Is it supposed to take a long time to build the terrain at startup? It never did get past the building terrain screen.
Are you on MC 1.5.2?
It MAY require FlenixRoads to be installed, it was originally going to be an addon then I separated it.
It doesn't do any world gen, so I can't think of any other reason why it might freeze there...
I am looking forward to seeing it in action.
It would be really nice if you could make this like Sim City (without the server crashes ;D) with simulation of the typical City Life so that the NPC's are going to work in the morning and so on...
That would be quite complex to do to be honest. I've never looked at anything like pathing NPCs or advanced AI like that. I might consider it after the final release but it wont be anything early.
Most textures are now working on 1.6.1 and everything seems to be going smoothly. However, I've left my power supply at home and I'm out with my laptop right now, so I wont have enough battery life to get everything updated, compiled, tested and uploaded. So, expect the update some time tomorrow
Most textures are now working on 1.6.1 and everything seems to be going smoothly. However, I've left my power supply at home and I'm out with my laptop right now, so I wont have enough battery life to get everything updated, compiled, tested and uploaded. So, expect the update some time tomorrow
On FlenixRoads Topic....
Most textures are now working on 1.6.1 and everything seems to be going smoothly. However, I've left my power supply at home and I'm out with my laptop right now, so I wont have enough battery life to get everything updated, compiled, tested and uploaded. So, expect the update some time tomorrow
For a second I though I was looking at the same e-mail
Everything is now working in 1.6 as it was in 1.5, minus the GUI opening. I am at a point where I would be happy to update, but before I do I'm going to add some new features and models in.
My plan for v0.1.0 is to add the following: - Digital Currency working (I'm almost there, but I believe there's an NBT bug in Forge for 1.6 stopping it working) - 4 different options for the block which the ATM is mounted in. I'm looking for opinions on what they should be by default, but at the moment three of them are Stone Brick and City White or City Grey (two of the structure blocks from the mod). Opinion for what the fourth should be? - Shop Drinks Fridge and Minifridge (Maybe with GUI, if I can get the GUIs working) - Floating Shelves, without functionality
What other things would you like to see in the initial 1.6 release?
I know there's not been any info here for a few days, but I've been hard at work getting FlenixRoads out for 1.6.2. Thats done, and I'm close to the 1.6.2 release here too!
It's simply textures now until I've got something I'd be happy to release for 1.6.2. Check out some new models:
[img]http://img.ctrlv.in/img/51e33b1b2fb54.jpg[/img]
Small Fridge, Large Fridge, Floating Shelves, Toilet
As well as those, I've got TONNES of general decorative blocks. I've also made a lot of the core items (things used in crafting, that have no functionality), as well as food and the ores. Ores will be generated as of the next version!
The only ore you really need to worry about if you're a big mod user is Tecmonium. I'm also adding Ruby, Copper, Tin, Titanium and Silver, but they all use the ore dictionary so you can use them from any mod!
So, finally... you probably noticed that little * next to the vending machine, yes?
And you noticed how there's so much potential there, but they're just plain colours?
Yup, I'm looking for people to have a shot at texturing them. Lets make it a contest!
[img]http://s14.postimg.org/40qwzb1oh/vending1.png[/img]
There is the raw texture file. The DARK blue parts are the front. There are four parts in total. The large blue on the left is the main part, the two small blues are the sides of the hole where you'd get the drink out, and the bigger blue bit above those is the lower section.
If that's too complicated, just make a 48x128 tile and post that instead (Scaling up is fine if you want to do a higher resolution)
Rules:
- No existing products. I don't want any Cokes, Sprites etc- it could become a legal issue. I'll be making new brands for the mod, so here's your chance to come up with a name! If you can't, one of my drinks is to be called Xanath (an Energy drink), so use that.
- You agree for me to use the texture. This is obvious, you'll get a credit in a .txt file inside the releases.
- I reserve the right to not use any. If every single submission sucks, I wont use them
Prize:
- You get your texture in the mod
- Bragging rights.
Wow youre quite fast with all those models and thingies
Also do all objects work correctly already?
Define "Work correctly"? There is still plenty more to be done on almost everything. Only the simple decorative and decor/storage are actually done (eg the Filing Cabinet, I don't plan much more on that other than opening animation)
Some things need a lot more work though, because I've not created my shopping GUIs yet, or set up a packet manager either. Both of those are quite important for the shopping system
I'm going to make the vending machine work for the next version. This version I just want to get a few more models etc out, and enough basic stuff that people can start using it to work on cities.
I know there's not been any info here for a few days, but I've been hard at work getting FlenixRoads out for 1.6.2. Thats done, and I'm close to the 1.6.2 release here too!
It's simply textures now until I've got something I'd be happy to release for 1.6.2. Check out some new models:
[img]http://img.ctrlv.in/img/51e33b1b2fb54.jpg[/img]
Small Fridge, Large Fridge, Floating Shelves, Toilet
As well as those, I've got TONNES of general decorative blocks. I've also made a lot of the core items (things used in crafting, that have no functionality), as well as food and the ores. Ores will be generated as of the next version!
The only ore you really need to worry about if you're a big mod user is Tecmonium. I'm also adding Ruby, Copper, Tin, Titanium and Silver, but they all use the ore dictionary so you can use them from any mod!
So, finally... you probably noticed that little * next to the vending machine, yes?
And you noticed how there's so much potential there, but they're just plain colours?
Yup, I'm looking for people to have a shot at texturing them. Lets make it a contest!
[img]http://s14.postimg.org/40qwzb1oh/vending1.png[/img]
There is the raw texture file. The DARK blue parts are the front. There are four parts in total. The large blue on the left is the main part, the two small blues are the sides of the hole where you'd get the drink out, and the bigger blue bit above those is the lower section.
If that's too complicated, just make a 48x128 tile and post that instead (Scaling up is fine if you want to do a higher resolution)
Rules:
- No existing products. I don't want any Cokes, Sprites etc- it could become a legal issue. I'll be making new brands for the mod, so here's your chance to come up with a name! If you can't, one of my drinks is to be called Xanath (an Energy drink), so use that.
- You agree for me to use the texture. This is obvious, you'll get a credit in a .txt file inside the releases.
- I reserve the right to not use any. If every single submission sucks, I wont use them
Prize:
- You get your texture in the mod
- Bragging rights.
Need any item textures, or are you rendering them in 3D? I know I still have the travellvator somewhere on my computer....
Should I wait on the vending machine until that's done?
With working I mean like can you store things in them or animations and such So do they work yet.
But still thats quite fast work. Ive seen slower.
Most of the things shown aren't "storage" in the way minecraft currently does it. They are a special type of storage which works a bit differently. In a nutshell, the person who places the block is the owner and can set prices etc, anyone else can buy things from them the code for that is nowhere near fine though.
Some blocks (eg filing cabinet and school desk) have storage. The desk will allow you to sit down too but doesn't yet, and animation isn't fine yet either. But, the storage on those two blocks do work
As someone bumped this with an error, I might update this post at some point and start using it again. For now though, just download it via PlanetMinecraft where all the details are. http://www.planetminecraft.com/mod/flenixcities---everything-you-need-to-make-a-city/
Paving the way to a better world!
Is it supposed to take a long time to build the terrain at startup?It never did get past the building terrain screen.Are you on MC 1.5.2?
It MAY require FlenixRoads to be installed, it was originally going to be an addon then I separated it.
It doesn't do any world gen, so I can't think of any other reason why it might freeze there...
Paving the way to a better world!
Ok, any chance you can give me a list of the mods? I'll take a look and see what I can find the fix the bug.
That would be quite complex to do to be honest. I've never looked at anything like pathing NPCs or advanced AI like that. I might consider it after the final release but it wont be anything early.
Paving the way to a better world!
Paving the way to a better world!
For a second I though I was looking at the same e-mail
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Good ol' copy and paste. Posted it on PMC too
Thanks There's a "follow post" button up top, or if you don't want the spam just follow me on Twitter or like on Facebook, links are both in my sig.
Paving the way to a better world!
Ok ill make a mailing list in the future, want me to pm you when I do?
Paving the way to a better world!
Everything is now working in 1.6 as it was in 1.5, minus the GUI opening. I am at a point where I would be happy to update, but before I do I'm going to add some new features and models in.
My plan for v0.1.0 is to add the following:
- Digital Currency working (I'm almost there, but I believe there's an NBT bug in Forge for 1.6 stopping it working)
- 4 different options for the block which the ATM is mounted in. I'm looking for opinions on what they should be by default, but at the moment three of them are Stone Brick and City White or City Grey (two of the structure blocks from the mod). Opinion for what the fourth should be?
- Shop Drinks Fridge and Minifridge (Maybe with GUI, if I can get the GUIs working)
- Floating Shelves, without functionality
What other things would you like to see in the initial 1.6 release?
Paving the way to a better world!
Paving the way to a better world!
I recognize your name, and it's driving me insane because I don't know where from... Did you comment on one of my mods on PMC?
Paving the way to a better world!
Paving the way to a better world!
It's simply textures now until I've got something I'd be happy to release for 1.6.2. Check out some new models:
[img]http://img.ctrlv.in/img/51e33b1b2fb54.jpg[/img]
Small Fridge, Large Fridge, Floating Shelves, Toilet
[img]http://img.ctrlv.in/img/51e33b35e6bb1.jpg[/img]
School Desk. Has 9 slots of storage but you can't sit in it. Yet.
[img]http://img.ctrlv.in/img/51e33b92dc6ed.jpg[/img]
Vending Machines*
[img]http://img.ctrlv.in/img/51e33bcf394a5.jpg[/img]
Laptop, Small PC monitor
[img]http://img.ctrlv.in/img/51e33c04e7f03.jpg[/img]
Flat Screen Monitor (Stand and Wall-mount)
[img]http://img.ctrlv.in/img/51e33c274d30b.jpg[/img]
Filing Cabinet, Server Rack[/img]
[img]http://img.ctrlv.in/img/51e33c6835c40.jpg[/img]
Personal Computer
As well as those, I've got TONNES of general decorative blocks. I've also made a lot of the core items (things used in crafting, that have no functionality), as well as food and the ores. Ores will be generated as of the next version!
The only ore you really need to worry about if you're a big mod user is Tecmonium. I'm also adding Ruby, Copper, Tin, Titanium and Silver, but they all use the ore dictionary so you can use them from any mod!
So, finally... you probably noticed that little * next to the vending machine, yes?
And you noticed how there's so much potential there, but they're just plain colours?
Yup, I'm looking for people to have a shot at texturing them. Lets make it a contest!
[img]http://s14.postimg.org/40qwzb1oh/vending1.png[/img]
There is the raw texture file. The DARK blue parts are the front. There are four parts in total. The large blue on the left is the main part, the two small blues are the sides of the hole where you'd get the drink out, and the bigger blue bit above those is the lower section.
If that's too complicated, just make a 48x128 tile and post that instead (Scaling up is fine if you want to do a higher resolution)
Rules:
- No existing products. I don't want any Cokes, Sprites etc- it could become a legal issue. I'll be making new brands for the mod, so here's your chance to come up with a name! If you can't, one of my drinks is to be called Xanath (an Energy drink), so use that.
- You agree for me to use the texture. This is obvious, you'll get a credit in a .txt file inside the releases.
- I reserve the right to not use any. If every single submission sucks, I wont use them
Prize:
- You get your texture in the mod
- Bragging rights.
Paving the way to a better world!
Define "Work correctly"? There is still plenty more to be done on almost everything. Only the simple decorative and decor/storage are actually done (eg the Filing Cabinet, I don't plan much more on that other than opening animation)
Some things need a lot more work though, because I've not created my shopping GUIs yet, or set up a packet manager either. Both of those are quite important for the shopping system
I'm going to make the vending machine work for the next version. This version I just want to get a few more models etc out, and enough basic stuff that people can start using it to work on cities.
Paving the way to a better world!
Should I wait on the vending machine until that's done?
[Error 404 could not be found]
Most of the things shown aren't "storage" in the way minecraft currently does it. They are a special type of storage which works a bit differently. In a nutshell, the person who places the block is the owner and can set prices etc, anyone else can buy things from them the code for that is nowhere near fine though.
Some blocks (eg filing cabinet and school desk) have storage. The desk will allow you to sit down too but doesn't yet, and animation isn't fine yet either. But, the storage on those two blocks do work
Don't need anything right now other than the one mentioned above but il let you know
Paving the way to a better world!