1.7.10 16x 32x 64x

Dokucraft, The Saga Continues.

  • #14211
    I added some noise to the string:



    Also, requesting CCCode to be awesome and make the base of the hook look nice, like the lever. :D

    Anyone think the string angle looks weird? Not a texture issue, but a code issue.
    Last edited by Noodaa: 5/31/2012 3:29:28 PM
  • #14212
    Quote from Dark_destroyerxx

    Anyone think they can update the technic pack support file? If not I'm fine with that I understand you guys are busy! :D


    Seconded, even if it means only making the changed ID's line up with exsisting textures. We thank you for your time and effort =)
  • #14213
    A blacksmith zombie, unfortunately without a robe, but I might work on re-sizing it and placing it on the zombie's clothes later.

    "Have you noticed that the rain stopped once I had a roof above me? It will start again now that I'm back out. Gods and dogs alike delight to p*ss on me."
  • #14214
    Quote from Verruckt

    A blacksmith zombie, unfortunately without a robe, but I might work on re-sizing it and placing it on the zombie's clothes later.




    Awesome I'll upload it to the customiser.
  • #14215
    Unfortunately, since zombies do not work as villagers, the best I can make of it is this:




    Which is not right, since the robe is like 2x smaller than the one on the villager, which then makes no sense at all.
    "Have you noticed that the rain stopped once I had a roof above me? It will start again now that I'm back out. Gods and dogs alike delight to p*ss on me."
  • #14216
    Quote from Verruckt

    Unfortunately, since zombies do not work as villagers, the best I can make of it is this:




    Which is not right, since the robe is like 2x smaller than the one on the villager, which then makes no sense at all.


    Maybe the robe fell off while they were being chased by zombies...
  • #14217
    Quote from kerii »

    Guess this doesn't count as nice....Also... it was the Lever, and the piston. ;D


    [Australian Accent] Dat's real noice, mait![/Australian Accent]
    Quote from DWSkanska

    Maybe the robe fell off while they were being chased by zombies...


    That's what I thought of.. Or just zombie dropped the robe cause it was too heavy. :D

    I hope to resize the hats though, it would then look a little better.
    "Have you noticed that the rain stopped once I had a roof above me? It will start again now that I'm back out. Gods and dogs alike delight to p*ss on me."
  • #14218
    Quote from Noodaa

    -snip-
    Also, requesting CCCode to be awesome and make the base of the hook look nice, like the lever. :D


    I would love to. Sadly, I don't think it's possible :(

    I made a CTM texture for buttons and levers, but only the buttons worked. I think it is because the lever use 2 textures and is not a normal block, so CTM doesn't know how to apply the texture I give it.
  • #14219
    Quote from xXltrooperlXx

    is someone doing the new gui's?


    I think I've become the GUI guy. :P

    I'll fix up my trading GUI (should be done in a couple minutes), then I'll start the Creative GUI from scratch, since Dinerbone has made it more "texturepack friendly".
  • #14220
    Quote from xTkillr

    I think I've become the GUI guy. :P

    I'll fix up my trading GUI (should be done in a couple minutes), then I'll start the Creative GUI from scratch, since Dinerbone has made it more "texturepack friendly".


    Which means he f*cked it up.
    "Have you noticed that the rain stopped once I had a roof above me? It will start again now that I'm back out. Gods and dogs alike delight to p*ss on me."
  • #14221
    So this is how (at least in my pre 2.0 style, the new gui's work
    (allitems.png)
    and no I did NOT make an error, that last one has those things on the top and bottom to complete the squares when you go into the survival tab hopefully this will help you make progress on the regular guis xTkillr. (my coloring and such are a work in progress, but the peices are all in the right place, just figured I'd share my discoveries on the gui's workings)
    Last edited by FallenSliver: 5/31/2012 5:00:44 PM
  • #14222
    Quote from CCCode

    I would love to. Sadly, I don't think it's possible :(

    I made a CTM texture for buttons and levers, but only the buttons worked. I think it is because the lever use 2 textures and is not a normal block, so CTM doesn't know how to apply the texture I give it.

    Ah, bummer. Maybe something the CTM guys will look into in the future.
  • #14223
    Quote from kerii »

    Can you post the noise string? It saves me the trouble of guessing how much to add, etc.


    Sure thing.



    Image is 32*32 so just pop it into the tile.
  • #14224
    Updated this:

    Working on Creative GUI right now.
    Last edited by ColossalSoft: 5/31/2012 4:34:46 PM
  • #14225
    Quote from kerii »

    I agree with you. More control over the textures would always be nice. Can you post the noise string? It saves me the trouble of guessing how much to add, etc.

    -----------------------------------------------------------------------------------------

    Does anyone have an interest in this chest design?


    I was in the process of finishing it when I lost the files, but I was planning on redoing it from scratch after I move next week.


    If you make a dark version with green jewels and skull from Monster spawner I will use it.

    Oh, and btw, connected top looks better. If you kept the Doku's original one it would look cool, but you probably want to make it your completely own design, right?


    Resized the hat for zombie blacksmith. It now looks better.

    "Have you noticed that the rain stopped once I had a roof above me? It will start again now that I'm back out. Gods and dogs alike delight to p*ss on me."
  • #14226
    Quote from kerii »

    Does anyone have an interest in this chest design?


    I was in the process of finishing it when I lost the files, but I was planning on redoing it from scratch after I move next week.


    Yeah, those look interesting. :D
  • #14227
    Updated trading GUI.



    Creative menu on the way.
  • #14228
    Quote from kerii »

    -snip-


    That looks nice, I wouldn't mind using it. may tweak colors and what not myself but i like the look and feel of it :)
  • #14229
    Quote from xTkillr

    Updated trading GUI.



    Creative menu on the way.


    Dark:




    Now, everytime I post a texture I will add a fun fact at the bottom of a post. What about you guys? You could do it too. It would be interesting.
    The Hawaiian alphabet has 12 letters.
    "Have you noticed that the rain stopped once I had a roof above me? It will start again now that I'm back out. Gods and dogs alike delight to p*ss on me."
  • #14230
    Quote from kerii »

    Sounds like fun. I have two...

    1: I'm stalking the thread and planning textures instead of cleaning and packing, and
    2: I actually have really poor vision, and I still make pretty textures. : D

    I did not really mean facts about yourselves, but overall... But I think it classifies.
    "Have you noticed that the rain stopped once I had a roof above me? It will start again now that I'm back out. Gods and dogs alike delight to p*ss on me."
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