The Meaning of Life, the Universe, and Everything.
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CyberneticSquid
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I think there should be a way to leather coat items. You could dye armour, swords, tools, fishing rods and bows. This would allow a chestplate to be pink while retaining the strength of diamond.
You would craft a leather coating item somewhat like this: and then combine it with a tool or piece of armour to make it dyable.
Armour, when dyed, would look like leather except in the colourless parts, it would show the original armour. Swords would have the original colour on their hilt. Fishing rods and bows would have the colour of the wooden texture changed. All other tools would have little patches where you could see the original colour.
There should also be a full leather coating item, found maybe in dungeon chests. It would fully colour swords, tools and armour, unless the colour was the same as a different tier, in which case it would look like it had a normal leather coating.
I think the texture of the leather coating should be similar to the quiver texture, hidden within the files.
I think this should be added because it would be fun for multiplayer and extremely useful for map and command makers. For example a command creation could allow you to get a green fishing rod called "Emerald Rod" which gives you very high luck when held.
It would basically be an improvement to dyed leather armour, but the standard dyed armour should still exist for new players. Overall, I think it would be a fun feature useful for map and command makers that would fit in to vanilla Minecraft because it is simply an improvement to an existing feature.
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I'm a Whovian squid who likes drawing.
I'm also quite nerdy with an interest in game developing and the concept of a fourth spatial dimension.
The Meaning of Life, the Universe, and Everything.
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Yes. Just yes. I've been wanting a way to color my tools for a long time.The only problem I could see with this is if you use full leather coating to make brown diamond armor, people may think you're wearing leather, which is the whole reason Mojang edited the leather texture when coloring it was available: to prevent players from spoofing other kinds of armor.
Yes. Just yes. I've been wanting a way to color my tools for a long time.The only problem I could see with this is if you use full leather coating to make brown diamond armor, people may think you're wearing leather, which is the whole reason Mojang edited the leather texture when coloring it was available: to prevent players from spoofing other kinds of armor.
That being said, Partial Support
It'd then be reverse leather: In the areas where you would see undyed leather on normal leather armour, you see diamond instead.
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I'm a Whovian squid who likes drawing.
I'm also quite nerdy with an interest in game developing and the concept of a fourth spatial dimension.
Having the icons be rendered in layers would help prevent icon explosion here and it's already done with leather armor and clocks and compasses, so I don't see a problem extending it to many other item types.
But there definitely should always remain a specific part of them item that remains uncolored to avoid spoofing i.e players tricking other players into thinking they have a different type of item).
IMHO, I'd go at it like this:
Any non-leather Armor: craft any non-leather armor with dyed leather armor. Any enchant on the leather armor is ignored. The dyed leather armor must be undamaged, too, and the durability of the armor also remains unchanged.
Thus, the leather cost would be proportional to the armor type. Dipping the armor in a Cauldron "washes off" the extra color and returns it to normal.
I wouldn't bother with doing it with tools though.
Having the icons be rendered in layers would help prevent icon explosion here and it's already done with leather armor and clocks and compasses, so I don't see a problem extending it to many other item types.
But there definitely should always remain a specific part of them item that remains uncolored to avoid spoofing i.e players tricking other players into thinking they have a different type of item).
IMHO, I'd go at it like this:
Any non-leather Armor: craft any non-leather armor with dyed leather armor. Any enchant on the leather armor is ignored. The dyed leather armor must be undamaged, too, and the durability of the armor also remains unchanged.
Thus, the leather cost would be proportional to the armor type. Dipping the armor in a Cauldron "washes off" the extra color and returns it to normal.
I wouldn't bother with doing it with tools though.
Yeah, that idea does sound good. But looking into it more closely, I can see some flaws. With my idea, you could dye a chestplate, helmet or sword all just as easily. But if it was armour pieces used to dye other armour, people would have lots of dyed helmets and boots, but few chestplates or leggings. I'd add your idea to the OP if leather coating had a functional use though, rather than just aesthetic.
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I'm a Whovian squid who likes drawing.
I'm also quite nerdy with an interest in game developing and the concept of a fourth spatial dimension.
The Meaning of Life, the Universe, and Everything.
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Pikachu_Jai
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I would 100% support this idea, except for the fact it would break servers economies and armour spoofing would become the norm. I suggest that dyed armour has text under the item name that says the actual type of armour. Weapons are kind of useless but are defiantly not a terrible idea.
I would 100% support this idea, except for the fact it would break servers economies and armour spoofing would become the norm. I suggest that dyed armour has text under the item name that says the actual type of armour. Weapons are kind of useless but are defiantly not a terrible idea.
Partial Support.
It'd probably have the original name, just with lore that says: Leather Coated. It would be hard to spoof armour because there'd be gaps where you could see standard armour, like leather has. And as for weapons being useless, so is armour. In fact this whole suggestion is actually supposed to just be an aesthetic feature.
Rollback Post to RevisionRollBack
I'm a Whovian squid who likes drawing.
I'm also quite nerdy with an interest in game developing and the concept of a fourth spatial dimension.
I think there should be a way to leather coat items. You could dye armour, swords, tools, fishing rods and bows. This would allow a chestplate to be pink while retaining the strength of diamond.
You would craft a leather coating item somewhat like this: and then combine it with a tool or piece of armour to make it dyable.
Armour, when dyed, would look like leather except in the colourless parts, it would show the original armour. Swords would have the original colour on their hilt. Fishing rods and bows would have the colour of the wooden texture changed. All other tools would have little patches where you could see the original colour.
There should also be a full leather coating item, found maybe in dungeon chests. It would fully colour swords, tools and armour, unless the colour was the same as a different tier, in which case it would look like it had a normal leather coating.
I think the texture of the leather coating should be similar to the quiver texture, hidden within the files.
I think this should be added because it would be fun for multiplayer and extremely useful for map and command makers. For example a command creation could allow you to get a green fishing rod called "Emerald Rod" which gives you very high luck when held.
It would basically be an improvement to dyed leather armour, but the standard dyed armour should still exist for new players. Overall, I think it would be a fun feature useful for map and command makers that would fit in to vanilla Minecraft because it is simply an improvement to an existing feature.
I'm a Whovian squid who likes drawing.
I'm also quite nerdy with an interest in game developing and the concept of a fourth spatial dimension.
All hail chickens.
Yes. Just yes. I've been wanting a way to color my tools for a long time.The only problem I could see with this is if you use full leather coating to make brown diamond armor, people may think you're wearing leather, which is the whole reason Mojang edited the leather texture when coloring it was available: to prevent players from spoofing other kinds of armor.
That being said, Partial Support
If you ask me to click your dragons, I will click them until they are a pile of ashes.
It'd then be reverse leather: In the areas where you would see undyed leather on normal leather armour, you see diamond instead.
I'm a Whovian squid who likes drawing.
I'm also quite nerdy with an interest in game developing and the concept of a fourth spatial dimension.
All hail chickens.
Nice idea, I think a fishing rod, or sword, or something like that being dyed would be awesome!
100% SUPPORT
i actually like this idea, i assume this would be nice addition to the game. for idk, uhhhhh. immersion lol.
i support
Typed by hand!
Yep, don't see anything wrong with it. I always like suggestions that provide more flexibility and don't unbalance anything either. Support
Having the icons be rendered in layers would help prevent icon explosion here and it's already done with leather armor and clocks and compasses, so I don't see a problem extending it to many other item types.
But there definitely should always remain a specific part of them item that remains uncolored to avoid spoofing i.e players tricking other players into thinking they have a different type of item).
IMHO, I'd go at it like this:
Any non-leather Armor: craft any non-leather armor with dyed leather armor. Any enchant on the leather armor is ignored. The dyed leather armor must be undamaged, too, and the durability of the armor also remains unchanged.
Thus, the leather cost would be proportional to the armor type. Dipping the armor in a Cauldron "washes off" the extra color and returns it to normal.
I wouldn't bother with doing it with tools though.
Yeah, that idea does sound good. But looking into it more closely, I can see some flaws. With my idea, you could dye a chestplate, helmet or sword all just as easily. But if it was armour pieces used to dye other armour, people would have lots of dyed helmets and boots, but few chestplates or leggings. I'd add your idea to the OP if leather coating had a functional use though, rather than just aesthetic.
I'm a Whovian squid who likes drawing.
I'm also quite nerdy with an interest in game developing and the concept of a fourth spatial dimension.
All hail chickens.
I would 100% support this idea, except for the fact it would break servers economies and armour spoofing would become the norm. I suggest that dyed armour has text under the item name that says the actual type of armour. Weapons are kind of useless but are defiantly not a terrible idea.
Partial Support.
It'd probably have the original name, just with lore that says: Leather Coated. It would be hard to spoof armour because there'd be gaps where you could see standard armour, like leather has. And as for weapons being useless, so is armour. In fact this whole suggestion is actually supposed to just be an aesthetic feature.
I'm a Whovian squid who likes drawing.
I'm also quite nerdy with an interest in game developing and the concept of a fourth spatial dimension.
All hail chickens.