Creeper should try to avoid hot blocks like magma lava fire and lit furnaces.
If a creep is lit on fire when it has low health left it will start to blow up.
After blowing up they may leave fire.
When a crepper is hurt and at low health they should run from the sun since if it was realistic they would be cut all up and the sunlight would be seeping in their skin. (Thinking like there is an tnt block inside creepers.)
When a creeper is lit on fire by flint and steel health don't matter. If like by a block the sets thing on fire or lava, or fire aspec health does matter.
Why would a charged creeper avoid being shocked? I mean, it already got hit by lightning, and literally has an electric aura. I guess the other things make sense, but don't seem to have any major impact on game, aside from making anti-creeper furnace walls.
Magma, lava, and fire I get. Want to keep the AI from making stupid decisions and killing itself. But furnaces? That just means I can protect myself by putting a line of furnaces in the way.
Maybe lit furnaces? That way you'd have to actually maintain the fires if you wanted to do it that way.
Anyways, I don't see the reason for the whole charged creeper thing. If I find one, I want it to stay alive even if it's in water, because I'm going to want to use it. It sounds like it'd be terribly inconvenient for anyone who wants skulls and such. Maybe the charged creeper could electrify the water in a certain radius and hurt submerged mobs?
Magma, lava, and fire I get. Want to keep the AI from making stupid decisions and killing itself. But furnaces? That just means I can protect myself by putting a line of furnaces in the way.
Maybe lit furnaces? That way you'd have to actually maintain the fires if you wanted to do it that way.
Anyways, I don't see the reason for the whole charged creeper thing. If I find one, I want it to stay alive even if it's in water, because I'm going to want to use it. It sounds like it'd be terribly inconvenient for anyone who wants skulls and such. Maybe the charged creeper could electrify the water in a certain radius and hurt submerged mobs?
ok I dont know much about roblox but with your name and mass amount of suggestion posts it is starting to seem like you are trying to pull ideas from that game and put it into this one. I have not ever had a mob jump into lava besides the nether so this seems useless to me. no support
Rollback Post to RevisionRollBack
this guy here deserves attention. go visit him pls.
ok I dont know much about roblox but with your name and mass amount of suggestion posts it is starting to seem like you are trying to pull ideas from that game and put it into this one. I have not ever had a mob jump into lava besides the nether so this seems useless to me. no support
Ouch, are you saying that I should change my name? Also roblox is multiple games, there are games based on minecraft, in fact there could be at least one game that you could probably say minecraft took. And my mass amount if suggestions is because I love minecraft and want to be part of making it the BEST for players, and I'm very creative. And I never said that they should jump into lava, I'm saying that they should be afraid of hot blocks and burning. If you were a mob that would explode and die if touching fire which if you did burn you could die, would you go close to that stuff? And just because I might have a weird or different name doesn't mean you should criticize me and my name.
nah you misunderstood what I am saying, I dont mean change your name at all, in my eyes since I have just seen so many posts by one guy with so many different suggestions (thanks for not making a wishlist btw) it is quite weird. with anything like that my assumption would be they got ideas from another game and want them here. I am not perfect, I can be wrong. and yeah I know they you dont want mobs to go into lava, all im saying is that I have never had a problem like that
Rollback Post to RevisionRollBack
this guy here deserves attention. go visit him pls.
nah you misunderstood what I am saying, I dont mean change your name at all, in my eyes since I have just seen so many posts by one guy with so many different suggestions (thanks for not making a wishlist btw) it is quite weird. with anything like that my assumption would be they got ideas from another game and want them here. I am not perfect, I can be wrong. and yeah I know they you dont want mobs to go into lava, all im saying is that I have never had a problem like that
Creeper should try to avoid hot blocks like magma lava fire and lit furnaces. If a creep is lit on fire when it has low health left it will start to blow up. After blowing up they may leave fire.
1: All mobs should avoid lava and fire
2: Creepers running away from furnaces would be weird, but maybe a good feature?
3: If a creeper were to leave fire after explosions, I think health shouldn't matter.
1: All mobs should avoid lava and fire
2: Creepers running away from furnaces would be weird, but maybe a good feature?
3: If a creeper were to leave fire after explosions, I think health shouldn't matter.
When i ment they may leave fire, I mean there explosions leave fire.
Yes I know that, and I think it shouldn't matter whenever the creeper is low health or not.
oh, maybe, I was thinking health just because of the reason that when you get cuts of that stuff your more exposed, meaning the fire would get like -inside- the creeper and it would explode. Also when I said fire I meant when you are fighting it with fire aspect. It will explode at any health with flint and steels. But why I say when they are at low health is because if a creeper get lit of fire from like lava or something, that wouldn't be the best feature to have. But you may have given me an idea. Editing!!!!
Creeper should try to avoid hot blocks like magma lava fire and lit furnaces.
If a creep is lit on fire when it has low health left it will start to blow up.
After blowing up they may leave fire.
When a crepper is hurt and at low health they should run from the sun since if it was realistic they would be cut all up and the sunlight would be seeping in their skin. (Thinking like there is an tnt block inside creepers.)
When a creeper is lit on fire by flint and steel health don't matter. If like by a block the sets thing on fire or lava, or fire aspec health does matter.
Why would a charged creeper avoid being shocked? I mean, it already got hit by lightning, and literally has an electric aura. I guess the other things make sense, but don't seem to have any major impact on game, aside from making anti-creeper furnace walls.
I am a friend of all Snow Golem kind.
Ok not the charged creeper thing, I see your point and anti creeper furnace wall still won't be ok since it has to b burning
Magma, lava, and fire I get. Want to keep the AI from making stupid decisions and killing itself. But furnaces? That just means I can protect myself by putting a line of furnaces in the way.
Maybe lit furnaces? That way you'd have to actually maintain the fires if you wanted to do it that way.
Anyways, I don't see the reason for the whole charged creeper thing. If I find one, I want it to stay alive even if it's in water, because I'm going to want to use it. It sounds like it'd be terribly inconvenient for anyone who wants skulls and such. Maybe the charged creeper could electrify the water in a certain radius and hurt submerged mobs?
If you are planning to make a suggestion, please read this.
If you want to know more, you can read this.
For those who complain about post-Beta generation, you might want to see this.
Read my last reply.
Your suggestion is still the same until you edit your first post.
If you are planning to make a suggestion, please read this.
If you want to know more, you can read this.
For those who complain about post-Beta generation, you might want to see this.
Ok edited, and I know that just was telling you.
ok I dont know much about roblox but with your name and mass amount of suggestion posts it is starting to seem like you are trying to pull ideas from that game and put it into this one. I have not ever had a mob jump into lava besides the nether so this seems useless to me. no support
this guy here deserves attention. go visit him pls.
My youtube channel: https://www.youtube.com/channel/UCF6TkzZmHZQWQx23sNZBcMw
Ouch, are you saying that I should change my name? Also roblox is multiple games, there are games based on minecraft, in fact there could be at least one game that you could probably say minecraft took. And my mass amount if suggestions is because I love minecraft and want to be part of making it the BEST for players, and I'm very creative. And I never said that they should jump into lava, I'm saying that they should be afraid of hot blocks and burning. If you were a mob that would explode and die if touching fire which if you did burn you could die, would you go close to that stuff? And just because I might have a weird or different name doesn't mean you should criticize me and my name.
nah you misunderstood what I am saying, I dont mean change your name at all, in my eyes since I have just seen so many posts by one guy with so many different suggestions (thanks for not making a wishlist btw) it is quite weird. with anything like that my assumption would be they got ideas from another game and want them here. I am not perfect, I can be wrong. and yeah I know they you dont want mobs to go into lava, all im saying is that I have never had a problem like that
this guy here deserves attention. go visit him pls.
My youtube channel: https://www.youtube.com/channel/UCF6TkzZmHZQWQx23sNZBcMw
Ok
I thought they already did? Oh well. Support.
1: All mobs should avoid lava and fire
2: Creepers running away from furnaces would be weird, but maybe a good feature?
3: If a creeper were to leave fire after explosions, I think health shouldn't matter.
When i ment they may leave fire, I mean there explosions leave fire.
Nice simple idea to make the game a bit more interesting. Also could be good for maps. Support.
I'm a Whovian squid who likes drawing.
I'm also quite nerdy with an interest in game developing and the concept of a fourth spatial dimension.
All hail chickens.
Yes I know that, and I think it shouldn't matter whenever the creeper is low health or not.
oh, maybe, I was thinking health just because of the reason that when you get cuts of that stuff your more exposed, meaning the fire would get like -inside- the creeper and it would explode. Also when I said fire I meant when you are fighting it with fire aspect. It will explode at any health with flint and steels. But why I say when they are at low health is because if a creeper get lit of fire from like lava or something, that wouldn't be the best feature to have. But you may have given me an idea. Editing!!!!