I'd like to know how you solved the bit with the half slabs moving in over the netherrack and then out, it's the only part I can't get working when replicating it.
No problem a tutorial is on it's way... I stuffed up the first time i did the tutorial, accidentally deleted the second one, but this third one should get uploaded to youtube before i destroy it too :tongue.gif:
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Thanks, voicelessbard for the great avatar and sig! (search him in the MC forums)
I encountered the timing problem too, and I thought of an answer but haven't finished making it yet.
What you need to do is have the signal separate and then combine again in an AND gate, but have one of the branches delayed with repeaters. This makes it so that when the signal turns on, there's a delay before the pistons extend. But there wont be a delay before they retract, because it's an and gate and one of the signals already turned off.
I made this happen and it works, but I cant get it working with an OR gate (so that it delays when turning off)
I'm also thinking of giving out my save where I've been practicing with pistons. It has a lot of marked areas where you can see all the redstone laid out for you in different situations.
I encountered the timing problem too, and I thought of an answer but haven't finished making it yet.
What you need to do is have the signal separate and then combine again in an AND gate, but have one of the branches delayed with repeaters. This makes it so that when the signal turns on, there's a delay before the pistons extend. But there wont be a delay before they retract, because it's an and gate and one of the signals already turned off.
I made this happen and it works, but I cant get it working with an OR gate (so that it delays when turning off)
I'm also thinking of giving out my save where I've been practicing with pistons. It has a lot of marked areas where you can see all the redstone laid out for you in different situations.
You are over complicating the situation. If you feed the signal of the half steps piston, to the pistons on the netherrack, then you can have netherrack pistons hold an "on" value for slightly longer. Of course it is the off value they need for slightly longer so in my tutorial (which is uploading now), it shows this done, except it is fed into an inverter instead.
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Thanks, voicelessbard for the great avatar and sig! (search him in the MC forums)
I did come up with a solution to the timing problem, however it's not as compact as you've built it. It will be interesting to see how our mechanics differ when the tutorial gets online. :smile.gif:
In the video above, it was done like so:
In the video, it is much more practical, though my internet is stuffing up, so i have had to re upload the tutorial a couple times... currently 33%
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Thanks, voicelessbard for the great avatar and sig! (search him in the MC forums)
Wow. I made a tread asking for someone that could explain how you completed this project, not knowing you had already posted a thread. lol
I've been eagerly awaiting your tutorial. Hopefully, it's up sooner than later. Btw, this is easily the coolest secret passage I've seen yet. Most are just simple pulling away of blocks or pushing a bookcase to the side. Actually having a working fireplace retract and completely cover up the nether is amazing. I've made it so that the switch is about 15 blocks away, and it's located in a 'bar' I've made, which has 5 levers to look like beer taps, and you have to activate the correct levers to unlock the combo, which retracts the blocks. The only part that I'm waiting on is finding out how to get the slabs and nether working properly.
As it is, my nether just stays where it is and the slabs haven't been connected to any redstone yet.
Bravo in this design. I wish I was better with redstone and all the components that come along with it so I could make things like this, but I don't understand it at all. All the different gates and yadda yadda yadda lol. Makes my head spin.
Seeing how quite a few of you have had trouble with the timing of the pistons I thought I'd share how I did it. It's not as compact as Radnomman's but it does work perfectly for me.
Thank you. Was able to make this with that picture :smile.gif:
So, using Fungustruck's circuit, this is what i put together, and it works :smile.gif:
This whole layout is approx. 3 levels (mainly so the redstone does not get tangled together). so if you wanna check it out physically, download link below: http://www.mediafire.com/?7ou3lu3g3831p4g
p.s. Test it before you tear blocks apart to see the guts, it's the lever next to the fireplace when you enter the front.
Hey guys, yesterday i worked on a quick little redstoning/pistons activity. You can see the results below:
Thanks, voicelessbard for the great avatar and sig! (search him in the MC forums)
Thanks, voicelessbard for the great avatar and sig! (search him in the MC forums)
No problem a tutorial is on it's way... I stuffed up the first time i did the tutorial, accidentally deleted the second one, but this third one should get uploaded to youtube before i destroy it too :tongue.gif:
Thanks, voicelessbard for the great avatar and sig! (search him in the MC forums)
What you need to do is have the signal separate and then combine again in an AND gate, but have one of the branches delayed with repeaters. This makes it so that when the signal turns on, there's a delay before the pistons extend. But there wont be a delay before they retract, because it's an and gate and one of the signals already turned off.
I made this happen and it works, but I cant get it working with an OR gate (so that it delays when turning off)
I'm also thinking of giving out my save where I've been practicing with pistons. It has a lot of marked areas where you can see all the redstone laid out for you in different situations.
You are over complicating the situation. If you feed the signal of the half steps piston, to the pistons on the netherrack, then you can have netherrack pistons hold an "on" value for slightly longer. Of course it is the off value they need for slightly longer so in my tutorial (which is uploading now), it shows this done, except it is fed into an inverter instead.
Thanks, voicelessbard for the great avatar and sig! (search him in the MC forums)
In the video above, it was done like so:
In the video, it is much more practical, though my internet is stuffing up, so i have had to re upload the tutorial a couple times... currently 33%
Thanks, voicelessbard for the great avatar and sig! (search him in the MC forums)
I've been eagerly awaiting your tutorial. Hopefully, it's up sooner than later. Btw, this is easily the coolest secret passage I've seen yet. Most are just simple pulling away of blocks or pushing a bookcase to the side. Actually having a working fireplace retract and completely cover up the nether is amazing. I've made it so that the switch is about 15 blocks away, and it's located in a 'bar' I've made, which has 5 levers to look like beer taps, and you have to activate the correct levers to unlock the combo, which retracts the blocks. The only part that I'm waiting on is finding out how to get the slabs and nether working properly.
As it is, my nether just stays where it is and the slabs haven't been connected to any redstone yet.
Bravo in this design. I wish I was better with redstone and all the components that come along with it so I could make things like this, but I don't understand it at all. All the different gates and yadda yadda yadda lol. Makes my head spin.
Maybe this can be solved with a close by source block of lava? It might not be instant, but the netherrack will catch fire after a while.
Thank you. Was able to make this with that picture :smile.gif:
This whole layout is approx. 3 levels (mainly so the redstone does not get tangled together). so if you wanna check it out physically, download link below:
http://www.mediafire.com/?7ou3lu3g3831p4g
p.s. Test it before you tear blocks apart to see the guts, it's the lever next to the fireplace when you enter the front.