I'm working on an item sorter that will sort every item in the game. I was just wondering how many stackable items there are. I can't find the answer online, so I was hoping someone here knew/had the time to count.
Rollback Post to RevisionRollBack
There are three kinds of people in this world. Those who can count, and those who can't.
You can fight for what you believe in, but in the end, we shall all die equals.
How many items will stack (including enderpearls, snowballs, etc...) in vanilla Minecraft?
Rollback Post to RevisionRollBack
There are three kinds of people in this world. Those who can count, and those who can't.
You can fight for what you believe in, but in the end, we shall all die equals.
I meant a total number of items. I saw a video of one for 1.5. There were 296 different items that will stack. I was wondering how many there are in 1.6. (They added a lot of items since different colors of wool and clay won't stack.)
Rollback Post to RevisionRollBack
There are three kinds of people in this world. Those who can count, and those who can't.
You can fight for what you believe in, but in the end, we shall all die equals.
There are 382 unique stackable items available in Vanilla Minecraft, if my count is correct. This includes all variations of wool, leaves, stained glass, stained glass pains, stained hardened clay, wood, leaves, precious minerals in their various forms, etc. as of 1.7.4
With the 1.8 update you will gain stackable doors, slime blocks, written books and the new stones in their forms bringing the total up to 392 unique stackable blocks.
Note: Precious minerals means coal, iron, gold, lapis, diamond, redstone, and emerald in their ingot form, ore form, and block form.
Someone feel free to cross check behind me.
Below is the image I used for my notes. Black = Not stackable/unobtainable in Vanilla Survival Minecraft. The purple denotes items stackable only after the 1.8 update. Items not included on the sheet are slime blocks, andesite, polished andesite, diorite, polished diorite, granite, and polished granite.
Relyh that image you posted has been invaluable to me, so #1 thank you for posting it.
#2 Where did it come from? It looks like an image you found it somewhere and then blotted unstackable items out, but I searched it in google images and couldn't find a similar source image, so did you make the whole thing from scratch? I am wondering if there is an updated one for 1.8 (wherever it came from).
Or better yet if there is an official list/spreadsheet of the items, since in the image they are not named and some of the items I am unsure of what they are.
By the way - now I see some mistakes in the image posted by Relyh. For example, shears, book&quill. However, they are not critical. Now, after I have the new image, I have counted this number for 1.8. Of course, may be I have made some mistakes too. So, as I counted, there are 285 stackable blocks, legitimately obtainable in survival (Dragon egg not counted, you cannot have a stack of them) and 127 non-block items. 412 total.
Why I wanted to count stackable items - because I wanted to create an item sorter with a storage for all the survival items. However, certainly I will need less than 412 - some items and blocks are too rare and valuable - such as heads, sponge, etc.
@aaronmcondron, I'm assuming you mean that you need 25 of each item for your item sorters. This actually isn't true if you organize things a little differently.
The way I built my item room I think is a little different from how other people do it. The sorters are arranged in a zigzag, for instance, letting me put a lot more sorters in a much smaller area. But the thing I'm happiest about is that I have special sorters at the very beginning of my system for special purposes, and one of these is for rotten flesh. Before I built my sorting room I had rotten flesh coming out of my ears. I couldn't trade it fast enough, and after three double chests full of the stuff, I was just starting to pitch it into my incinerator.
I realized that if you sort something out of your system, then every sorter cell is guaranteed not to receive any of that item that comes after it. So most of the items I have in *all* my sorters are now rotten flesh. If I'm filtering diamonds, for instance, my filtering hopper looks like this:
as an update for 1.11 there are roughly 480 vanilla stackable items that has counted dyes and wools as seperate items for each colour.
I also got that count, though I believe it is 472 exactly if you only count items that can be obtained in survival AND if only counting your basic fireworks (duration I, II, and III). Now of course all types of fireworks and firework stars are stackable. There are MANY MANY MANY different combinations of them, far too many to put in a sorter,and it just wouldn't be practical; which is why I have not included these in the count. I am also not sure if the combinations, if crafted in survival, would actually sort, given that I have seen some people mention that some combinations can be duplicated to where they are exactly the same, but do not stack. So it could be possible that the different combos wouldn't even stack. Who knows.
Now, I know that there are almost exactly 472 stack able items obtainable in survival... well because I counted them myself, because I am building (and am about 3/4 finished adding items to) a sorting system that does sort every single one of these items. Has 5 floors, 128 columns of double chests per floor and 5 double chests per column. So every item gets 5 double chests. Resulting in a grand total of: 3200 chests (1600 Chests, 1600 Trapped Chests). Of course, 5 double chests for quite a few items is overkill, for sure. But, I intend to make full use of this sorting system, for many many years in my SMP World. So far I have 256 items sorting, with the first two floors completely done. I have the plan for the third floor laid out and will work on that in the next few days, as well as my plan for the 4th floor. Bear in mind... my system can sort 640 items, so there will be approx. 168 columns of chests not being used. I intend these to be overflow chests, as well as extra space for new items when they are added to the game.
I've been working on creating a very logical sorting of every item into categories, and I have to say... it has been working out rather perfectly. All levels so far are completely full, no category spills into another level, and everything makes sense. When I initially planned this storage system, I went with 16 columns per side of a wall (32 for a full wall) for a reason, because 16 seems to be a wonderful number in Minecraft. Indeed did it work out wonderfully.
I have provided a screenshot, showing one portion of a wall of 3 floors. I have Item Frames on every 3rd chest for every column, and have all the items being sorted shown (as well as nameplates showing, that's what takes the longest... naming everything in anvils, since the only way I can get items to show their names on item frames is to add a character to their name(I just use spaces), then rename it by taking the character away. Some items are easier, because things like "Egg" in minecraft, I changed to "Eggs" which only took 1 rename). Luckily I have a Gold/XP farm in the Nether that gives me levels quickly and abundantly. Just a little aside here, assuming I would have to rename every item twice, I will have spent 944 levels just to have nameplates by the end of it :P.
This is only a little sneak peak of what I hope to be showcasing on youtube in a few months. Once I get all the items sorting and get around to finishing the design (which I will plan out and have sort of already planned out in a creative world). Also, I have already completed building all the sorters, the line of hoppers across all sorters, and the item elevators to take items up to the next floors. All that is done, the sorting system is working, I am just slowly adding more items to it. I used a sorter design that I believe is the absolute best, uses a bit more resources than your very simple sorters, but fixes all the issues that all of those designs have, and is optimized for performance as well (as there are some sorter designs out there that while they do fix the issues, create more lag and noise than the one I use). It was created by Tyruswoo Minecraft, and is called the Rattlesnake. Now his started from the top and goes down, but I modified it to start at the bottom and go up (by using a series of item elevators for each floor, instead of one big one going all the way up initally),
Bear in mind, while I have done quite a bit of work myself, I do have help now and then. I would actually love to have more people that actually want to help with these projects. As my current crew... well let's just say, most of them get bored. Some of them just don't have the creativity or mindset. Some of them... think that I have taken things too far; that I have killed Survival in Minecraft. But hey... that's what my server is about. I call my server Luxury Survival for a reason.
Btw, I use a modded Misa Realistic Texture Pack (changed just a few blocks, namely glass - I replaced all glass with a really nice clear glass texture pack I found). I also use Kuda Shaders.. athough, I usually have turned them off while working in this storage, because while I normally run about 40-50 fps with shaders and Misa... I can end up getting down to below 20 in this storage, for obvious reasons, with shaders on.
*EDIT* Little update: I finished putting in all the items. Well with the exception of a choice few (Zombie, Skeleton, Creeper Heads which are very hard to obtain and we have yet to obtain them, as well as Arrows of Luck, which I am not sure if you can even craft yet. I think possibly you can find potions of luck in dungeons, and then use those to brew splash and then lingering potions and then craft the arrows). Everything except those 4 things are being sorted. I HAD thought that you could craft the uncolored firework stars and then color them later, but... you can't, they are uncraftable. I thought about sorting the basic colored firework stars, but you can't add effects to them after you have crafted them. You can add the faded colors.. but, yeah. So I would have to sort all the colors with all effects possible, and that doesn't seem to be necessary.
You can fight for what you believe in, but in the end, we shall all die equals.
You can fight for what you believe in, but in the end, we shall all die equals.
I meant a total number of items. I saw a video of one for 1.5. There were 296 different items that will stack. I was wondering how many there are in 1.6. (They added a lot of items since different colors of wool and clay won't stack.)
You can fight for what you believe in, but in the end, we shall all die equals.
There are 382 unique stackable items available in Vanilla Minecraft, if my count is correct. This includes all variations of wool, leaves, stained glass, stained glass pains, stained hardened clay, wood, leaves, precious minerals in their various forms, etc. as of 1.7.4
With the 1.8 update you will gain stackable doors, slime blocks, written books and the new stones in their forms bringing the total up to 392 unique stackable blocks.
Note: Precious minerals means coal, iron, gold, lapis, diamond, redstone, and emerald in their ingot form, ore form, and block form.
Someone feel free to cross check behind me.
Below is the image I used for my notes. Black = Not stackable/unobtainable in Vanilla Survival Minecraft. The purple denotes items stackable only after the 1.8 update. Items not included on the sheet are slime blocks, andesite, polished andesite, diorite, polished diorite, granite, and polished granite.
slash through the madness that shaped our destiny...
also, the list has grown for new blocks in 1.8, I'm sure you are all aware of that though.
#2 Where did it come from? It looks like an image you found it somewhere and then blotted unstackable items out, but I searched it in google images and couldn't find a similar source image, so did you make the whole thing from scratch? I am wondering if there is an updated one for 1.8 (wherever it came from).
Or better yet if there is an official list/spreadsheet of the items, since in the image they are not named and some of the items I am unsure of what they are.
Wow, that's great. Many thanks, Gun_Arm. I've tried, but I could not find a version, updated to 1.8.
Why I wanted to count stackable items - because I wanted to create an item sorter with a storage for all the survival items. However, certainly I will need less than 412 - some items and blocks are too rare and valuable - such as heads, sponge, etc.
I need 25 of each
My life stinks =3
@aaronmcondron, I'm assuming you mean that you need 25 of each item for your item sorters. This actually isn't true if you organize things a little differently.
The way I built my item room I think is a little different from how other people do it. The sorters are arranged in a zigzag, for instance, letting me put a lot more sorters in a much smaller area. But the thing I'm happiest about is that I have special sorters at the very beginning of my system for special purposes, and one of these is for rotten flesh. Before I built my sorting room I had rotten flesh coming out of my ears. I couldn't trade it fast enough, and after three double chests full of the stuff, I was just starting to pitch it into my incinerator.
I realized that if you sort something out of your system, then every sorter cell is guaranteed not to receive any of that item that comes after it. So most of the items I have in *all* my sorters are now rotten flesh. If I'm filtering diamonds, for instance, my filtering hopper looks like this:
(1 diamond)(1 rotten flesh)(1 rotten flesh)(1 rotten flesh)(17 rotten flesh)
Sometimes an item gets stuck in the hopper below it, but that's still only two items, plus however many you need for signage.
Hope this helps!
as an update for 1.11 there are roughly 480 vanilla stackable items that has counted dyes and wools as seperate items for each colour.
Don't Blink
I also got that count, though I believe it is 472 exactly if you only count items that can be obtained in survival AND if only counting your basic fireworks (duration I, II, and III). Now of course all types of fireworks and firework stars are stackable. There are MANY MANY MANY different combinations of them, far too many to put in a sorter,and it just wouldn't be practical; which is why I have not included these in the count. I am also not sure if the combinations, if crafted in survival, would actually sort, given that I have seen some people mention that some combinations can be duplicated to where they are exactly the same, but do not stack. So it could be possible that the different combos wouldn't even stack. Who knows.
Now, I know that there are almost exactly 472 stack able items obtainable in survival... well because I counted them myself, because I am building (and am about 3/4 finished adding items to) a sorting system that does sort every single one of these items. Has 5 floors, 128 columns of double chests per floor and 5 double chests per column. So every item gets 5 double chests. Resulting in a grand total of: 3200 chests (1600 Chests, 1600 Trapped Chests). Of course, 5 double chests for quite a few items is overkill, for sure. But, I intend to make full use of this sorting system, for many many years in my SMP World. So far I have 256 items sorting, with the first two floors completely done. I have the plan for the third floor laid out and will work on that in the next few days, as well as my plan for the 4th floor. Bear in mind... my system can sort 640 items, so there will be approx. 168 columns of chests not being used. I intend these to be overflow chests, as well as extra space for new items when they are added to the game.
I've been working on creating a very logical sorting of every item into categories, and I have to say... it has been working out rather perfectly. All levels so far are completely full, no category spills into another level, and everything makes sense. When I initially planned this storage system, I went with 16 columns per side of a wall (32 for a full wall) for a reason, because 16 seems to be a wonderful number in Minecraft. Indeed did it work out wonderfully.
I have provided a screenshot, showing one portion of a wall of 3 floors. I have Item Frames on every 3rd chest for every column, and have all the items being sorted shown (as well as nameplates showing, that's what takes the longest... naming everything in anvils, since the only way I can get items to show their names on item frames is to add a character to their name(I just use spaces), then rename it by taking the character away. Some items are easier, because things like "Egg" in minecraft, I changed to "Eggs" which only took 1 rename). Luckily I have a Gold/XP farm in the Nether that gives me levels quickly and abundantly. Just a little aside here, assuming I would have to rename every item twice, I will have spent 944 levels just to have nameplates by the end of it :P.
This is only a little sneak peak of what I hope to be showcasing on youtube in a few months. Once I get all the items sorting and get around to finishing the design (which I will plan out and have sort of already planned out in a creative world). Also, I have already completed building all the sorters, the line of hoppers across all sorters, and the item elevators to take items up to the next floors. All that is done, the sorting system is working, I am just slowly adding more items to it. I used a sorter design that I believe is the absolute best, uses a bit more resources than your very simple sorters, but fixes all the issues that all of those designs have, and is optimized for performance as well (as there are some sorter designs out there that while they do fix the issues, create more lag and noise than the one I use). It was created by Tyruswoo Minecraft, and is called the Rattlesnake. Now his started from the top and goes down, but I modified it to start at the bottom and go up (by using a series of item elevators for each floor, instead of one big one going all the way up initally),
Bear in mind, while I have done quite a bit of work myself, I do have help now and then. I would actually love to have more people that actually want to help with these projects. As my current crew... well let's just say, most of them get bored. Some of them just don't have the creativity or mindset. Some of them... think that I have taken things too far; that I have killed Survival in Minecraft. But hey... that's what my server is about. I call my server Luxury Survival for a reason.
Btw, I use a modded Misa Realistic Texture Pack (changed just a few blocks, namely glass - I replaced all glass with a really nice clear glass texture pack I found). I also use Kuda Shaders.. athough, I usually have turned them off while working in this storage, because while I normally run about 40-50 fps with shaders and Misa... I can end up getting down to below 20 in this storage, for obvious reasons, with shaders on.
*EDIT* Little update: I finished putting in all the items. Well with the exception of a choice few (Zombie, Skeleton, Creeper Heads which are very hard to obtain and we have yet to obtain them, as well as Arrows of Luck, which I am not sure if you can even craft yet. I think possibly you can find potions of luck in dungeons, and then use those to brew splash and then lingering potions and then craft the arrows). Everything except those 4 things are being sorted. I HAD thought that you could craft the uncolored firework stars and then color them later, but... you can't, they are uncraftable. I thought about sorting the basic colored firework stars, but you can't add effects to them after you have crafted them. You can add the faded colors.. but, yeah. So I would have to sort all the colors with all effects possible, and that doesn't seem to be necessary.