Welcome to the Miresa WIP, here are some screenshots and the download is down below. Post your feedback to what you think needs to be changed, not all textures are final and some were horridly rushed (about as rushed as this wip thread)
(nether is currently bugged and I'm working on fixing the color of the fog, but this is what it's supposed to look like)
I love what I've seen of this so far. My only gripe is that the dirt appears to have a bit of a tiling error from the darker vertical lines near the center of the block.
I love the pack, from the screenshots anyways, but I think you should think about doing random CTM. Things like your dirt could benefit from it, because it looks great, but, as Angelo said, it's a bit repetitive.
Fantastic work, I'm so glad you finally posted this pack I've always been a massive fan of Deferia, and it's great to see you working on newer projects. Loving what I'm seeing so far, Meapers!
I love what I've seen of this so far. My only gripe is that the dirt appears to have a bit of a tiling error from the darker vertical lines near the center of the block.
Thanks and yeah, I'm going to try to fix that. Working on getting rid of the rotated textures in the JSON files. So annoying to do for me because i've never done it ._.
I love the pack, from the screenshots anyways, but I think you should think about doing random CTM. Things like your dirt could benefit from it, because it looks great, but, as Angelo said, it's a bit repetitive.
Thanks! Ye, I'm working on adding CTM and I'll fix that tiling error, it was in there a couple updates ago, but that was before they added JSON files.
Fantastic work, I'm so glad you finally posted this pack I've always been a massive fan of Deferia, and it's great to see you working on newer projects. Loving what I'm seeing so far, Meapers!
Thanks! I'm glad that you liked Deferia. This pack is a far better improvement that my last pack.
I could give you a download of the blockstates I've made to fix rotation. Just message me
Its fine lol, I want to get used to the process and learning what I can do with it.
Small update: Added Random CTM to dirt, I was able to get rid of the tile error at some point, but then I added several other dirt textures, going to have to play around with the weights of it (working on adding some random ctm to the cobblestone), changed tallgrass color and new double tallgrass
I've tried replicating your dirt to improve my block texturing skills, yet I can't seem to reverse engineer how you did it. I've tried outlining, splotching, scribbling, yet it never really comes close to what your dirt or stone looks like. (I've skimmed the streams however I didn't really find anything similar I can use as a reference)
Love the style of this pack. I can feel the bumps on my hand if I were to run my hand on the stone. I can feel the splintery wood.
I've tried replicating your dirt to improve my block texturing skills, yet I can't seem to reverse engineer how you did it. I've tried outlining, splotching, scribbling, yet it never really comes close to what your dirt or stone looks like. (I've skimmed the streams however I didn't really find anything similar I can use as a reference)
Love the style of this pack. I can feel the bumps on my hand if I were to run my hand on the stone. I can feel the splintery wood.
It's a gorgeous pack, and I r8 it 8 out of 8, m8
Oh well thank you but haha, really I cant describe my technique. Just kinda adapt to it over the years is my guess. I don't know how long you've been making packs for, but it takes practice to get some technique and style to work for you. Just keep practicing c:
Also added a new version of the pack for you guys to play around with and find any current flaws or general complaints about what should be changed.
(nether is currently bugged and I'm working on fixing the color of the fog, but this is what it's supposed to look like)
I love what I've seen of this so far. My only gripe is that the dirt appears to have a bit of a tiling error from the darker vertical lines near the center of the block.
I love the pack, from the screenshots anyways, but I think you should think about doing random CTM. Things like your dirt could benefit from it, because it looks great, but, as Angelo said, it's a bit repetitive.
Fantastic work, I'm so glad you finally posted this pack I've always been a massive fan of Deferia, and it's great to see you working on newer projects. Loving what I'm seeing so far, Meapers!
Thanks and yeah, I'm going to try to fix that. Working on getting rid of the rotated textures in the JSON files. So annoying to do for me because i've never done it ._.
Thanks! Ye, I'm working on adding CTM and I'll fix that tiling error, it was in there a couple updates ago, but that was before they added JSON files.
Thanks! I'm glad that you liked Deferia. This pack is a far better improvement that my last pack.
@Meapers
I could give you a download of the blockstates I've made to fix rotation. Just message me
Its fine lol, I want to get used to the process and learning what I can do with it.
Small update: Added Random CTM to dirt, I was able to get rid of the tile error at some point, but then I added several other dirt textures, going to have to play around with the weights of it (working on adding some random ctm to the cobblestone), changed tallgrass color and new double tallgrass
Updated Spruce
Beautiful textures. Glad to see this thread is up.
Minecraft has random textures and models in vanilla now, no need for random CTM. Tutorial
Those spruce leaves though
Damn dude, those leaves are gorgeousssssss. Really loving the look of this pack so far though, it's awesome!
Looking forward to seeing more textures!
@speedycube, I realized that before you said that. Going to be deleting the CTM folder when I upload the next update.
@AmazingMCza, thanks I actually surprised myself when I made them
@XSSheep, thanks! Hopefully I can finish this pack within a reasonable time lol
Going to be posting my livestreams videos here.
WHAT IS YOUR TECHNIQUE?
I've tried replicating your dirt to improve my block texturing skills, yet I can't seem to reverse engineer how you did it. I've tried outlining, splotching, scribbling, yet it never really comes close to what your dirt or stone looks like. (I've skimmed the streams however I didn't really find anything similar I can use as a reference)
Love the style of this pack. I can feel the bumps on my hand if I were to run my hand on the stone. I can feel the splintery wood.
It's a gorgeous pack, and I r8 it 8 out of 8, m8
Thank you
Oh well thank you but haha, really I cant describe my technique. Just kinda adapt to it over the years is my guess. I don't know how long you've been making packs for, but it takes practice to get some technique and style to work for you. Just keep practicing c:
Also added a new version of the pack for you guys to play around with and find any current flaws or general complaints about what should be changed.