Sure thing. Here you go! Those shaders are extremely intensive as they add Waving Wheat, AA, DoF, and Color Processing. I could make a more light-weight version if you'd like. :smile.gif:
Hey, I used this shader, and only put the files for this shader into the shader folder in the minecraft.jar file after applying the unofficial 1.7.3 glsl patch, but I have a weird problem now:
The bloom effect works great as you can see with the LB texture pack, so does the wave effect, and the dof. But Every block is now outlined for some reason and idk why. Also:
The clouds flicker and they don't do that without the shaders and one more thing:
At night, everything turns an abnormal blue while the sky is an unnatural green. Do you know why this is happening? Any help would be fantastic.
After a mix of installing mods in different orders; finally got a compatible front view one working.
Also, fun with photomerge gave me a friend!
Are you using the bloom shader and the water reflection shader? If so can you possibly send me your minecraft.jar file. That would be totally fantastic!
Hey, I used this shader, and only put the files for this shader into the shader folder in the minecraft.jar file after applying the unofficial 1.7.3 glsl patch, but I have a weird problem now:
[...]
The bloom effect works great as you can see with the LB texture pack, so does the wave effect, and the dof. But Every block is now outlined for some reason and idk why. Also:
[...]
The clouds flicker and they don't do that without the shaders and one more thing:
[...]
At night, everything turns an abnormal blue while the sky is an unnatural green. Do you know why this is happening? Any help would be fantastic.
Thanks!
This thread is not a thread to discuss about other things than something related to the texturepack "PureBDcraft". You talk about shaders without PureBDcraft so, please, do it by PM or do it by using this TP...
Thank you.
This thread is not a thread to discuss about other things than something related to the texturepack "PureBDcraft". You talk about shaders without PureBDcraft so, please, do it by PM or do it by using this TP...
Thank you.
My bad. I'm new here, and this is where I found the shader so this is where I asked for help. Next time I'll PM. Sorry.
Fix the location of your javaw.exe and Minecraft.exe if those aren't where yours are located. This allocates 4GB of RAM, you can increase (never need to) or decrease that with the -Xmx____M value.
I followed your directions changed the file names to match my names and when i try to start it up it gives me this error "could not create the java virtual machine." Any ideas.
Are you using the bloom shader and the water reflection shader? If so can you possibly send me your minecraft.jar file. That would be totally fantastic!
Nope, I just do a little bit of photoshop afterwards. I think minecraft with implode from using both the water shader and a bloom shader. And of course from the awesome that is PureBDCraft. :tongue.gif:
Nope, I just do a little bit of photoshop afterwards. I think minecraft with implode from using both the water shader and a bloom shader. And of course from the awesome that is PureBDCraft. :tongue.gif:
I might try out PureBDcraft, and another thing is I can get both shaders to work, its just some annoyances with cloud flickering and every block being outlined. Its pretty sweet though.
Not to be a backseat moderator, but you guys really ought to take it to PMs if you're going to discuss shaders, as this doesn't really have a whole lot to do with PureBDCraft. Not trying to be mean or anything, but I actually had to double check to make sure I wasn't in the wrong topic when I saw your conversation. :smile.gif:
EDIT: Oops, didn't see Sphax already addressed this. Sorry!
Hey Sphax, I love your pack, but I have a complaint... I hate the wildgrass :sad.gif: Have you ever thought about redoing it? I just can't stand to see all those ugly weeds in my otherwise INCREDIBLY WONDERFUL looking world.
Not to be a backseat moderator, but you guys really ought to take it to PMs if you're going to discuss shaders, as this doesn't really have a whole lot to do with PureBDCraft. Not trying to be mean or anything, but I actually had to double check to make sure I wasn't in the wrong topic when I saw your conversation. :smile.gif:
EDIT: Oops, didn't see Sphax already addressed this. Sorry!
Yeah that's why I mentioned the texture pack. I didn't really want to talk about it but I also didn't want to ignore the question. :tongue.gif: So PM me with questions!
Edit: Though technically it was about the texture pack as the question was pertaining to my picture of it. lol, but mhm I understand.
I think i found a bug in the 32x version of the TP when you get a stone shovel there is a little area about 2 pxs that are really random and really anoying i think it might be part of another item txter but it is annoying
Yeah that's why I mentioned the texture pack. I didn't really want to talk about it but I also didn't want to ignore the question. :tongue.gif: So PM me with questions!
Edit: Though technically it was about the texture pack as the question was pertaining to my picture of it. lol, but mhm I understand.
No, I totally get where you're coming from, and I meant no disrespect to either of you. It just seemed as though things were derailing quite a bit, but it's honestly not my place to say, so I do apologize for that. :smile.gif:
Reading Sphax's upcoming release notes, I notice he's going to use his alternate pumpkin texture instead of the rune one in 1.8, since pumpkins will be farmable, but I wonder if there'll be a good place to use the rune textures. I really enjoy them, and it'll be a shame to see them go. Especially since they're sort of the icon for this texture pack. XD
but I wonder if there'll be a good place to use the rune textures. I really enjoy them, and it'll be a shame to see them go. Especially since they're sort of the icon for this texture pack. XD
maybe put the rune in the diamond block so its rare
hah! that would add another dimension [to the gameplay] if minecraft had proper physics.
Hey, I used this shader, and only put the files for this shader into the shader folder in the minecraft.jar file after applying the unofficial 1.7.3 glsl patch, but I have a weird problem now:
The bloom effect works great as you can see with the LB texture pack, so does the wave effect, and the dof. But Every block is now outlined for some reason and idk why. Also:
The clouds flicker and they don't do that without the shaders and one more thing:
At night, everything turns an abnormal blue while the sky is an unnatural green. Do you know why this is happening? Any help would be fantastic.
Thanks!
Are you using the bloom shader and the water reflection shader? If so can you possibly send me your minecraft.jar file. That would be totally fantastic!
This thread is not a thread to discuss about other things than something related to the texturepack "PureBDcraft". You talk about shaders without PureBDcraft so, please, do it by PM or do it by using this TP...
Thank you.
Creator of PureBDcraft and other things... https://BDcraft.net / @Sphax84 / @Cubik_Studio
My bad. I'm new here, and this is where I found the shader so this is where I asked for help. Next time I'll PM. Sorry.
I followed your directions changed the file names to match my names and when i try to start it up it gives me this error "could not create the java virtual machine." Any ideas.
Edit: Somehow i got it to work. Thank you.
Nope, I just do a little bit of photoshop afterwards. I think minecraft with implode from using both the water shader and a bloom shader. And of course from the awesome that is PureBDCraft. :tongue.gif:
I might try out PureBDcraft, and another thing is I can get both shaders to work, its just some annoyances with cloud flickering and every block being outlined. Its pretty sweet though.
EDIT: Oops, didn't see Sphax already addressed this. Sorry!
Yeah that's why I mentioned the texture pack. I didn't really want to talk about it but I also didn't want to ignore the question. :tongue.gif: So PM me with questions!
Edit: Though technically it was about the texture pack as the question was pertaining to my picture of it. lol, but mhm I understand.
Creator of PureBDcraft and other things... https://BDcraft.net / @Sphax84 / @Cubik_Studio
minebook.me
No, I totally get where you're coming from, and I meant no disrespect to either of you. It just seemed as though things were derailing quite a bit, but it's honestly not my place to say, so I do apologize for that. :smile.gif:
Reading Sphax's upcoming release notes, I notice he's going to use his alternate pumpkin texture instead of the rune one in 1.8, since pumpkins will be farmable, but I wonder if there'll be a good place to use the rune textures. I really enjoy them, and it'll be a shame to see them go. Especially since they're sort of the icon for this texture pack. XD
could u please show us a sneak peek of what u have done :smile.gif:
and could i bother u for another version of ur chest gui?
maybe put the rune in the diamond block so its rare