I had an idea (Duh), and I thought I should share it with you guys (Gee, thanks, Captain Obvious), so here is my suggestion (GET ON WITH IT)... Spells and Magic in Minecraft.
There would now be two kinds of Enchanted Books, Item Enchantment books, and Player Enchantment books. using a Player Enchantment book at an Enchantment Table will A.) Store the spell in a new space that appears below the Enchantments and Book in the GUI and B.) Give you the Enchantment. Pressing "0" by default will use the spell if possible. The spells could be passive buffs, buffs on activation, something like Instant Health, or offensive attacks. You get these Enchantment books the way you get normal Enchant books, From dungeons and making them via the Enchantment Table. The area to switch spells at your Enchant table without wasting a precious Enchanted book. You can only equip on spell at a time, to keep balance, and Enchanted books in Dungeons and from the Enchant table are still random, and you still get the current Enchant books, but with the spell books thrown into the mix.
I support, but a different method of obtaining, storing and/or storing spells is preferred. I honestly believe that if they're putting some crap enchantments, the least they can do is add a little more magic to minecraft, both offensive and defensive and passive. Perhaps obtaining a new spell could happen via book and quill with randomly generated words making spell components.
Does Minecraft need offensive magic when there is no hint at magic, beside enchanting?
No, it doesn't.
No support.
I suppose undead and bouncing slimes, edible golden apples, blazes and the nether, portals and the end are not magical hints?
Please, before you try and be a smart-a, THINK BEFORE TYPING...jeez.
Specifics: Suggested spells: Offensive: Fireball, sword buff, lightning, explosions, ice (Freezes enemies in place), control undead (use on undead enemy to assume control, your character must stand still though), knockback enemies within a certain radius, killall (creative only)
Defensive: Shielding (similar to lightning creeper coats the player and offers limited invulnerability), armor buff, see mobs through walls 2 blocks thick, jump height, instant health, activate redstone, telekenesis on mobs (creative only?)
Passive: Weaker version of the Shielding from Defensive, jump boost, night vision, speed, kill hostile mobs within radius (creative only).
Someone suggested a different way of obtaining/storing, and I thought on that. Maybe a variant of an enchantment table? A dual GUI with the ability to create spells in the current one? You could also have a limited storage in your inventory, but I feel like the enchant table is a better overall mass-storage place for your spells. You could also learn spells from writing in certain areas (similar to the Dragon Word walls in Skyrim).
I dunno. The only magic I really care about in MC is alchemy and enchanting. You lost me in the middle of your post, but as far as I can tell, Minecraft has plenty of magic as is. No need to add more now.
No support I guess.
Rollback Post to RevisionRollBack
*Do you wanna hear a skeleton joke? It's very humerus.
There would now be two kinds of Enchanted Books, Item Enchantment books, and Player Enchantment books. using a Player Enchantment book at an Enchantment Table will A.) Store the spell in a new space that appears below the Enchantments and Book in the GUI and B.) Give you the Enchantment. Pressing "0" by default will use the spell if possible. The spells could be passive buffs, buffs on activation, something like Instant Health, or offensive attacks. You get these Enchantment books the way you get normal Enchant books, From dungeons and making them via the Enchantment Table. The area to switch spells at your Enchant table without wasting a precious Enchanted book. You can only equip on spell at a time, to keep balance, and Enchanted books in Dungeons and from the Enchant table are still random, and you still get the current Enchant books, but with the spell books thrown into the mix.
No effort, not enough detail, lack of specificity.
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I suppose undead and bouncing slimes, edible golden apples, blazes and the nether, portals and the end are not magical hints?
Please, before you try and be a smart-a, THINK BEFORE TYPING...jeez.
[center][url=
Specifics: Suggested spells: Offensive: Fireball, sword buff, lightning, explosions, ice (Freezes enemies in place), control undead (use on undead enemy to assume control, your character must stand still though), knockback enemies within a certain radius, killall (creative only)
Defensive: Shielding (similar to lightning creeper coats the player and offers limited invulnerability), armor buff, see mobs through walls 2 blocks thick, jump height, instant health, activate redstone, telekenesis on mobs (creative only?)
Passive: Weaker version of the Shielding from Defensive, jump boost, night vision, speed, kill hostile mobs within radius (creative only).
Someone suggested a different way of obtaining/storing, and I thought on that. Maybe a variant of an enchantment table? A dual GUI with the ability to create spells in the current one? You could also have a limited storage in your inventory, but I feel like the enchant table is a better overall mass-storage place for your spells. You could also learn spells from writing in certain areas (similar to the Dragon Word walls in Skyrim).
Ignoring the other posts, I partially support. The problem is how to do it without most of us throwing a fit.
Uh...do you want to add a reason?
Don't see this type of thing fitting into Minecraft. Just seems kinda complicated and not needed.
*Cough* Also kinda vague *cough*
My avatar is not made by ThePiDay, but I'm too lazy to remove this link so it can stay he
No support I guess.
*Do you wanna hear a skeleton joke? It's very humerus.
BEWARE THE MAN WHO SPEAKS IN HANDS
Some Suggestions of mine you should check out:
Stone Variants With Building Variety
Storing XP
no
i definitely
do not
You just snipped my message.
*cough*Why is everyone coughing?*cough*
No support.
If you join my server, I'll love you forever
If I had knew how many things you had to post before getting the 'Obsidian Miner' title, my username would be Tree_Puncher874...
Which doesn't make you look any better.
Why do I do this? What is life? Why are we here?