I quickly tested this in 1.8 and it seems to work. The biomes around the spawn point seemed accurate going towards the SW and the witchhut/jungle temple were both there. Nice seed, started a new SSP world on it. Hopefully, there are some ocean monuments in the nearby oceans.
MattTheTubaGuy what version of Minecraft did you use to produce that map?
That is DEFINITELY NOT the map produced by PCMCv1.7.2 or any version later. Even in Large Biome mode.
Rollback Post to RevisionRollBack
There are no dangerous weapons. There are only dangerous people. R.A. Heinlein
If you aren't part of the solution, then you obviously weren't properly dissolved.
I used the customised maps setting, and altered the text string in the Presets. It is possible to do things you can't do using the sliders. In this case, I went up to 11!
Don't forget that each increase in 1 in the biome size doubles the dimensions of the world, this means for Biome size = 11, the world is 128 times bigger in each dimension than the default world generation!
Rivers are set to 7 because otherwise they would be too far apart.
I assume there is no upper limit, so if you used biome size = 16, you could have the desert biome be around 6000km wide, comparable to the Sahara Desert! above about 20, the biomes would probably end up comparable in size to the world limits, which is pretty much the same as setting the biome to one specific one.
A side note, the terrain is generated using a slightly modified version of this.
The modified ore veins increases coal and iron, but puts diamonds on the top of the tallest mountains, which in this case is about 25,000 blocks to the north!
I will probably start a thread for this world once I have got myself settled. I will be playing it on realms because I have two profiles, so I can do more than one thing at the same time. I may consider including other people eventually if they like playing in massive worlds.
Dose anyone know where you can find other skelly spawners??
Hi KeepOnDigging. It's well over a year ago when I first tried this seed.
I've tried several others since, but none ever match up to this one.
Just reiterating my thanks for sharing it
Best seed that can be found. ALL and EVERY biome within 1845 blocks. Even 3 Jungles and 2 Mushroom Islands within 3000 blocks.
I love this seed. Has anyone found any desert temples?
Desert Island Village at -4571 74 -492
Dungeon + Mineshaft at -4494 43 -2424
Awesome Ice Spikes at -4261 98 -7169
Large Plains Village at -3244 75 -6636
Mushroom Island at -2529 68 -1999
I quickly tested this in 1.8 and it seems to work. The biomes around the spawn point seemed accurate going towards the SW and the witchhut/jungle temple were both there. Nice seed, started a new SSP world on it. Hopefully, there are some ocean monuments in the nearby oceans.
...
This is great, works for 1.8 too. Thanks a lot for this.
This looks cool. I think I will supersize it!
All biomes within 30,000 blocks (in the Nether!)
I hope I don't regret this!
MattTheTubaGuy what version of Minecraft did you use to produce that map?
That is DEFINITELY NOT the map produced by PCMCv1.7.2 or any version later. Even in Large Biome mode.
There are no dangerous weapons. There are only dangerous people. R.A. Heinlein
If you aren't part of the solution, then you obviously weren't properly dissolved.
The latest release of Amidst, version 4.6 can be found here:
https://github.com/toolbox4minecraft/amidst/releases
You should probably also read this:
https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-tools/2970854-amidst-map-explorer-for-minecraft-1-14
You can find me on the Minecraft Forums Discord server.
https://discord.gg/wGrQNKX
I used the customised maps setting, and altered the text string in the Presets. It is possible to do things you can't do using the sliders. In this case, I went up to 11!
The preset I used:
{"coordinateScale":450.0,"heightScale":1.0,"lowerLimitScale":1450.0,"upperLimitScale":1450.0,"depthNoiseScaleX":200.0,"depthNoiseScaleZ":200.0,"depthNoiseScaleExponent":0.5,"mainNoiseScaleX":1800.0,"mainNoiseScaleY":5000.0,"mainNoiseScaleZ":1800.0,"baseSize":9.2,"stretchY":4.005,"biomeDepthWeight":1.105,"biomeDepthOffset":0.01,"biomeScaleWeight":4.0,"biomeScaleOffset":0.01,"seaLevel":64,"useCaves":true,"useDungeons":true,"dungeonChance":10,"useStrongholds":true,"useVillages":true,"useMineShafts":true,"useTemples":true,"useMonuments":true,"useRavines":true,"useWaterLakes":true,"waterLakeChance":24,"useLavaLakes":true,"lavaLakeChance":96,"useLavaOceans":false,"fixedBiome":-1,"biomeSize":11,"riverSize":7,"dirtSize":24,"dirtCount":12,"dirtMinHeight":64,"dirtMaxHeight":256,"gravelSize":32,"gravelCount":16,"gravelMinHeight":0,"gravelMaxHeight":255,"graniteSize":48,"graniteCount":16,"graniteMinHeight":0,"graniteMaxHeight":96,"dioriteSize":48,"dioriteCount":16,"dioriteMinHeight":0,"dioriteMaxHeight":96,"andesiteSize":32,"andesiteCount":32,"andesiteMinHeight":64,"andesiteMaxHeight":255,"coalSize":32,"coalCount":12,"coalMinHeight":32,"coalMaxHeight":255,"ironSize":16,"ironCount":12,"ironMinHeight":0,"ironMaxHeight":96,"goldSize":4,"goldCount":12,"goldMinHeight":0,"goldMaxHeight":64,"redstoneSize":16,"redstoneCount":8,"redstoneMinHeight":0,"redstoneMaxHeight":32,"diamondSize":4,"diamondCount":32,"diamondMinHeight":192,"diamondMaxHeight":255,"lapisSize":16,"lapisCount":2,"lapisCenterHeight":0,"lapisSpread":32}
Don't forget that each increase in 1 in the biome size doubles the dimensions of the world, this means for Biome size = 11, the world is 128 times bigger in each dimension than the default world generation!
Rivers are set to 7 because otherwise they would be too far apart.
I assume there is no upper limit, so if you used biome size = 16, you could have the desert biome be around 6000km wide, comparable to the Sahara Desert! above about 20, the biomes would probably end up comparable in size to the world limits, which is pretty much the same as setting the biome to one specific one.
A side note, the terrain is generated using a slightly modified version of this.
The modified ore veins increases coal and iron, but puts diamonds on the top of the tallest mountains, which in this case is about 25,000 blocks to the north!
I will probably start a thread for this world once I have got myself settled. I will be playing it on realms because I have two profiles, so I can do more than one thing at the same time. I may consider including other people eventually if they like playing in massive worlds.
I wonder what this seed looks like in Biome Size 1, someone post an overviewer map and a amidst map.
Any1 found a ocean temple yet
Here is a ocean monument X-1896 Z-1208
Igloo (no basement) at 2067 67 851