The Meaning of Life, the Universe, and Everything.
Join Date:
9/24/2014
Posts:
59
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When the dropper is full, the comparator emits full signal, hitting the rs-nor latch, turning on the fast clock to dump the dropper. When it is empty, and comparator goes dark, I want it to hit the rs-nor again, turning off the clock.
Currently I have the comparator leading to 15 dust - when the last one lights up, the latch is thrown.
Also, on the very first dust leading from the comparator, I branched out a single repeater to an inverter (block with a torch on it). This way, when the thing is empty, the comparator goes dark, the torch comes on and lights up the other long line of dust going to the other end of the latch to turn it off again.
Surely there is a much more compact way of doing this?
If you only want to do an item elevator, here is a model I created, inspired of Zephirr's one.
(Dropper A= Bottom Dropper B= Top)
It executes this: At the moment the dropper A receives an item sent by one of the hopper pointing to it (or below it), a clock turns on and sends a signal to the two droppers pointing up to the chest (or anythings else) until dropper A is out of stock.
When the dropper is full, the comparator emits full signal, hitting the rs-nor latch, turning on the fast clock to dump the dropper. When it is empty, and comparator goes dark, I want it to hit the rs-nor again, turning off the clock.
Currently I have the comparator leading to 15 dust - when the last one lights up, the latch is thrown.
Also, on the very first dust leading from the comparator, I branched out a single repeater to an inverter (block with a torch on it). This way, when the thing is empty, the comparator goes dark, the torch comes on and lights up the other long line of dust going to the other end of the latch to turn it off again.
Surely there is a much more compact way of doing this?
This is bird's eye view.
If you only want to do an item elevator, here is a model I created, inspired of Zephirr's one.
(Dropper A= Bottom Dropper B= Top)
It executes this: At the moment the dropper A receives an item sent by one of the hopper pointing to it (or below it), a clock turns on and sends a signal to the two droppers pointing up to the chest (or anythings else) until dropper A is out of stock.