I've been looking everywhere, this is the best I could find! ! ! And it doesn't even tell you exactly how to do it! Could I make the models using MrCrayfish's Model Creator? What do I need to edit? Where do I put the model files? So many questions..can't find the answers.. I wish I could read codes just a little..
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I don't speak English. Don't expect everyone to speak English. Seeing expressions and grammar errors? Not my problem. Deal with it.
I was messing around with just notepad, to make custom entity models. Well I'd never thought creating models with notepad would be super easy! Tho I constantly do F3 + T in Minecraft to see the changes. But it is much easier than making detailed textures.
Let me know if you guys want a tutorial on this, I'd be glad to make it. But I'm going to need an editor, cause my English sucks, people wouldn't understand it..
It seems like a waste to use default texture pack on custom mob model.. this looks much better
Random models are currently not possible. But using MCPatcher's random mobs feature, it is possible! Just make all the model parts into one file then for each texture variation, leave the texture area for which model parts you don't want to be rendered to transparent or blank. So it's possible to have one zombie with three heads, other zombie with one head, or even headless, just for example:
I've been looking everywhere, this is the best I could find! ! ! And it doesn't even tell you exactly how to do it! Could I make the models using MrCrayfish's Model Creator? What do I need to edit? Where do I put the model files? So many questions..can't find the answers.. I wish I could read codes just a little..
I don't speak English. Don't expect everyone to speak English. Seeing expressions and grammar errors? Not my problem. Deal with it.
I was messing around with just notepad, to make custom entity models. Well I'd never thought creating models with notepad would be super easy! Tho I constantly do F3 + T in Minecraft to see the changes. But it is much easier than making detailed textures.
I don't speak English. Don't expect everyone to speak English. Seeing expressions and grammar errors? Not my problem. Deal with it.
It seems like a waste to use default texture pack on custom mob model.. this looks much better
Random models are currently not possible. But using MCPatcher's random mobs feature, it is possible! Just make all the model parts into one file then for each texture variation, leave the texture area for which model parts you don't want to be rendered to transparent or blank. So it's possible to have one zombie with three heads, other zombie with one head, or even headless, just for example:
I don't speak English. Don't expect everyone to speak English. Seeing expressions and grammar errors? Not my problem. Deal with it.