When working with redstone you work with a mix of electrical engineering (circuitry) concepts as well as programming concepts, just keep building and gradually your understanding will increase.
thank you for your positivity redleg. Actually as irony would have it
my understaning of utilization hasn't grown beyond building so much
i.e. my contraptions have gotten smaller. But utilizing techniques...
not so much. Actually a lot of builds I've seen don't really use much
beyond simple logic gates with a few advanced ones here and there.
This is what makes me so certain there is still uncharted territory
in redstone.
oh, and even the experts run into all kinds of interesting little challenges.
i am not great at compacting stuff, just figuring-out basic mechanics (sometimes) thanks to command blocks and comparators, there are all kinds of new stuff, and i've not even scratched the surface of it.
Computers, yeah, i'll stick with what others have said...
Randomizers? many ways, some are even based on mobs and item drops!
I suppose look-up designs on youtube or the likes. But yeah, dropper-hopper randomizers are pretty good, and you could pair them up with binary encoders/decoders to do some fun stuff.
One other thing: compacting circuits may not always be beneficial...
For one, you're potentially screwed if a water/lava leak should occur, or a creeper blast
For another, if you ever need to make changes, well, yeah, it's possible to forget how it works, and harder to reverse-engineer/test it
Lastly, given the means by which redstone circuitry must be compacted, delays can get added, which then sometimes may require further work further along the lines to compensate for.
I enjoy working with redstone and i know all the basic logic gates. Can even make a few things but my trouble is in advanced redstone.
Every time I try I hit a wall. like my brain just isnt accepting how certain aspects work. I'd like to build randomizers and computers etc.
I just can't seem to get it to stick. Watched several youtubes. worked with numerous people. My biggest problem is figuring out
the end product mainly but also intricuit redstoning. Any help is appreciated.
Youtube-eonwolfx9, Twitter @eonwolfx9
ok awesome! I have built a computer before but never got into ground level engineering. will definitely try
it out. a friend suggested an ehowthingswork site but that was to no avail. To complex for me to understand.
I'm not giving up though. Eventually I'll find that one aspect that no one has seen. I know there is one,
I've known something has been overlooked since I started redstoning. Don't know what but it's there.
Youtube-eonwolfx9, Twitter @eonwolfx9
I made a redstone world which contains a lot of interactive logic from simple to more advanced, that might help you out.
https://www.mediafire.com/?aadkq7a4smjqa66
You may have to /kill to get back to spawn but there are signs to guide you around the place.
Question you have on redstone? Feel free to pm me here, or on my Youtube account.
When working with redstone you work with a mix of electrical engineering (circuitry) concepts as well as programming concepts, just keep building and gradually your understanding will increase.
thank you for your positivity redleg. Actually as irony would have it
my understaning of utilization hasn't grown beyond building so much
i.e. my contraptions have gotten smaller. But utilizing techniques...
not so much. Actually a lot of builds I've seen don't really use much
beyond simple logic gates with a few advanced ones here and there.
This is what makes me so certain there is still uncharted territory
in redstone.
Youtube-eonwolfx9, Twitter @eonwolfx9
oh, and even the experts run into all kinds of interesting little challenges.
i am not great at compacting stuff, just figuring-out basic mechanics (sometimes) thanks to command blocks and comparators, there are all kinds of new stuff, and i've not even scratched the surface of it.
Computers, yeah, i'll stick with what others have said...
Randomizers? many ways, some are even based on mobs and item drops!
I suppose look-up designs on youtube or the likes. But yeah, dropper-hopper randomizers are pretty good, and you could pair them up with binary encoders/decoders to do some fun stuff.
One other thing: compacting circuits may not always be beneficial...
For one, you're potentially screwed if a water/lava leak should occur, or a creeper blast
For another, if you ever need to make changes, well, yeah, it's possible to forget how it works, and harder to reverse-engineer/test it
Lastly, given the means by which redstone circuitry must be compacted, delays can get added, which then sometimes may require further work further along the lines to compensate for.
That's about all I can say, and good luck!
you a good redstoner but how good are you?
if really good can you help i plan to make something really epic and i need help