The Meaning of Life, the Universe, and Everything.
Join Date:
9/29/2013
Posts:
53
Minecraft:
Tpnoll
Member Details
I've noticed recently that illegal minecraft copies have become popular in several public places including schools, libraries, and of course non-public areas like homes. Naturally this is not a good thing and as the community it is our job to stop it. I have found many places to download said illegal minecraft and other games (Which I will not post here for obvious reasons), but I have found no way of reporting them. Its not just minecraft, its several games that are losing not only money but community power as more and more illegitimate users spawn. I urge everyone to try to get these websites and illegal copies banned and post down below if you know a good way of doing so.
Theres an fake/ probably illegal version of MCPE on the mobile stores naming themselves Minecraft Pocket Edition 2. It is not real and its all MCPE (original). Mojang has made several attempts to take it down, but have failed all times. This is not good.
BTW what version of Minecraft do you guys like the best? Console, PC, or PE?
Eh. Minecraft has made MILLIONS already. The fact that microsoft, the multibillion dollar company that it is, now owns it and is STILL MILKING THE DAMN GAME FOR 30 BUCKS, is kind of a sin. So what if people pirate it?
Even notch said it was ok to pirate the game, providing it was for a legitimate cause (no money, need to see if it's even runnable etc.). The game has been around for what, 5 years now? Of course it's going to be pirated. And no, you can't stop them.
They can't play on premium servers, only sp and cracked servers.
I'm gonna say here that Minecraft gonna still be cracked for a long time but I bought mine in 2013. But I used to have cracked Minecraft but it's still going around and there is no way to stop Minecraft cracked there gonna find new ways to exploite Minecraft there are going to fine ways to get it (have a nice day:3)
I don't get TS logic... Why does he even think that pirates are bad for gaming community?
Its bad for game-selling corporations, who is losing their money. If they don't really care a lot, why should we?
Piracy adversely affects any creative industry (software, music, films) since it cuts into the financial rewards creators can hope to get for their work, which discourages at least some of them from creating new stuff. While large companies can "absorb" some of the losses, it really hits the new, young indie companies hard. Regardless of the size of the companies affected, it also results in generally higher prices over the long term as the individuals or companies making original creative works have to factor in the losses they suffer due to piracy.
They do care... and if you'd like to see great, innovative new games come out in the future, you should care too.
Piracy adversely affects any creative industry (software, music, films) since it cuts into the financial rewards creators can hope to get for their work, which discourages at least some of them from creating new stuff. While large companies can "absorb" some of the losses, it really hits the new, young indie companies hard. Regardless of the size of the companies affected, it also results in generally higher prices over the long term as the individuals or companies making original creative works have to factor in the losses they suffer due to piracy.
They do care... and if you'd like to see great, innovative new games come out in the future, you should care too.
mojang doesn't need more money than they have plus microsoft which is a multi million company. And nobody wants to see minecraft 2.
mojang doesn't need more money than they have plus microsoft which is a multi million company. And nobody wants to see minecraft 2.
That's why I said: "While large companies can "absorb" some of the losses, it really hits the new, young indie companies hard." My point was that piracy is bad news to the industry in general. If Minecraft was cracked while it was in Alpha, Mojang probably would not have survived let alone continued to be able to work on free updates to the game for the past 6 years or so... and then where would this game be now? Just because Minecraft grew into something and is now owned by a mega-corp still doesn't make software piracy generally acceptable. It's still a crime... don't try to make it out like some sort of crusade to stop Minecraft 2
Even notch said it was ok to pirate the game, providing it was for a legitimate cause (no money, need to see if it's even runnable etc.). The game has been around for what, 5 years now? Of course it's going to be pirated. And no, you can't stop them.
They can't play on premium servers, only sp and cracked servers.
uhm there's sites with premium users login info and of course I've already reported it like months ago and its still up >-< (Pisses me off because I bought 2 premium) and they don't have to waste a dime to get premium acces
Eh. Minecraft has made MILLIONS already. The fact that microsoft, the multibillion dollar company that it is, now owns it and is STILL MILKING THE DAMN GAME FOR 30 BUCKS, is kind of a sin. So what if people pirate it?
Hold on.. minecraft is now 30 bucks! jeez i thought it was $25
These Guidelines apply in addition to and not in place of our Account Terms or End User License Agreements (EULAs). Please remember that we have always said in our EULAs that we have one major rule: do not distribute anything we've made. This means don't:
give copies of our games to anyone else;
make commercial use of anything we've made (including our Names, Brands, and Assets);
try to make money from anything we've made (including our Names, Brands, and Assets); or
let other people get access to anything we've made in a way that is unfair or unreasonable;
unless we specifically agree to it or allow it.
Mojang just prefers to go after the distributors and not the consumers.
Also, my comments were meant in terms of the videogame industry caring as a whole unit. The industry does care, just as the music industry has cared about recording piracy for years. Piracy of goods is bad for business... any business. What's ridiculous is people defending a crime like piracy by trying to turn it into some Robin Hood crusade and then attacking anyone who truthfully points out that it IS a crime by calling them names like "fanbody." Also, consider that Microsoft is a public company... it has, in addition to it's major shareholder (who do make millions) many thousands of small shareholders... retirees and such who rely on the dividends as a source of income. Sink the company and you sink them right along with it.
Also, I don't need to "calm down." I'm making a logical argument here and I haven't said anything any more forcefully than you have... are you in need of "calming down?"
If Minecraft was cracked while it was in Alpha, Mojang probably would not have survived let alone continued to be able to work on free updates to the game for the past 6 years or so... and then where would this game be now?
Actually, this is quite backwards.
I'm not sure if Alpha was like this (although TBH, probably), but Beta didn't need to be cracked, all you had to do is copy all of the files over (lastlogin file was important) and you could play offline. This is also important because there was no demo.
Backwards because while piracy/sharing doesn't gain an (immediate) sale it gives exposure that causes other people to buy it. Notch even talked about this.
If someone pirates Minecraft instead of buying it, it means I’ve lost some “potential” revenue. Not actual revenue, as I can never go into debt by people pirating the game too much, but I might’ve made even more if that person had bought the game instead.
But what if that person likes that game, talks about it to his or her friends, and then I manage to convince three of them to buy the game? I’d make three actual sales instead of blocking out the potentially missed sale of the original person which never cost me any money in the first case.
-Notch
For some anecdotal:
I had a friend who legally owned Minecraft. I didn't have access to his computer, though.
He let a mutual friend copy the game onto their laptop (I have no idea if they ever bought it). I happened to ride the bus with this friend, and it allowed me to try the game for a short time. I copied the files over so I could try the game on my own computer (to see how well it ran) and keep my first save.
I liked the game. Since I didn't have internet access, a few days later I gave the friend (who had legally purchased the game) some money and account info so he could buy it for me.
TL;DR: Without (person-to-person) file sharing I would have never been introduced to the game, let alone been able to buy and download it at the time. In other words, if early Minecraft had DRM (or even the launcher we have now, without local login saving AFAIK) I would have not been a sale.
Also this was in early/mid beta (1.2) so that purchase was actually towards Mojang's development unlike now where it's just throwing it into a stagnant money pit.
Rollback Post to RevisionRollBack
"I'm an outsider by choice, but not truly.
It’s the unpleasantness of the system that keeps me out.
I’d rather be in, in a good system. That’s where my discontent comes from:
being forced to choose to stay outside.
My advice: Just keep movin’ straight ahead.
Every now and then you find yourself in a different place."
-George Carlin
I've noticed recently that illegal minecraft copies have become popular in several public places including schools, libraries, and of course non-public areas like homes. Naturally this is not a good thing and as the community it is our job to stop it. I have found many places to download said illegal minecraft and other games (Which I will not post here for obvious reasons), but I have found no way of reporting them. Its not just minecraft, its several games that are losing not only money but community power as more and more illegitimate users spawn. I urge everyone to try to get these websites and illegal copies banned and post down below if you know a good way of doing so.
Congratulations on discovering software piracy.
Theres an fake/ probably illegal version of MCPE on the mobile stores naming themselves Minecraft Pocket Edition 2. It is not real and its all MCPE (original). Mojang has made several attempts to take it down, but have failed all times. This is not good.
BTW what version of Minecraft do you guys like the best? Console, PC, or PE?
Eh. Minecraft has made MILLIONS already. The fact that microsoft, the multibillion dollar company that it is, now owns it and is STILL MILKING THE DAMN GAME FOR 30 BUCKS, is kind of a sin. So what if people pirate it?
I've never heard of it before.
Its actually been 7 years I think.
Which is a just plain unbelievably long time in the video game world.
I'm gonna say here that Minecraft gonna still be cracked for a long time but I bought mine in 2013. But I used to have cracked Minecraft but it's still going around and there is no way to stop Minecraft cracked there gonna find new ways to exploite Minecraft there are going to fine ways to get it (have a nice day:3)
Notch said it's fine to pirate the game. I personally don't agree with Notch, and I'm assuming Microsoft doesn't.
But my personal feelings aside, it's not like you can effectively stop Pirates. I'd say just move on. It sucks, but there's not much you can do.
WeListen Forums.
Software piracy does exist since 1980s.
At this time. Leisure suit Larry was the one of the most games to be pirated.
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Few flash movies have easter egg/extras
You can't stop it. Deal with it xD
... just had to add one word.
Piracy adversely affects any creative industry (software, music, films) since it cuts into the financial rewards creators can hope to get for their work, which discourages at least some of them from creating new stuff. While large companies can "absorb" some of the losses, it really hits the new, young indie companies hard. Regardless of the size of the companies affected, it also results in generally higher prices over the long term as the individuals or companies making original creative works have to factor in the losses they suffer due to piracy.
They do care... and if you'd like to see great, innovative new games come out in the future, you should care too.
mojang doesn't need more money than they have plus microsoft which is a multi million company. And nobody wants to see minecraft 2.
That's why I said: "While large companies can "absorb" some of the losses, it really hits the new, young indie companies hard." My point was that piracy is bad news to the industry in general. If Minecraft was cracked while it was in Alpha, Mojang probably would not have survived let alone continued to be able to work on free updates to the game for the past 6 years or so... and then where would this game be now? Just because Minecraft grew into something and is now owned by a mega-corp still doesn't make software piracy generally acceptable. It's still a crime... don't try to make it out like some sort of crusade to stop Minecraft 2
uhm there's sites with premium users login info and of course I've already reported it like months ago and its still up >-< (Pisses me off because I bought 2 premium) and they don't have to waste a dime to get premium acces
Hold on.. minecraft is now 30 bucks! jeez i thought it was $25
Dude calm down, you're talking about the most profitable game in history! Mojang doesn't care if people pirate
(Proof Here: https://twitter.com/notch/status/157261795139125248_)
they've already made billions.
This idea that you need to defend Minecraft is ridiculous, please don't fanbody for a company, it just makes you look bad.
Proof Mojang does care:
https://account.mojang.com/documents/brand_guidelines
Mojang just prefers to go after the distributors and not the consumers.
Also, my comments were meant in terms of the videogame industry caring as a whole unit. The industry does care, just as the music industry has cared about recording piracy for years. Piracy of goods is bad for business... any business. What's ridiculous is people defending a crime like piracy by trying to turn it into some Robin Hood crusade and then attacking anyone who truthfully points out that it IS a crime by calling them names like "fanbody." Also, consider that Microsoft is a public company... it has, in addition to it's major shareholder (who do make millions) many thousands of small shareholders... retirees and such who rely on the dividends as a source of income. Sink the company and you sink them right along with it.
Also, I don't need to "calm down." I'm making a logical argument here and I haven't said anything any more forcefully than you have... are you in need of "calming down?"
Actually, this is quite backwards.
I'm not sure if Alpha was like this (although TBH, probably), but Beta didn't need to be cracked, all you had to do is copy all of the files over (lastlogin file was important) and you could play offline. This is also important because there was no demo.
Backwards because while piracy/sharing doesn't gain an (immediate) sale it gives exposure that causes other people to buy it. Notch even talked about this.
For some anecdotal:
I had a friend who legally owned Minecraft. I didn't have access to his computer, though.
He let a mutual friend copy the game onto their laptop (I have no idea if they ever bought it). I happened to ride the bus with this friend, and it allowed me to try the game for a short time. I copied the files over so I could try the game on my own computer (to see how well it ran) and keep my first save.
I liked the game. Since I didn't have internet access, a few days later I gave the friend (who had legally purchased the game) some money and account info so he could buy it for me.
TL;DR: Without (person-to-person) file sharing I would have never been introduced to the game, let alone been able to buy and download it at the time. In other words, if early Minecraft had DRM (or even the launcher we have now, without local login saving AFAIK) I would have not been a sale.
Also this was in early/mid beta (1.2) so that purchase was actually towards Mojang's development unlike now where it's just throwing it into a stagnant money pit.
"I'm an outsider by choice, but not truly.
It’s the unpleasantness of the system that keeps me out.
I’d rather be in, in a good system. That’s where my discontent comes from:
being forced to choose to stay outside.
My advice: Just keep movin’ straight ahead.
Every now and then you find yourself in a different place."
-George Carlin