Thanks for your patience! I've had a heck of a month with work and family and all that, not nearly enough time to veg out with some Minecraft on a daily basis. But you know me, I can never stay away for long. I've had a ton of fun making the new textures and playing with them in-game. I've finally come up with a version of all the new items that I'm happy with, so I figured it's time to finally share. Hope you love it, and please let me know your thoughts, or if there's anything I've missed. Enjoy!
4.9 - iron golems, redstone lamps, circle brick� 4.8 � Rainforest leaves, tree blocks, and saplings added � Rainforest sky & fog colours added for custom colours MCPatcher option � Ocelots, and 3 cat types added � Experience potion thingy added� 4.7 - Added new custom colours. Redid the creative mode inventory slider.� 4.7_PRE - Added a few random zombie skins. Updated items to include new egg textures. Updated gui to include language button� 4.6 - added alt mobs to randommobs, added missing particles (enchanted hit, potion effects), changed wolf 'love' particle, added missing XP orbs, changed gui (now able to see 'disabled' buttons, and sliders), custom font added as _default.png (and is therefore not enabled by default), cleanded up noise on moon phases,� 4.5 - a few randommobs added, changed font, optimized pngs� 4.4 - Minecraft full version update - enderdragons, dragon health bar, dragon healing blocks, etc�4.3 - 1.9v4 update - Added new ender gate blocks, ender blocks, ender gate particles, ender sky tweak, changed ender eyes, changed bottles, added thrown bottles, changed gunpowder icon, other small changes� 4.2 - 1.9 pre-release v3 - added cauldron, brewing stand + gui, enchanting table + gui, custom jibberish characters, netherwart, added new icons for crafting materials, several other small tweaks� 4.1 - Updated for 1.9 pre-release v2 (just default icons & items for now, will update later when they're usable)� 4.0 - Updated for 1.8. Endermen, new gui elements, new biome colouring, chest model, critical hits particle, main menu background, new menu logo, new gui background, changed default pumpkin, tons of alts for customizer� 3.9 - Added new dye icons, New icons for coal, lapis, restone, Changed the rain, old rain is still there as an alt, Added alternate all-white clouds� 3.8 - added new original custom clouds, tweaked grass & grasscolor biome textures� 3.7 - added alternate "decorative" art pack, added slimes & slime balls, several other small tweaks� 3.6 - fixed glitches (cake, bed), changed diamond sword a tad� 3.5 - added new stuff for 1.7 update (pistons, sticky pistons, shears)� 3.4 - Fixed fishing rod glitch, new fish/cooked fish texture, redid many of the tools, moved all the alternate textures to terrain_alts.png, added some variation to leaves texture, changed saplings to pinecone, birch seeds, and acorns (thanks to CowThing for these great ideas!), added assets for new update (pistons)� 3.3 - Added trap doors, shrubs, tall grass, maps & icons, alternate sun, tweaked sand� 3.2 - Toned down the rain, misc tweaks� 3.1 - Fixed rain & snow (was upside down for some reason!), changed the 'splash' particles to look better with the rain, changed misc 'stats' page icons, added painting backs� 3.0 - Custom achievements screen, icons for stats screen, new powered & switch tracks, birch & pine samplings, sidegrass, rain & snow, alternate diamond armor, redo health & armor icons (now visible in snow, because I removed the "empty" health & armor icons")� 2.8 - changed default wolf (a bit brighter), added alternate black wolf, and alternate PUG texture for the wolf!� 2.7 - added hearts to particles, touched up main logo, added the following alts: mossy cobblestone & lightstone (thanks to SpinBuilder for his ideas), green checker bed alt, frogs for lilypads, light wood texture, made terrain logo smaller, small touchups to several textures� 2.6 - Wolves, title screen, cookie� 2.5 - temporary update, APRIL FOOLS!� 2.4 - New wildgrass vines, flowers, cacti. New painting added.� 2.3 - New sandstone block, new chicken skin (a crow), wildgrass lily pad, added alternates for lapis blocks, alternate workbench texture, new lightstone texture, changed full-grown grain texture a bit, new birch bark texture (old one is available as an alt)� 2.2 - all weapons & tools reskinned, fint & steel (zippo!),misc colour tweaks to all the wood items, added alt sandstone block back into terrain.png,� 2.1 - 27 original pieces of art added, chaned lapis ore & block, added alternate pumpkin and sidegrass texture to terrain.png, added note icon to particles� 2.0 - Changed sandstone block texture (to look better as a naturally occuring material, sorry to all you folks who use sandstone as a building material - the alternate is still in terrain.png just for you), changed gold, diamond, & iron blocks (with 2 alts), changed ores a bit (I like them, love it or shove it), added custom hand-painted custom pumpkinblur, added new custom biomes (much more subtle, and if you choose not to use them it doesn't break the pack), many other small tweaks.� 1.9 - Custom biomes that don't totally suck (set as alts, still in testing phase), changed bed texture a bit.� 1.8 - 1.3 update. Beds, redstone, redstone repeaters, and appropriate icons.� 1.7 - New Tic-Tac-Toe cake texture (with explosive surprise), new zombie (why did I think shirt+tie was ever a good idea?), monster spawner, added a tiny bit of sidegrass (that's all you're going to get!), misc icon & gui tweaks, added alternate gui (circles instead of wonky squares), New Mossy Cobblestone� 1.6- Custom water animation! Changed: lava, diamond ore, gold ore, iron ore, redstone ore, lapis ore, smoothstone, lever. Changed:clay icon, coal icon, leather icon, flint icon.� 1.5 - Added zombie pigmen. All mobs done!� 1.4 - Silly squids, zealous zombies, googley ghasts, slippery skeletons, crispy creepers, somewhat sensual spiders.� 1.3 - Added filthy pigs, stupid sheep, stinky cows, and retarded birds. Removed hair from armor skins. Custom Wildgrass.� 1.2 - Armor skins added! interface touchups, change TNT block a bit, changed sign a bit.� 1.1 - New photos added, optimized size (200kb smaller), new redstone torch & wire.� 1.0 - Jolicraft released, world rejoyces
My name is Jolicoeur, so I called it Jolicraft. It's pronounced "Jolly Craft" by the way. My name means "Happy Heart", so I guess Jolicraft means "Happy Craft". So maybe I should have called it HappyCraft, because I'm generally quite happy. But I'm not always happy. Sometimes I run out of wine. Sometimes there's no hot water for my bath. Sometimes when I'm changing my son's diaper, he pees on me.Minecraft is a game about crafting the world around you. What better way to craft the world than to craft the very stuff the world is made of? I had a great time creating Jolicraft, it's so addictive to create textures and see them live in your own world. I didn't really intend to push the pack as far as I did, but damn this [profanity=""] is addictive. It's as addictive as Minecraft itself, which is saying alot.This is Minecraft people. As with life, don't take it too seriously. A good plentiful helping of Jolicraft will wash the dust away from your dreary world.� The complete package, changes almost every visual in Minecraft� Custom swirly smoke/explosion animation� "Andre the Wanderer" character skin included� All terrain items� GUI & hud� Moody custom clouds� All Passive mobs� All No-So-Passive mobs� Boat, cart, sign, sun, moon, bed, pumpkinblur, biomes, et cetera, etc, and more!
Easy:Just download the zip and place it in your minecraft texture packs folder.Advanced:I ordinarily don't approve of 16x16 texture packs that require a patcher, but I just can't stand that ultramarine blue of the default water any more. It changes the look of the whole pack. So, head over and download MCPatcher. Just follow the "basic instructions" from that thread (I highly recommend choosing the 'bettergrass' option as well), and that's it, Jolicraft will work as it should. Easy!Customize:Did you know you can customize your Jolicraft pack over at MinecraftCustomizer.net? There's tons of alternate textures to choose from, so head over and give it a go! But be sure to bookmark this thread, because I release everything here first
Why did you make this 16x16? Wouldn't it be awesomer if it was 32x32 or 128x128 or 1080x1080?I love 16p texture packs. It seems the perfect resolution to match the style of Minecraft. The purposefully crude low-res pixel crafting nature of the game was simply made for 16x16 textures, anything more just feels weird - like drinking red wine while eating hotdogs. Which Notch does every morning at the breakfast table. Although I'm sure one day I'll be bored and play around with a 32x32 version, just for the fun of it.Can you please add more sidegrass?Let me explain why this is almost no sidegrass on Jolicraft dirt. I like sidegrass in many texture packs. Sometimes it works and looks great for the type of grass & dirt they've created. But Jolicraft dirt is different. It's firm and scoopable. The grass is a thin layer on top of the dirt, so more sidegrass makes no sense as it either makes the grass layer feel thicker than I want or it makes the thin grass all droopy. Think of my dirt like cake with icing on top, so when you scoop through it the grass doesn't instantly hang down the side, it stays firm. And the grass overhangs just a tiny bit to cast a slight shadow down the side of the dirt. It's that crisp edge that makes Jolicraft dirt different from other dirt. It's not that I'm against sidegrass in general, just sidegrass in Jolicraft.I asked you to change a texture and you didn't. What gives?I'm sorry. You had good intentions in suggesting a change, but I didn't care for it. Don't be angry! I don't care for lots of stuff that other people like. And I care for lots of things that other folk don't like. And I'm neutral to things that many people aren't neutral to. What a world! Does that answer your question?I'm making my own pack or map, and I want to use a texture from your pack. Can I?I get lots of requests from folks asking if they can use specific textures in their packs and maps. I don't mind if you use any of my textures, help yourself and enjoy! But I just ask that if you do use something I've made that you state somewhere in your thread what you used of mine, and include a link to this thread via the Jolicraft logo (http://img607.images.../5724/sig5f.png). And I STRONGLY encourage you to not rely on anything I've made. Making a few textures doesn't take long. It's much more satisfying to create something original than to rely on someone else's creations. Wouldn't you agree?What's wrong with you?Once when I was young I pushed a toothpick into my ear and it went all the way in and didn't come out. I've not been quite right since then.
I guess I've just got you to thank. I made this for myself, decided to share, and you liked it! This project has brought me so much fun and relaxation and it's because of you. Thanks for liking Jolicraft. Thanks for sticking around. Other thanks:� Frenden - Let me use a bunch of his custom inventory icons. Have you seen his pack?� Lamps mod - Adds lamps that can be turned on & off. Made by my somewhat talented buddy GUIpsp.� My Mom, for giving birth to me and making Jolicraft possible (although she's been a total [profanity=""] since then).I've had folks ask me if they could donate. I've had folks suggest I use ad.fly to make some cash from my efforts. But really, when all is said and done all I care about is having as many people use Jolicraft as possible, for no other reason than it makes me want to make it as good as it can be. So the only support I could really ask of you is to share Jolicraft with as many people as you're able. Stick with Jolicraft and you've done your part SigsInterested in spreading Jolicraft tidings? Be sure to grab one of these official jolicraft sigs to your name. They're easy to add, just click on "User Control Panel" in the top left of the forum interface, then select "Profile", then "Edit Signature", then add the sig code. You'll have to replace the PNG url in the code with your choice, they're right below the code. The code goes like this: