I was hoping Emerald Ore would take inspiration from RedPower 2's emeralds and provide tools as efficient as diamond, but much more flimsy, as well as a new decorative storage block.
There really is no reason why emeralds should have to be the currency themselves. Just because there used to be gold and silver coins, that didn't mean those metals couldn't be used for other things. Personally I'd much rather the emeralds be sold as valuable items to the villagers, whereas the currency item would be that red "ruby" thing from the first snapshot.
The only thing they should add is an emerald block. We don't have many blue blocks, and I love using just a few lapis or gold blocks to give the appearance of luxury some times. Emeralds would be great for this.
Aww crap.. This is what constant complaining can do:
Jeb has completely removed Emeralds as a findable ORE. Emeralds can now only be gotten through trading and as findable loot, but never as Ore in ground....
I actually wanted to get some Emerald Ore blocks via that one enchantment....
You will still be able to get the Ore in Creative he said, but I like having a legit way to get things in survival too..
* If Jeb maintains this stance then I won't feel it OP anymore for me to farm/game the system to get whatever emeralds I need to build with Emerald or Emerald Ore blocks.
I would have been happy to mine in Extreme Hills areas for Emeralds to make it feel more realistic for me, but if he removes the ability to Mine a known element in a Game that is ALL ABOUT MINING then he'd do better to just replace using Emeralds as currency with using F'in Coins with a big nosed face on them...
I love Jeb, I really do, but I don't agree with him on this one.
Well, thankfully, since Jeb has reversed his decision and Emerald Ore will be mineable again we'll be able to have Emerald-Ore decorations again when using Silk Touch.
And if Jeb doesn't add anymore uses for emeralds I'm sure modders will.
* To be quite frank; since Jeb really only wanted them as currency (something to get from and give to Villagers) I would have preferred them using something like Coins left over from the ancients and unreproducible now. That would explain not being able to just mine them (like you should be able to emeralds etc) yet how the villagers have them (they find/found them in ancient ruins etc but haven't found any more, so they are an unreproducible commodity) Perfect for trading.
This would allow Emeralds and Rubies and Sapphires a place in the world as mine-able elements for at least decoration if nothing else. I mean, a game that is all about mining but doesn't have mine-able Rubies etc?