I'm making a Minecraft equivelent to TF2's Mann Vs Machine. I need a command simmaller to
/scoreboard players set @a minigun 1 {Inventory:[{Slot:0b,tag:{display:{Name:"Minigun"}}}],SelectedItemSlot:0}
Except instead of testing for the Item's name I want to test for its ID which would be minecraft:diamond. I've looked over many sites for this, if you can help please do.
could you help me im trying to make it emit a signal when i have wool in my 0 slot but it wont work:/testfor @p{Inventory:[{Slot:0b,id:"minecraft:wool"}]}
/tp @e[Effect=2] ~ ~ ~?
/scoreboard players set @a minigun 1 {Inventory:[{Slot:0b,tag:{display:{Name:"Minigun"}}}],SelectedItemSlot:0}
Except instead of testing for the Item's name I want to test for its ID which would be minecraft:diamond. I've looked over many sites for this, if you can help please do.
This is all I need... I'll finally finish my simple redstone
Do you know how i can test for a player that kills a custom named mob? If they kill any mob with a certain name for instance give them xp?
Ex) Bob kills a zombie named "Zombie Lvl:1" Which then give Bob some xp for the kill.
Thanks!
I'm having a problem. I have this command
/summon Spider ~ ~2 ~ {Attributes:[{Name:generic.movementSpeed,Base:1},{Name:generic.maxHealth,Base:150}], CustomName:"Spider Queen", UUIDLeast:2l,UUIDMost:2l}
but its not working. The reason for that is: Data tag parsing failed: Unable to locate name/value separator for string: {UUIDLeast:2l,UUIDMost:2l}
Please help