I have a question. It says in the thread that to enable better grass, you just click on it, but my patcher has it greyed out and I can't click on it.
Seriously, I don't know why it isn't working. Any hints would be nice.
Private Mod Note:
Rollback Post to RevisionRollBack
I am the bone of my sword
Steel is my body, and fire is my blood
I have created over a thousand blades
Unknown to death, Nor known to life
Have withstood pain to create many weapons
Yet, those hands will never hold anything
So as I pray, Unlimited Blade Works
Don't know how many people are having this problem, but i have noticed others pointing it out in pack threads. But, there is a glitch with custom animations... white line popping up at totally random points during the anim and the edges being hardened so it tiles badly. I have seen it on every pack I use... and know it isn't the animations because mine have not been modified since 1.7. (the new ones I just did for Deuteros do it as well.) Maybe a patcher issue? Would appreciate you checking into it Kahr.
Don't know how many people are having this problem, but i have noticed others pointing it out in pack threads. But, there is a glitch with custom animations... white line popping up at totally random points during the anim and the edges being hardened so it tiles badly.
I haven't seen this at all, but what you describe sounds like what happens when I use the mipmap mod. When did this start? The code that handles custom animations hasn't changed in forever. Do you have anything like FSAA or LOD bias enabled in your video card drivers? Just a shot in the dark; I don't really know what would cause this or why it only happens to some people.
If the horrible swamp biome colouring persists in the official release, do you think you could make it possible to have custom swamp biome colours? And custom colours for the lily pads and pumpkin stalks?
when i use MCP,i cant hold lb photo realism 128,he gives out of memory error and if my minecraft runs he runs with 1 fps with lb photo realism
i have 4gb ram pc,32bit minecraft 1.8.1,1gb video card
without MCP minecraft runs normally with 170 fps with lb photo realism 128,but with fire and portal on stone and no water/lava
The Fireball mob seems not to have it's texture on straight. I'm guessing that the game doesn't support the 32x texture I created for it... but it might just be that I misinterpreted the placement of it's surfaces.