***THIS IS A PATCH FOR MISA'S AMAZING TEXTURE PACK***
***THIS IS NOT A STANDALONE RESOURCE PACK***
REASONING:I love Misa's Realistic Texture pack and apparently, something happened in her personal life that has prevented her from updating her texture pack to the latest version. I tried other packs to "fill in the blanks" but nothing seemed to capture the look and feel of Misa's wonderful work. As a digital artist myself, I took it upon myself to start updating things on my own. When I realized that others might like my work, I decided to go ahead and post it up here, in case others wanted to try it on.Let me make this very clear MOST OF THE WORK WAS DONE BY MISA ALREADY AND I'VE NEVER DONE A RESOURCE PACK BEFORE. I don't claim for this to be perfect, just to fill some holes in an otherwise perfect texture pack. I only want to continue honoring Misa's hard work and dedication so this is a patch of only the missing block textures (I will do the missing inventory items soon).
3) Place my patch into your Minecraft resourcepack folder.
4) Launch Minecraft and go to the resource pack menu.
5) Add MisasPatch to your resource list, and set its priority to directly BELOW Misa's (this way if she does update, hers will override mine).
6) Click Done and enjoy!
SCREENSHOTS:
RED SAND:
PACKED ICE:
PODZOL:
STAINED GLASS:
FLOWERS AND TALL GRASS AND FERNS:
ACACIA AND DARK OAK TREES AND PLANKS:
Acacia Planks
Dark Oak Planks
I WILL BE MAKING FURTHER UPDATES IN THE NEXT WEEK OR SO.
UPDATE 2014/01/01
*Added ITEMS: Clownfish, Cooked Cod, Raw Cod, Pufferfish, Cooked Salmon, Raw Salmon
*Added "noise" to Tulips to make them appear less flat
*De-Tiled the Big Oak leaves and evened out the contrast
*Evened and color matched the Tall Fern and Tall Grass to better match their shorter equivalents
*Retiled Podzol and made a less pixelated transition between the "rotting vegetation" and the "mold"
*Removed the "Burled Oak Parquet" look of the Dark Oak Planks and used Misa's Regular Oak Planks color matched to Vanilla Dark Oak planks
*Removed the "Weathered Cedar" look of the Acacia and color matched the texture to Vanilla Acacia Wood planks (will probably tweak out some of the pixelation and color artifacts in this one later).
Good patch, blends very well with the rest of Misa's textures.
Some minor points:
- The blending of the gray layer of posol is a bit too harsh
- The large fern and large grass are a bit too dark at the base and thus optically outstanding
- The colour of large fern / grass is a bit different to the regular fern / grass
- The dark oak stuff is IMO a bit to glossy compared to the dull look of the other wood planks
Good patch, blends very well with the rest of Misa's textures.
Some minor points:
- The blending of the gray layer of posol is a bit too harsh
- The large fern and large grass are a bit too dark at the base and thus optically outstanding
- The colour of large fern / grass is a bit different to the regular fern / grass
- The dark oak stuff is IMO a bit to glossy compared to the dull look of the other wood planks
Thanks for the feedback!
1) Interestingly, the references I used in deciding how the podzol should look actually show a harsh line between the layers like that. A Google Image search for "podzol soil" will show you what I mean. Still, it might be a little bit of a harsh transition (and I do want to retool the colors so they tile better) so maybe I'll touch that up before I add the items.
2) I think I see what you mean. I'll go in and dodge it up on the next update I do.
3) It may have been the biome I was in when I took the screenshots but I'll go in and compare them side by side and make color adjustments if needed.
4) I could have just as easily done a darker version of the standard oak, but I personally wanted a more refined looking wood. Hey, who knows, maybe I'll get tired of it or my wife won't like it and I'll decide to change it anyhow.
Thanks again for the feedback and thanks especially for trying it and continuing to support Misa.
1) Interestingly, the references I used in deciding how the podzol should look actually show a harsh line between the layers like that. A Google Image search for "podzol soil" will show you what I mean. Still, it might be a little bit of a harsh transition (and I do want to retool the colors so they tile better) so maybe I'll touch that up before I add the items.
Know what you mean, but didn't mean the layer boundary, meant the gray strays extending from the gray layer into the reddish brown top layer are a bit too outstanding.
Thanks for the effort. My kids use Misa, and have been a little annoyed by the missing pieces. Your work is of high quality, and I think it stands up to comparison. I will raise a bit of concern about the drastic change of the acacia planks as well, but understand your reasoning. Anyway, it is your work and we are not to tell you to reverse a deliberate choice. And I love the dark oak planks, makes for some interesting variety.
I appreciate the effort, and I know you only just started, I just thought I'd point out some of the issues I have with it, kumasasa already mentioned most of mine but I already took the pictures anyway.
The dark oak planks look more like ceramic tiles than actual wood, it's a little too glossy and saturated I think.
I'm sure you were already aware of this..
The gray under the orange layer doesn't look too good, I noticed you just copied misas grass for the sides and the fact that it doesn't tile very well I assumed you were still working on the podzol. (I made the circle a little too big, oops)
All of the new plants look very out of place and have many stray white pixels... Some of them look like plastic too, especially the tulips.
Okay, I realized that the acacia and dark oak planks are more of a personal preference and so I'm splitting what I have off into an override only for my server and creating new planks based more on the the vanilla/misa's colors.
I've already started retooling the podzol.
I just finished equalizing and fixing the colors on the tall grass and tall fern to better match the smaller versions and get rid of the errant pixels. I think I see what you mean with the "plastic" tulips. I'll see if I can ramp the contrast a little to make them not so flat.
I'll see if I can tone down the contrast on the dark oak leaves. Where I tested it the colors weren't so saturated so, when you put it in the more vibrant biome it really stands out.
I have to go to work but look for an update (with ITEMS!) in about 10 hours? 2am or so Central Standard.
Even though I haven't downloaded this patch yet (I'm waiting for Optifine atm), I do have some feedback just by looking at the screenshots. Here's a list of some comments:
The Good:
- The flowers & plants look very well done (even though some see it as plastic-looking).
- The stained glass is very well done! Nice work on the color selection.
- Packed ice is very well done and looks excellent!
- Red sand is nicely done (used colored transparency over the existing white sand texture?).
- Acacia trees (in their entirety) and the saplings of dark oak & acacia are nicely done!
Needs improvment (even though some of it may be mentioned already):
- How the dark oak leaves work next to each other (currently the tiling is quite obvious).
- Dark oak planks currently don't look like wood planks (currently appears as ceramic tile).
- Acacia planks don't follow closely with default coloring scheme (maybe using a colored transparency layer of an earthy-orange color on an image editing software should do it?).
- Podzl tiling needs some work (I personally don't have anything against the the grey region on the sides though).
Thank you for your amazing work so far pscof42! I'll definitely check this thread often until Misa updates the main pack.
I listened to your feedback! New file is updated and linked in the OP.
UPDATE 2014/01/01 *Added ITEMS: Clownfish, Cooked Cod, Raw Cod, Pufferfish, Cooked Salmon, Raw Salmon *Added "noise" to Tulips to make them appear less flat *De-Tiled the Big Oak leaves and evened out the contrast *Evened and color matched the Tall Fern and Tall Grass to better match their shorter equivalents *Retiled Podzol and made a less pixelated transition between the "rotting vegetation" and the "mold" *Removed the "Burled Oak Parquet" look of the Dark Oak Planks and used Misa's Regular Oak Planks color matched to Vanilla Dark Oak planks *Removed the "Weathered Cedar" look of the Acacia and color matched the texture to Vanilla Acacia Wood planks (will probably tweak out some of the pixelation and color artifacts in this one later).
I'm new to using this pack, and I was disappointing when it was incomplete. Your patch has helped me out a lot. Although, perhaps it is me using mcpatcher incorrectly, but does stained glass have connected textures? Because they are not showing for me. Also, I've showed the pack to a handful of my friends, and feel the same way I do towards the tools and swords. It's obvious that you are good at texture packs, so I was wodering if it would be possible for you to make some of those that look more default. After reading over Misa's terms it didn't seem to violate any, if you were to make the tools, and I would just put them in. Although I am not sure, and I would understand if you didn't even want to as I would imagine it's a lot of work. Thanks for reading this, and great job on the patch.
I'm new to using this pack, and I was disappointing when it was incomplete. Your patch has helped me out a lot. Although, perhaps it is me using mcpatcher incorrectly, but does stained glass have connected textures? Because they are not showing for me. Also, I've showed the pack to a handful of my friends, and feel the same way I do towards the tools and swords. It's obvious that you are good at texture packs, so I was wodering if it would be possible for you to make some of those that look more default. After reading over Misa's terms it didn't seem to violate any, if you were to make the tools, and I would just put them in. Although I am not sure, and I would understand if you didn't even want to as I would imagine it's a lot of work. Thanks for reading this, and great job on the patch.
The connected textures for the mcpatcher stuff is, as far as I can tell, about 2 to 10 times as much work. Having said that, it's something I will probably start delving into once I reach the other end of the learning curve on it (I've only just recently started figuring out how it works). Thank you for the compliments though!
As far as the tools and swords: my intent with this patch is to only fill gaps in Misa's existing work and not to change anything she has already done. It isn't a matter of too much work so much as one artist respecting the boundaries of another. I hope that makes sense.
I think the color matching of the Dark Oak planks to the vanilla version color isn't working. From just a short distance away they just go a solid chocolate brown. Things like Dark Oak stairs go "flat", especially when used as roofs.
Perhaps if you brought in some of the colors from the interior of the log and the bark it would have more variation. I think you could even abandon the overly chocolate palate of the vanilla version's Dark Oak, and go with the orange-browns of your log to greater success.
Put one of your dark oak planks next to one of Misa's regular oak planks and you can see how hers doesn't look so monochromatic in its detailing.
Otherwise strong job supporting this possibly orphaned pack. Your fish are fantastic.
Yeah. I noticed that. The color matcher in photoshop, I think went a little too literal. I play tested it and any kind of mipmapping just flattens it right out.
I'm gonna go in and just kinda ... eyeball it. Might be a good chance to try out some of the mcpatcher stuff since it's all set up for the regular oak planks too. (I was wrong before, its 4 - 47 times as much work ... lol)
I'll try to work on it this weekend and post another update soon.
Heh ... using vanilla made chocolate ... I'm like a graphic Willy Wonka!
I fully understand that this is mainly to fill your own personal "hole" in terms of texture packs, and that you are entirely well-meaning with this work, however, you cannot reupload Misa's work with a few personal additions without her giving...
Wait, nope. This is just an addon, not a whole "someone else's work with my personal stuff" pack.
***THIS IS NOT A STANDALONE RESOURCE PACK***
REASONING:I love Misa's Realistic Texture pack and apparently, something happened in her personal life that has prevented her from updating her texture pack to the latest version. I tried other packs to "fill in the blanks" but nothing seemed to capture the look and feel of Misa's wonderful work. As a digital artist myself, I took it upon myself to start updating things on my own. When I realized that others might like my work, I decided to go ahead and post it up here, in case others wanted to try it on.Let me make this very clear MOST OF THE WORK WAS DONE BY MISA ALREADY AND I'VE NEVER DONE A RESOURCE PACK BEFORE. I don't claim for this to be perfect, just to fill some holes in an otherwise perfect texture pack. I only want to continue honoring Misa's hard work and dedication so this is a patch of only the missing block textures (I will do the missing inventory items soon).
INSTALLING:
1) Go to Misa's Texture Pack and follow ALL the instructions there: http://www.minecraft...updated-1jul13/
2) Download my patch here: http://www.mediafire.com/download/4c34352eehphr62/MisasPatch.zip
3) Place my patch into your Minecraft resourcepack folder.
4) Launch Minecraft and go to the resource pack menu.
5) Add MisasPatch to your resource list, and set its priority to directly BELOW Misa's (this way if she does update, hers will override mine).
6) Click Done and enjoy!
SCREENSHOTS:
RED SAND:
PACKED ICE:
PODZOL:
STAINED GLASS:
FLOWERS AND TALL GRASS AND FERNS:
ACACIA AND DARK OAK TREES AND PLANKS:
Acacia Planks
Dark Oak Planks
I WILL BE MAKING FURTHER UPDATES IN THE NEXT WEEK OR SO.
UPDATE 2014/01/01
*Added ITEMS: Clownfish, Cooked Cod, Raw Cod, Pufferfish, Cooked Salmon, Raw Salmon
*Added "noise" to Tulips to make them appear less flat
*De-Tiled the Big Oak leaves and evened out the contrast
*Evened and color matched the Tall Fern and Tall Grass to better match their shorter equivalents
*Retiled Podzol and made a less pixelated transition between the "rotting vegetation" and the "mold"
*Removed the "Burled Oak Parquet" look of the Dark Oak Planks and used Misa's Regular Oak Planks color matched to Vanilla Dark Oak planks
*Removed the "Weathered Cedar" look of the Acacia and color matched the texture to Vanilla Acacia Wood planks (will probably tweak out some of the pixelation and color artifacts in this one later).
UPDATE 2014/01/14
*Updated Dark Oak to have more depth and contrast
Thank you! And Have fun!
Some minor points:
- The blending of the gray layer of posol is a bit too harsh
- The large fern and large grass are a bit too dark at the base and thus optically outstanding
- The colour of large fern / grass is a bit different to the regular fern / grass
- The dark oak stuff is IMO a bit to glossy compared to the dull look of the other wood planks
Thanks for the feedback!
1) Interestingly, the references I used in deciding how the podzol should look actually show a harsh line between the layers like that. A Google Image search for "podzol soil" will show you what I mean. Still, it might be a little bit of a harsh transition (and I do want to retool the colors so they tile better) so maybe I'll touch that up before I add the items.
2) I think I see what you mean. I'll go in and dodge it up on the next update I do.
3) It may have been the biome I was in when I took the screenshots but I'll go in and compare them side by side and make color adjustments if needed.
4) I could have just as easily done a darker version of the standard oak, but I personally wanted a more refined looking wood. Hey, who knows, maybe I'll get tired of it or my wife won't like it and I'll decide to change it anyhow.
Thanks again for the feedback and thanks especially for trying it and continuing to support Misa.
Know what you mean, but didn't mean the layer boundary, meant the gray strays extending from the gray layer into the reddish brown top layer are a bit too outstanding.
Jeff
The dark oak planks look more like ceramic tiles than actual wood, it's a little too glossy and saturated I think.
I'm sure you were already aware of this..
The gray under the orange layer doesn't look too good, I noticed you just copied misas grass for the sides and the fact that it doesn't tile very well I assumed you were still working on the podzol. (I made the circle a little too big, oops)
All of the new plants look very out of place and have many stray white pixels... Some of them look like plastic too, especially the tulips.
Okay, I realized that the acacia and dark oak planks are more of a personal preference and so I'm splitting what I have off into an override only for my server and creating new planks based more on the the vanilla/misa's colors.
I've already started retooling the podzol.
I just finished equalizing and fixing the colors on the tall grass and tall fern to better match the smaller versions and get rid of the errant pixels. I think I see what you mean with the "plastic" tulips. I'll see if I can ramp the contrast a little to make them not so flat.
I'll see if I can tone down the contrast on the dark oak leaves. Where I tested it the colors weren't so saturated so, when you put it in the more vibrant biome it really stands out.
I have to go to work but look for an update (with ITEMS!) in about 10 hours? 2am or so Central Standard.
The Good:
- The flowers & plants look very well done (even though some see it as plastic-looking).
- The stained glass is very well done! Nice work on the color selection.
- Packed ice is very well done and looks excellent!
- Red sand is nicely done (used colored transparency over the existing white sand texture?).
- Acacia trees (in their entirety) and the saplings of dark oak & acacia are nicely done!
Needs improvment (even though some of it may be mentioned already):
- How the dark oak leaves work next to each other (currently the tiling is quite obvious).
- Dark oak planks currently don't look like wood planks (currently appears as ceramic tile).
- Acacia planks don't follow closely with default coloring scheme (maybe using a colored transparency layer of an earthy-orange color on an image editing software should do it?).
- Podzl tiling needs some work (I personally don't have anything against the the grey region on the sides though).
Thank you for your amazing work so far pscof42! I'll definitely check this thread often until Misa updates the main pack.
UPDATE 2014/01/01
*Added ITEMS: Clownfish, Cooked Cod, Raw Cod, Pufferfish, Cooked Salmon, Raw Salmon
*Added "noise" to Tulips to make them appear less flat
*De-Tiled the Big Oak leaves and evened out the contrast
*Evened and color matched the Tall Fern and Tall Grass to better match their shorter equivalents
*Retiled Podzol and made a less pixelated transition between the "rotting vegetation" and the "mold"
*Removed the "Burled Oak Parquet" look of the Dark Oak Planks and used Misa's Regular Oak Planks color matched to Vanilla Dark Oak planks
*Removed the "Weathered Cedar" look of the Acacia and color matched the texture to Vanilla Acacia Wood planks (will probably tweak out some of the pixelation and color artifacts in this one later).
Perfect !
The connected textures for the mcpatcher stuff is, as far as I can tell, about 2 to 10 times as much work. Having said that, it's something I will probably start delving into once I reach the other end of the learning curve on it (I've only just recently started figuring out how it works). Thank you for the compliments though!
As far as the tools and swords: my intent with this patch is to only fill gaps in Misa's existing work and not to change anything she has already done. It isn't a matter of too much work so much as one artist respecting the boundaries of another. I hope that makes sense.
Jeff
Perhaps if you brought in some of the colors from the interior of the log and the bark it would have more variation. I think you could even abandon the overly chocolate palate of the vanilla version's Dark Oak, and go with the orange-browns of your log to greater success.
Put one of your dark oak planks next to one of Misa's regular oak planks and you can see how hers doesn't look so monochromatic in its detailing.
Otherwise strong job supporting this possibly orphaned pack. Your fish are fantastic.
I'm gonna go in and just kinda ... eyeball it. Might be a good chance to try out some of the mcpatcher stuff since it's all set up for the regular oak planks too. (I was wrong before, its 4 - 47 times as much work ... lol)
I'll try to work on it this weekend and post another update soon.
Heh ... using vanilla made chocolate ... I'm like a graphic Willy Wonka!
Well, that was a bit easier than I expected.
Dark Oak Connected Textures:
I fully understand that this is mainly to fill your own personal "hole" in terms of texture packs, and that you are entirely well-meaning with this work, however, you cannot reupload Misa's work with a few personal additions without her giving...Wait, nope. This is just an addon, not a whole "someone else's work with my personal stuff" pack.
In that case, I commend you for your work.