Hello everyone, I've been playing around with T flip-flops and I came up with this.
I haven't seen a smaller design than this anywhere.
It is 4x3x2, and uses 3 repeaters, 4 redstone dusts, and 5 redstone torches.
The output is the torch on the blue block.
Minimum delay for the repeaters is 3; 4 will also work.
You sir are a genius. Be aware that the picture is misleading because I was only able to make it work after changing the setting on the repeaters from what is shown there.
It's a nice design and works perfectly and is the most compact redstone T flip-flop however it is not the most compact T flip-flop that belongs to the mechanical T flip-flop shown below.
Thanks! I'm currently making a voting booth with this, but it will have to have a manual counter or a minecart counter. Does anyone have a better idea?
Rollback Post to RevisionRollBack
NinjaQ:Indev= IN DEVelopment
Catgirl12446: Infdev= INFinite DEVelopment
Ranavalona: FUUUUUUU-
It's a nice design and works perfectly and is the most compact redstone T flip-flop however it is not the most compact T flip-flop that belongs to the mechanical T flip-flop shown below.
Notch has reportedly fixed a bug (part of 1.6 update, which is mostly bug-fixes) with minecarts gaining excessive momentum when interacting. It may nullify using minecarts like in the above picture.
Notch has reportedly fixed a bug (part of 1.6 update, which is mostly bug-fixes) with minecarts gaining excessive momentum when interacting. It may nullify using minecarts like in the above picture.
"excessive". doesn't say completely. Though that is to be worried about...
Exactly. Now think of all the things that can trigger redstone to turn on... such as minecarts on detector rails...
so i guess a minecart detector could turn the imaginary lever on.. or walking over a pressure pad would turn a device on without having to step on it the entire time? i think i get it.. but i still dont see what application this could prove useful in normal BETA survival...?
LOL with minecarts patched in 1.6, the mechanical t flip flop no longer works
This is THE most compact t flip flop
I think the mechanical t flip-flop still works because the minecart will give a little nudge to the other minecart just for it to go on to the booster.
If only there was a sub-forum for awesome redstone circuits like this.....
Yea, redstone threads get lost so easily
Quote from Kobra003 »
so i guess a minecart detector could turn the imaginary lever on.. or walking over a pressure pad would turn a device on without having to step on it the entire time? i think i get it.. but i still dont see what application this could prove useful in normal BETA survival...?
i'm horribly embarrassed at not knowing this, but what exactly is an edge trigger? i've been using redstone a while, i just never bothered to find out what it means.
i'm horribly embarrassed at not knowing this, but what exactly is an edge trigger? i've been using redstone a while, i just never bothered to find out what it means.
It's basically a pulse generator (PG) attached to the input of a flip-flop. There are two different ETs, and they are the rising-edge trigger (RET) and falling-edge trigger (FET). The difference between them is the state of the PG's output.
It's basically a pulse generator (PG) attached to the input of a flip-flop. There are two different ETs, and they are the rising-edge trigger (RET) and falling-edge trigger (FET). The difference between them is the state of the PG's output.
I haven't seen a smaller design than this anywhere.
It is 4x3x2, and uses 3 repeaters, 4 redstone dusts, and 5 redstone torches.
The output is the torch on the blue block.
Minimum delay for the repeaters is 3; 4 will also work.
[simg]http://i.imgur.com/fbsl7.png[/simg]
[simg]http://i.imgur.com/v9j9M.png[/simg]
Darn, you're right! I have not thought of the mechanical T flip-flop.
I shall change the title to "Most compact redstone T flip-flop (4X3X2)" then =D
No, it's not edge triggered, it will not work if you replace the button with a lever. but it works fine by itself, giving a steady output.
the minimum delay for the repeaters is 3, so setting them to 4 will also work.
here's a video
Catgirl12446: Infdev= INFinite DEVelopment
Ranavalona: FUUUUUUU-
Tell me what that means for a +1 respect
Tell me how well that works come 1.6
Notch has reportedly fixed a bug (part of 1.6 update, which is mostly bug-fixes) with minecarts gaining excessive momentum when interacting. It may nullify using minecarts like in the above picture.
"excessive". doesn't say completely. Though that is to be worried about...
This is THE most compact t flip flop
Exactly. Now think of all the things that can trigger redstone to turn on... such as minecarts on detector rails...
so i guess a minecart detector could turn the imaginary lever on.. or walking over a pressure pad would turn a device on without having to step on it the entire time? i think i get it.. but i still dont see what application this could prove useful in normal BETA survival...?
I think the mechanical t flip-flop still works because the minecart will give a little nudge to the other minecart just for it to go on to the booster.
Edit: Doesn't work,lol.
Yea, redstone threads get lost so easily
Well there are a lot of uses actually..
http://www.minecraftforum.net/topic/348293-advanced-airlock-system/
It's basically a pulse generator (PG) attached to the input of a flip-flop. There are two different ETs, and they are the rising-edge trigger (RET) and falling-edge trigger (FET). The difference between them is the state of the PG's output.
thank you.