Hi, I'm working on a map and I'm planning on a feature to play poker. I've decided to take books and quils for my cards and theres a huge problem that really stands in the way of my dream. To dispense 52 different cards and always have them randomized and packed. The gameplay will be easy, but this is the only thing I need to get past. Any suggestions?
The only suggestion that i could recommend that may be able to help you would be to make a toggle red stone clock wired up to a dispenser. That would mean that you 52 cards would be dispensed quite quickly and with multiple dispenser hooked up to a chest with droppers you could speed up this process even more. Hope this helps