When you look at a compass in a frame, the needle is displayed as default one for the compass you handle and the needle always stay as default one for the compass in a frame...
Cool!
Also, another bug about optimization related to the custom compass needle. On my computer when I add the "compass_dial.png" (alone or with compass.properties), the game becomes VERY VERY laggy and it's visible directly on the main menu (with the panning on the blurry background)...
Run it normally. It will prompt you with a gui to select a texturepack then click convert. It will place a converted copy of the texture pack in the same folder as the original.
I'm not active on these forums, so forgive me if I don't respond!
If you want to contact me, try going through Discord or you can find me on GitHub where I am still updating the below mods (and more):
I've got a clean copy of 1.4.6, but whenever I try to patch it with 2.4.4_01 it gives me an error and says that I have an old/modded jar, and won't patch it.
Nvm, it seems it was throwing an error because I had the jar open. Stupid of me.
How exactly are you supposed to load another texture pack? It does not let me load anything unless it is a .jar file.
Put it in your Texturepacks folder in the .minecraft folder which is reached by pressing the windows button+R then typing %appdata% then clicking .minecraft.
Ok, so if you didn't know, they're changing the way Minecraft textures are arranged in 1.5, so instead of having a spritesheet (terrain.png), there will be individual files for each texture (grass.png, dirt.png, stone.png, etc). This will probably make the HD fix useless. I'll explain why, in case you can't guess.
Here is the terrain.png, at normal size.
Now, someone wants to make a 32x texture pack, so they resize it.
All well and good! But, if you test it out in game without a HD patcher, you will get fire and portal and stuff in weird places (but most people know that). This happens because it's trying to load the animated textures as if it's a 16x pack, look at this.
It shows where it's trying to load the 16x textures, in the top left. You can see where the lava, portal, and water are in the 16x bit, and they are on the same textures that get the messed up textures in game, the pumpkin, bricks, etc. That's what the HD fix is for.
If the files for each texture are all separate, there can't be an overlap of the 16x textures on 32x, so in theory, there should be no need for MCPatcher other than for animations, CTM and stuff.
I posted this in another thread about the change with the files and stuff, I thought I might as well post it here. I would like to say though, I'm just taking a guess that this will make HD fix useless, I think it will but we don't know until they make this change.
Well the HD Texture Fix may become useless, but that isn't the only feature of MC Patcher, you also have The HD Font (which i'm not sure if that will be affected by the new Texture Pack layout) and you have: Better Grass, Random Mobs, Custom Colors, Connected Textures, Better Skies, and Better Glass, and all the other features such as easy mod installation and the rest... So the change won't make MCPatcher obsolete, it'll just make it not "required" for HD Texture Packs...
Rollback Post to RevisionRollBack
Wisemen say forgiveness is divine, but never pay full price for late pizza.
It's been ever since 1.3 that when ever I use MCpatcher it gives me blackscreen when I try to open minecraft. Any help please?
Have you tried using a fresh "Force Updated" jar file, one that hasn't been touched by MCPatcher yet? and make sure that you don't have it running when you use MCPatcher! Also be sure that you are using the most up to date mods and have them in the correct order! The Black Screen doesn't necessarily mean there is something wrong with MCPatcher, but merely the other mods you have installed along with it!
Rollback Post to RevisionRollBack
Wisemen say forgiveness is divine, but never pay full price for late pizza.
Howdy. I'm playing vMC 1.4.5 with the Isabella II 16x16 texture pack. After playing this combination for months I'm noticing a bug: Saplings and Mushrooms are displaying a strange "halo" when viewed from different angles and distances (It's much more noticeable in motion as it "strobes")
Example below.
HD Textures, HD Font, Better Grass, Custom Colors, Connected Textures, Better Skies, and Better Glass enabled.
IMPORTANT! MCPATCHER IS NOT COMPATIBLE WITH MINECRAFT 1.4.6! (WINDOWS)
I deleted my .minecraft, launched minecraft, picked force update, downloaded the WINDOWS non adfly link and ran it. Patched it correctly, all I did was let it analyze, I changed no settings, and I clicked Patch. It patched, I launched minecraft, blackscreen. I retried this 3 times. Same issue. PLEASE FIX.
Howdy. I'm playing vMC 1.4.5 with the Isabella II 16x16 texture pack. After playing this combination for months I'm noticing a bug: Saplings and Mushrooms are displaying a strange "halo" when viewed from different angles and distances (It's much more noticeable in motion as it "strobes")
Hi. Not sure if this has been mentioned yet (forgive me if it has), but I've heard quite a few people wondering if an option could be added to the Custom Colors mod to allow custom durability bar colors. Would such a thing be possible?
Seeing as my texturepack is themed, this is one of things i'd like: Still trying to get custom sunsets, enchantment layers and now fireworks!
I keep getting a blackscreen upon startup after patching Minecraft with MCPatcher 2.4.4_01. I am using a fresh .jar of 1.4.6, and have even force updated. No mods, no texture packs, nothing. Every time I fail and get a blackscreen (which ruins my Minecraft.jar), I delete my Minecraft file and start with a fresh new one, which I force update.
I am not leaving Minecraft open while I patch, and I am not leaving the patcher jar open while I try to start up Minecraft.
I am on a Mac, and I used the download links under "All other platforms:"
Really confused here. What am I doing wrong? Also, please forgive my technological ineptitude. I'm kinda stupid.
IMPORTANT! MCPATCHER IS NOT COMPATIBLE WITH MINECRAFT 1.4.6! (WINDOWS)
I deleted my .minecraft, launched minecraft, picked force update, downloaded the WINDOWS non adfly link and ran it. Patched it correctly, all I did was let it analyze, I changed no settings, and I clicked Patch. It patched, I launched minecraft, blackscreen. I retried this 3 times. Same issue. PLEASE FIX.
I patched then It analyzed or patched whatever. Then I went to test minecraft. And it pull up minecraft said updating minecraft for a split 2 seconds and loaded right away. but never pulled up the main screen for minecraft. And still hasn't somebody plz help. I have a black screen
Fixed!
Cool!
Also, another bug about optimization related to the custom compass needle. On my computer when I add the "compass_dial.png" (alone or with compass.properties), the game becomes VERY VERY laggy and it's visible directly on the main menu (with the panning on the blurry background)...
Creator of PureBDcraft and other things... https://BDcraft.net / @Sphax84 / @Cubik_Studio
Run it normally. It will prompt you with a gui to select a texturepack then click convert. It will place a converted copy of the texture pack in the same folder as the original.
If you want to contact me, try going through Discord or you can find me on GitHub where I am still updating the below mods (and more):
PRESENCE FOOTSTEPS - (github)
VOID FOG - (github)
I've got a clean copy of 1.4.6, but whenever I try to patch it with 2.4.4_01 it gives me an error and says that I have an old/modded jar, and won't patch it.Nvm, it seems it was throwing an error because I had the jar open. Stupid of me.
Well the HD Texture Fix may become useless, but that isn't the only feature of MC Patcher, you also have The HD Font (which i'm not sure if that will be affected by the new Texture Pack layout) and you have: Better Grass, Random Mobs, Custom Colors, Connected Textures, Better Skies, and Better Glass, and all the other features such as easy mod installation and the rest... So the change won't make MCPatcher obsolete, it'll just make it not "required" for HD Texture Packs...
Well It won't help "use" the mod per se. It makes it easier to install the mod, so you don't have to personally put the .class files into the jar.
Have you tried using a fresh "Force Updated" jar file, one that hasn't been touched by MCPatcher yet? and make sure that you don't have it running when you use MCPatcher! Also be sure that you are using the most up to date mods and have them in the correct order! The Black Screen doesn't necessarily mean there is something wrong with MCPatcher, but merely the other mods you have installed along with it!
Example below.
HD Textures, HD Font, Better Grass, Custom Colors, Connected Textures, Better Skies, and Better Glass enabled.
MCPATCHER IS NOT COMPATIBLE
WITH MINECRAFT 1.4.6! (WINDOWS)
I deleted my .minecraft, launched minecraft, picked force update, downloaded the WINDOWS non adfly link and ran it. Patched it correctly, all I did was let it analyze, I changed no settings, and I clicked Patch. It patched, I launched minecraft, blackscreen. I retried this 3 times. Same issue. PLEASE FIX.
Mipmapping causes that. Try patching without it.
Its under options
Seeing as my texturepack is themed, this is one of things i'd like: Still trying to get custom sunsets, enchantment layers and now fireworks!
I am not leaving Minecraft open while I patch, and I am not leaving the patcher jar open while I try to start up Minecraft.
I am on a Mac, and I used the download links under "All other platforms:"
Really confused here. What am I doing wrong? Also, please forgive my technological ineptitude. I'm kinda stupid.
MCpatcher working on 1.4.6! Verifyed by me.