When I try to put in alternate textures for the chest entity models in the "mcpatcher mob folder", it does not show the textures in-game. Since a chest is a tile entity, I have no clue how to set it as an alternate mob in the Optifine MCPatcher format. Could anyone help with this? Thanks.
When I try to put in alternate textures for the chest entity models in the "mcpatcher mob folder", it does not show the textures in-game. Since a chest is a tile entity, I have no clue how to set it as an alternate mob in the Optifine MCPatcher format. Could anyone help with this? Thanks.