Hey there, In celebration of the announcment of MML3, I've decided to make a Mega Man Legends texture pack. I plan on replacing all the enemies with reaverbots. If I can find sounds I'll replace those too. I also plan on replacing the bow/arrows with possibly a mega buster (?). Comments/Suggestions?
*Note- I did not have any 32x32 terrain templates available so I borrowed the terrain from doku RPG and juts built over that.
*Armors replaced with Megaman's armor + some easter eggs (In Progress) [Elpizo]
*Fully replaced tiles on terrain.png (Will include a key to distinguish between tiles) (In Progress) [wild8900]
*Fully replaced items/weapons (In Progress) [wild8900]
--Bow = Buster
--Pickaxe = Drill
*GUI replacement! (In Progress) [jacksterson]
*Multiple choices for different resources for picky people!
*More to be added later, I can't remember what else to do.
Fan Made Edits:
by MinttheFox (switches cobblestone with regular stone to make every cave look like a ruin)
I'm considering replacing Gold, Iron, Diamonds, and Coal with the texture that looks like a broken hole in the wall (that you usually find items in). I' might also replace stone with temple wall to make it feel like caves are part of vast networks of ruins (game had a vast network of ruins). I'll keep the redstone as the big glowing eye that was all through the series.
I think everyone would love to see the textures in action,
Please release the terrain.png while you're still working on it. :3
Which reaverbots are you planning to use?
USE HOROKKO. FOR ZOMBIEZ.
Also, are you having any plans for Interface changes?
You should use the Logo or the main menu, and the
background of the in-game menus. Main Menu In-Game Menu In-Game Menu 2
Unless Megaman Legends 2 has better menus.
Also, make every tool an energy tool. or special weapons.
Other wise make them all look like Zero-type tools.
Also, in case you need it, here is a texture rip: Sprites INC