Limit on the use of some items in a single world. I love playing Minecraft. It has helped me in a way that I have been successful in school. If I am stuck on a paper for school I found that playing Minecraft in creative mode has helped me think better. I am able to return to an assignment for school and have received really good grades because of it. Over the past two days I received a message saying I have reached the limit for some items, the picture frame, the signs are two items in particular. I never had this problem before. How if at all can this be fixed?
Make a zombie mini-game and put it on the map Death Island from Halo: Combat Evolved. (Build the map and make the code)
I can assure you it will be an epic experience.
16 players, 10 minute time limit.
Zombies - Goal: Kill all of the humans, nothing new.
Game starts with 1 zombie. The winner from the previous match is the starting zombie, if there was no previous match of the previous winner isn't there, then the first zombie is chosen at random.
Zombies have: 2x standard health, no armor, infinite speed 1 (or 2 if you want) with no particle effects, invisibility when crouched with no particle effects, and a zombie head that does 2 hearts (4 half-hearts) of damage per strike. They also have infinite food (impossible to starve or lose hunger)
Humans - Goal: Survive for the full duration of the time limit. Nothing new.
Game starts with all other players as humans. Humans have normal survival stats, and all spawn in the same area. Humans also spawn with nothing, but in the starting spawn there are various combat items, food, and equipment. (Ladders, vines, water buckets, etc.) There are also more valuable items scattered across the map (leather armor, stone swords, meat, bow & arrows, etc.)
This game type was and popular on the PC version of Halo CE and was a ton of fun, that's why I adapted it to MC and suggested it to you. Have fun!
Right now my server is a Survival server. It also has a plotworld with creative and has minigames like spleef. It has economy with chestshops.
You can go check it out ip: cascraft.apexminecraft.com
Number two: Personally probably a Mini-Game Server if you want you can on my server and be a redstoner, Work with Cmds or a builder!
Not all of them are free. There is plenty of paid hosting services.
Anyway, a faction server would be bomb on a server that size.
Dr. Who, Divergent, Hunger Games, and coffee obsessed. And guess what?
Peek in the spoiler.| Dragon Cave | ",courier,monospace">- SoManyPosts
I can assure you it will be an epic experience.
16 players, 10 minute time limit.
Zombies - Goal: Kill all of the humans, nothing new.
Game starts with 1 zombie. The winner from the previous match is the starting zombie, if there was no previous match of the previous winner isn't there, then the first zombie is chosen at random.
Zombies have: 2x standard health, no armor, infinite speed 1 (or 2 if you want) with no particle effects, invisibility when crouched with no particle effects, and a zombie head that does 2 hearts (4 half-hearts) of damage per strike. They also have infinite food (impossible to starve or lose hunger)
Humans - Goal: Survive for the full duration of the time limit. Nothing new.
Game starts with all other players as humans. Humans have normal survival stats, and all spawn in the same area. Humans also spawn with nothing, but in the starting spawn there are various combat items, food, and equipment. (Ladders, vines, water buckets, etc.) There are also more valuable items scattered across the map (leather armor, stone swords, meat, bow & arrows, etc.)
This game type was and popular on the PC version of Halo CE and was a ton of fun, that's why I adapted it to MC and suggested it to you. Have fun!
IP: mc.deadmandungeons.com
[Mod] Ex2c ~ Deadman Dungeons