I payed £17.03 or what ever the price is for a game that doesn't support LAN. Mojang are millionaires right now but they still limit their development to 3 people. And the game is still selling today.
You would think such a game and such an acclaimed multiplayer experience would support game modifications for multiplayer.
I appreciate Mojang and Minecraft, this game is not childish but the democratic who play it are 11 years old and when I join a server it is spam full of pathetic scripts and linear game mechanics such as no pvp or player house raiding. It feels like you are playing a non gui game like on ms dos because there is no textures but just logs on the bottom left corner.
Interesting that you would call the target audience "11 years old" and yet confuse the word 'democratic' with 'demographic.' It may be unnecessary to pick on such a mistake, albeit a... childish one.
Furthermore, could you elaborate on what you mean by 'linear game mechanics'? You've said so far that Minecraft seems not to support multiplayer game modifications. I would like to present, off the top of my head, examples such as Mine Z, Herocraft, Skyblock, and the like. These change the subdynamic of the game, as well as using coding that I doubt you could manage by yourself.
And no, none of these servers really use 'pathetics scripts... [or] logs." While I disagree with you, I suggest that you understand what you're talking about before you go and make a false statement.
What ever no one understands my point. The game is a sandbox and I'm just saying it would be nice to have multiplayer mod support I don't see how it's not possible for Mojang to implement this feature, it's not like it is something insignificant.
I would predict that Mojang or Notch wouldn't want this because then the modders could make Minecraft 2.0 two years before them and mpjang not get any credit. But when they give up updating minecraft notch will add the mod support, or give them the source code for the modders to mod it.
Actually, Notch has said in several tweets that they fully encourage modding for Minecraft, while they don't necessarily endorse it. In fact, several updates in Minecraft have been based on mods and user suggestions, such as the recent Enderchest.
In addition, Minecraft does, in fact, have multiplayer mod support. I believe you mean multiplayer support for SSP mods, but -- wouldn't that simply make them multiplayer mods? Please clarify before presenting your 'case'.
This was the kind of logic I wanted to hear, I am new to minecraft modding.
That's right, you're new to Minecraft modding. So please, get to know what you're talking about before you try to push your crap onto others, not simply putting out your opinion -- which there is nothing wrong with -- but even going further to try to push your views onto others, and displaying your ignorance with posts like "whatever, no one understands my point".
Nothing wrong with what you're doing, just make more sense, and actually try to understand what you're talking about. Thanks.
Simply have your mod eg. (mo creatures + balkons weapon mod) installed on your host computor and your other computor. if you are playing lan then the mods will work exactly like singleplayer provided the host and you ave the mod. i have Mo creatures, jammys furniture mod, balkons weapons, special armours and heaps more and me and my friend play lan with them all.
Not a lot of games support mods at all. In fact, Minecraft technically does not (although Mojang does). Not until the Mod API is released anyway.
So what you are saying there doesn't make sense. Many games with "acclaimed multiplayer experiences" don't support modding so why is it a surprise that minecraft doesn't?
Also, the demographic is not 11 years olds. Sure, many 11 year old may play it, but many adults do too. Minecraft is a game for all ages. See Post
Also, Notch doesn't really update it, he just mods his own game.