[v3.6] AMIDST - Strongholds, Village, Biome, Etc. Finder. [1.7.4]

  • #303
    For me more than anybody else:

    Seed
    8490998300660991419

    Strongholds:

    x: 0, z: 0
    x: 932, z: -360
    x: -32, z: 1120

    Yeah, double check that you didn't put a space after the seed.
    Last edited by Daimoth: 10/12/2011 2:12:12 AM
    "Don't pay any attention to the critics. Don't even ignore them."
    -Nicolas Negroponte
  • #304
    My computer doesnt like this either......
    I make some mods n' stuff
  • #305
    Quote from Skidoodle

    I added an EXE version, just for you!


    I feel special, thx!
  • #306
    Quote from Aminom

    Seasoned world seed hunter here. I generate literally thousands of seeds to try to find rare formations, especially mountainous.

    This program is amazing for seed hunting, for its ability to quickly draw biome maps and give locations that can be used to teleport to, especially extreme hills. Many thanks for making it ^^

    Here's an example of the crazy stuff I look for: http://www.minecraftforum.net/topic/698873-giant-floating-island-huge-overhangs-4-villages-18-and-19/

    I'm wondering what sort of voodoo magic makes stuff like this happen, and if it can be searched for. Do the biomes have any other additional variables similar to temperature that determine terrain "wildness?" Some mountains appear to be smooth and gradual, others ridiculous like the above example. Anything that could display any sort of information about this would be hugely helpful, but of course even now this is a wonderful tool :smile.gif:

    There are a few other things I believe, but I haven't actually had the chance to look into them. I'm currently working on different map modes for the new version. (Which should help)

    The problem with making a new version of a minecraft-related program, is that you always get sucked into play minecraft instead.

    Quote from Wiesl

    Hello!

    first of all i want to thank you for this awesome prog!
    Works well, and is pretty useful!

    But if i use it with any Minimap (especially ReiĀ“s) your map is not facing north!
    This is very confusing and so i would like a way either to change the direction in your map or face your map to direction 0 in the debug screen up!

    In the last version your map is showing east top and that was very confusing at the first mom!

    I donnot know if there are mistakes in the minimaps or in your map.
    Minimap: 0 = North
    Your Map 1= North

    So anyway thx

    Wiesl


    Hmmm.. that's kinda odd... but I'll look into it.
  • #307
    Due to some compatibility issues, I had to change some things about the new version of this. Is anyone opposed to the idea of this becoming web-based?

    Edit
    Unless anyone was a suggestion about how I should do this. Traditional java (using the normal drawing methods) seems a bit ... slow... not to mention bulky.

    Edit edit
    Forget all of that, I figured it out.
    Last edited by Skidoodle: 10/12/2011 4:41:22 AM
  • #308
    Quote from electronic90009

    My computer doesnt like this either......

    That's not descriptive at ALL.
  • #309
    Quote from MegaScience

    Skid, could you make find results order by how close they are to the Search at? I just tried to find Nether Ruins on this server, and remembered I don't have the map to assist me on which is closest. I scrolled down the list, and the order looked random, probably due to how they're made. Shouldn't be hard to do that simple math thing to find distance on it.


    The above. Also, I'd rather open it as a program than web-based. Definitely.
  • #310
    Quote from MegaScience

    The above. Also, I'd rather open it as a program than web-based. Definitely.

    Sure, I can sort it. Might be a bit tricky with the changes, but it shouldn't be too much of a problem.
  • #311
    Quote from Skidoodle

    Hmmm.. that's kinda odd... but I'll look into it.


    Thanks, because this is very confusing and would be a great progress in your program!
    Only a feature request:
    Because you can never know how other modders or live map - designer read the compass in the debug screen, i mean if the set 0 to north or 1,2,3 it would be perfect if you can simply add a "turn" button to your map, so everybody can set his own "north" *gg*
    Sry for my bad english, its hard to explain in a foreign language! :wink.gif:

    Quote from Skidoodle

    The problem with making a new version of a minecraft-related program, is that you always get sucked into play minecraft instead.


    I understand you fully ;-)

    Yours sincerly

    Wiesl
  • #312
    Awesome work!
    You are worth this: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond:
    5/5 Diamonds!
    I'm a Redstone Freak!
  • #313
    i'm confuse went to the coordinates for my strong hold and it wasn't there?
    Minecraft or no Minecraft, my imagination runs wild...
  • #314
    Quote from Joseph17Prophet

    i'm confuse went to the coordinates for my strong hold and it wasn't there?


    Make sure you download the correct version of the program for your version of Minecraft.
  • #315
    Doesn't seem to be correct for 1.9 pre 4 - at least on one test anyway,
    D_B
    To tell them how to live is to prevent them living.
  • #316
    Quote from Dweller_Benthos

    Doesn't seem to be correct for 1.9 pre 4 - at least on one test anyway,

    I figured it wouldn't. I have some things I need to do today though, so I should be able to start working at roughly 12pm PST, and from there it shouldn't take TOO long to get it working completely again.

    Too bad my new version isn't ready yet D:
    Last edited by Skidoodle: 10/13/2011 8:08:32 PM
  • #317
    Alright, it now works with 1.9-pre4! Happy hunting!
  • #318
    I can't type anything in the 1.8.1 program. It won't let me input a seed at all.
    Could someone generate coords for -8539363200254235382? thanks <3
  • #319
    Quote from Skidoodle

    Alright, it now works with 1.9-pre4! Happy hunting!


    here is always a error at startup in the Exe.

    like:
    xyz has encountered a error and has to stop, search online for....


    Yours sincerly

    Wiesl
  • #320
    First, thanks for your job on this tool, I use it in many ways, it helps alot.

    Quote from Wiesl

    here is always a error at startup in the Exe.

    like:
    xyz has encountered a error and has to stop, search online for....


    Yours sincerly

    Wiesl



    Same problem for me.

    With 1.31 version I had a warning that the program couldn't find msvcr100.dll, but when clicking OK, it worked fine anyway.
    With 1.4 version I had the same warning but Stronghold Finder wouldn't open, so I downloaded the requested dll and now I have no warning anymore, wich is fine, but your tool crashes with the same error wndow as Wiesl...
    Last edited by Cryazote: 10/14/2011 5:08:23 AM
  • #321
    Quote from Cryazote

    First, thanks for your job on this tool, I use it in many ways, it helps alot.




    Same problem for me.

    With 1.31 version I had a warning that the program couldn't find msvcr100.dll, but when clicking OK, it worked fine anyway.
    With 1.4 version I had the same warning but Stronghold Finder wouldn't open, so I downloaded the requested dll and now I have no warning anymore, wich is fine, but your tool crashes with the same error wndow as Wiesl...

    The solution to both problems is just to run the .JAR version.
  • #322
    Quote from Cryazote

    First, thanks for your job on this tool, I use it in many ways, it helps alot.




    Same problem for me.

    With 1.31 version I had a warning that the program couldn't find msvcr100.dll, but when clicking OK, it worked fine anyway.
    With 1.4 version I had the same warning but Stronghold Finder wouldn't open, so I downloaded the requested dll and now I have no warning anymore, wich is fine, but your tool crashes with the same error wndow as Wiesl...

    You can't simply add msvcr100.dll file to your PC, it's a part of Microsoft Visual C++ redistributable package, so if you don't install all of it, it's just useless to add simply the missing file.
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