1.7.4 32x

Conquest (WIP weekly updates)

Poll: have the dirtslab return as a biomespecific version for the grav

Advanced biomespecific gravelslab

have the dirtslab return as a biomespecific version for the grav - Single Choice

  • other (answer in the thread) 1.6%
  • hell no thats too complicated 8.7%
  • not sure i dont want to risk messing stuff up 28%
  • oh yes plz! 61.7%
  • #1
    You need to use Optifine or Mcpatcher together with this Resourcepack!



    Optifine/McPatcher required!



    Not convinced yet? Check out these Videos



    Custom sounds

    Since im not the type of guy who takes other peoples work,
    to make profit with it here is a free for personal use music,from the game Stronghold.
    You can officially download it from here for free.Or use this conveniently placed button,to
    download and already to the .ogg format converted and renamed version of the music,that
    you simply unzip and place inside your../assets/minecraft/musicdictionary.


    How to use custom sounds.
    In order to use custom sounds i added to conquest you have to use the ingame command
    /playsound [Name of the sound] [@p/a/r/personname] [x] [y] [z]] [loudness] .
    This command can either be used in chat or with comandblocks
    List of all the currently available soundnames

    wolves (0:10s=100 redstoneticks)
    Wind (0:14s=140 redstoneticks)
    waterfall (0:29s=290 redstoneticks)
    tavern (0:50s=500 redstoneticks)
    seagulls (0:29s=290 redstoneticks)
    rainforest (0:08s=80 redstoneticks)
    ocean (0:20s=200 redstoneticks)
    market (0:29s=290 redstoneticks)
    forest (0:30s=300 redstoneticks)
    crickets (0:36s=360 redstoneticks)
    bells (0:25s=250 redstoneticks)
    stream (0:16s=160 redstoneticks)
    smallwaterfall (0:16s=160 redstoneticks)
    city (0:30s=300 redstoneticks)
    harbor (0:31s=310 redstoneticks)

    Modsupport




















    For the expert builders and worldedit users out there i
    have some cool metadata textures in the pack (you can place them with //set, /lrbuild
    and /replace etc. -if youareplaying on a server i recommend this plugin for better access to
    the metadatablocks) click here for referencesheet and here for the biomespecific texturesheet. Most Images are from my builds on ravand.org.Feel
    free to pass by and have a look for yourself.
    An ongoing list of projects using Conquest can be found here
    (additionsuggestions are welcome )






    Conquest32x32 byStefan Krein is licensed under a
    Permissions beyond the scope of this license may be available at
    If you want to use my work as a serverpack make sure to stick to the following guidelines:
    do not use ingame prompts to the download of the pack (rehosting on your sever), you can simply have a clickable link show in chat that leads to the official pack download.
    If you want to put custom content in the pack, you can make an addon pack that server users can load on top of conquest (that way they can always be uptodate to conquest without having to wait for you to update your custom version).
  • #2
    Oh my god...
    This is pretty amazing, it's not very often that a pack that's this good comes along :D Also you got permissions, not many people do that :)
  • #3
    Great edit, this looks like something special. Good luck on the project!
  • #4
    thanks alot.
    yeah i was really happy when he gave me the permission.
    I mean i would have released it afterall but only after editing his textures out luckily i did not need to delay it more =)
  • #5
    Quote from monsterfisher »
    <snip> but if you want me to stay motivated and reward me for the work
    i put in already, there is a adf.ly <snip>


    Quote from 42and19 »

    First, if you are thinking this your motivation for making a pack is wrong. Your primary motivation for making a texture pack SHOULD be because you like it to make textures. Your second motivation should be because you want to make a pack for yourself. THEN it should be to make a pack for others. If you do not have this in the right order you WILL get burnt out and quit.


    That is all really. great pack by the way! :D
  • #6
    thanks man its my pleasure

    Quote from Goodlyay

    monsterfisher said:

    <snip> but if you want me to stay motivated and reward me for the work
    i put in already, there is a adf.ly <snip>

    42and19 said:

    First, if you are thinking this your motivation for making a pack is wrong. Your primary motivation for making a texture pack SHOULD be because you like it to make textures. Your second motivation should be because you want to make a pack for yourself. THEN it should be to make a pack for others. If you do not have this in the right order you WILL get burnt out and quit.

    That is all really. great pack by the way! :D


    reading that again makes me sound kind of cheap =/
    But dont get me wrong, even if i dont get any money for it i wont abandon the pack. I had too much fun working on it.
    On the other hand for an artist its always a beautiful thing to get some reward for what he worked for. :]
    Last edited by monsterfisher: 8/27/2012 5:48:15 PM
  • #7
    Did you get permission from ovocean? Because I know that lapis block any day. It's from ovo's rustic.
    Last edited by creeperfighter3: 8/27/2012 5:50:06 PM
    I'm a texture pack artist. Not a very good one, but an artist just the same. Here's the pack I'm working on. http://www.minecraft.../#entry12746144
  • #8
    youre right its a resized version of the original ovos rustic pack lapisblock
    but as you may know hes abandoned his texturepack and is out of reach for me to contact him
    On top of it all its a texture that will be replaced in the future afterall. just to clear it out beforehand the mobs that im replacing at the moment are from misas pack (creeper, golem, dragon, zombie and spider are replaced already by my own textures). Those are all the leftovers from the time where the pack was personal use only. Since i released it now, all those will be replaced as soon as possible to not get profit from other peoples work.
    Last edited by monsterfisher: 8/27/2012 6:24:10 PM
  • #9
    Quote from monsterfisher

    youre right its a resized version of the original ovos rustic pack lapisblock
    but as you may know hes abandoned his texturepack and is out of reach for me to contact him
    On top of it all its a texture that will be replaced in the future afterall. just to clear it out beforehand the mobs that im replacing at the moment are from misas pack. Those are all the leftovers from the time where the pack was personal use only. Since i released it now, all those will be replaced as soon as possible to not get profit from other peoples work.

    He's back you know. http://www.minecraft...ack-redemption/ He's posted multiple times in this continuation of his pack. (And I was a part of it.) You're still going to need permission. And okay, glad you don't plan to profit from other people's work. It's happened many times before.
    Last edited by creeperfighter3: 8/27/2012 6:27:08 PM
    I'm a texture pack artist. Not a very good one, but an artist just the same. Here's the pack I'm working on. http://www.minecraft.../#entry12746144
  • #10
    ow i see

    Since i was so busy with working on my pack that went right past me =/
    hm as it may be its still a placeholder ill see what i can do in terms of permission and/or replacing it much sooner.
    If it bugs me too much it could be replaced by tomorrow, despite my goal of finishing mobs first.
  • #11
    Update
    • Replaced the Lapis Lazuli Block with a selfmade but in style similar texture
    • added all 6 villagerskins
    feel free to try it out, comment and have fun

    _
    Monster
    Last edited by monsterfisher: 8/29/2012 1:52:28 PM
  • #12
    It would be nice to post the new lapis and villagers.
    I'm a texture pack artist. Not a very good one, but an artist just the same. Here's the pack I'm working on. http://www.minecraft.../#entry12746144
  • #13
    hehe alright check this out


    Note that i kept the lapis very close to the original style my plan is to show ovo the textures and ask him about wether or not it okay to keep them like that or change them even more. through i have to say myself that the top one is way to close so i will have to rework him afterall
    Last edited by monsterfisher: 8/30/2012 7:45:25 PM
  • #14
    Update
    • added new Grass texture with 7 random faces
    • updated the villagerskins to clean it up a little


    feel free to try it out, comment and have fun

    _
    Monster
    Last edited by monsterfisher: 8/30/2012 7:46:09 PM
  • #15
    Well, you certainly did a fantastic job of recreating JohnSmith's style.
    I don't feel that the remade lapis really fits, though.

    Also, your new grass picture is a bit hard to see. A closer shot could do it justice.
  • #16
    The thing with the lapis is that i really like the style it has, but i agree that it looks kind of odd together with the other textures,
    thats mainly because it has such a high saturation compared to the rest, i will try something different today in order to make it fit better.

    who knows maybe there will be something good coming out of it.

    (updated the image)
  • #17
    Very nice, very detailed.... that last picture in the OP is amazing, I really like that desert-y feel.
    Some of the villagers do look.......kinda derpy, I guess :)
    Check it out!↑↑ I'll give you a cookie. Promise.
    I smile because I have no idea whats going on.
  • #18
    the picture was actually taken from our serverspawn where we were working on pretty hard (me and 2 friends) its a complete arabic city which has like way too many houses ;) that still need furniture you can come over and check it out at ravand.org:25565 =)

    ;) yeah theylook kind of derpy but i actually like it alot they have a kind of serious but also derpy feel to them mainly because of the noses? :D
  • #19
    You got permission to use adf.ly?
  • #20
    i have put a link in the describtion that shows my conversation with john smith and that he gave me the permission but only under the agreement that i will replace his once as soon as possible which im doing at the moment :)
    Last edited by monsterfisher: 1/12/2013 9:58:16 PM
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