I'd like to suggest an improvement in the armor style, or the ability to disable showing of armor so our skins can show through, or both.
The best armor in the game looks like you're megaman or some plastic like cartoon character. And the helmets look goofy. I think the aesthetics of this should be improved, or skinnable in a way that everyone can see YOUR styling of gear (not like a texture pack that only changes your client)
Anyways, Diamond looks bad, and teal isn't diamond coloring anyways, but my main issue is the armor.
The mechanics of all this is fine, although I'd love to be able to change the styling of the helmets to add viking style horns or roman style helmet or something of that nature for variety but I suspect that's more of an Adventure mode thing.
For now I'd just not like to look like a candy coated cartoon.
If you're that worried about aesthetics, I humbly suggest you're playing the wrong game. (Though you could invest in time to pick up a texture pack that includes armor...)
If you're that worried about aesthetics, I humbly suggest you're playing the wrong game. (Though you could invest in time to pick up a texture pack that includes armor...)
this game is nothing but aesthetics. and mining. and explosions...
and zombies.
If you're that worried about aesthetics, I humbly suggest you're playing the wrong game. (Though you could invest in time to pick up a texture pack that includes armor...)
I think pigs look cute. I like the cows too. But if I didn't, they're easily skinnable for my client.
As I've described in the OP, I want to have a more appealing representation of my character in the game. This is how I look to not just me, but everyone else. This is why we have custom skins. But armor covers this. Making diamond armor look more appealing (or being able to globally turn off my showing armor) would be an improvement imho. Hopefully this clarifies my point, which a skinpack does not address.
1) you have some sort of confidance problem? (Guessing, not trolling or flaming or any of this kind of stuff)
2) it shouldn't really matter how other people view you, if you don't like the armour piece don't put it on
3) if we allowed some sort of global armour off system, PvP servers would be cheap since people would just turn their armour off and attack people, and the people attacking him, would say he has some sort of health hack, if they didn't know that this was implemented
In General, it doesn't really matter if the helmet looks goofy, if your wearing it, it means your ready for battle, and you don't usually care what you wear to battle in games, unless you could make custom uniforms, then that would be awsome (but would take a lot of coding)
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1) you have some sort of confidance problem? (Guessing, not trolling or flaming or any of this kind of stuff)
2) it shouldn't really matter how other people view you, if you don't like the armour piece don't put it on
3) if we allowed some sort of global armour off system, PvP servers would be cheap since people would just turn their armour off and attack people, and the people attacking him, would say he has some sort of health hack, if they didn't know that this was implemented
In General, it doesn't really matter if the helmet looks goofy, if your wearing it, it means your ready for battle, and you don't usually care what you wear to battle in games, unless you could make custom uniforms, then that would be awsome (but would take a lot of coding)
I understand you don't get my point. I don't need you to. It's my suggestion, and if people don't get or agree with it, I'm ok with that. It's not vanity or trying to be unfair in PVP or whatever. It's about having control over a world, and this first begins with your own self in the game.
Do you take any time at all about how you appear in real life? Do you cut your hair, or take showers? I suspect you do, many do. Does this mean we're insecure about ourselves, or perhaps we just like to look good because we enjoy it, and want to reflect our personality in our appearance?
It's not vanity or trying to be unfair in PVP or whatever. It's about having control over a world, and this first begins with your own self in the game.
I understand your point, I get that it isn't made to be unfair in PvP, what I'm telling you are the cons of such a system, such a system that you are suggesting to be implemented, as I said it would be unfair in PvP that is a con to such a system being implemented, I'm sure there are others, others that I have yet to think of others that have yet to be mentioned
Quote from Rhadiem »
Do you take any time at all about how you appear in real life? Do you cut your hair, or take showers? I suspect you do, many do. Does this mean we're insecure about ourselves, or perhaps we just like to look good because we enjoy it, and want to reflect our personality in our appearance?
Ok yes, I understand that that wasn't a great example to use, because it is a habit for us to take showers (most of us) and it is a habit to groom ourselves (again most of us),
but I remember seeing a topic about inforced Texture packs for servers to get rid of X-ray vision texture packs, now if this was implemented it could get rid of X ray vision and hopefully, some servers would choose cool looking texture packs, that don't make the Armour sound dorky, but really I know I'm sounding like a teacher when I say,
you shouldn't care that much about what people think about you, especially on a game
but a lot of people do, just use a texture pack for now and forget that other people aren't using it, that should fix the problem (for now) until something like an inforced server texture pack is implemented (Hope for It)
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I'm Starting to be known as a Balancer, A.K.A. I'm starting to become pessimist
Also realize, that when everyone is wearing custom looking armor, it would become very hard to tell who's wearing what. You'd have to keep up amazingly well with the texture pack forum to see: oh, that dude is wearing Eld's iron armor, and that guy Painterly leather armor and that guy overthere Jolicraft diamond armor.
And this option may very well make armor skinning insanely popular, and there would be almost as many armors as actual skins. At that point, the confusion would be complete.
It's a nice idea from an aesthetic point of view, but not so much in terms of gameplay mechanics.
but really I know I'm sounding like a teacher when I say, you shouldn't care that much about what people think about you, especially on a game but a lot of people do, just use a texture pack for now and forget that other people aren't using it
I appreciate the concern, which seems genuine, but I really don't get why you're taking the time to say all this, I'm not having a fit about teal armor. I just think it looks bad. :smile.gif: I'm not 14 and having self image issues here, I just have a different preference and feel this is a place to express it.
I get that PVP servers may not like it. But then again, it would allow people to have some sense of mystery to them. Do they have armor on or don't they? I could even fake armor by a goofy teal skin and run around looking stronger than I am. Lots of dynamics there, so I don't necessarily agree that all PVP'ers would agree with your point. Some may like the uncertainty.
Anyways, I'm not going to argue the point. Surely there could be a solution for this in a server config that could counterpoint any issue raised here.
At the end of the day, I think the teal armor looks cheesy and I would love to see it improved. I also recognize that there are those who disagree and like to bump the thread to talk about it their disagreement and try to estimate why, beyond my explanation, I think it matters. Fair enough. :smile.gif:
Also realize, that when everyone is wearing custom looking armor, it would become very hard to tell who's wearing what. You'd have to keep up amazingly well with the texture pack forum to see: oh, that dude is wearing Eld's iron armor, and that guy Painterly leather armor and that guy overthere Jolicraft diamond armor.
And this option may very well make armor skinning insanely popular, and there would be almost as many armors as actual skins. At that point, the confusion would be complete.
It's a nice idea from an aesthetic point of view, but not so much in terms of gameplay mechanics.
Well, a server config could be added that forced players to use a certain armor skin (or body skin, for that matter) and that would solve this problem completely. I actually see many benefits from doing both of these things for both RP and PVP reasons.
If I'm running a RP world, I don't want purple barney running around there in gold and teal armor. I want them to look like an elf or a dwarf or whatever, wearing mithril armor, etc.
I appreciate the concern, which seems genuine, but I really don't get why you're taking the time to say all this, I'm not having a fit about teal armor. I just think it looks bad. :smile.gif: I'm not 14 and having self image issues here, I just have a different preference and feel this is a place to express it.
I get that PVP servers may not like it. But then again, it would allow people to have some sense of mystery to them. Do they have armor on or don't they? I could even fake armor by a goofy teal skin and run around looking stronger than I am. Lots of dynamics there, so I don't necessarily agree that all PVP'ers would agree with your point. Some may like the uncertainty.
Anyways, I'm not going to argue the point. Surely there could be a solution for this in a server config that could counterpoint any issue raised here.
At the end of the day, I think the teal armor looks cheesy and I would love to see it improved. I also recognize that there are those who disagree and like to bump the thread to talk about it their disagreement and try to estimate why, beyond my explanation, I think it matters. Fair enough. :smile.gif:
Well my idea was to add more realistic armours, like plates to create plated armours, chain mail, and studded leather armour,
and I was also thinking of adding some kind of armour die system, it would work along the lines of
- Place the dye in one slot and the armour in the other
- Leather armour would be completely converted into that colour
- Metallic armours would have some sort of tint of the dye used
- Diamond armour would (insert suggestion here)
so this would make Armour more customizable, and make it less ugly for people who don't like teal armour
or maybe you dye the ingots, then make the armour, which would realisticly let tainted diamond armour possible and realistic then the first one, when I refine this idea, expect to see a new thread
Quote from Rhadiem »
Well, a server config could be added that forced players to use a certain armor skin (or body skin, for that matter) and that would solve this problem completely. I actually see many benefits from doing both of these things for both RP and PVP reasons.
Ok you lost me, so people would be seeming to wear a certain armour, but they wouldn't
If I'm running a RP world, I don't want purple barney running around there in gold and teal armor. I want them to look like an elf or a dwarf or whatever, wearing mithril armor, etc.[/quote]
Ok that is being a bit too controlling, I know now that I hate random skins as much as you do, but....yeah there is nothing to suggest to that, it's just a bit too controlling
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I'm ok with all this, but my request would be just to make the teal less cartoony, perhaps even darkening it a bit would help, or giving it some patterning or something that makes it more appealing.
Quote from Nath99 »
Ok you lost me
That idea would allow server admins to force users to use a certain armor skinpack, so everyone had the same looking armor on. (custom Armor skinpacks aren't in place, but could be a solution to my request)
I'm totally OK with people wearing random skins, I'm just saying that if someone doesn't like randomness to skins or possible custom armor skins, they should be able to have the server force them off or to a particular type.
That idea would allow server admins to force users to use a certain armor skinpack, so everyone had the same looking armor on. (custom Armor skinpacks aren't in place, but could be a solution to my request)
I'm totally OK with people wearing random skins, I'm just saying that if someone doesn't like randomness to skins or possible custom armor skins, they should be able to have the server force them off or to a particular type.
This would also be very useful, to avoid the X-ray texture packs.
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Quote from mjcabooseblu »
Muncher is right, listen to him, he can cure the blind and make paraplegics walk.
I'm ok with all this, but my request would be just to make the teal less cartoony, perhaps even darkening it a bit would help, or giving it some patterning or something that makes it more appealing.
So just change the colour of the material and the other stuff crafted by it, this would probably not get implemented, since it is only a few people that think of this as a valid argument
Quote from Rhadiem »
That idea would allow server admins to force users to use a certain armor skin-pack, so everyone had the same looking armor on. (custom Armor skin-packs aren't in place, but could be a solution to my request)
Okay, Okay, custom Armour skin-packs will be really hard to implement and maybe impossible, what I was saying was that the server admins would enforce a certain texture pack, so that everybody would use the same texture pack, everybody would be wearing the same Armour, everybody would see everybody Armour as they see themselves, it would be the "simplest" way to help your problem and other problems that include cheating
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These guys make awesome art for Mods (Items, New Blocks and Mobs)
I will be using them soon
I'm Starting to be known as a Balancer, A.K.A. I'm starting to become pessimist
The best armor in the game looks like you're megaman or some plastic like cartoon character. And the helmets look goofy. I think the aesthetics of this should be improved, or skinnable in a way that everyone can see YOUR styling of gear (not like a texture pack that only changes your client)
Anyways, Diamond looks bad, and teal isn't diamond coloring anyways, but my main issue is the armor.
The mechanics of all this is fine, although I'd love to be able to change the styling of the helmets to add viking style horns or roman style helmet or something of that nature for variety but I suspect that's more of an Adventure mode thing.
For now I'd just not like to look like a candy coated cartoon.
Thanks for listening.
If you're that worried about aesthetics, I humbly suggest you're playing the wrong game. (Though you could invest in time to pick up a texture pack that includes armor...)
this game is nothing but aesthetics. and mining. and explosions...
and zombies.
but yeah, I get his point.
I think pigs look cute. I like the cows too. But if I didn't, they're easily skinnable for my client.
As I've described in the OP, I want to have a more appealing representation of my character in the game. This is how I look to not just me, but everyone else. This is why we have custom skins. But armor covers this. Making diamond armor look more appealing (or being able to globally turn off my showing armor) would be an improvement imho. Hopefully this clarifies my point, which a skinpack does not address.
Agreed, a sandbox crafting world is kinda all about aesthetics for some. Blocky as it is.
Using a Mob Spawner and a Stick to Master the Animal Kingdom
If custom multiplayer skins lets me skin my character wearing different levels of armor, that would work also.
I play 100% in multiplayer and this thread is all about my avatar in minecraft. Not just how I look to myself.
2) it shouldn't really matter how other people view you, if you don't like the armour piece don't put it on
3) if we allowed some sort of global armour off system, PvP servers would be cheap since people would just turn their armour off and attack people, and the people attacking him, would say he has some sort of health hack, if they didn't know that this was implemented
In General, it doesn't really matter if the helmet looks goofy, if your wearing it, it means your ready for battle, and you don't usually care what you wear to battle in games, unless you could make custom uniforms, then that would be awsome (but would take a lot of coding)
I will be using them soon
I'm Starting to be known as a Balancer, A.K.A. I'm starting to become pessimist
I understand you don't get my point. I don't need you to. It's my suggestion, and if people don't get or agree with it, I'm ok with that. It's not vanity or trying to be unfair in PVP or whatever. It's about having control over a world, and this first begins with your own self in the game.
Do you take any time at all about how you appear in real life? Do you cut your hair, or take showers? I suspect you do, many do. Does this mean we're insecure about ourselves, or perhaps we just like to look good because we enjoy it, and want to reflect our personality in our appearance?
I understand your point, I get that it isn't made to be unfair in PvP, what I'm telling you are the cons of such a system, such a system that you are suggesting to be implemented, as I said it would be unfair in PvP that is a con to such a system being implemented, I'm sure there are others, others that I have yet to think of others that have yet to be mentioned
Ok yes, I understand that that wasn't a great example to use, because it is a habit for us to take showers (most of us) and it is a habit to groom ourselves (again most of us),
but I remember seeing a topic about inforced Texture packs for servers to get rid of X-ray vision texture packs, now if this was implemented it could get rid of X ray vision and hopefully, some servers would choose cool looking texture packs, that don't make the Armour sound dorky, but really I know I'm sounding like a teacher when I say,
you shouldn't care that much about what people think about you, especially on a game
but a lot of people do, just use a texture pack for now and forget that other people aren't using it, that should fix the problem (for now) until something like an inforced server texture pack is implemented (Hope for It)
I will be using them soon
I'm Starting to be known as a Balancer, A.K.A. I'm starting to become pessimist
And this option may very well make armor skinning insanely popular, and there would be almost as many armors as actual skins. At that point, the confusion would be complete.
It's a nice idea from an aesthetic point of view, but not so much in terms of gameplay mechanics.
I appreciate the concern, which seems genuine, but I really don't get why you're taking the time to say all this, I'm not having a fit about teal armor. I just think it looks bad. :smile.gif: I'm not 14 and having self image issues here, I just have a different preference and feel this is a place to express it.
I get that PVP servers may not like it. But then again, it would allow people to have some sense of mystery to them. Do they have armor on or don't they? I could even fake armor by a goofy teal skin and run around looking stronger than I am. Lots of dynamics there, so I don't necessarily agree that all PVP'ers would agree with your point. Some may like the uncertainty.
Anyways, I'm not going to argue the point. Surely there could be a solution for this in a server config that could counterpoint any issue raised here.
At the end of the day, I think the teal armor looks cheesy and I would love to see it improved. I also recognize that there are those who disagree and like to bump the thread to talk about it their disagreement and try to estimate why, beyond my explanation, I think it matters. Fair enough. :smile.gif:
Well, a server config could be added that forced players to use a certain armor skin (or body skin, for that matter) and that would solve this problem completely. I actually see many benefits from doing both of these things for both RP and PVP reasons.
If I'm running a RP world, I don't want purple barney running around there in gold and teal armor. I want them to look like an elf or a dwarf or whatever, wearing mithril armor, etc.
Well my idea was to add more realistic armours, like plates to create plated armours, chain mail, and studded leather armour,
and I was also thinking of adding some kind of armour die system, it would work along the lines of
- Place the dye in one slot and the armour in the other
- Leather armour would be completely converted into that colour
- Metallic armours would have some sort of tint of the dye used
- Diamond armour would (insert suggestion here)
so this would make Armour more customizable, and make it less ugly for people who don't like teal armour
or maybe you dye the ingots, then make the armour, which would realisticly let tainted diamond armour possible and realistic then the first one, when I refine this idea, expect to see a new thread
Ok you lost me, so people would be seeming to wear a certain armour, but they wouldn't
If I'm running a RP world, I don't want purple barney running around there in gold and teal armor. I want them to look like an elf or a dwarf or whatever, wearing mithril armor, etc.[/quote]
Ok that is being a bit too controlling, I know now that I hate random skins as much as you do, but....yeah there is nothing to suggest to that, it's just a bit too controlling
I will be using them soon
I'm Starting to be known as a Balancer, A.K.A. I'm starting to become pessimist
I'm ok with all this, but my request would be just to make the teal less cartoony, perhaps even darkening it a bit would help, or giving it some patterning or something that makes it more appealing.
That idea would allow server admins to force users to use a certain armor skinpack, so everyone had the same looking armor on. (custom Armor skinpacks aren't in place, but could be a solution to my request)
I'm totally OK with people wearing random skins, I'm just saying that if someone doesn't like randomness to skins or possible custom armor skins, they should be able to have the server force them off or to a particular type.
This would also be very useful, to avoid the X-ray texture packs.
They exist for this reason.
If you want others too see your awesomeness, get them too download the tp as well.
We dont need to get any more complex then this.
So just change the colour of the material and the other stuff crafted by it, this would probably not get implemented, since it is only a few people that think of this as a valid argument
Okay, Okay, custom Armour skin-packs will be really hard to implement and maybe impossible, what I was saying was that the server admins would enforce a certain texture pack, so that everybody would use the same texture pack, everybody would be wearing the same Armour, everybody would see everybody Armour as they see themselves, it would be the "simplest" way to help your problem and other problems that include cheating
I will be using them soon
I'm Starting to be known as a Balancer, A.K.A. I'm starting to become pessimist