[Plugin][Bukkit] WorldEdit - Edit your world in-game! [1.8.1]

  • #361
    Anyone know if the "/thaw" command is permanent or a temporary fix? I'd like to melt all my ice and keep it melted.
  • #363
    I'd love to use this but Bukkit is incompatible with pretty much every minecraft mod I use.
  • #364
    I know this is a truly minor issue, but does the wand have to be a wooden axe? It somewhat bothers me... :huh.gif:
    If I were to choose among the other (non stackable) Items, I'd decide on less used items, such as the fishing rod or even better the cookey!
  • #365
    i am a mapper and i love this mod
  • #367
    Quote from Live__AI

    I know this is a truly minor issue, but does the wand have to be a wooden axe? It somewhat bothers me... :huh.gif:
    If I were to choose among the other (non stackable) Items, I'd decide on less used items, such as the fishing rod or even better the cookey!

    It can't be a cookie.

    If you right-click you will eat it.

    Give a man a fish, and he'll be fed for a day.
    Give a man a puffer fish, and he'll be fed for the rest of his life.
  • #368
    You can change the item with the configuration.
    I'm the author of WorldEdit, WorldGuard, WarmRoast, a custom MC launcher platform, and a few other things.
    I've also been running a server since MC alpha:
  • #369
    HoW dO I MiRrOr???????!?!?!!!!!!!!!!!?!!?!!
  • #370
    Quote from sk89q

    WorldEdit is a powerful tool that assists you in building, fixing, and undoing griefing incidents.

    If you want the single player version of WorldEdit, check out: viewtopic.php?f=25&t=156902

    Some of the things that WorldEdit can do include:

      [*:2p1wbo7i]Replace an area with different blocks and randomly distribute blocks in the area
      [*:2p1wbo7i]Restore an arbitrary selected area from a backup in-game
      [*:2p1wbo7i]Build from far away by just swinging at a location
      [*:2p1wbo7i]Generate spheres, cylinders, cuboids, forests, pumpkin patches, and snowy areas
      [*:2p1wbo7i]Copy cuboids, paste them, rotate them, mirror them, and save them to file (MCEdit-compatible)
      [*:2p1wbo7i]Smooth regions, fix non-stationary water, extinguish fires, kill mobs
      [*:2p1wbo7i]Build from far away, mine instantly, generate trees with a right click
      [*:2p1wbo7i]Delete chunks, find out which chunks were in a region, look up your current chunk
      [*:2p1wbo7i]Count the statistical variation of blocks inside an area
      [*:2p1wbo7i]Teleport to the location that you are looking at, ascend through ceilings, pass through walls
      [*:2p1wbo7i]Tie in with WorldGuard (currently not ported) to protect areas
      [*:2p1wbo7i]Do much more!

    Artsy wall (//set 33%cloth:white,33%cloth:grey,33%cloth:darkgrey):

    Fixing water:

    Making snow:


    Candyland (the land was replaced with 50% red wool and 50% white wool)


    The idea (for the selection commands) is that you make a cube-like selection by choosing two points:

      [*:2p1wbo7i]Type //wand to give yourself the wand
      [*:2p1wbo7i]Left click a block with your wand (wood axe) to select point 1
      [*:2p1wbo7i]Right click another block with your wand (wood axe) to select point 2
      [*:2p1wbo7i]Type //set rock
      [*:2p1wbo7i]Type //expand 2 up
      [*:2p1wbo7i]Type //set glass
      [*:2p1wbo7i]Type //move 1 up
      [*:2p1wbo7i]Type /up 5
      [*:2p1wbo7i]Type //walls brick
      [*:2p1wbo7i]Type //set 0
      [*:2p1wbo7i]Type /snow 5
      [*:2p1wbo7i]Type //undo


    This plugin requires Bukkit. hMod is dead, Bukkit is not done: sucks, doesn't it? There is also a hMod version available, although it is an old version of WorldEdit.

    Get WorldEdit here:
    please tell me the command for mirroring the clipboard
  • #371
    I'm the author of WorldEdit, WorldGuard, WarmRoast, a custom MC launcher platform, and a few other things.
    I've also been running a server since MC alpha:
  • #372
    I would like to see the following additions or changes:

    ATM Redstone repeaters and Pistons do not save position when copied, note blocks also do not save selection.

    I would like to see a (disable-able) function so that you can copy a chest and it's contents will also copy. A useful tool on a server for relocating a storage area by copying, deleting, then pasting an area of storage to a new location. This should be limited however or make it so that if the selection is pasted elsewhere then the contents of the original chests are wiped.

    I don't know if the previous or even the next suggestion would be possible to implement with the game code but since weather effects now are based upon biome, it would be handy if we could create, expand, or remove biomes in areas to control weather.

    EDIT: Whoops, forgot the most important thing... AWESOME PLUGIN, world edit is your best friend when your beta-creative (non-survival) I recommend this to anyone wanting to build quickly and easily.
    Last edited by Reevalot: 8/11/2011 3:45:52 PM
    I support:
  • #373
    When you use snow dose it change the biome?
  • #374
    Pinned :smile.gif:
  • #375
    World edit is the most usefull plugin i have on my server out of 65 plugins :wink.gif: :wink.gif:
  • #376
    is it possible to make it so a specific area will only spawn certain mobs?
    () ()
  • #377
    I want ask, will worldedit support inserting objects/schematics in to game?
    I love WorldEdit because its online tool. It support online editing. But I want features like mcedit. But mcedit sux, because its offline only.
    I saw some players on alpha they build big buildings pretty fast, with some software..anyone knows that software?

  • #378
    there are 4.6 update
  • #379
    It would seem that copying noteblocks throws a severe java error. Looking at the missing function points to a missing function in bukkit but appeared when I tried a copy of a 6x2x9 area containing 3 noteblocks.

    Server is running Bukkit 1060 and worldedit 4.6.

    2011-09-01 23:38:35 [SEVERE] java.lang.NoSuchMethodError: org.bukkit.block.NoteBlock.getNote()B
    2011-09-01 23:38:35 [SEVERE] at com.sk89q.worldedit.bukkit.BukkitWorld.copyFromWorld(BukkitWorld.java:314)
    2011-09-01 23:38:35 [SEVERE] at com.sk89q.worldedit.EditSession.rawGetBlock(EditSession.java:432)
    2011-09-01 23:38:35 [SEVERE] at com.sk89q.worldedit.EditSession.getBlock(EditSession.java:370)
    2011-09-01 23:38:35 [SEVERE] at com.sk89q.worldedit.CuboidClipboard.copy(CuboidClipboard.java:230)
    2011-09-01 23:38:35 [SEVERE] at com.sk89q.worldedit.commands.ClipboardCommands.copy(ClipboardCommands.java:58)
    2011-09-01 23:38:35 [SEVERE] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    2011-09-01 23:38:35 [SEVERE] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    2011-09-01 23:38:35 [SEVERE] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    2011-09-01 23:38:35 [SEVERE] at java.lang.reflect.Method.invoke(Unknown Source)
    2011-09-01 23:38:35 [SEVERE] at com.sk89q.minecraft.util.commands.CommandsManager.executeMethod(CommandsManager.java:343)
    2011-09-01 23:38:35 [SEVERE] at com.sk89q.minecraft.util.commands.CommandsManager.execute(CommandsManager.java:272)
    2011-09-01 23:38:35 [SEVERE] at com.sk89q.worldedit.WorldEdit.handleCommand(WorldEdit.java:1062)
    2011-09-01 23:38:35 [SEVERE] at com.sk89q.worldedit.bukkit.WorldEditPlayerListener.onPlayerCommandPreprocess(WorldEditPlayerListener.java:94)
    2011-09-01 23:38:35 [SEVERE] at org.bukkit.plugin.java.JavaPluginLoader$5.execute(JavaPluginLoader.java:272)
    2011-09-01 23:38:35 [SEVERE] at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
    2011-09-01 23:38:35 [SEVERE] at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:338)
    2011-09-01 23:38:35 [SEVERE] at net.minecraft.server.NetServerHandler.handleCommand(NetServerHandler.java:730)
    2011-09-01 23:38:35 [SEVERE] at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:701)
    2011-09-01 23:38:35 [SEVERE] at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:694)
    2011-09-01 23:38:35 [SEVERE] at net.minecraft.server.Packet3Chat.a(Packet3Chat.java:33)
    2011-09-01 23:38:35 [SEVERE] at net.minecraft.server.NetworkManager.b(NetworkManager.java:226)
    2011-09-01 23:38:35 [SEVERE] at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:89)
    2011-09-01 23:38:35 [SEVERE] at org.getspout.spout.SpoutNetServerHandler.a(SpoutNetServerHandler.java:478)
    2011-09-01 23:38:35 [SEVERE] at net.minecraft.server.NetworkListenThread.a(SourceFile:105)
    2011-09-01 23:38:35 [SEVERE] at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:454)
    2011-09-01 23:38:35 [SEVERE] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:363)
    2011-09-01 23:38:35 [SEVERE] at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
  • #380
    You should add a "Level Selection" command. I accidentally created a behemoth megolith of dirt (233x200x100 to be exact) while attempting to level a very large plot of land using a very roundabout string of commands and now I can't get rid of it because every time I have to select a slightly larger area each time in order to get everything, and anything bigger than that first area overloads the java whenever I try that same roundabout string of commands.

    Or maybe not even a "Level Selection" command. Maybe just a "Delete Selection" command so I could delete the row and everything above it. Just something so I don't have to use a roundabout string of commands that overloads my java.

    "Your reality, sir, is lies and balderdash and I'm delighted to say I have no grasp of it whatsoever"
    — Baron Munchhausen
  • #381
    Does the WorldEdit dev read this?

    I really want (need) commands that support the datavalues. Some commands seem to ignore them silently.

    //count wool:6

    //replace wool:6 wool:9

    Fixing the note block data value issues is also important.

    I wanted to do a sequel to this video, with a series of animations/hacks on the redstone machine that I built in this model, but since there are 64 note blocks and about 9900 wool of many different colors, I've had to put off the project.

    Last edited by halley: 9/7/2011 4:19:21 PM
  • #382
    We should have a command where you want to make your pixel or a flat thing stand up.
    Last edited by pop102: 9/9/2011 12:28:50 AM
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