[16x] [1.6.2] Connected Textures - Finally Updated!

  • #1
    Connected Textures V2.0
    Finally Updated!
    For Minecraft 1.6.2

    By Gibboman456,
    Imalsome,
    and CarGem


    SUMMARY:

    Connected textures is a texturepack that connects some of Minecraft's block's textures (e.g, bricks, glass, sandstone, etc...) and adds some random textures to the faces of some blocks to make them look more realistic. It is made as a utility for other modders, mappers, and texturers to use in their own work, but it can also be used on it's own.

















    CHANGELOG:

    V1.0:
    Official release of texture-pack
    Added connected textures for:
    - Bricks
    - Sandstone
    - Smooth sandstone
    - Jungle wood
    - Glass
    - Glass panes
    - Bookshelves
    Added custom tops for sugar-canes
    Added custom ends for vines

    V1.1
    Added random textures for:
    - Grass blocks
    - Long grass
    - Roses
    - Yellow flowers

    V1.2
    Improved grass block patterns
    Added connected textures for:
    - Iron blocks
    - Gold blocks
    - Diamond blocks
    - Chiseled stone bricks

    V1.3
    Improved connected textures for:
    - Gold blocks
    - Diamond blocks
    - Iron blocks
    Added connected textures for:
    - Double slab

    V1.4
    Added random mob textures for:
    - Cave spider
    - Chicken
    - Cow
    - Creeper
    - Ocelot
    - Pig
    - Sheep
    - Slime
    - Squid
    - Zombie
    Added connected textures for:
    - Lapis lazuli blocks
    - Taiga wood tops
    - Birch wood tops
    - Jungle wood tops
    Changed textures for:
    - Oak wood
    - Birch wood
    - Taiga wood
    - Wooden button
    - Stone button
    Added animation for:
    - Command block
    - Glowstone
    - Jack o' lanterns
    Added random textures for:
    - Mossy stone bricks
    - Cracked stone bricks

    V1.5
    Updated to Minecraft V1.5
    Added animation for:
    - Eye of Ender
    Added connected textures for:
    - Stone slab

    V1.5.1
    Fixed glass glitch

    V1.5.4 (special thanks to imalsome!)
    Added random mob textures for:
    - Cow
    - Mooshroom
    - Skeleton
    - Zombie
    Added animations for:
    - Comparator
    - Detector rail
    Added connected textures for:
    - Redstone lamps

    V1.6
    Fixed bug with oak wood
    Added random textures for:
    - Stone
    - Coal ore
    Changed textures for:
    - Water bucket
    - Milk
    Added animation for:
    - Lava bucket
    - Blaze rod
    Added random mob textures for:
    - Villager (butcher)
    Added blinking for:
    - Steve
    - Cow
    - Pig
    - Chicken
    - Sheep
    - Ocelot
    - Villagers
    - Title creeper

    V1.6.1
    Added random textures for:
    - Iron ore
    - Gold ore
    - Redstone ore
    - Diamond ore
    - Lapis luzuli ore

    V1.7
    Added a more realistic growth pattern for potatoes
    Added connected textures for:
    - Redstone block
    - Emerald block
    Added new tops for:
    - Nether bricks
    Added animated textures for:
    - Lit furnace
    - Brewing stand

    V2.0 (thanks to CarGem)
    Added random textures for:
    - Wooden planks
    - Cobblestone
    - Mossy cobblestone
    - Dirt
    - Mycelium
    - Emerald ore
    - Soul sand
    - Netherrack
    - Gravel
    - Clay
    - Sand
    - Obsidian
    - Huge mushrooms
    - Crafting table
    Fixed stone slab bugs
    Added animations for:
    - Ender chest
    - Redstone repeater
    - TNT
    - Horses (blinking)
    Fixed all Mob Blinking



    DOWNLOAD VERSION 2.0:

    https://www.dropbox.com/s/lol55hrh3ai2zl1/ConnectedTexturesV2.0.zip

    Old Downloads:


    WARNING! This texturepack requires Optifine or MC Patcher to work! Please download one of the following:

    Optifine:
    http://www.minecraft...-and-much-more/

    MC Patcher:
    http://www.minecraft...her-hd-fix-245/


    If you have any more suggestions for me, leave them in the comments for this post, or send me a message to be sure you have the textures connected.


    BANNERS:

    Coming soon...
    Last edited by Gibboman456: 8/12/2013 8:39:15 PM
  • #2
    Nice work
  • #3
    Quote from NitrogenSnow

    Nice work


    Thank you, kind sir. Remember, if you want anything else added, just contact me.
  • #4
    Quote from Gibboman456

    Thank you, kind sir. Remember, if you want anything else added, just contact me.


    Since you're doing random textures, perhaps some random mobs might be nice? A black skinned sheep to a black and white cow, a zombie with different pieces of flesh missing etc.
  • #5
    The saying "it's the thought that counts" comes to mind somehow...

    There are a lot of things that you should do with this, but the idea is nice, even considering it is a default edit. The glass and bookshelves should be credited to the original creator of the connected textures mod though.
    Fare well everyone! My time to retire has come!
    "And with that, POW! I'm gone."
    ---Lord Crump
  • #6
    Quote from corner_g

    The saying "it's the thought that counts" comes to mind somehow...

    There are a lot of things that you should do with this, but the idea is nice, even considering it is a default edit. The glass and bookshelves should be credited to the original creator of the connected textures mod though.


    Those textures are from the Optifine mod. Sometimes the mod glitches though, and the connected textures don't work, but with the texturepack, they work %100 of the time.

    If you are still wnting to know about the permissions of the textures, my request is still pending. If I can't use them, I'll add my own, but they won't be as good.
    Quote from NitrogenSnow

    Since you're doing random textures, perhaps some random mobs might be nice? A black skinned sheep to a black and white cow, a zombie with different pieces of flesh missing etc.


    I was considering it, but the mob textures just take a bit of time, you know, and time is something I'm quite short of.

    Now that I've said that, the update will be coming very soon...
  • #7
    The shading you added to the sides of Jungle Logs is bad. Largely because No logs have any shading on them in that form, and largely because it gets too dark. I do quite like the Smooth Sandstone, though.

    Not a fan of default edits, but... This is pretty decent. 'Least for what you have so far. Be sure to add plenty more, perhaps the occasional flower in Grass?
  • #8
    Quote from Seradicus

    The shading you added to the sides of Jungle Logs is bad. Largely because No logs have any shading on them in that form, and largely because it gets too dark. I do quite like the Smooth Sandstone, though.

    Not a fan of default edits, but... This is pretty decent. 'Least for what you have so far. Be sure to add plenty more, perhaps the occasional flower in Grass?


    I partially agree with the log shading. I really need to fix it.
    And I actually just finished putting little yellow flowers on the random grass block, coincidentaly! Thank you for your feedback.

    Also thanks for realising that this is version 1.0, so of course there won't be much!
  • #9
    Quote from Seradicus

    The shading you added to the sides of Jungle Logs is bad. Largely because No logs have any shading on them in that form, and largely because it gets too dark. I do quite like the Smooth Sandstone, though.

    Not a fan of default edits, but... This is pretty decent. 'Least for what you have so far. Be sure to add plenty more, perhaps the occasional flower in Grass?


    Funny, just as you posted that, I finished adding random little yellow flowers to grass blocks!

    Also, I agree with the log shading, it does need to be done up. I'll start work on it now...
    Last edited by Gibboman456: 12/26/2012 10:36:24 PM
  • #10
    This looks really cool! I can't wait to see where it's going! Good job!

    Twitter: Paperchips
  • #11
    Quote from A00000A

    This looks really cool! I can't wait to see where it's going! Good job!


    Why thankyou, dear sir! Now get back to making amazing MinecraftPE maps!
  • #12
    hope you can get the ctm for the mineral blocks working i tried it a couple weeks ago with iron and it took me a while to get a working prototype here is what i got for it i also put in my ctm for logs (idea based of of better than default but mine is better) and random texture for sugar cane (each texture has some random leave placement) i have more ctm but not all are perfected yet (i get lazy after a while and don't finish most or they don't fit the default as i have my own custom texture pack) feal free to use any of them if you like

    edit: nvm that iron still doesnt work (seams as though i forgot to update the png in my zip folder) ill update it when i stop being lazy and test my new version :P
    Last edited by imalsome: 12/31/2012 12:10:00 AM
    I scored 100% on the Minecraft Trivia Quiz. How much do you know about Minecraft? Try it yourself at http://samlancashire.com/quiz/minecraft-trivia
  • #13
    BUMP
    and update should come soon i gave him some more files to use
    I scored 100% on the Minecraft Trivia Quiz. How much do you know about Minecraft? Try it yourself at http://samlancashire.com/quiz/minecraft-trivia
  • #14
    Hmmm... It sounds good, but I'll wait for this official update people are talking about.
  • #15
    Quote from jpmrocks

    Hmmm... It sounds good, but I'll wait for this official update people are talking about.


    What do you mean, "...this official update people are talking about."?
  • #16
    None of the metal blocks tile.
    Other than that, good work.
    Completed maps: Sunburn Islands, Nightmare Realm, Uncharted Territory III, Inferno Mines, Terraria
    Currently playing: Infernal Sky II, The Fire Beneath, Spelunky


    Currently playing: None
  • #21
    Quote from Gibboman456

    What do you mean, "...this official update people are talking about."?

    most likely how i said that i sent you textures (i am completly un official btw) and just to let you know he cant open the folder with the textures right now so...
    Last edited by imalsome: 1/10/2013 1:39:28 PM
    I scored 100% on the Minecraft Trivia Quiz. How much do you know about Minecraft? Try it yourself at http://samlancashire.com/quiz/minecraft-trivia
  • #22
    I have a question bout how CTM works:

    After checking out the ctm folder in the FyreUKTexturepack, I noticed there were some property files that had a comment called "Extra Block". I even found an explanation on "how" the pack uses CTM to take unused metablocks and texture them according to the properties file.

    But how do these extrablocks appear ingame? I tried Creative Mode (with NEI) but i wasnt able to get these "extra blocks". Am I missing something? I found a good tutorial explaining how CTM works, and I learned a bit through checking out the FyreUK-property files. But I still dont get how to do the "extrablocks".
    Am I mistaken somewhere and CTM cannot texture unused meta-blocks?
  • #23
    Quote from Namorax

    I have a question bout how CTM works:

    After checking out the ctm folder in the FyreUKTexturepack, I noticed there were some property files that had a comment called "Extra Block". I even found an explanation on "how" the pack uses CTM to take unused metablocks and texture them according to the properties file.

    But how do these extrablocks appear ingame? I tried Creative Mode (with NEI) but i wasnt able to get these "extra blocks". Am I missing something? I found a good tutorial explaining how CTM works, and I learned a bit through checking out the FyreUK-property files. But I still dont get how to do the "extrablocks".
    Am I mistaken somewhere and CTM cannot texture unused meta-blocks?

    I am not quite sure what you mean by 'extrablocks'. I will download this FyreUK texturepack you speak of, and figure out what this all means.
  • #24
    You should make grass on dirt blocks connect, it looked great on Minecraft, but the mod doesn't work anymore.
    How about subbing guys? CrazyNinjaDuckz Thanks!
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