1.6.4 16x 32x 64x 128x 256x

LB Photo Realism, 1.6 convert 7/16/2013. RPG Realism 1.3.1 updated 10/12/2012

  • #861
    You don't need to install betterlight, it's standard with the latest MC update.
    The Clan:

    Stuff I Like:

  • #862
    had to go back to mixcraft hd, sorry man, your texture pack is beyond words, but it's also beyond my computer. As soon as javaw hits 1gb of ram the screen goes black, no matter what I have open.
  • #863
    Quote from Martin_Toy »
    You don't need to install betterlight, it's standard with the latest MC update.


    I didn't, that's why I installed WildGrass *with* BetterLight (or for betterlight, whatever :tongue.gif:) since I thought it was bundled with the update.

    Btw my system specs if they make any difference:

    - Intel Core 2 Duo T6600 2.2 Ghz
    - 4 GB RAM
    - Ati Mobility Radeon HD 4670 XT 1 GB
    - Windows 7 Home Premium 64 bit

    I've used Aageon's Bumpmaft 128x128 texture pack before without issues, just want this thing to work... :tongue.gif:
  • #864
    Quote from Fidget98160 »
    Quote from Grugsy »
    there is an opengl for ati cards that is an invidia patch for them...yes it sounds retarded...but it works..dont have the install files for it but installed it for another game to work about 6 months ago and it worked like a charm.. just google it...thats how I found it

    I couldn't find it, do you think you could maybe gimme a link?


    what you would be looking for exactly is the nvidia physx fix for ati cards..physx has full opengl support and greatly increses what ati cards can do.
  • #865
    I had to reinstall minecraft after the first patch of 256x256 rendered it unable to open without crashing. But I was determined to try it out so I installed it a second time and it works, just takes a bit longer to open minecraft. I have to say it is breathtaking.

    Specs:

    Core i7
    12gb DDR3
    ATI Radeon HD5770

    Still get 30-60 FPS
  • #866
    Quote from Finzy »
    Quote from Martin_Toy »
    You don't need to install betterlight, it's standard with the latest MC update.


    I didn't, that's why I installed WildGrass *with* BetterLight (or for betterlight, whatever :tongue.gif:) since I thought it was bundled with the update.

    Btw my system specs if they make any difference:

    - Intel Core 2 Duo T6600 2.2 Ghz
    - 4 GB RAM
    - Ati Mobility Radeon HD 4670 XT 1 GB
    - Windows 7 Home Premium 64 bit

    I've used Aageon's Bumpmaft 128x128 texture pack before without issues, just want this thing to work... :tongue.gif:



    WIldgrass and most other mods are not even updated for 1.3 not using non-updated mods, might help....
  • #867
    this pack looks really nice, but the signs are almost equal to Aegeon´s pack :/
  • #868
    Quote from Scuttles »
    Quote from icarus963 »
    damn 256x256 pack is always crashing... damn is there way to fix this?


    Sometimes it hard for people to fathom that minecraft is really poorly coded. I'm not hating minecraft, just it's interior. =D

    Anyway, it takes huge amounts of memory to run high resolution packs. Some ways to help remedy crashing would be downloading Java 64bit or decreasing to the 128x128 pack.

    Beyond that it's more or less the computer's specs are incapable.

    Quote from organizer009 »
    I have Mo creatures, Humans, Kings essential mods + dragon tools + prefix creepers and Kodaichi Revival Battle towers. I tried using the previous version of your texture pack and it does not crash when I click Mod settings. I just want to take this time to say that I love this texture pack btw :].



    Ok but i can run crysis on high and some features on ULTRA high with 50fps minimum 40fps and i cant run minecraft with 256x256. That made me sick.

    my pc spec are

    Operating System
    MS Windows 7 Home Premium 64-bit
    CPU
    Intel Mobile Core 2 Duo P7550 @ 2.26GHz 49 °C
    Penryn 45nm Technology
    RAM
    4.0GB Dual-Channel DDR3 @ 532MHz (7-7-7-20)
    Motherboard
    LENOVO KIWB1 (U2E1)
    Graphics
    PnP (1366x768@60Hz)
    NVIDIA GeForce GT 240M
    Hard Drives
    488GB Western Digital WDC WD5000BEVT-24A0RT0 (SATA) 35 °C
    Optical Drives
    DTSoftBusCd00
    HL-DT-ST DVDRAM GT30N
    Audio
    Realtek High Definition Audio
  • #869
    Quote from icarus963 »
    Ok but i can run crysis on high and some features on ULTRA high with 50fps minimum 40fps and i cant run minecraft with 256x256. That made me sick.
    -specs-


    You should be well beyond capable of running this game. =/
    This game was poorly designed when using a single .png for accessing all of the textures because the 256x256 stretches a graphics card to it's physical limited with 4000x4000 image size. (Yea, I rounded)

    Anyway, have you tried to install 64bit java yet. Also, which mods, if any, are you currently running with. I potentially just could be an incompatible mod.

    Quote from CoffiNail »
    How do i do this?


    1. hold windows key and press "r"
    2. Type %appdata% with the % symbols
    3. Find .minecraft
    4. Open bin folder
    5. Open minecraft.jar with winrar or other similar program

    Quote from Pazaz »
    I.E. 1:
    I.E. 2:
    Any of those two fit your fancy? Mocked one of them up. One I edited.


    Top one looks pretty damn good from the screens. I'll have to tweak it a bit to my liking. ;D

    Quote from Martin_Toy »
    Heya Scuttles, looking good on the pack front! However, for the first time, I has a gripe :sad.gif:

    I seem to get these really weird white outlines around torches:
    -broken torches-

    Any thoughts on what that might be?


    Hmmmm... It's not the pack because I just checked and my game even runs with without white lines. Did you have any mods installed?

    Quote from Quash »
    I had to reinstall minecraft after the first patch of 256x256 rendered it unable to open without crashing. But I was determined to try it out so I installed it a second time and it works, just takes a bit longer to open minecraft. I have to say it is breathtaking.

    Specs:

    Core i7
    12gb DDR3
    ATI Radeon HD5770

    Still get 30-60 FPS


    The game takes quite a bit longer to load because it's physically loading textures 256 times bigger. xD

    Quote from TRSSZZZZ »
    this pack looks really nice, but the signs are almost equal to Aegeon´s pack :/


    Some of this pack is still part of my original collaboration. I'm working hard to trying to make this pack and no longer need a sources section of my main post. ^^

    Quote from drfrozenfire »
    what do you use to get such fantastic screenshots? that last one looked like crap compared to yours


    I just run around for a few minutes and take random shots until I find something I like. =)
    You'll notice all of my screenshots that I personally uploaded were just of nature. Most of the fan's screenshots were of impressive structures.
    All in all, it's a fine balance, but that's still a damn big highway. @_@

    Also to answer a few of your questions:
    Some things on there aren't possible without mods, yet. Such as different wood from different trees and cycling through beds. Fences aren't a texture I can edit which is very unfortunate.

    I'm working on things such as the flowers I've realized that sandstone tiles awfully after I released it, sorry. =(

    Quote from Darkfox118 »
    had to go back to mixcraft hd, sorry man, your texture pack is beyond words, but it's also beyond my computer. As soon as javaw hits 1gb of ram the screen goes black, no matter what I have open.


    That is likely a java 32bit issue. Java 64 bit can go way beyond using the 1gig that the 32 bit can use.
  • #870
    Hello Scuttles, any chance you can take a quick look at this for me? When i run test after using the patcher with this texture pack it runs fine. But when i use the launcher after im finished with the patcher it logs me in then it just closes the launcher down.

    Here is my error log, any ideas?


    A fatal error has been detected by the Java Runtime Environment:
    #
    # EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x525187cb, pid=4752, tid=2692
    #
    # JRE version: 6.0_24-b07
    # Java VM: Java HotSpot(TM) Client VM (19.1-b02 mixed mode windows-x86 )
    # Problematic frame:
    # C [atioglxx.dll+0xb787cb]
    #
    # If you would like to submit a bug report, please visit:
    # http://java.sun.com/webapps/bugreport/crash.jsp
    # The crash happened outside the Java Virtual Machine in native code.
    # See problematic frame for where to report the bug.
    #

    --------------- T H R E A D ---------------

    Current thread (0x4e55c400): JavaThread "Minecraft main thread" daemon [_thread_in_native, id=2692, stack(0x4b120000,0x4b170000)]

    siginfo: ExceptionCode=0xc0000005, writing address 0x00c01800

    Registers:
    EAX=0x00c01800, EBX=0x53481000, ECX=0x00000008, EDX=0x00000000
    ESP=0x4b16f4ac, EBP=0x4b16f4b4, ESI=0x53481000, EDI=0x00c01800
    EIP=0x525187cb, EFLAGS=0x00010212

    Register to memory mapping:

    EAX=0x00c01800
    0x00c01800 is pointing to unknown location

    EBX=0x53481000
    0x53481000 is pointing to unknown location

    ECX=0x00000008
    0x00000008 is pointing to unknown location

    EDX=0x00000000
    0x00000000 is pointing to unknown location

    ESP=0x4b16f4ac
    0x4b16f4ac is pointing into the stack for thread: 0x4e55c400
    "Minecraft main thread" daemon prio=6 tid=0x4e55c400 nid=0xa84 runnable [0x4b16f000]
    java.lang.Thread.State: RUNNABLE

    EBP=0x4b16f4b4
    0x4b16f4b4 is pointing into the stack for thread: 0x4e55c400
    "Minecraft main thread" daemon prio=6 tid=0x4e55c400 nid=0xa84 runnable [0x4b16f000]
    java.lang.Thread.State: RUNNABLE

    ESI=0x53481000
    0x53481000 is pointing to unknown location

    EDI=0x00c01800
    0x00c01800 is pointing to unknown location


    Top of Stack: (sp=0x4b16f4ac)
    0x4b16f4ac: 00000400 00000000 4b16f4e4 52518871
    0x4b16f4bc: 00c01800 53481000 00000400 00000000
    0x4b16f4cc: 00000000 00000050 53481000 00c00000
    0x4b16f4dc: 00000100 53481000 52b362e8 5230aa82
    0x4b16f4ec: 00c01800 53481000 00000400 52b362e8
    0x4b16f4fc: 52adbc18 52ad8100 00000100 00000400
    0x4b16f50c: 00000001 522a3f00 00001800 04000000
    0x4b16f51c: 00000300 00000000 00000400 00000400

    Instructions: (pc=0x525187cb)
    0x525187bb: 06 66 0f 6f 4e 10 66 0f 6f 56 20 66 0f 6f 5e 30
    0x525187cb: 66 0f 7f 07 66 0f 7f 4f 10 66 0f 7f 57 20 66 0f


    Stack: [0x4b120000,0x4b170000], sp=0x4b16f4ac, free space=317k
    Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code)
    C [atioglxx.dll+0xb787cb]
    C [atioglxx.dll+0xb78871]

    Java frames: (J=compiled Java code, j=interpreted, Vv=VM code)
    j org.lwjgl.opengl.GL11.nglTexSubImage2D(IIIIIIIILjava/nio/Buffer;IJ)V+0
    j org.lwjgl.opengl.GL11.glTexSubImage2D(IIIIIIIILjava/nio/ByteBuffer;)V+62
    j hf.a()V+163
    j net.minecraft.client.Minecraft.j()V+128
    j net.minecraft.client.Minecraft.run()V+169
    j java.lang.Thread.run()V+11
    v ~StubRoutines::call_stub

    --------------- P R O C E S S ---------------

    Java Threads: ( => current thread )
    0x4e55e400 JavaThread "Keep-Alive-Timer" daemon [_thread_blocked, id=4724, stack(0x65f40000,0x65f90000)]
    0x4e55d800 JavaThread "Thread-13" daemon [_thread_blocked, id=4908, stack(0x4fdb0000,0x4fe00000)]
    0x4e55d000 JavaThread "Thread-12" daemon [_thread_blocked, id=2580, stack(0x592a0000,0x592f0000)]
    0x4e55cc00 JavaThread "Thread-11" daemon [_thread_in_native, id=4816, stack(0x4e400000,0x4e450000)]
    =>0x4e55c400 JavaThread "Minecraft main thread" daemon [_thread_in_native, id=2692, stack(0x4b120000,0x4b170000)]
    0x4e55bc00 JavaThread "Timer hack thread" daemon [_thread_blocked, id=4716, stack(0x4b090000,0x4b0e0000)]
    0x4ac08000 JavaThread "TimerQueue" daemon [_thread_blocked, id=3440, stack(0x50150000,0x501a0000)]
    0x4e4f0000 JavaThread "D3D Screen Updater" daemon [_thread_blocked, id=3504, stack(0x4e290000,0x4e2e0000)]
    0x00529000 JavaThread "DestroyJavaVM" [_thread_blocked, id=1540, stack(0x00430000,0x00480000)]
    0x4ab3d000 JavaThread "AWT-EventQueue-0" [_thread_blocked, id=4584, stack(0x4de10000,0x4de60000)]
    0x4aaebc00 JavaThread "AWT-Windows" daemon [_thread_in_native, id=4128, stack(0x4b000000,0x4b050000)]
    0x4aaeb400 JavaThread "AWT-Shutdown" [_thread_blocked, id=2680, stack(0x4af70000,0x4afc0000)]
    0x4aae8c00 JavaThread "Java2D Disposer" daemon [_thread_blocked, id=4244, stack(0x4ae70000,0x4aec0000)]
    0x0249f000 JavaThread "Low Memory Detector" daemon [_thread_blocked, id=3452, stack(0x4a970000,0x4a9c0000)]
    0x0249a400 JavaThread "CompilerThread0" daemon [_thread_blocked, id=4656, stack(0x4a8e0000,0x4a930000)]
    0x02499400 JavaThread "Attach Listener" daemon [_thread_blocked, id=3064, stack(0x4a850000,0x4a8a0000)]
    0x02496400 JavaThread "Signal Dispatcher" daemon [_thread_blocked, id=3156, stack(0x4a7c0000,0x4a810000)]
    0x02467c00 JavaThread "Finalizer" daemon [_thread_blocked, id=4844, stack(0x4a730000,0x4a780000)]
    0x02466400 JavaThread "Reference Handler" daemon [_thread_blocked, id=4780, stack(0x4a6a0000,0x4a6f0000)]

    Other Threads:
    0x02462c00 VMThread [stack] [id=3744]
    0x024a8c00 WatcherThread [stack] [id=1172]

    VM state:not at safepoint (normal execution)

    VM Mutex/Monitor currently owned by a thread: None

    Heap
    def new generation total 157376K, used 132153K
    eden space 139904K, 94% used
    from space 17472K, 0% used
    to space 17472K, 0% used
    tenured generation total 349568K, used 131625K
    the space 349568K, 37% used
    compacting perm gen total 15616K, used 15459K
    the space 15616K, 98% used
    No shared spaces configured.

    Dynamic libraries:
    0x00400000 - 0x00424000 C:\Program Files (x86)\Java\jre6\bin\javaw.exe
    0x76f50000 - 0x770d0000 C:\Windows\SysWOW64\ntdll.dll
    0x74fa0000 - 0x750a0000 C:\Windows\syswow64\kernel32.dll
    0x74b40000 - 0x74b86000 C:\Windows\syswow64\KERNELBASE.dll
    0x76ab0000 - 0x76b50000 C:\Windows\syswow64\ADVAPI32.dll
    0x753c0000 - 0x7546c000 C:\Windows\syswow64\msvcrt.dll
    0x75140000 - 0x75159000 C:\Windows\SysWOW64\sechost.dll
    0x74b90000 - 0x74c80000 C:\Windows\syswow64\RPCRT4.dll
    0x74ac0000 - 0x74b20000 C:\Windows\syswow64\SspiCli.dll
    0x74ab0000 - 0x74abc000 C:\Windows\syswow64\CRYPTBASE.dll
    0x757b0000 - 0x758b0000 C:\Windows\syswow64\USER32.dll
    0x75d70000 - 0x75e00000 C:\Windows\syswow64\GDI32.dll
    0x753b0000 - 0x753ba000 C:\Windows\syswow64\LPK.dll
    0x758f0000 - 0x7598d000 C:\Windows\syswow64\USP10.dll
    0x75190000 - 0x751f0000 C:\Windows\system32\IMM32.DLL
    0x74ed0000 - 0x74f9c000 C:\Windows\syswow64\MSCTF.dll
    0x7c340000 - 0x7c396000 C:\Program Files (x86)\Java\jre6\bin\msvcr71.dll
    0x6d7f0000 - 0x6da96000 C:\Program Files (x86)\Java\jre6\bin\client\jvm.dll
    0x72cb0000 - 0x72ce2000 C:\Windows\system32\WINMM.dll
    0x72c50000 - 0x72c9b000 C:\Windows\system32\apphelp.dll
    0x6d7a0000 - 0x6d7ac000 C:\Program Files (x86)\Java\jre6\bin\verify.dll
    0x6d320000 - 0x6d33f000 C:\Program Files (x86)\Java\jre6\bin\java.dll
    0x6d280000 - 0x6d288000 C:\Program Files (x86)\Java\jre6\bin\hpi.dll
    0x76f20000 - 0x76f25000 C:\Windows\syswow64\PSAPI.DLL
    0x6d7e0000 - 0x6d7ef000 C:\Program Files (x86)\Java\jre6\bin\zip.dll
    0x6d000000 - 0x6d14a000 C:\Program Files (x86)\Java\jre6\bin\awt.dll
    0x72bf0000 - 0x72c41000 C:\Windows\system32\WINSPOOL.DRV
    0x74d70000 - 0x74ecc000 C:\Windows\syswow64\ole32.dll
    0x72eb0000 - 0x7304e000 C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.7600.16661_none_420fe3fa2b8113bd\COMCTL32.dll
    0x74c80000 - 0x74cd7000 C:\Windows\syswow64\SHLWAPI.dll
    0x72bd0000 - 0x72be3000 C:\Windows\system32\DWMAPI.DLL
    0x72a70000 - 0x72af0000 C:\Windows\system32\uxtheme.dll
    0x00500000 - 0x00512000 C:\Program Files (x86)\MSI Afterburner\Bundle\OSDServer\RTSSHooks.dll
    0x75e00000 - 0x76a49000 C:\Windows\syswow64\shell32.dll
    0x6d230000 - 0x6d27f000 C:\Program Files (x86)\Java\jre6\bin\fontmanager.dll
    0x69de0000 - 0x69fa3000 C:\Windows\system32\d3d9.dll
    0x745d0000 - 0x745d9000 C:\Windows\system32\VERSION.dll
    0x72140000 - 0x72146000 C:\Windows\system32\d3d8thk.dll
    0x6c140000 - 0x6c1ca000 C:\Windows\system32\aticfx32.dll
    0x6d530000 - 0x6d53a000 C:\Windows\system32\atiu9pag.dll
    0x69600000 - 0x699ee000 C:\Windows\system32\atiumdag.dll
    0x69a70000 - 0x69dd4000 C:\Windows\system32\atiumdva.dll
    0x6d600000 - 0x6d613000 C:\Program Files (x86)\Java\jre6\bin\net.dll
    0x758b0000 - 0x758e5000 C:\Windows\syswow64\WS2_32.dll
    0x74b20000 - 0x74b26000 C:\Windows\syswow64\NSI.dll
    0x73060000 - 0x7309c000 C:\Windows\system32\mswsock.dll
    0x72d60000 - 0x72d66000 C:\Windows\System32\wship6.dll
    0x6d620000 - 0x6d629000 C:\Program Files (x86)\Java\jre6\bin\nio.dll
    0x73050000 - 0x73055000 C:\Windows\System32\wshtcpip.dll
    0x72e60000 - 0x72ea4000 C:\Windows\system32\DNSAPI.dll
    0x72d30000 - 0x72d54000 C:\Program Files (x86)\Common Files\Microsoft Shared\Windows Live\WLIDNSP.DLL
    0x72e40000 - 0x72e5c000 C:\Windows\system32\IPHLPAPI.DLL
    0x72e30000 - 0x72e37000 C:\Windows\system32\WINNSI.DLL
    0x72d70000 - 0x72d76000 C:\Windows\system32\rasadhlp.dll
    0x74500000 - 0x74516000 C:\Windows\system32\CRYPTSP.dll
    0x744c0000 - 0x744fb000 C:\Windows\system32\rsaenh.dll
    0x745b0000 - 0x745c7000 C:\Windows\system32\USERENV.dll
    0x745a0000 - 0x745ab000 C:\Windows\system32\profapi.dll
    0x72d80000 - 0x72d90000 C:\Windows\system32\NLAapi.dll
    0x71f00000 - 0x71f08000 C:\Windows\System32\winrnr.dll
    0x71ef0000 - 0x71f00000 C:\Windows\system32\napinsp.dll
    0x71ed0000 - 0x71ee2000 C:\Windows\system32\pnrpnsp.dll
    0x72cf0000 - 0x72d28000 C:\Windows\System32\fwpuclnt.dll
    0x75240000 - 0x752cf000 C:\Windows\syswow64\OLEAUT32.DLL
    0x6d780000 - 0x6d788000 C:\Program Files (x86)\Java\jre6\bin\sunmscapi.dll
    0x75c50000 - 0x75d6c000 C:\Windows\syswow64\CRYPT32.dll
    0x74b30000 - 0x74b3c000 C:\Windows\syswow64\MSASN1.dll
    0x4b170000 - 0x4b1db000 C:\Users\aaron\AppData\Roaming\.minecraft\bin\natives\lwjgl.dll
    0x74380000 - 0x74448000 C:\Windows\system32\OPENGL32.dll
    0x74350000 - 0x74372000 C:\Windows\system32\GLU32.dll
    0x74200000 - 0x742e7000 C:\Windows\system32\DDRAW.dll
    0x74340000 - 0x74346000 C:\Windows\system32\DCIMAN32.dll
    0x75990000 - 0x75b2d000 C:\Windows\syswow64\SETUPAPI.dll
    0x75300000 - 0x75327000 C:\Windows\syswow64\CFGMGR32.dll
    0x75c30000 - 0x75c42000 C:\Windows\syswow64\DEVOBJ.dll
    0x6d350000 - 0x6d356000 C:\Program Files (x86)\Java\jre6\bin\jawt.dll
    0x74330000 - 0x74337000 C:\Windows\system32\atiglpxx.dll
    0x519a0000 - 0x5296c000 C:\Windows\system32\atioglxx.dll
    0x741f0000 - 0x741fa000 C:\Windows\system32\atigktxx.dll
    0x4b1e0000 - 0x4b21d000 C:\Windows\system32\atiadlxy.dll
    0x74800000 - 0x7480d000 C:\Windows\system32\WTSAPI32.dll
    0x75160000 - 0x7518d000 C:\Windows\syswow64\WINTRUST.dll
    0x4b490000 - 0x4b4a3000 C:\Users\aaron\AppData\Roaming\.minecraft\bin\natives\jinput-dx8.dll
    0x741c0000 - 0x741f0000 C:\Windows\system32\DINPUT8.dll
    0x741b0000 - 0x741b9000 C:\Windows\system32\HID.DLL
    0x4b4d0000 - 0x4b4e2000 C:\Users\aaron\AppData\Roaming\.minecraft\bin\natives\jinput-raw.dll
    0x74080000 - 0x741a9000 C:\Users\aaron\AppData\Roaming\.minecraft\bin\natives\OpenAL32.dll
    0x71a10000 - 0x71a82000 C:\Windows\system32\dsound.dll
    0x71dd0000 - 0x71df5000 C:\Windows\system32\POWRPROF.dll
    0x750a0000 - 0x75123000 C:\Windows\syswow64\CLBCatQ.DLL
    0x73290000 - 0x732c9000 C:\Windows\System32\MMDevApi.dll
    0x73190000 - 0x73285000 C:\Windows\System32\PROPSYS.dll
    0x73160000 - 0x73190000 C:\Windows\system32\wdmaud.drv
    0x73150000 - 0x73154000 C:\Windows\system32\ksuser.dll
    0x73140000 - 0x73147000 C:\Windows\system32\AVRT.dll
    0x73100000 - 0x73136000 C:\Windows\system32\AUDIOSES.DLL
    0x730f0000 - 0x730f8000 C:\Windows\system32\msacm32.drv
    0x71e10000 - 0x71e24000 C:\Windows\system32\MSACM32.dll
    0x71e00000 - 0x71e07000 C:\Windows\system32\midimap.dll

    VM Arguments:
    jvm_args: -Xms512m -Xmx1024m
    java_command: C:\Users\aaron\Desktop\Minecraft.exe
    Launcher Type: SUN_STANDARD

    Environment Variables:
    PATH=C:\Program Files\Common Files\Microsoft Shared\Windows Live;C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0\;C:\Program Files (x86)\Pinnacle\Shared Files\;C:\Program Files (x86)\Pinnacle\Shared Files\Filter\;C:\Program Files (x86)\ATI Technologies\ATI.ACE\Core-Static;C:\Program Files\Common Files\Microsoft Shared\Windows Live;C:\Program Files (x86)\GmoteServer\bin\vlc;C:\Program Files (x86)\Java\jre6\bin
    USERNAME=aaron
    OS=Windows_NT
    PROCESSOR_IDENTIFIER=AMD64 Family 16 Model 4 Stepping 2, AuthenticAMD



    --------------- S Y S T E M ---------------

    OS: Windows 7 Build 7600

    CPU:total 4 (4 cores per cpu, 1 threads per core) family 16 model 4 stepping 2, cmov, cx8, fxsr, mmx, sse, sse2, sse3, popcnt, mmxext, 3dnow, 3dnowext, lzcnt, sse4a

    Memory: 4k page, physical 4192760k(1743572k free), swap 8383624k(5053312k free)

    vm_info: Java HotSpot(TM) Client VM (19.1-b02) for windows-x86 JRE (1.6.0_24-b07), built on Feb 2 2011 17:44:41 by "java_re" with MS VC++ 7.1 (VS2003)

    time: Thu Feb 24 18:59:49 2011
    elapsed time: 26 seconds
  • #871
    Quote from airrunner85 »
    Hello Scuttles, any chance you can take a quick look at this for me? When i run test after using the patcher with this texture pack it runs fine. But when i use the launcher after im finished with the patcher it logs me in then it just closes the launcher down.

    Here is my error log, any ideas?

    -error-


    Are you running the default launcher or did you download the new launcher on the MC downloads page? There have been many reports of this happening after the 1.3 update. I'm not quite sure what is causing it at the moment. =/

    Also which method of installation did you do? Patcher, manual, or through texture pack folder?

    Off topic news:
    http://www.youtube.com/watch?v=muUNu6cwiYc
    I'm trying to get this video or a similar one for my main page. I think it would draw some more attention when people can visualize the pack in motion instead of still pictures.
  • #872
    Got the mod to work now, apparently WildGrass indeed doesn't work in 1.3 yet (and causes a black screen). I'm getting pretty poor fps with the 256x256 pack though, about 30-45 fps, with the most intensive scenes dipping to even 20. Should I expect any better performance on these specs;

    - Intel Core 2 Duo T6600 2.2 Ghz
    - 4 GB RAM
    - Ati Mobility Radeon HD 4670 XT 1 GB
    - Windows 7 64 bit

    Or is the 128x128 pack the way to go? Does 64 bit Java improve performance anyhow? I used to use Aageon's 128x128 bumpmaft pack in beta 1.2.01 before and I got very good fps with it (80-150 fps usually).
  • #873
    Quote from Finzy »
    Got the mod to work now, apparently WildGrass indeed doesn't work in 1.3 yet (and causes a black screen). I'm getting pretty poor fps with the 256x256 pack though, about 30-45 fps, with the most intensive scenes dipping to even 20. Should I expect any better performance on these specs;

    - Intel Core 2 Duo T6600 2.2 Ghz
    - 4 GB RAM
    - Ati Mobility Radeon HD 4670 XT 1 GB
    - Windows 7 64 bit

    Or is the 128x128 pack the way to go? Does 64 bit Java improve performance anyhow? I used to use Aageon's 128x128 bumpmaft pack in beta 1.2.01 before and I got very good fps with it (80-150 fps usually).


    Yea, most mods become incompatible with each update which is a pain in the ass to wait for.

    30-45 fps on a 256x256 pack is actually quite reasonable. If you had a gaming beast that may be a problem, but only 80-150 on Aageons is fairly average. It's funny how minecraft with textures at 256x256 is roughly the equivalent in demand to playing Crysis on medium/high, from my experience.

    Java 64-bit allows a greater amount of memory to be used by java when running processes such as Minecraft. If your Minecraft is continually capped out at like 820mb, then it is about time to upgrade to 64-bit Java. Keep in mind it was a pain in the ass to find for me. =/
  • #874
    Where did you find the 64 bit version? Do you have a link?
  • #875
    Quote from kookster »
    Where did you find the 64 bit version? Do you have a link?


    http://www.java.com/en/download/manual.jsp
    Apparently it's the second download for windows. The one that is 15mb instead of the 10mb one.
    If that doesn't work you always have the the one that is obvious. (This is the one I use)
    http://www.filehippo.com/download_jre_64/
  • #876
    Isnt the same without WildGrass :SSSS:
    ifyoureadthisyouhavebeentrolledhard.jpg
  • #877
    Quote from WidowmakeR »
    Isnt the same without WildGrass :SSSS:


    I feel your pain. Luckily I had a back up .jar. ^^

    Screens of my progress in polishing this for the next update




    This is a better tiling smoothstone texture which has given some pleasing results.
  • #878
    i dont know if im digging the new stone.
  • #879
    Quote from Scuttles »
    Quote from WidowmakeR »
    Isnt the same without WildGrass :SSSS:


    I feel your pain. Luckily I had a back up .jar. ^^

    Screens of my progress in polishing this for the next update




    This is a better tiling smoothstone texture which has given some pleasing results.

    How much FPS do you get anyways?
    I get 55 on 256x256 as I stated a few pages back... I didnt even know that was possible...
    I have an AMD Phenom II X3...
    ATI Mobility Radeon HD 4250 256MB Graphics card....
    And I run it on Gaming mode.... AMD Fusion
  • #880
    Quote from kookster »
    i dont know if im digging the new stone.


    What about the new stone?
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