was nothing special.
Well I noticed that beside the cabin were green boxes that look almost exactly like the ammunition crates in the original Doom game and for some reason there was also a similar sized crate that said TNT on it. Eventually this dream lead to an admin cuboiding tnt to destroy the obsidian, but the idea remained.
I think crates would be really useful and appealing in Minecraft. They could retain similar properties of chests except you can stack them on top of each other and 8 of them placed to make a cube will transform into a large crate. I think large crates should have unique properties that I hope will work in Minecraft that will add a more aestetic approach to storage. Crates should be the same size as normal blocks so that large crates will fit in 2x2x2 spaces.
II. How are they crafted?
This would be simple. Fill all the grid squares with planks and you'll get a crate. It will be one more than a chest.
Alternate construction
I think this design might better fit a crates function. It would cost twice as many planks to build. (I'm not entirely sure this new construction is balanced).
III. What makes them different than chests?
Clause: Chests have no useful qualities as a building material and this does.
Well other than the ability to turn into a large crate and the ability to place a crate on top of another crate, you will only be able to put items in or out of a chest with the use of a crowbar item. This will add a layer of ingame protection even if its just a small advantage. Destroying a small crate will give you a small crate (maybe) back in return, but this is not the case for a large crate. (Receiving a small crate back may create an exploit in the large crate so crates probably will not be recoverable after placing.)
Clause: If the alternate construction for making a crate is used you would receive 4 planks and a chest back if it was destroyed.
Before I talk about my idea for the large crate I will talk about my crowbar idea.
IV. How is the crowbar made?
This is a very simple construction.
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Alternate construction
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2.
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It doesn't look exactly like one, but the alternative would be 3 diagonal iron ingots, but I think that might be a little too easy to acquire since most iron deposits have at least 3 iron ore and not all of them have 5 iron ore.
V. How will it work?
The crowbar is simple. It is a tool designed for prying and wedging things. It is the normal procedure for opening crates. The process would be simple as well. You just go up to a crate with a crowbar and right click and it will put you into the store screen for the crate.
I don't think it should matter what side of the crate you do it on, because the crates are designed for stacking.Crates will only be accessable from the sides like a normal crate would in real life. This is up for debate.VI. Large crates
8 small crates stacked in a cube shape will form into a large crate which will have the storage of it's combined crates. This will cause a GUI nightmare if not organized properly. Also the way to destroy the crate needs to be handled carefully. My iteration of the large crate will not give you a small crate back in return when you destroy a piece of it.
VII. Storage System
I think the storage system can be devised by only allowing the user to access the storage of the crates of the face the user is accessing the crate. The idea could be broken up into a top or lower half of a crate to indicate 2 large chest store windows or one new larger window could amount for double the storage capacity to cover the entire face of a side. The first idea would limit the usefulness of the crate as applied to where it is placed in accordance to adjacent blocks.
Visual example of how the storage system would work
Chests are crate sides of a large crate.
Lets say these crates are numbered. The numbers represent which storage area can be accessed from that side.
Frontal view
1 3
2 4
Back view
5 7
6 8
Sideview Left
7 1
8 2
Sideview Right
Clause: Topview and bottomview access will no longer be allowed.3 5
4 6
Top view
7 5
1 3
Bottom view
8 6
2 4
VIII. Destroying a large crate
Destroying a part of a large crate will not give you a small crate in return, but 4 planks and whatever that was in that portion of the crate. When a piece of a large crate is destroyed the large crate will revert back into it's smaller crates. That will allow you to break the other small crates for crates back. This may be unrealistic so the idea may have to disallow you to get a crate back after destroying any type of crate.)
IX. Other properties of crates
The properties will be that of large chests except you can place as many crates as you want next to other crates regardless of the size of the crate. Notch needs to fix the large chest bug. It's so easy to set up Notch. I don't expect the same issue if you ever introduce this into the game. I want to have rows of crates and not be limited to adding spaces between them. Crates will not be flammable or have fall physics just like regular chests. Also due to the unique nature of large crates you will be allowed to hide items in the inaccessable back of a large crate by placing it partially into a wall.
X. Edits
Anything I have changed will be posted here.
3/25/11
Fixed a typo.
Added alternate constructions
Added image
Added intro clause
3/30/11
Added clause to chest addressing properties as a building material
4/7/11
Added alternate construction of crate
Added clause addressing item returns for new construction
Restricted access to sides only
Kept topview and bottomview in case I change my mind
http://www.minecraftforum.net/viewtopic.php?f=1&t=155932
Crates
http://www.minecraftforum.net/viewtopic.php?f=1&t=239467
Item Scrolling
http://www.minecraftforum.net/viewtopic.php?f=1&t=174539
http://www.minecraftforum.net/viewtopic.php?f=1&t=155932
Crates
http://www.minecraftforum.net/viewtopic.php?f=1&t=239467
Item Scrolling
http://www.minecraftforum.net/viewtopic.php?f=1&t=174539
http://www.minecraftforum.net/viewtopic.php?f=1&t=155932
Crates
http://www.minecraftforum.net/viewtopic.php?f=1&t=239467
Item Scrolling
http://www.minecraftforum.net/viewtopic.php?f=1&t=174539
But skimmed. A big chest that opens via crowbar?
Not a chest persay but an actual wooden crate. There would be a small one and a large one.
http://www.minecraftforum.net/viewtopic.php?f=1&t=155932
Crates
http://www.minecraftforum.net/viewtopic.php?f=1&t=239467
Item Scrolling
http://www.minecraftforum.net/viewtopic.php?f=1&t=174539
In truth, you chop down trees with your fist, you can probably unhinge the sides of a container to get your stuff.
OFFICIAL POSTING/REPLYING GUIDELINES
UNOFFICIAL POSTING GUIDE (PRT)
UNOFFICIAL REPLYING GUIDE (FTC)
It's going to happen either way, besides they can destroy said crate but they wouldn't get said crate back. There's a difference between opening a crate and destroying one. Besides it could double as a weapon.
It's also a tool. The hoe only has one purpose. The ax only has one purpose. The shovel only has one purpose.
The crowbar would only have one purpose. And we need more blocks that can actually be used to build with. All the useable appealing building material is either rare, flammable, or a hassle to get. You could build with crates and they would have a purpose unlike any other building material block. You can't do **** with iron blocks, plus people just steal precious ore blocks anyways.
I think this construction looks better
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http://www.minecraftforum.net/viewtopic.php?f=1&t=155932
Crates
http://www.minecraftforum.net/viewtopic.php?f=1&t=239467
Item Scrolling
http://www.minecraftforum.net/viewtopic.php?f=1&t=174539
It is a tool designed for prying and wedging things. *cough* and beating head crabs and combine *cough*
but any who, I don't think that this is really necessary, you can just put a bunch of large chests next to each other, the only disadvantages to this are only two next to each other, and need space to open, but those are minor dilemmas
Bobby Yarsulik Minecraft Music
http://www.youtube.com/user/WW2BOY
Notch Face Cow: My archnemesis
if chests were fixed these wouldn't need to exist
Shitlist: Krypton and LeDutchGuy
Who the f*ck wants to build with chests?
I want my docks to have realistic shipping crates. I want my barns to have realistic wood textures that actually compliment other blocks instead of looking incredibly awful like the current wood textures do. I want to build with this. Chests have no useful qualities as a building material.
http://www.minecraftforum.net/viewtopic.php?f=1&t=155932
Crates
http://www.minecraftforum.net/viewtopic.php?f=1&t=239467
Item Scrolling
http://www.minecraftforum.net/viewtopic.php?f=1&t=174539
You guys have no right to complain about already posted topics when you ignore relatively original ones.
http://www.minecraftforum.net/viewtopic.php?f=1&t=155932
Crates
http://www.minecraftforum.net/viewtopic.php?f=1&t=239467
Item Scrolling
http://www.minecraftforum.net/viewtopic.php?f=1&t=174539
http://www.minecraftforum.net/viewtopic.php?f=1&t=155932
Crates
http://www.minecraftforum.net/viewtopic.php?f=1&t=239467
Item Scrolling
http://www.minecraftforum.net/viewtopic.php?f=1&t=174539
+1 support
I support Carrier Eagle
I support Power gloves
I support Coal Powered carts delay
http://www.minecraftforum.net/viewtopic.php?f=1&t=155932
Crates
http://www.minecraftforum.net/viewtopic.php?f=1&t=239467
Item Scrolling
http://www.minecraftforum.net/viewtopic.php?f=1&t=174539
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This way the crate can hold alot more items for the same cost so it isnt a cheap trick to store alot more items, also, I think it should take up a 2x2x2 area so that it discurages it from being used in side main areas of house holds so its more likely o be used to store mass ammounts of Coal, Stone, Dirtt, etc, etc.
Also, the crow bar idea seems like it costs too much Iron for not egnough use. So I vote agaesnt it and accualy whould like to just be able to open it like a normal chest for convinice's sake.
(This crate idea whould take; 4 chests or 32 Wood planks or 8 Wood logs. FElt this should go into consideration of how much it takes to create.)
I like this idea better. Placing a block inside a block would make it have less storage then a chest, but it would be more realistic and fun in my opinion, especially if we could move the crate around. I would hide in a crate while it is being delivered to someone. Kind of like what the Greeks did with the Trojan Horse. (I assume the Greeks made the Trojan Horse. I might be wrong.) :tongue.gif:
Not a solution in this case. OP is suggesting a more compact storage then chests allow.
Construction of a crate
I don't like the 4 chest arrangement. 1 crate equals one storage area equal to a chest. So why would 4 chests give you that? Noone would build with it if it took 32 planks to make 1 of them with 1/4th the storage of a the chests used. I think this may be a better construction.
And chests still would have no useful qualities as a building material, regardless if they look like a crate. Plus I would have to get the people in SMP to use the same texture pack instead of their ones. ._.
The next time people suggest iron and sandstone chests, I'll just tell them its too much like a regular chest. Just use a texture pack. Minecraft will continue to be incredibly bland with that mentality.
I'll edit the idea to restrict access to only the sides of the crates. Because I really don't see a good reason when you must remove the top.
And IDK about removing the crowbar idea. I kind of wanted a restricted form of Chest. I didn't want just everyone to access it. This is partially why I didn't want to give a chest back when you destroyed a crate as I didn't want them to just destroy the crate, take the stuff, and put the crate back. :/
http://www.minecraftforum.net/viewtopic.php?f=1&t=155932
Crates
http://www.minecraftforum.net/viewtopic.php?f=1&t=239467
Item Scrolling
http://www.minecraftforum.net/viewtopic.php?f=1&t=174539
Sorry, had to make it big to get the message. across. Anyway, +1 Support.