I'm not sure why you decided to hide this pack behind all those shaders in your screenshots. If your work is good, put THAT on display rather than trying to gloss over it. Same way with how you stay far away from the textures to get pictures of those builds in. That's nice as an advertisement... but it doesn't show me what the actual textures themselves are like.
Although, on close examination I'm guessing this pack would look kinda bad if it weren't hidden behind lens flare and shadows. There's a lot of grid pattern going on with almost every single block having to have a border. A lot of repeating patterns in virtually every block too. Even on snow, which is the best texture that I can see just by virtue of the fact that it doesn't have a border, you've got that circle that just stands out and breaks the flow of the world. Then there's what I believe to be the logs, it looks like you didn't line things up well when attempting your tiling so you get that skinny line at the top/bottom of the block that just looks out of place.
I think the overall concept is good, but the execution is quite lacking.
Beaten to the punch by Alvoria. Being a bit of a comic book fan myself, I certainly appreciate the effort, but the execution is lacking.
Is this you first time texturing? You should try asking some Resource Pack vets (Alvoria, Insomniac_Lemon, to name a few) in the Resource Pack help section.
I'm not sure why you decided to hide this pack behind all those shaders in your screenshots. If your work is good, put THAT on display rather than trying to gloss over it. Same way with how you stay far away from the textures to get pictures of those builds in. That's nice as an advertisement... but it doesn't show me what the actual textures themselves are like.
Well, first of all I'm not the one who took screenshots, my friend did, so I dunno how it would have looked lol. And second,almost everyone in the texture pack community post screenshots of shaders on really..
Beaten to the punch by Alvoria. Being a bit of a comic book fan myself, I certainly appreciate the effort, but the execution is lacking.
Is this you first time texturing? You should try asking some Resource Pack vets (Alvoria, Insomniac_Lemon, to name a few) in the Resource Pack help section.
Not at all. I've made and posted a lot of skins over at PMC, since about 4 years ago. And years ago I made my very first texture pack which was kinda bad and I didn't understand tiling. While I still do not know how to perfect tiling, the texures I made are certain to be changed and improved in the future, and I just wanted to post this now as a starting base, and know, from the people, about what I do right and wrong.
If there's anyone out there who would like to give me a hand, I appreciate it! One of the things are water and lava animations which I have no idea how to do.
Well, first of all I'm not the one who took screenshots, my friend did, so I dunno how it would have looked lol. And second,almost everyone in the texture pack community post screenshots of shaders on really.
That may be true of some other corner of the internet, but not these forum. And still the point remains. Those screenshots display builds, and very little of your pack.
The colours just don't work for me. The shading and hard colours can be a bit off putting and I'd suggest fixing (re-doing) your dirt and removing the border of the stone (the texture isn't that bad, but the border destroys it) I'd pretty much fix most of the blocks except for the wood and logs which for me, look really nice. Just make the rest of the blocks look that good, and this pack could look great!
-
-
-
-
-
-
-
It is a Steampunk themed resource pack, with a comic touch.
Can I use this in my video?
Sure! Let me know if you can, I would love to check it out!
Can I make a review of it?
Sure! Let me know if you can, I would love to check it out!
Can I edit the textures and claim it as mine?
NO!
I'm not sure why you decided to hide this pack behind all those shaders in your screenshots. If your work is good, put THAT on display rather than trying to gloss over it. Same way with how you stay far away from the textures to get pictures of those builds in. That's nice as an advertisement... but it doesn't show me what the actual textures themselves are like.
Although, on close examination I'm guessing this pack would look kinda bad if it weren't hidden behind lens flare and shadows. There's a lot of grid pattern going on with almost every single block having to have a border. A lot of repeating patterns in virtually every block too. Even on snow, which is the best texture that I can see just by virtue of the fact that it doesn't have a border, you've got that circle that just stands out and breaks the flow of the world. Then there's what I believe to be the logs, it looks like you didn't line things up well when attempting your tiling so you get that skinny line at the top/bottom of the block that just looks out of place.
I think the overall concept is good, but the execution is quite lacking.
Beaten to the punch by Alvoria. Being a bit of a comic book fan myself, I certainly appreciate the effort, but the execution is lacking.
Is this you first time texturing? You should try asking some Resource Pack vets (Alvoria, Insomniac_Lemon, to name a few) in the Resource Pack help section.
WeListen Forums.
Well, first of all I'm not the one who took screenshots, my friend did, so I dunno how it would have looked lol. And second,almost everyone in the texture pack community post screenshots of shaders on really..
Not at all. I've made and posted a lot of skins over at PMC, since about 4 years ago. And years ago I made my very first texture pack which was kinda bad and I didn't understand tiling. While I still do not know how to perfect tiling, the texures I made are certain to be changed and improved in the future, and I just wanted to post this now as a starting base, and know, from the people, about what I do right and wrong.
If there's anyone out there who would like to give me a hand, I appreciate it! One of the things are water and lava animations which I have no idea how to do.
Your download link seems to be a link to this page instead of a link to the pack, you might want to fix that.
That may be true of some other corner of the internet, but not these forum. And still the point remains. Those screenshots display builds, and very little of your pack.
A lot of technical information can be found in this thread:
The All-Inclusive UPDATED Guide to Texturing
And to get general feedback on textures, post screenshots in this thread:
Texture Artists' Union
It is where the texture pack artists hang out, show off, and give and recieve advice.
• Follow Lithos on Twitter for release announcments
* Join the Lithos Discord for previews and to help
The colours just don't work for me. The shading and hard colours can be a bit off putting and I'd suggest fixing (re-doing) your dirt and removing the border of the stone (the texture isn't that bad, but the border destroys it) I'd pretty much fix most of the blocks except for the wood and logs which for me, look really nice. Just make the rest of the blocks look that good, and this pack could look great!