Hope you like it but I don't think you should use it yourself unless you want, I don't recommend anything of this else than the netherbrick_fence textures....
Seriously?! Thats soooo derpy!!!!! a black wooden fence?!?!!? cmon get your hands on good work remove it or edit!!! ITS SSOOOO DERPYY!!!!!
Netherbrick is made of brick not wood.
The black Netherbrick fence was from the original John Smith alternate sheets, I still use it in my personal pack but it has been remove the the official pack.
That netherbrick fence texture looks great; I agree the existing one isn't very fitting, but it was just migrated over from the original JS pack. I believe the CTM textures were not actually made by JS himself however.
Also, I apologize that the site is down at the moment, apparently "unlimited" data transfer equates to 3TB per month. However, this month only has 12 minutes left (at least it does here), so it should be back up soon .
That netherbrick fence texture looks great; I agree the existing one isn't very fitting, but it was just migrated over from the original JS pack. I believe the CTM textures were not actually made by JS himself however.
Also, I apologize that the site is down at the moment, apparently "unlimited" data transfer equates to 3TB per month. However, this month only has 12 minutes left (at least it does here), so it should be back up soon .
Suspended due to overtraffic? I hope you can get that sorted out. Rofl. What makes them think 3TB is unlimited?
Great work on the Biomes O Plenty textures everyone
Does anyone have a zip of all the textures that have been made for it (in the unstitched format) so I can work on adding them to the patcher? It seems a few people made some very nice textures a few pages back, but I don't think they were released.
EDIT: I found the download - I've put all the block textures in the 1.6 Git Repo, if there's any missing please let me know.
Great work on the Biomes O Plenty textures everyone
Does anyone have a zip of all the textures that have been made for it (in the unstitched format) so I can work on adding them to the patcher? It seems a few people made some very nice textures a few pages back, but I don't think they were released.
EDIT: I found the download - I've put all the block textures in the 1.6 Git Repo, if there's any missing please let me know.
The Meaning of Life, the Universe, and Everything.
Join Date:
5/30/2012
Posts:
60
Member Details
I just recently noticed a little hiccup with the mushrooms since the last update. The graphics used for the red and brown mushrooms have been switched. The little brown ones look like the big red ones and vice versa. Think you guys can switch that graphic back please?
I just recently noticed a little hiccup with the mushrooms since the last update. The graphics used for the red and brown mushrooms have been switched. The little brown ones look like the big red ones and vice versa. Think you guys can switch that graphic back please?
Previously the brown mushrooms were acting as red mushrooms and the white mushrooms were acting as brown mushrooms.
So I swapped them around so the brown mushrooms were brown mushrooms.
Previously the brown mushrooms were acting as red mushrooms and the white mushrooms were acting as brown mushrooms.
So I swapped them around so the brown mushrooms were brown mushrooms.
So...the red mushrooms are supposed to be white? I think it worked better the other way around where the red mushrooms resembled the redish-brown mushrooms with the spotted caps, and the white mushrooms were the brown ones.
See int he default mode, the red ones are larger with spots and the brown ones are small and plain.
With the current JohnSmith settings, the texture that is currently used for the brown mushrooms more resembled the red mushrooms. Swapping them as they currently are is a bit confusing, at least for me.
So...the red mushrooms are supposed to be white? I think it worked better the other way around where the red mushrooms resembled the redish-brown mushrooms with the spotted caps, and the white mushrooms were the brown ones.
See int he default mode, the red ones are larger with spots and the brown ones are small and plain.
With the current JohnSmith settings, the texture that is currently used for the brown mushrooms more resembled the red mushrooms. Swapping them as they currently are is a bit confusing, at least for me.
The concern here is probably that the white ones don't really look like either red or brown, making the brown one better for both.
So...the red mushrooms are supposed to be white? I think it worked better the other way around where the red mushrooms resembled the redish-brown mushrooms with the spotted caps, and the white mushrooms were the brown ones.
See int he default mode, the red ones are larger with spots and the brown ones are small and plain.
With the current JohnSmith settings, the texture that is currently used for the brown mushrooms more resembled the red mushrooms. Swapping them as they currently are is a bit confusing, at least for me.
I completely agree. The small whiter one is slightly tinted brown, and the larger mushroom is red, so it makes a bit more sense the way you have it.
ok, let me apologize in advance because I did not read this entire thread(who would ) but, is this a resource pack now???....or has it not yet been converted? I would have downloaded, but I am posting from another pc not at home
Yes it a resource pack because it has been updated to 1.6.2, but it does not have any custom sounds or music.
i know this post is "very early" but any indication on what textures will be used for the 1.7 update
Podzol that will replace the grass block in Redwood forests and Possibly Cherry Trees. Not much else is known about textures so far. To check the upcoming features have a look at the minecraft wiki page.
Will you bring in metablock textures like the conquest pack does? I prefer this pack more, but it would be nice to have other textures like done in conquest
Netherbrick is made of brick not wood.
The black Netherbrick fence was from the original John Smith alternate sheets, I still use it in my personal pack but it has been remove the the official pack.
https://www.johnsmithlegacy.co.uk/ - John Smith Legacy for Minecraft
Also, I apologize that the site is down at the moment, apparently "unlimited" data transfer equates to 3TB per month. However, this month only has 12 minutes left (at least it does here), so it should be back up soon .
Suspended due to overtraffic? I hope you can get that sorted out. Rofl. What makes them think 3TB is unlimited?
bamboo.png
bamboothatching.png
sapling_bamboo.png
item_bamboo.png
reed.png
item_reed.png
moss.png
You just made my day, thank you!!!! Oh, and will you be making the Bamboo Leaves as well?
Here's my contribution to BoP so far, mostly just recolors/modifications to existing JS alternates.
Fir logs and leaves:
leaves_fir_fancy.png
leaves_fir_fast.png
log_fir_heart.png
log_fir_side.png
Redwood logs (redo of existing JS textures, wasn't nearly red enough)
log_redwood_heart.png
log_redwood_side.png
Magic planks and smoldering grass:
plank_magic.png
smolderinggrass_top.png
smolderinggrass_side.png
smolderinggrass_bottom.png
all my textures for BOP see there: https://www.dropbox....ures/blocks?lst
And world gen blocks for Chisel mod
limestone.png
marble.png
if you share it, i would love to use it.
Magic:
Willow:
all my BoP textures: https://www.dropbox.com/sh/3okyqrh5uc9a4uz/8SiRG06QR6/blocks?lst
Does anyone have a zip of all the textures that have been made for it (in the unstitched format) so I can work on adding them to the patcher? It seems a few people made some very nice textures a few pages back, but I don't think they were released.
EDIT: I found the download - I've put all the block textures in the 1.6 Git Repo, if there's any missing please let me know.
Previously the brown mushrooms were acting as red mushrooms and the white mushrooms were acting as brown mushrooms.
So I swapped them around so the brown mushrooms were brown mushrooms.
So...the red mushrooms are supposed to be white? I think it worked better the other way around where the red mushrooms resembled the redish-brown mushrooms with the spotted caps, and the white mushrooms were the brown ones.
See int he default mode, the red ones are larger with spots and the brown ones are small and plain.
With the current JohnSmith settings, the texture that is currently used for the brown mushrooms more resembled the red mushrooms. Swapping them as they currently are is a bit confusing, at least for me.
The concern here is probably that the white ones don't really look like either red or brown, making the brown one better for both.
Podzol that will replace the grass block in Redwood forests and Possibly Cherry Trees. Not much else is known about textures so far. To check the upcoming features have a look at the minecraft wiki page.