As I have a time limit, I cannot go looking though the whole entire forum looking for the answer. This may be a common question but Im not sure.
Now, the HD texture pack support is grayed out, and I have no conflicting mods installed, and have cleaned out the bin ten times over before trying to install Misa's texture pack.
Its says;
ColorizerFoliage: no match found for field colorbuffer
ColorizerGrass: no match found for field colorbuffer
Now, what exactly could this mean? Is there something wrong with a file, or something else conflicting it?
MCPatcher version is 2.0.1
OS: Windows 7 6.1 x86
JVM: Sun Microsystems Inc. 1.6.0_25 (32 bit)
Classpath: G:\Minecraft\mcpatcher-2.0.1.exe
Minecraft version is 1.6.6 (md5 ce80072464433cd5b05d505aa8ff29d1)
Analyzing C:\Users\----\AppData\Roaming\.minecraft\bin\minecraft-1.6.6.jar (824 files)
au.class matches Compass.class
av.class matches TextureFX.class
a matches onTick
ce.class matches StillLava.class
ct.class matches RenderBlocks.class
a matches renderStandardBlockWithAmbientOcclusion
b matches renderStandardBlockWithColorMultiplier
AO faces (N S E W) = (17 18 15 16)
non-AO multipliers (R G :cool.gif: = (14 15 16)
gc.class matches GLAllocation.class
c matches createDirectByteBuffer
h.class matches TexturePackBase.class
a matches getInputStream
hq.class matches Portal.class
ic.class matches FlowLava.class
ih.class matches TexturePackList.class
jf.class matches RenderEngine.class
kq.class matches Watch.class
kr.class matches GameSettings.class
lj.class matches Material.class
od.class matches FlowWater.class
ow.class matches TexturePackDefault.class
qv.class matches ItemRenderer.class
ry.class matches Fire.class
se.class matches FontRenderer.class
se.class matches FontRenderer.class
font registers = 5, 6
un.class matches Block.class
vk.class matches StillWater.class
wg.class matches BlockGrass.class
a matches getBlockTexture
getBlockMaterial ref 31
xg.class matches IBlockAccess.class
f matches getBlockMaterial
net/minecraft/client/Minecraft.class matches Minecraft.class
net/minecraft/client/Minecraft.class matches ColorizerFoliage.class
net/minecraft/client/Minecraft.class matches ColorizerGrass.class
Analyzing C:\Users\----\AppData\Roaming\.minecraft\bin\minecraft-1.6.6.jar (second pass)
RenderEngine (jf.class)
field f matches imageData
field g matches textureList
method a matches registerTextureFX
method b matches refreshTextures
method a matches readTextureImage
method a matches setupTexture
TextureFX (av.class)
field a matches imageData
field b matches tileNumber
field e matches tileSize
field f matches tileImage
Compass (au.class)
Fire (ry.class)
StillLava (ce.class)
FlowLava (ic.class)
StillWater (vk.class)
FlowWater (od.class)
ItemRenderer (qv.class)
Watch (kq.class)
Portal (hq.class)
Minecraft (net/minecraft/client/Minecraft.class)
field D matches texturePackList
field p matches renderEngine
field z matches gameSettings
field q matches fontRenderer
GLAllocation (gc.class)
TexturePackList (ih.class)
field a matches selectedTexturePack
field c matches defaultTexturePack
field e matches minecraft
TexturePackBase (h.class)
field a matches texturePackFileName
TexturePackDefault (ow.class)
FontRenderer (se.class)
GameSettings (kr.class)
ColorizerFoliage (net/minecraft/client/Minecraft.class)
no match found for field colorBuffer
ColorizerGrass (net/minecraft/client/Minecraft.class)
no match found for field colorBuffer
FontRenderer (se.class)
Material (lj.class)
field b matches ground
Block (un.class)
method a matches getBlockTexture
BlockGrass (wg.class)
IBlockAccess (xg.class)
method f matches getBlockMaterial
method a matches getBlockId
method e matches getBlockMetadata
RenderBlocks (ct.class)
field b matches blockAccess
3 available mods:
[ NO] HD Textures 1.0 - Provides support for texture packs of 32x32, 64x64, 128x128, and 256x256.
[YES] HD Font 1.0 - Provides support for higher resolution fonts.
[YES] Better Grass 1.0 - Improves the look of the sides of grass blocks. Inspired by MrMessiah's mod.
I hope this is something a bit more easily fixed, so as to not waste too much time.
Also, for everyone posting, you may need actually say what the patcher says when you scroll over the grayed out text, this much I know.
I love this, before I was just playing plane old vanilla minecraft. Now I'm using the mods and I love it. I have encountered some difficulty, however, with the millenaire mod. For some reason I add it to the mods, patch it up, and get regular minecraft, no millenaire. Can you or someone help me on this issue. I want to try out the mod and then kill them and do all sorts of stuff that makes minecraft what it is. It would be a huge help thanks!
Patching...
java.io.FileNotFoundException: C:\Users\Jesse\Documents\!MineCraft Stuff (The system cannot find the file specified)
at java.util.zip.ZipFile.open(Native Method)
at java.util.zip.ZipFile.<init>(Unknown Source)
at java.util.jar.JarFile.<init>(Unknown Source)
at java.util.jar.JarFile.<init>(Unknown Source)
at sun.net.www.protocol.jar.URLJarFile.<init>(Unknown Source)
at sun.net.www.protocol.jar.URLJarFile.getJarFile(Unknown Source)
at sun.net.www.protocol.jar.JarFileFactory.get(Unknown Source)
at sun.net.www.protocol.jar.JarURLConnection.connect(Unknown Source)
at sun.net.www.protocol.jar.JarURLConnection.getInputStream(Unknown Source)
at java.net.URL.openStream(Unknown Source)
at com.pclewis.mcpatcher.Mod.openFile(Mod.java:208)
at com.pclewis.mcpatcher.MCPatcher.addFile(MCPatcher.java:558)
at com.pclewis.mcpatcher.MCPatcher.applyMods(MCPatcher.java:550)
at com.pclewis.mcpatcher.MCPatcher.patch(MCPatcher.java:446)
at com.pclewis.mcpatcher.MainForm$10$PatchThread.run(MainForm.java:323)
at java.lang.Thread.run(Unknown Source)
any clues? btw, yes I have mods.
EDIT: Tried with a clean bin folder, still get it.
I love this, before I was just playing plane old vanilla minecraft. Now I'm using the mods and I love it. I have encountered some difficulty, however, with the millenaire mod. For some reason I add it to the mods, patch it up, and get regular minecraft, no millenaire. Can you or someone help me on this issue. I want to try out the mod and then kill them and do all sorts of stuff that makes minecraft what it is. It would be a huge help thanks!
millenaire doesn't actually get patched into the minecraft.jar file. if you open the .zip file it will have several folders that you will extract into the .minecraft folder and the mod folder inside the .minecraft folder (don't worry the folders are labeled as such). Also make sure you have modloader patched in or else it won't work.
As a separate thing, I would really love it if you guys could implement a profiles type thing. So say I'm playing SSP, and then want to switch over to SMP, I don't have to uncheck and recheck the mods and possibly rearrange them before patching. I could just click a menu option or something and it will automatically resort them and check the appropriate ones according to settings I had previously implemented and saved.
*Edit: Oh, and awesome job, I use this to patch in nigh on every mod now. One bug I've noticed though is that occasionally the patcher won't find all of the subfolders in a .zip (I know CTM did this, there might have been some others). Anyways, keep up the good work.
This just plain old DOES NOT WORK. I've done everything I need to, but the texture packs don't work when i click on them. I'm using a Mac, btw. Help? PLEASE?
This just plain old DOES NOT WORK. I've done everything I need to, but the texture packs don't work when i click on them. I'm using a Mac, btw. Help? PLEASE?
Make sure that your texture pack isn't double zipped or goes .zip > folder > textures. It should go .zip > textures.
Hey I have been using this for a few days now and it works great! my only problem is with mods that need to have certain files within subfolders of the minecraft.jar. Like having Minecraft>Bin>Minecraft,jar>paintings for example. How would I go about doing this?
I have an interesting problem, When I turn on the sounds my items are all white... With sound off they are normal O.o anyway to fix ? Tried reinstalling java, minecraft and I have the latest version of the patcher, Runing windows 7 64-bit.
As I have a time limit, I cannot go looking though the whole entire forum looking for the answer. This may be a common question but Im not sure.
Now, the HD texture pack support is grayed out, and I have no conflicting mods installed, and have cleaned out the bin ten times over before trying to install Misa's texture pack.
Its says;
ColorizerFoliage: no match found for field colorbuffer
ColorizerGrass: no match found for field colorbuffer
Now, what exactly could this mean? Is there something wrong with a file, or something else conflicting it?
I hope this is something a bit more easily fixed, so as to not waste too much time.
Also, for everyone posting, you may need actually say what the patcher says when you scroll over the grayed out text, this much I know.
Thanks
Try using the latest MC Patcher, at the top it says you're using MCPatcher-2.0.1.exe
JVM: Sun Microsystems Inc. 1.6.0_25 (32 bit)
Classpath: G:\Minecraft\mcpatcher-2.0.1.exe
Minecraft version is 1.6.6 (md5 ce80072464433cd5b05d505aa8ff29d1)
The latest version is 2.1.0_02 - Try downloading the new version then see how you go!
No, I am telling you to download it from FileHippo, not once in that post did I question your knowledge of your system.
Random Minecraft Seed Generator
http://sundergaming.com/3kbcraft/map/map.html
3KillaBytes Minecraft Server Map (Tectonicus)
IP: minecraft.sundergaming.com:25565
Phantom's Survival Server [3KBCraft]
i download both from java and file hippo and nothing works
This
i am having the same problem as you
computre specs
nivida g force 8400 graphics card
Yeah , Immediately.
Now, the HD texture pack support is grayed out, and I have no conflicting mods installed, and have cleaned out the bin ten times over before trying to install Misa's texture pack.
Its says;
ColorizerFoliage: no match found for field colorbuffer
ColorizerGrass: no match found for field colorbuffer
Now, what exactly could this mean? Is there something wrong with a file, or something else conflicting it?
I hope this is something a bit more easily fixed, so as to not waste too much time.
Also, for everyone posting, you may need actually say what the patcher says when you scroll over the grayed out text, this much I know.
Thanks
java.io.FileNotFoundException: C:\Users\Jesse\Documents\!MineCraft Stuff (The system cannot find the file specified)
at java.util.zip.ZipFile.open(Native Method)
at java.util.zip.ZipFile.<init>(Unknown Source)
at java.util.jar.JarFile.<init>(Unknown Source)
at java.util.jar.JarFile.<init>(Unknown Source)
at sun.net.www.protocol.jar.URLJarFile.<init>(Unknown Source)
at sun.net.www.protocol.jar.URLJarFile.getJarFile(Unknown Source)
at sun.net.www.protocol.jar.JarFileFactory.get(Unknown Source)
at sun.net.www.protocol.jar.JarURLConnection.connect(Unknown Source)
at sun.net.www.protocol.jar.JarURLConnection.getInputStream(Unknown Source)
at java.net.URL.openStream(Unknown Source)
at com.pclewis.mcpatcher.Mod.openFile(Mod.java:208)
at com.pclewis.mcpatcher.MCPatcher.addFile(MCPatcher.java:558)
at com.pclewis.mcpatcher.MCPatcher.applyMods(MCPatcher.java:550)
at com.pclewis.mcpatcher.MCPatcher.patch(MCPatcher.java:446)
at com.pclewis.mcpatcher.MainForm$10$PatchThread.run(MainForm.java:323)
at java.lang.Thread.run(Unknown Source)
any clues? btw, yes I have mods.
EDIT: Tried with a clean bin folder, still get it.
I don't wanna have to reinstall it every time I patch my game.
millenaire doesn't actually get patched into the minecraft.jar file. if you open the .zip file it will have several folders that you will extract into the .minecraft folder and the mod folder inside the .minecraft folder (don't worry the folders are labeled as such). Also make sure you have modloader patched in or else it won't work.
As a separate thing, I would really love it if you guys could implement a profiles type thing. So say I'm playing SSP, and then want to switch over to SMP, I don't have to uncheck and recheck the mods and possibly rearrange them before patching. I could just click a menu option or something and it will automatically resort them and check the appropriate ones according to settings I had previously implemented and saved.
*Edit: Oh, and awesome job, I use this to patch in nigh on every mod now. One bug I've noticed though is that occasionally the patcher won't find all of the subfolders in a .zip (I know CTM did this, there might have been some others). Anyways, keep up the good work.
Make sure that your texture pack isn't double zipped or goes .zip > folder > textures. It should go .zip > textures.
You bloody genius, you. Works like a charm now :laugh.gif:
Try using the latest MC Patcher, at the top it says you're using MCPatcher-2.0.1.exe
The latest version is 2.1.0_02 - Try downloading the new version then see how you go!