great mod! So far i haven't experienced any problems, for a Work in progress mod, this one seems to be quite stable. If you are looking for input on 'bugs' or strange behavier, I have only experienced 2. The first is a minor one, but is seems the animation when flying looks a little jerky, i am sure thats a minor one you can iron out tho.
Also, when flying the hang glider, your armor isnt visible. I also noticed the player is in a position i have never seen before outside of player api, so I am not complaining, just wondering if you knew this...
The first is a minor one, but is seems the animation when flying looks a little jerky, i am sure thats a minor one you can iron out tho.
Yeah rotation interpolation(what you are asking for) is already added and will be in the next update. As far as the armor goes, I am aware. So that I could have full control over the player rendering, the default rendering is disabled while flying, and currently, it does not render armor, however, this is not a priority currently since it kind of makes sense one would take off heavy armor before hang gliding.
Rotation's now smoothed out and wont appear jerky anymore.
Tweaks to the rendering of the glider so that the rendering doesnt get so derpy in weird conditions, like gliding backwards.
The glider inventory item moved to the players back, instead of holding it with one hand.
Armor rendering added when gliding.
Jumping with a glider without actually moving in any direction caused the glider to be pointing in fairly random directions until you actually move. This is now fixed and will now always start pointing in the direction the camera is in.