ExtraTiC is Mod add-on to bridge Tinkers' Construct and other mods for Minecraft 1.6.4 and 1.7.10
Current Status:
The Add-on is a Work in progress, and considered a Beta.
The current version adds the ability to smelt the Metallurgy's Metals, Tools, and Alloy mixing to Tinkers' Construct Smeltery. plus Molten Metallurgy metals can be cast into ingots and blocks.
The ability to make Tools and tool parts have been added in 0.7.0
Added more mods support on 0.7.5. ( Natura, Mekanism, Applied Energistics, and Biomes O' Plenty )
Added support for following mods since 1.4.1 ( Botania, Simpleores, Twilight forest, Thaumcraft, EnderIO, Better Storage, RotaryCraft, Gany's End, and Draconic Evolution.)
Requirements:
The add-on requires the following to function:
1.4.1 - Adds German Localization (Thanks vifino).
- Adds French Localization (Thanks AegisLesha).
- Updates Italian Localization (Thanks TheVikingWarrior).
- Adds Chinese Localization (Thanks Mrkwtkr).
- Adds Botania metals (Manasteel, Terrasteel, and Elementuim).
- Adds Desh from Galacticraft.
- Adds Simpleores support.
- Adds Twilight forest metals.
- Adds Kroostyl.
- Adds Drulloy.
- Adds RedArum.
- Fixes typo in angmallen tool parts.
- Adds Korean localization (Thanks alvin137).
- Switches to new API to use the new material colouring.
- Fixes creating Arrow.
- Updates Russian localization (Thanks Adaptivity).
- Adds Tinkers weaponry support.
- Adds Void Metal from Thaumcraft.
- Adds Darksteel from EnderIO.
- Adds minimal texture support to the tools.
- Adds Better Storage Cardboard.
- Adds RotaryCraft's HSLA steel support.
- Adds Endium from Gany's End.
- Adds Draconic Evolution support.
- Adds Glue as tool material.
- Adds RF modifier support for Mekanism and Draconic Evolution.
1.0.3 - Updated to 1.7.10
- Updated support to Metallurgy 4, AE2, Natura, and BOP.
- Updated Italian Localization and corrected English labels, Thanks TheVikingWarrior .
- Added Russian Localization, Thanks Adaptivity.
- Added German Localization, Thanks Vifino.
0.8.4
- Updated support for Metallurgy 3.4.0
0.8.3
- Added Italian Localization, provided by TheVikingWarrior.
- Added Tinkers Steelworks' high oven support.
- Fixed applying Effects on players in non-pvp servers.
- Fixed typos.
- Fixed making Darkwood parts in the part builder.
0.8.0
- Added Effects to Metallurgy Metals
- Added Buckets to all Molten Metals
- Fix Metallurgy 3 Base Metals stats
- Metallurgy ratios are configurable
- Minor fixes
0.7.6
- Re-balanced ExtraTiC Alloys, and Certus Quartz
0.7.5
- Added Support to the following mods:
-- Natura (Tested on 2.1.14)
-- Mekanism (Tested on v5.6.0.565)
-- Applied Energistics (Tested on rv14-finale3)
-- Biomes O' Plenty (Tested on 1.2.1.434)
- Added two new alloys, Fairy, and Pokefennium.
- Fixed misspelling of Quicksilver on parts.
- Fixed repairing of Brass and Electrum tools.
0.7.1
- Added Smelting of tool parts.
- Various fixes.
0.7.0
- Added Tools and tool parts for Metallurgy 3 Metals.
- Update to Tinkers' Construct 1.5.0
0.5.2:
- Hot fix for Minecraft 1.6.4
0.5.1:
- First public release
- Added the ability of smelting Metallurgy's metals into Tinkers' Construct's Smeltery
1st Bug of the addon - they do say you learn from your mistakes! This is possibly a conflict with Minechem4, seems to be something with the crafting manager? Pastebin
1st Bug of the addon - they do say you learn from your mistakes! This is possibly a conflict with Minechem4, seems to be something with the crafting manager? Pastebin
Well sure, but the issue caused by Minechem's item, so kindly report to the issue to Minechem's devs
i was searching for a mod/add-on like this for centuries. thank you for this! a, a little advice: why u don't make some some exclusive alloys with the 2 mods like an ignatius/vulcanite-slime crystals alloy for example? this would become the mod even more awesome!
Wow. Just need to wait until there are tool parts for Metallurgy metals and then I'd try it. 'Till then, keep up the great work.
Rollback Post to RevisionRollBack
I may or may not play GT. I also might be playing it with TiC. Some Metallurgy and ExtraTiC could be in the mix too. I might have also dropped in some TE as well. Some AE and BC could possibly be on the list. And I maybe- just maybe - there's NEI to assist in short-term memory loss that I may or may not have.
The ability to make Tinkers tool parts with Metallurgy metals will be epic. Metallurgy is awesome but I find I don't have anything to do with most of the metals.
Wow, mDiyo once had the idea of having Tinker's Construct be compatible with Metallurgy 3 until some plans got changed. I'm really impressed that you took charge of developing the compatibility.
I know how creating all the item textures for every single combination will take some extraordinary work to enable us the ability to make tools out of the Metallurgy 3 Metals that can be crafted into various objects, but a great approach to this endeavor would be to completely recolor every single texture to the colors of every single type of metal one at a time. And each time the items are recolored, save it, then don't close the window and continue on with the next color type right away. It would make the process a whole lot faster, but the effort will still take quite a while.
There is so much promise in store for this addon that I get to download it when it can allow us to make tools through Tinker's Construct with Metallurgy 3's metals, it would make using the two mods incredibly fun!
Rollback Post to RevisionRollBack
Come visit my Scroll on Dragon Cave here: My DC Scroll
ExtraTiC is Mod add-on to bridge Tinkers' Construct and other mods for Minecraft 1.6.4 and 1.7.10
Current Status:
The Add-on is a Work in progress, and considered a Beta.
The current version adds the ability to smelt the Metallurgy's Metals, Tools, and Alloy mixing to Tinkers' Construct Smeltery. plus Molten Metallurgy metals can be cast into ingots and blocks.
The ability to make Tools and tool parts have been added in 0.7.0
Added more mods support on 0.7.5. ( Natura, Mekanism, Applied Energistics, and Biomes O' Plenty )
Added support for following mods since 1.4.1 ( Botania, Simpleores, Twilight forest, Thaumcraft, EnderIO, Better Storage, RotaryCraft, Gany's End, and Draconic Evolution.)
Requirements:
The add-on requires the following to function:
Download Link:
Old download links:
0.7.6 (Minecraft 1.6.4) Curseforge (Tinkers' 1.5.2.6)
0.7.5 (Minecraft 1.6.4) Curseforge (Tinkers' 1.5.2.6)
0.7.1 (Minecraft 1.6.4) Mediafire (Tinkers' 1.5.1, Metallurgy 3.3.1)
0.7.0 (Minecraft 1.6.4) Mediafire (Tinkers' 1.5.0, Metallurgy 3.3.1)
0.5.2 (Minecraft 1.6.4) Mediafire (Tinkers' 1.4.7d5, Metallurgy 3.2.3)
0.5.1 (Minecraft 1.6.2) Mediafire (Tinkers' 1.4.5.1, Metallurgy 3.2.3)
Installation:
Alloy Recpies
Pokefennium:1 Cobalt + 1 Iron + 2 Blood = 2 Pokefennium
Change log:
- Adds German Localization (Thanks vifino).
- Adds French Localization (Thanks AegisLesha).
- Updates Italian Localization (Thanks TheVikingWarrior).
- Adds Chinese Localization (Thanks Mrkwtkr).
- Adds Botania metals (Manasteel, Terrasteel, and Elementuim).
- Adds Desh from Galacticraft.
- Adds Simpleores support.
- Adds Twilight forest metals.
- Adds Kroostyl.
- Adds Drulloy.
- Adds RedArum.
- Fixes typo in angmallen tool parts.
- Adds Korean localization (Thanks alvin137).
- Switches to new API to use the new material colouring.
- Fixes creating Arrow.
- Updates Russian localization (Thanks Adaptivity).
- Adds Tinkers weaponry support.
- Adds Void Metal from Thaumcraft.
- Adds Darksteel from EnderIO.
- Adds minimal texture support to the tools.
- Adds Better Storage Cardboard.
- Adds RotaryCraft's HSLA steel support.
- Adds Endium from Gany's End.
- Adds Draconic Evolution support.
- Adds Glue as tool material.
- Adds RF modifier support for Mekanism and Draconic Evolution.
1.0.3
- Updated to 1.7.10
- Updated support to Metallurgy 4, AE2, Natura, and BOP.
- Updated Italian Localization and corrected English labels, Thanks TheVikingWarrior .
- Added Russian Localization, Thanks Adaptivity.
- Added German Localization, Thanks Vifino.
0.8.4
- Updated support for Metallurgy 3.4.0
0.8.3
- Added Italian Localization, provided by TheVikingWarrior.
- Added Tinkers Steelworks' high oven support.
- Fixed applying Effects on players in non-pvp servers.
- Fixed typos.
- Fixed making Darkwood parts in the part builder.
0.8.0
- Added Effects to Metallurgy Metals
- Added Buckets to all Molten Metals
- Fix Metallurgy 3 Base Metals stats
- Metallurgy ratios are configurable
- Minor fixes
0.7.6
- Re-balanced ExtraTiC Alloys, and Certus Quartz
0.7.5
- Added Support to the following mods:
-- Natura (Tested on 2.1.14)
-- Mekanism (Tested on v5.6.0.565)
-- Applied Energistics (Tested on rv14-finale3)
-- Biomes O' Plenty (Tested on 1.2.1.434)
- Added two new alloys, Fairy, and Pokefennium.
- Fixed misspelling of Quicksilver on parts.
- Fixed repairing of Brass and Electrum tools.
0.7.1
- Added Smelting of tool parts.
- Various fixes.
0.7.0
- Added Tools and tool parts for Metallurgy 3 Metals.
- Update to Tinkers' Construct 1.5.0
0.5.2:
- Hot fix for Minecraft 1.6.4
0.5.1:
- First public release
- Added the ability of smelting Metallurgy's metals into Tinkers' Construct's Smeltery
Screenshots:
Material Stats
Pixelated_Toast's Sheet
NihlSum's Sheet
Builderb0y's sheet
Textures
128x/64x/32x Textures by Novamanga
Flipped Shovel Textures by Manan6619
64x Textures by Soartex
Batch Image Overlayer by Justin_a (Linux Only)
Mod Pack policy:
You can add this mod to your mod pack, public or private, just add a link to this forum page.
Credits:
- Slime Knights (Tinkers' Construct, Natura)
- Team Metallurgy (Metallurgy)
- RhinoKneel (Helped with textures of parts and tools)
- aidancbrady (Mekanism)
- AlgorithmX2 (Applied Energistics)
- Biomes O' Plenty team
- Toops (Tinkers' Steelworks)
- TheVikingWarrior (Italian Localization)
- Adaptivity (Russian Localization)
- Vifino (German Localization)
Looking for a server? check out https://www.provisionhost.com! use the code "glassmaker" for 15% off every month!
Twitter:@JeanGlassmaker
While I must applaud your efforts for attempting this, it is not very likely you will finish one part of this- textures.
Last I checked you needed over 3000 seperate textures for full Metallurgy support.
You may want to get cracking on that if you want to finish by 1.7...
Don't let this put you down, this is great work to start, I would just like to inform you of what is to come.
Edit: Welp, read the post a bit more closely and realized that the above comment is not the intention of the mod yet. Derpy me, very good work!!
Website: http://lightningpig333.com
Mhm
Thanks Puggy04 and Rongmario, I will keep it up
Guess your wish came true DaRkMaStEd
You are right zombiepig333, about the textures there are many, there are part textures, and separated Tool textures.
No worries, I didn't give info about future plans, but I also didn't say that I don't have somethings in plan
Thanks Dylan4ever
Twitter:@JeanGlassmaker
Pastebin
Well sure, but the issue caused by Minechem's item, so kindly report to the issue to Minechem's devs
Twitter:@JeanGlassmaker
Could you try help out? I can't really get in touch of the Minechem's Devs... Here's there Github
Great ideas from both of you
By the way, Suggestions are welcomed
Twitter:@JeanGlassmaker
Actually, that looks like the github for Minechem 2, you can report your issue at the correct one
Twitter:@JeanGlassmaker
I think it's the overall Minechem project. I'll submit it there!
I know how creating all the item textures for every single combination will take some extraordinary work to enable us the ability to make tools out of the Metallurgy 3 Metals that can be crafted into various objects, but a great approach to this endeavor would be to completely recolor every single texture to the colors of every single type of metal one at a time. And each time the items are recolored, save it, then don't close the window and continue on with the next color type right away. It would make the process a whole lot faster, but the effort will still take quite a while.
There is so much promise in store for this addon that I get to download it when it can allow us to make tools through Tinker's Construct with Metallurgy 3's metals, it would make using the two mods incredibly fun!
Sure, Just waiting for TiC to release a stable first
Twitter:@JeanGlassmaker