I have one simple idea for minecraft. And, in fact, think that
minecraft not changed since alpha - version of the game? Himself cleverest I shake his hand, others - failing grade.
Yes, you're right, my dear, in minecraft alpha did not change the weather!
There are infinitely many mods, realizing this need for realism. Some of these mods - good, others - not so .. But why not implement this idea? This is very cool! What we have in the game now? Rain, snow, rain and lightning. This is too small for such a huge game like minecrft. imagine Now, if you add pressure systems, such as cyclones, high winds, tornadoes, hurricanes. The game went to a more dynamic, more unpredictable and more fun. Much more interesting. If you make the system more comprehensive weather in their capabilities, I'll thank you to the ...
- What do the tornadoes do?
Tornado destroys the leaves, beat out the glass panel or glass blocks, break wooden doors and stairs. There is a chance that a tornado could snatch wooden blocks, with a chance of 0.5 percent (a fairly low chance). Also, a tornado can take haystacks, perhaps, wooden fences, and make the blocks brown earth (of course, their foliage will return).
- How many ticks until formed?
Once 80 000 - 90 000 ticks. (hurricanes, tornadoes, cyclones. As you can see, it very charitably)
- Do the high winds push you back?
Yes, of course!
- How bug would the hurricanes be?
Hurricanes are the size of two - two and a half chunk, maybe three chunks.
Of course, the whole force of the hurricane will be the chance to rip the leaves from the trees to clear the windows in the house, or at most, break the wooden door
- What damage to mobs and the player will this cause?
The damage will be applied to the foliage blocks flying, if you're lucky, using raised wooden blocks and stairs. perhaps in a collision with particles of something (eg, a special sand particles that fly in the wind, or anything else)
Minecraft isn't really about the weather, and having tornadoes which could destroy my builds would be very annoying. Minecraft doesn't have a "need" for realism. If you want weather go for less game changing weather(as in game wrecking) like droughts(hydrated soil becomes dry) or simply light breezes(particles fly off in certain directions + maybe some sounds).
Please read the rules before posting. This suggestion is vague, meaning that you haven't explained to us what they do. Plus, what does realism and weather have to do with Minecraft floras. no
- What do the tornadoes do?
- How many ticks until formed?
- Do the high winds push you back?
- How bug would the hurricanes be?
- What damage to mobs and the player will this cause?
Tornado destroys the leaves, beat out the glass panel or glass blocks, break wooden doors and stairs. There is a chance that a tornado could snatch wooden blocks, with a chance of 0.5 percent (a fairly low chance). Also, a tornado can take haystacks, perhaps, wooden fences, and make the blocks brown earth (of course, their foliage will return).
- How many ticks until formed?
Once 80 000 - 90 000 ticks. (hurricanes, tornadoes, cyclones. As you can see, it very charitably)
- Do the high winds push you back?
Yes, of course!
- How bug would the hurricanes be?
Hurricanes are the size of two - two and a half chunk, maybe three chunks.
Of course, the whole force of the hurricane will be the chance to rip the leaves from the trees to clear the windows in the house, or at most, break the wooden door
- What damage to mobs and the player will this cause?
The damage will be applied to the foliage blocks flying, if you're lucky, using raised wooden blocks and stairs. perhaps in a collision with particles of something (eg, a special sand particles that fly in the wind, or anything else)
As you can see, I do not propose to make maynkraft known that. damage to the world will be minimal and insignificant, but it is very nice and will not strain the players are constantly repairing houses. I thought of everything. And it will not be violent. I also propose to make three types of tornadoes, differing in their power, and three kinds of storms. and cyclones - they will just bring rains.
It would not hurt to do a few more types of thunderstorms, which differ in their power. In the first form of thunderstorms lightning flashed rare second type - is stronger in the third - very often.
I do not propose something unattainable and improbable. I understand that it is possible to find a compromise.
But imagine now, you go through the desert in maincraft, and you see a beautiful picture of how you coming wave of muddy sand storm. Yes, even if it is not powerful, and nothing serious can not do, but you'll quickly seek shelter wouldthat you have not damaged the sand (particles).
Or you go through the jungle, out to sea, and then the storm begins. Everywhere dark lightning here and there, heard the sound of a strong wind, around confusion over his head and tossing particles foliage foliage itself, and you own the wind blows. It's beautiful. It is wonderful. It's unusual.
Yes, and do not particularly suffer landshaft almost all.
Or you are in a biome winter and see a picture similar to the desert. Only here - a snowstorm. Let sweeps snow on the ground and in place of the storm, grow up in front of snow blocks and snow.
Call at least three reasons why this can not be done, and what it will hurt the gameplay.
Minecraft isn't really about the weather, and having tornadoes which could destroy my builds would be very annoying. Minecraft doesn't have a "need" for realism. If you want weather go for less game changing weather(as in game wrecking) like droughts(hydrated soil becomes dry) or simply light breezes(particles fly off in certain directions + maybe some sounds).
What is the chance that a tornado diameters units 20 encounter on the way to your house if you are investigating the area around the 1000 block, and tornadoes can occur anywhere? The chance is small and low. Maybe it has to play 30 hours, whatever it was. And if it happens, nothing terrible will happen. But there was a small five-minute care. So what? Sometimes it is useful. I hope you did not think that I propose the idea of making 100 tornadoes per game day, each of which is to destroy blocks of bedrock?
Yes, but at the time there wasn't near as much detail and I had thought you were proposing a tornado like in some mods which is rare, yet absolutely wrecks everything. Sorry, but this is what I have come to expect of many.
Now, if you add pressure systems, such as cyclones, high winds, tornadoes, hurricanes. The game went to a more dynamic, more unpredictable and more fun.
Dynamic and unpredictable is not always fun. Sometimes it's the exact opposite.
If you did some searching beforehand, you'd discover how hated natural disasters are. Because they would troll our worlds in ways we don't want, as well as kill performance. The only thing I'd remotely support is winds, and that's only in the form of just visuals rather than being pushed around by them.
And parts of your post are extremely confusing to read, for example:
I have one simple idea for minecraft. And, in fact, think that
minecraft not changed since alpha - version of the game? Himself cleverest I shake his hand, others - failing grade.
Yes, you're right, my dear, in minecraft alpha did not change the weather!
Call at least three reasons why this can not be done, and what it will hurt the gameplay.
The most obvious one is the tornado messing up our wooden blocks/fences. If we place them somewhere, we want them... where we placed them. We don't want some tornado we can't control coming and messing with that. Depending on how many blocks are being moved at once, this can cause some bad lag and jumble up whatever we build. Why would we want that?
So hurricanes can just bash out my windows? So I gotta go through the effort of replacing all my pretty colored windows every time a troll hurricane comes through? No. Just no.
This reason isn't as serious as the first two, but hurricanes pushing us around is also a big turnoff. Especially if we're trying to carefully build stuff or collect resources. We have to keep inching in one direction just to chop down trees and mine high-ground stone.
Rollback Post to RevisionRollBack
Yeah, that guy in the avatar is me. I'm *that* strange. It happens. Sometimes people act like that. Just go with it. I can offer help with suggestions even before you post them - NOT make your suggestions - but help you with them.
Maybe the idea with storms is a good idea but maybe it only destroys trees and some other blocks? Well I think if it destroys houses that would not be a very good idea. If houses can get destroyed just because they are made out of wood that wouldn't exactly be a good idea. Rarity should be really high though. Partial support as tornadoes can do a lot of damage.
Maybe the idea with storms is a good idea but maybe it only destroys trees and some other blocks?
Even then it's still an issue. Because there's always gonna be some trees or blocks you don't want destroyed.
Rollback Post to RevisionRollBack
Yeah, that guy in the avatar is me. I'm *that* strange. It happens. Sometimes people act like that. Just go with it. I can offer help with suggestions even before you post them - NOT make your suggestions - but help you with them.
I'm not a big fan, as I work a lot with the materials that this would destroy and that sounds terribly un-fun to deal with.
Rollback Post to RevisionRollBack
Want some advice on how to thrive in the Suggestions section? Check this handy list of guidelines and tips for posting your ideas and responding to the ideas of others!
Dynamic and unpredictable is not always fun. Sometimes it's the exact opposite.
If you did some searching beforehand, you'd discover how hated natural disasters are. Because they would troll our worlds in ways we don't want, as well as kill performance. The only thing I'd remotely support is winds, and that's only in the form of just visuals rather than being pushed around by them.
And parts of your post are extremely confusing to read, for example:
?????????
The most obvious one is the tornado messing up our wooden blocks/fences. If we place them somewhere, we want them... where we placed them. We don't want some tornado we can't control coming and messing with that. Depending on how many blocks are being moved at once, this can cause some bad lag and jumble up whatever we build. Why would we want that?
So hurricanes can just bash out my windows? So I gotta go through the effort of replacing all my pretty colored windows every time a troll hurricane comes through? No. Just no.
This reason isn't as serious as the first two, but hurricanes pushing us around is also a big turnoff. Especially if we're trying to carefully build stuff or collect resources. We have to keep inching in one direction just to chop down trees and mine high-ground stone.
Do not worry and do not be afraid. It is written above, that the destruction of houses to the foundation is not in sight.
Let's say you have a wooden house. It contains 100 wooden blocks. If a tornado catches your house (with the specified characteristics), then a chance of 50% to 50%, or all the wooden blocks remain in place, or destroy one block from the 100.
Because the chance to destroy the wooden blocks only 0.5% (less than half of 1%)
A lot or a little? Losing 2-3 unit. lose the door and side windows? No ...
Let's compare it with what is already available.
Creeper. You think about that one creeper cause your home triple more troubles and problems than 3 tornadoes. So in fact still have to wait at least 30 hours of real time.
What would have at least some significant chance that the house will catch the tornado.
A hurricane? Yes, they will be more extensive, but note the time of the formation of pressure systems is equal to approximately 90 000 ticks. (this is about 1.5 hours real time). And the chance of hurricane formation - 30% (in fact, we have even tornadoes and cyclones). In other words, the first hurricane could pass on the map only after 3 -4.5 hour. And not the fact that it will be next to you.
As for me, honestly, I strained Creeper and still straining much harder than anything else in this game. We do not ask that deprived Creeper eligibility destroy blocks? (Although, why not? Why not make another classic mode, the more that enderman cut their powers). I personally would like to survive in survival mode rather than build the barn, and sit on a place. I had my way, I would have compensated for the game ways mistake when after a certain time, a man has no need to survive. he can do whatever you want. I would add to the game mechanism that prevents a sedentary lifestyle.
I would add to the game mechanism that prevents a sedentary lifestyle. But this is too cruel, I treat people with the understanding, and therefore, I'm not suggesting anything hardcore.
Oh, well, what I mean is ... And I said, Well. It remains to deal with the performance of the game.
In fact, the problem is solved. Indeed, much the number of blocks in the air - it's bad. But there are other ways to solve problems. In - First, blocks, Gone with the wind should look like loot from mobs or as loot ejected / player lost at death. Thus it is possible to significantly reduce the load. In - Second, a lot of them will not. I do not think that the computer freezes so serious if the air at the same time will be up to 150 items.
My computer is very old, he is already 7 years. He copes with the heavy load. I tried so many mods. My computer can withstand a blast forty TNT simultaneously. With subtle brakes. No, really.
I can even add that to improve performance and minimize the damage, you can also just add some chance that blocks foliage, glass panels and fences will be destroyed. For instance, with a chance of 15 - 20%. I think it will suit even the most recalcitrant :)))))
Messing with the chance of the blocks moving around doesn't really fix anything, because the issue is still there. Why does anyone want their blocks being shifted around? There's no "fun" there.
Rollback Post to RevisionRollBack
Yeah, that guy in the avatar is me. I'm *that* strange. It happens. Sometimes people act like that. Just go with it. I can offer help with suggestions even before you post them - NOT make your suggestions - but help you with them.
No support. I see where you're coming from, (we do need more weather variety) but any suggestion that involves ruining chunks of people's builds is something I don't feel should be added. And even if barely any blocks get destroyed, those blocks could be very important. I'll give you a few examples as to what it could break:
1. Redstone contraptions. (One block goes flying, and bam! You have a big chunk of your contraption not functional.)
2. Iron farms. (With some of these, if even one door goes missing, the entire farm could, or will, break.)
3. Houses. (Shattered glass and/or random holes in your build aren't pretty, or safe.)
No support. I see where you're coming from, (we do need more weather variety) but any suggestion that involves ruining chunks of people's builds is something I don't feel should be added. And even if barely any blocks get destroyed, those blocks could be very important. I'll give you a few examples as to what it could break:
1. Redstone contraptions. (One block goes flying, and bam! You have a big chunk of your contraption not functional.)
2. Iron farms. (With some of these, if even one door goes missing, the entire farm could, or will, break.)
3. Houses. (Shattered glass and/or random holes in your build aren't pretty, or safe.)
Let me read the above, and listen to what all of the portable units I mean wood paneling, foliage, stairs, fences and glass blocks (panels), and wool. (And I do not propose to carry anything more than this)! All the blocks of iron, iron doors, iron bars, iron tiles, rails, stones of all kinds and colors, all bookcases, all devices on the Potions, all blocks all, all, all, all that's left - not be damaged by wind never.
It is for you, dear sir, there is a game mode "Classic," I want more than survival.
You, my dear sir, along with like-minded people can start to strike against the Creeper, which explodes, destroying half of the house to the acquired property. Create a theme that would Creeper bite and did not explode, so if you need peace and purity in survival mode.
If you want to build - build up in the classics. I want to survive, I have rounded eyes and navel untied, I have to produce a lower place of my body, the mountains of bricks, trying to survive in survival mode. that would be my home constantly something happened. that I would not be sitting on the ground, collecting carrots and potatoes, prior to the funeral of my computer.
Answer me the question why exploding creeper, leaving a hole in the ground and holes in your home - for you - good. Why is something else that destroys a much smaller scale and is much rarer than the creeper - you do not like? Where is the logic? Where is common sense?
----------------------
So let us, together with you, we will write a petition that creeper has no right to explode. And make regime survival is another classic mode
-----------------------
Otherwise, I'm up to my mind does not reach the cause of the protest against the "destruction" that will be eliminated within 3 - 5 minutes.
maybe these could be enabled in the menu when creating a new world (or trough changing gamerules when a world is open), would be annoying to build larger cities in creative like i find myself doing right now, and then have to hire a player that repairs all the damage done to the buildings because the city is too large to maintain and expand at the same time.
but yes, while it sounds nice i think it should be completely optional...
support
Fully agrees, why not add an option in the menu? I had not thought of that. That would be wonderful.
maybe these could be enabled in the menu when creating a new world (or trough changing gamerules when a world is open), would be annoying to build larger cities in creative like i find myself doing right now, and then have to hire a player that repairs all the damage done to the buildings because the city is too large to maintain and expand at the same time.
but yes, while it sounds nice i think it should be completely optional...
support
Yeah adding the option in the menu would make this better. I would suggest him adding this to your original post as it might gain him more supporters. Good luck!
Let me read the above, and listen to what all of the portable units I mean wood paneling, foliage, stairs, fences and glass blocks (panels), and wool. (And I do not propose to carry anything more than this)! All the blocks of iron, iron doors, iron bars, iron tiles, rails, stones of all kinds and colors, all bookcases, all devices on the Potions, all blocks all, all, all, all that's left - not be damaged by wind never.
It is for you, dear sir, there is a game mode "Classic," I want more than survival.
You, my dear sir, along with like-minded people can start to strike against the Creeper, which explodes, destroying half of the house to the acquired property. Create a theme that would Creeper bite and did not explode, so if you need peace and purity in survival mode.
If you want to build - build up in the classics. I want to survive, I have rounded eyes and navel untied, I have to produce a lower place of my body, the mountains of bricks, trying to survive in survival mode. that would be my home constantly something happened. that I would not be sitting on the ground, collecting carrots and potatoes, prior to the funeral of my computer.
Answer me the question why exploding creeper, leaving a hole in the ground and holes in your home - for you - good. Why is something else that destroys a much smaller scale and is much rarer than the creeper - you do not like? Where is the logic? Where is common sense?
----------------------
So let us, together with you, we will write a petition that creeper has no right to explode. And make regime survival is another classic mode
-----------------------
Otherwise, I'm up to my mind does not reach the cause of the protest against the "destruction" that will be eliminated within 3 - 5 minutes.
Creepers are avoidable. Weather that no one can control is not.
I have one simple idea for minecraft. And, in fact, think that
minecraft not changed since alpha - version of the game? Himself cleverest I shake his hand, others - failing grade.
Yes, you're right, my dear, in minecraft alpha did not change the weather!
There are infinitely many mods, realizing this need for realism. Some of these mods - good, others - not so .. But why not implement this idea? This is very cool! What we have in the game now? Rain, snow, rain and lightning. This is too small for such a huge game like minecrft. imagine Now, if you add pressure systems, such as cyclones, high winds, tornadoes, hurricanes. The game went to a more dynamic, more unpredictable and more fun. Much more interesting. If you make the system more comprehensive weather in their capabilities, I'll thank you to the ...
- What do the tornadoes do?
Tornado destroys the leaves, beat out the glass panel or glass blocks, break wooden doors and stairs. There is a chance that a tornado could snatch wooden blocks, with a chance of 0.5 percent (a fairly low chance). Also, a tornado can take haystacks, perhaps, wooden fences, and make the blocks brown earth (of course, their foliage will return).
- How many ticks until formed?
Once 80 000 - 90 000 ticks. (hurricanes, tornadoes, cyclones. As you can see, it very charitably)
- Do the high winds push you back?
Yes, of course!
- How bug would the hurricanes be?
Hurricanes are the size of two - two and a half chunk, maybe three chunks.
Of course, the whole force of the hurricane will be the chance to rip the leaves from the trees to clear the windows in the house, or at most, break the wooden door
- What damage to mobs and the player will this cause?
The damage will be applied to the foliage blocks flying, if you're lucky, using raised wooden blocks and stairs. perhaps in a collision with particles of something (eg, a special sand particles that fly in the wind, or anything else)
Minecraft isn't really about the weather, and having tornadoes which could destroy my builds would be very annoying. Minecraft doesn't have a "need" for realism. If you want weather go for less game changing weather(as in game wrecking) like droughts(hydrated soil becomes dry) or simply light breezes(particles fly off in certain directions + maybe some sounds).
Please read the rules before posting. This suggestion is vague, meaning that you haven't explained to us what they do. Plus, what does realism and weather have to do with Minecraft floras. no
- What do the tornadoes do?
- How many ticks until formed?
- Do the high winds push you back?
- How bug would the hurricanes be?
- What damage to mobs and the player will this cause?
The Forum rules are right here.
My Avatar: Totally not me.
AND IF YOU THINK IT IS ME THEN YOU HAVE NO REASON TO. MY AVATAR IS UNIQUE AND I HAVE BALLS TO PUT IT UP. >3>
anyway luv u <3
- What do the tornadoes do?
Tornado destroys the leaves, beat out the glass panel or glass blocks, break wooden doors and stairs. There is a chance that a tornado could snatch wooden blocks, with a chance of 0.5 percent (a fairly low chance). Also, a tornado can take haystacks, perhaps, wooden fences, and make the blocks brown earth (of course, their foliage will return).
- How many ticks until formed?
Once 80 000 - 90 000 ticks. (hurricanes, tornadoes, cyclones. As you can see, it very charitably)
- Do the high winds push you back?
Yes, of course!
- How bug would the hurricanes be?
Hurricanes are the size of two - two and a half chunk, maybe three chunks.
Of course, the whole force of the hurricane will be the chance to rip the leaves from the trees to clear the windows in the house, or at most, break the wooden door
- What damage to mobs and the player will this cause?
The damage will be applied to the foliage blocks flying, if you're lucky, using raised wooden blocks and stairs. perhaps in a collision with particles of something (eg, a special sand particles that fly in the wind, or anything else)
As you can see, I do not propose to make maynkraft known that. damage to the world will be minimal and insignificant, but it is very nice and will not strain the players are constantly repairing houses. I thought of everything. And it will not be violent. I also propose to make three types of tornadoes, differing in their power, and three kinds of storms. and cyclones - they will just bring rains.
It would not hurt to do a few more types of thunderstorms, which differ in their power. In the first form of thunderstorms lightning flashed rare second type - is stronger in the third - very often.
I do not propose something unattainable and improbable. I understand that it is possible to find a compromise.
But imagine now, you go through the desert in maincraft, and you see a beautiful picture of how you coming wave of muddy sand storm. Yes, even if it is not powerful, and nothing serious can not do, but you'll quickly seek shelter wouldthat you have not damaged the sand (particles).
Or you go through the jungle, out to sea, and then the storm begins. Everywhere dark lightning here and there, heard the sound of a strong wind, around confusion over his head and tossing particles foliage foliage itself, and you own the wind blows. It's beautiful. It is wonderful. It's unusual.
Yes, and do not particularly suffer landshaft almost all.
Or you are in a biome winter and see a picture similar to the desert. Only here - a snowstorm. Let sweeps snow on the ground and in place of the storm, grow up in front of snow blocks and snow.
Call at least three reasons why this can not be done, and what it will hurt the gameplay.
What is the chance that a tornado diameters units 20 encounter on the way to your house if you are investigating the area around the 1000 block, and tornadoes can occur anywhere? The chance is small and low. Maybe it has to play 30 hours, whatever it was. And if it happens, nothing terrible will happen. But there was a small five-minute care. So what? Sometimes it is useful. I hope you did not think that I propose the idea of making 100 tornadoes per game day, each of which is to destroy blocks of bedrock?
Yes, but at the time there wasn't near as much detail and I had thought you were proposing a tornado like in some mods which is rare, yet absolutely wrecks everything. Sorry, but this is what I have come to expect of many.
Put my big post in a spoiler.
Dynamic and unpredictable is not always fun. Sometimes it's the exact opposite.
If you did some searching beforehand, you'd discover how hated natural disasters are. Because they would troll our worlds in ways we don't want, as well as kill performance. The only thing I'd remotely support is winds, and that's only in the form of just visuals rather than being pushed around by them.
And parts of your post are extremely confusing to read, for example:
?????????
Yeah, that guy in the avatar is me. I'm *that* strange. It happens. Sometimes people act like that. Just go with it. I can offer help with suggestions even before you post them - NOT make your suggestions - but help you with them.
Unofficial Suggestions Guide (2.0) - by Theriasis
Unofficial Critics Guide - by yoshi9048
Maybe the idea with storms is a good idea but maybe it only destroys trees and some other blocks? Well I think if it destroys houses that would not be a very good idea. If houses can get destroyed just because they are made out of wood that wouldn't exactly be a good idea. Rarity should be really high though. Partial support as tornadoes can do a lot of damage.
Even then it's still an issue. Because there's always gonna be some trees or blocks you don't want destroyed.
Yeah, that guy in the avatar is me. I'm *that* strange. It happens. Sometimes people act like that. Just go with it. I can offer help with suggestions even before you post them - NOT make your suggestions - but help you with them.
Unofficial Suggestions Guide (2.0) - by Theriasis
Unofficial Critics Guide - by yoshi9048
I'm not a big fan, as I work a lot with the materials that this would destroy and that sounds terribly un-fun to deal with.
Want some advice on how to thrive in the Suggestions section? Check this handy list of guidelines and tips for posting your ideas and responding to the ideas of others!
http://www.minecraftforum.net/forums/minecraft-discussion/suggestions/2775557-guidelines-for-the-suggestions-forum
omodtcat
Badprenup
Oh, I understand all your anxiety and excitement!
Do not worry and do not be afraid. It is written above, that the destruction of houses to the foundation is not in sight.
Let's say you have a wooden house. It contains 100 wooden blocks. If a tornado catches your house (with the specified characteristics), then a chance of 50% to 50%, or all the wooden blocks remain in place, or destroy one block from the 100.
Because the chance to destroy the wooden blocks only 0.5% (less than half of 1%)
A lot or a little? Losing 2-3 unit. lose the door and side windows? No ...
Let's compare it with what is already available.
Creeper. You think about that one creeper cause your home triple more troubles and problems than 3 tornadoes. So in fact still have to wait at least 30 hours of real time.
What would have at least some significant chance that the house will catch the tornado.
A hurricane? Yes, they will be more extensive, but note the time of the formation of pressure systems is equal to approximately 90 000 ticks. (this is about 1.5 hours real time). And the chance of hurricane formation - 30% (in fact, we have even tornadoes and cyclones). In other words, the first hurricane could pass on the map only after 3 -4.5 hour. And not the fact that it will be next to you.
As for me, honestly, I strained Creeper and still straining much harder than anything else in this game. We do not ask that deprived Creeper eligibility destroy blocks? (Although, why not? Why not make another classic mode, the more that enderman cut their powers). I personally would like to survive in survival mode rather than build the barn, and sit on a place. I had my way, I would have compensated for the game ways mistake when after a certain time, a man has no need to survive. he can do whatever you want. I would add to the game mechanism that prevents a sedentary lifestyle.
I would add to the game mechanism that prevents a sedentary lifestyle. But this is too cruel, I treat people with the understanding, and therefore, I'm not suggesting anything hardcore.
Oh, well, what I mean is ... And I said, Well. It remains to deal with the performance of the game.
In fact, the problem is solved. Indeed, much the number of blocks in the air - it's bad. But there are other ways to solve problems. In - First, blocks, Gone with the wind should look like loot from mobs or as loot ejected / player lost at death. Thus it is possible to significantly reduce the load. In - Second, a lot of them will not. I do not think that the computer freezes so serious if the air at the same time will be up to 150 items.
My computer is very old, he is already 7 years. He copes with the heavy load. I tried so many mods. My computer can withstand a blast forty TNT simultaneously. With subtle brakes. No, really.
I can even add that to improve performance and minimize the damage, you can also just add some chance that blocks foliage, glass panels and fences will be destroyed. For instance, with a chance of 15 - 20%. I think it will suit even the most recalcitrant :)))))
Messing with the chance of the blocks moving around doesn't really fix anything, because the issue is still there. Why does anyone want their blocks being shifted around? There's no "fun" there.
Yeah, that guy in the avatar is me. I'm *that* strange. It happens. Sometimes people act like that. Just go with it. I can offer help with suggestions even before you post them - NOT make your suggestions - but help you with them.
Unofficial Suggestions Guide (2.0) - by Theriasis
Unofficial Critics Guide - by yoshi9048
No support. I see where you're coming from, (we do need more weather variety) but any suggestion that involves ruining chunks of people's builds is something I don't feel should be added. And even if barely any blocks get destroyed, those blocks could be very important. I'll give you a few examples as to what it could break:
1. Redstone contraptions. (One block goes flying, and bam! You have a big chunk of your contraption not functional.)
2. Iron farms. (With some of these, if even one door goes missing, the entire farm could, or will, break.)
3. Houses. (Shattered glass and/or random holes in your build aren't pretty, or safe.)
Let me read the above, and listen to what all of the portable units I mean wood paneling, foliage, stairs, fences and glass blocks (panels), and wool. (And I do not propose to carry anything more than this)! All the blocks of iron, iron doors, iron bars, iron tiles, rails, stones of all kinds and colors, all bookcases, all devices on the Potions, all blocks all, all, all, all that's left - not be damaged by wind never.
It is for you, dear sir, there is a game mode "Classic," I want more than survival.
You, my dear sir, along with like-minded people can start to strike against the Creeper, which explodes, destroying half of the house to the acquired property. Create a theme that would Creeper bite and did not explode, so if you need peace and purity in survival mode.
If you want to build - build up in the classics. I want to survive, I have rounded eyes and navel untied, I have to produce a lower place of my body, the mountains of bricks, trying to survive in survival mode. that would be my home constantly something happened. that I would not be sitting on the ground, collecting carrots and potatoes, prior to the funeral of my computer.
Answer me the question why exploding creeper, leaving a hole in the ground and holes in your home - for you - good. Why is something else that destroys a much smaller scale and is much rarer than the creeper - you do not like? Where is the logic? Where is common sense?
----------------------
So let us, together with you, we will write a petition that creeper has no right to explode. And make regime survival is another classic mode
-----------------------
Otherwise, I'm up to my mind does not reach the cause of the protest against the "destruction" that will be eliminated within 3 - 5 minutes.
Fully agrees, why not add an option in the menu? I had not thought of that. That would be wonderful.
Yeah adding the option in the menu would make this better. I would suggest him adding this to your original post as it might gain him more supporters. Good luck!
Creepers are avoidable. Weather that no one can control is not.
Build a house from any stone blocks.
And your house will not care what the weather is outside.
This option does not suit you?
I'd like to have the freedom to build with any block I like without having to worry about weather tearing it apart.
Dear Sir, build in the classical mode, or turn off the weather menu, if the weather and this possibility appears.