Great mod and utilities! In watching my kids play with the mod, the one recommendation that I have is to swap the magnum torch and chandelier (in terms of benefit and recipe). The reason being that as I watched my kids play with the mod I noticed they were using the chandelier instead of the magnum torch to try and block mob spawning in their "town". In fact they though there was a bug in the mod since they were still noticing mob spawning near their houses (16 block radius). When I asked them why they though that the chandelier would provide a better effect their reasoning was that a chandelier was made up of multiple torches, so it should of course be stronger than just one of the magnum torches....
If Divine Sigil do not activate too long and be too close to you, it try kill you. Seriously I do not give spoilers, but it look mystical.
Good work, RWTema.
Not sure if anyone found this one out but you dont need Buildcraft to use ender thermic pump as said in description at the begining. I am able to pump lava to my Smeltery using EU pipes and peat fired engine from Forestry using ender tanks. Pretty happy and surprised about this.
Just to note: i´m still on the 1.5.2 version so hopefully its not a bug.
Forestry includes the BuildCraft API, so it's not a bug. The pump just needs a BC-compatible mod installed so that the BC API is installed.
I have an applied energistics system, where there's one side with a place to put the items, and the other, a chest with a sword in it. I don't want any of the items in the chest... Should I use a block with 1 inventory slot, or fill all of the chest, except for the sword slot, or is there a better method?
I have another request: Create a pipe like the obsidian pipe in Buildcraft (then I'll never have to use BC's pipes ever again ) - ie. something that will suck up everything that falls into that block.
You could also create an upgrade: range (sucks up everything in the surrounding blocks).
I have another request: Create a pipe like the obsidian pipe in Buildcraft (then I'll never have to use BC's pipes ever again ) - ie. something that will suck up everything that falls into that block.
You could also create an upgrade: range (sucks up everything in the surrounding blocks).
Hoppers do that. Are they not suitable for what you're doing?
The Meaning of Life, the Universe, and Everything.
Location:
Where the Red Fern Grows
Join Date:
6/3/2012
Posts:
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Minecraft:
totestots
Member Details
Is there going to be a patch for the lack of sorting pipes in the near future? I just started a world a few days ago and I'm going nuts without a sorting method, and this mod looks absolutely fantastic otherwise.
Rollback Post to RevisionRollBack
Tinkerer of magic, queen of the turtle army, and cuddler of all things fluffy
The Meaning of Life, the Universe, and Everything.
Location:
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Join Date:
5/10/2013
Posts:
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Location:
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Minecraft:
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The Drum is an epic idea.
If you compare it to other tanks, however, it beats even steel tanks. Of course it needs balancing, and the fact you can just pick them up and carry them is impressive. I see them being used specially as long-tem storage, kind of like the factorization barrel. I see them getting nerfed capacity-wise, but not that much.
Suggestion: Make the drums craftable with dyes so we can paint them.
EDIT: scratch that, I figured they can be painted with the paintbrush. Awesome.
I have an applied energistics system, where there's one side with a place to put the items, and the other, a chest with a sword in it. I don't want any of the items in the chest... Should I use a block with 1 inventory slot, or fill all of the chest, except for the sword slot, or is there a better method?
not sure if it will work for your exact application, but you could try an AE "precise" import/export bus vs. the "basic" or "fuzzy" ones. a basic one will allow "anything" into/out of it, a "fuzzy" one will take any kind of the same thing, differentiated by NBT damage values, so a diamond pick that is brand new and one that is slightly used will both go in/out of the bus, but a shovel won't go in at all, and for even more control, if you want EXACTLY the same thing (eg. an brand new pick but not a damaged one) then use the "precise" bus... if you put in a brand new diamond pick it will ONLY let that single type in, a diamond pick with even 1 damage will NOT go in any more as it is NOT that PRECISE thing any more...
not sure if it will work for your exact application, but you could try an AE "precise" import/export bus vs. the "basic" or "fuzzy" ones. a basic one will allow "anything" into/out of it, a "fuzzy" one will take any kind of the same thing, differentiated by NBT damage values, so a diamond pick that is brand new and one that is slightly used will both go in/out of the bus, but a shovel won't go in at all, and for even more control, if you want EXACTLY the same thing (eg. an brand new pick but not a damaged one) then use the "precise" bus... if you put in a brand new diamond pick it will ONLY let that single type in, a diamond pick with even 1 damage will NOT go in any more as it is NOT that PRECISE thing any more...
I know that. I was referring to how I could always keep a diamond sword in a chest/interface even though it may be damaged, and keep everything out of the chest. I figured that was unrealistic, and instead I should have an interface on one side, and an export bus-connected chest on the other. I finally figured that I could just have an inventory with just one space (for the sword), and an interface.
There seems to be a bug where if you teleport into a chandelier (like with an ender pearl) and starts suffocating you, it crashes your game. I believe it's a rendering bug.
Heres the crash log
---- Minecraft Crash Report ----
// Don't be sad. I'll do better next time, I promise!
java.lang.NullPointerException
at net.minecraft.client.renderer.ItemRenderer.func_78446_a(ItemRenderer.java:618)
at net.minecraft.client.renderer.ItemRenderer.func_78447_b(ItemRenderer.java:591)
at net.minecraft.client.renderer.EntityRenderer.func_78476_b(EntityRenderer.java:705)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1273)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:987)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:871)
at net.minecraft.client.Minecraft.run(Minecraft.java:760)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.client.renderer.ItemRenderer.func_78446_a(ItemRenderer.java:618)
at net.minecraft.client.renderer.ItemRenderer.func_78447_b(ItemRenderer.java:591)
at net.minecraft.client.renderer.EntityRenderer.func_78476_b(EntityRenderer.java:705)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1273)
I havent the time to check to see if this has already been suggested but how about compressed dirt and sand? When you have a near max size quarry esp one in the sea thats a whole lot of dirt and sand to store for later usage. Thanks for the compressed cobblestone thats an absolutely brilliant idea.
There's a mod solely for compressed blocks. It's called Condensed Block Mod. Go find it.
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Modest Texturer, Modeler, and Idea Provider. Can someone buy me Terraria, Borderlands 2, Goat Simulator, or Dead Island? Check my Profile for my contents, which includes a(n outdated) texture pack and a mod request! OcD Simple Add-On!
Yes but its not in the unleashed or other ftb packs is it? And then my players have to go find it for themselves....
Jurt put it in your MOTD or the news wall 'We are going to add a new mod. Please install it before the end of August!' or something like that.
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Modest Texturer, Modeler, and Idea Provider. Can someone buy me Terraria, Borderlands 2, Goat Simulator, or Dead Island? Check my Profile for my contents, which includes a(n outdated) texture pack and a mod request! OcD Simple Add-On!
if only it was that easy. At one time I wanted Mocreatures but they struggled to find it never mind install it. Oh well such is the joys....
Don't blame yourself when they suddenly can't connect. They have been warned. Or, at the text below the IP number, say, 'New mod: Extrautils' so they know what is missing in their pack.
Rollback Post to RevisionRollBack
Modest Texturer, Modeler, and Idea Provider. Can someone buy me Terraria, Borderlands 2, Goat Simulator, or Dead Island? Check my Profile for my contents, which includes a(n outdated) texture pack and a mod request! OcD Simple Add-On!
Not sure if anyone else is having an issue, but when I go to mine the compressed cobble after it's been placed it doesn't seem to want to break the block. (no, I'm not referring to the extended mining time... that was awesome and logical.) Can break them with creative, but with conventional mining it breaks, then puts it back like it's been world-guarded or something. (no, not using world guard, using Forge, latest for 1.5.2 and latest copy of Extra Utils in an SMP environment, issues not happening with any other blocks being broken)
Good work, RWTema.
Tutorials, guides, dupes, cheats for Minecraft
http://i.imgur.com/s5Xsq5k.png (MCF hates big images and text )
I moved the Drum to 2242 (which is unused in my pack) and it's working nicely so far!
Forestry includes the BuildCraft API, so it's not a bug. The pump just needs a BC-compatible mod installed so that the BC API is installed.
I have an applied energistics system, where there's one side with a place to put the items, and the other, a chest with a sword in it. I don't want any of the items in the chest... Should I use a block with 1 inventory slot, or fill all of the chest, except for the sword slot, or is there a better method?
http://i.imgur.com/s5Xsq5k.png (MCF hates big images and text )
You could also create an upgrade: range (sucks up everything in the surrounding blocks).
Hoppers do that. Are they not suitable for what you're doing?
Where they do suck up stuff dropped on them, they're completely different from obsidian pipes. If you could lay a hopper on it's side; it'd be closer.
If you compare it to other tanks, however, it beats even steel tanks. Of course it needs balancing, and the fact you can just pick them up and carry them is impressive. I see them being used specially as long-tem storage, kind of like the factorization barrel. I see them getting nerfed capacity-wise, but not that much.
Suggestion: Make the drums craftable with dyes so we can paint them.
EDIT: scratch that, I figured they can be painted with the paintbrush. Awesome.
not sure if it will work for your exact application, but you could try an AE "precise" import/export bus vs. the "basic" or "fuzzy" ones. a basic one will allow "anything" into/out of it, a "fuzzy" one will take any kind of the same thing, differentiated by NBT damage values, so a diamond pick that is brand new and one that is slightly used will both go in/out of the bus, but a shovel won't go in at all, and for even more control, if you want EXACTLY the same thing (eg. an brand new pick but not a damaged one) then use the "precise" bus... if you put in a brand new diamond pick it will ONLY let that single type in, a diamond pick with even 1 damage will NOT go in any more as it is NOT that PRECISE thing any more...
What a great and useful mod!
Small suggestion for the Peaceful Table if I may:
I know that. I was referring to how I could always keep a diamond sword in a chest/interface even though it may be damaged, and keep everything out of the chest. I figured that was unrealistic, and instead I should have an interface on one side, and an export bus-connected chest on the other. I finally figured that I could just have an inventory with just one space (for the sword), and an interface.
http://i.imgur.com/s5Xsq5k.png (MCF hates big images and text )
Heres the crash log
---- Minecraft Crash Report ----
// Don't be sad. I'll do better next time, I promise!
Time: 8/16/13 6:01 PM
Description: Unexpected error
java.lang.NullPointerException
at net.minecraft.client.renderer.ItemRenderer.func_78446_a(ItemRenderer.java:618)
at net.minecraft.client.renderer.ItemRenderer.func_78447_b(ItemRenderer.java:591)
at net.minecraft.client.renderer.EntityRenderer.func_78476_b(EntityRenderer.java:705)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1273)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:987)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:871)
at net.minecraft.client.Minecraft.run(Minecraft.java:760)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.client.renderer.ItemRenderer.func_78446_a(ItemRenderer.java:618)
at net.minecraft.client.renderer.ItemRenderer.func_78447_b(ItemRenderer.java:591)
at net.minecraft.client.renderer.EntityRenderer.func_78476_b(EntityRenderer.java:705)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1273)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityClientPlayerMP['alexcho99'/270, l='MpServer', x=122.50, y=65.98, z=260.18]]
Chunk stats: MultiplayerChunkCache: 441
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (104,64,256), Chunk: (at 8,4,0 in 6,16; contains blocks 96,0,256 to 111,255,271), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 1396 game time, 1396 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 103 total; [EntityChicken['Chicken'/143, l='MpServer', x=81.50, y=64.00, z=247.50], EntitySheep['Sheep'/129, l='MpServer', x=64.88, y=69.00, z=183.63], EntitySheep['Sheep'/128, l='MpServer', x=59.47, y=69.00, z=180.38], EntitySheep['Sheep'/131, l='MpServer', x=65.22, y=73.00, z=332.50], EntitySheep['Sheep'/133, l='MpServer', x=73.50, y=66.00, z=326.19], EntitySheep['Sheep'/132, l='MpServer', x=71.50, y=87.00, z=335.50], EntitySheep['Sheep'/134, l='MpServer', x=70.50, y=72.00, z=334.50], EntityChicken['Chicken'/156, l='MpServer', x=97.50, y=64.00, z=204.50], EntityChicken['Chicken'/157, l='MpServer', x=93.53, y=62.12, z=211.47], EntityChicken['Chicken'/158, l='MpServer', x=97.50, y=65.00, z=201.50], EntityChicken['Chicken'/159, l='MpServer', x=94.50, y=67.00, z=201.50], EntityChicken['Chicken'/144, l='MpServer', x=79.50, y=63.00, z=247.50], EntityChicken['Chicken'/145, l='MpServer', x=82.50, y=64.00, z=247.50], EntityChicken['Chicken'/146, l='MpServer', x=77.59, y=63.00, z=242.41], EntityChicken['Chicken'/167, l='MpServer', x=106.18, y=68.00, z=249.10], EntityChicken['Chicken'/166, l='MpServer', x=107.19, y=68.00, z=248.84], EntityChicken['Chicken'/165, l='MpServer', x=109.81, y=67.00, z=253.13], EntityChicken['Chicken'/164, l='MpServer', x=105.38, y=66.48, z=253.47], EntityChicken['Chicken'/186, l='MpServer', x=131.47, y=64.00, z=256.56], EntityChicken['Chicken'/187, l='MpServer', x=121.40, y=65.69, z=244.42], EntityChicken['Chicken'/184, l='MpServer', x=120.47, y=64.00, z=257.47], EntityChicken['Chicken'/185, l='MpServer', x=116.91, y=65.00, z=254.16], EntityChicken['Chicken'/188, l='MpServer', x=92.81, y=64.00, z=254.44], EntityChicken['Chicken'/178, l='MpServer', x=130.75, y=68.00, z=197.81], EntityChicken['Chicken'/179, l='MpServer', x=130.50, y=68.00, z=198.50], EntityChicken['Chicken'/177, l='MpServer', x=129.34, y=68.00, z=197.56], EntityChicken['Chicken'/182, l='MpServer', x=118.47, y=64.00, z=260.34], EntityChicken['Chicken'/183, l='MpServer', x=119.94, y=66.00, z=247.03], EntityChicken['Chicken'/180, l='MpServer', x=125.59, y=66.00, z=197.56], EntityChicken['Chicken'/181, l='MpServer', x=130.44, y=65.00, z=238.47], EntityChicken['Chicken'/205, l='MpServer', x=165.50, y=65.00, z=190.50], EntityChicken['Chicken'/207, l='MpServer', x=162.50, y=65.00, z=189.50], EntityChicken['Chicken'/206, l='MpServer', x=162.50, y=65.00, z=190.50], EntityChicken['Chicken'/201, l='MpServer', x=162.41, y=66.00, z=180.47], EntityChicken['Chicken'/203, l='MpServer', x=159.50, y=67.00, z=179.50], EntityChicken['Chicken'/202, l='MpServer', x=165.41, y=66.00, z=179.56], EntityWolf['Wolf'/214, l='MpServer', x=202.50, y=63.00, z=276.50], EntityWolf['Wolf'/215, l='MpServer', x=203.50, y=63.00, z=278.50], EntityChicken['Chicken'/208, l='MpServer', x=160.50, y=65.00, z=189.50], EntitySkeleton['Skeleton'/273, l='MpServer', x=46.50, y=56.00, z=297.50], EntityZombie['Zombie'/309, l='MpServer', x=139.50, y=31.00, z=324.50], EntitySquid['Squid'/302, l='MpServer', x=94.28, y=59.16, z=300.75], EntitySquid['Squid'/303, l='MpServer', x=68.50, y=57.00, z=246.50], EntityClientPlayerMP['alexcho99'/270, l='MpServer', x=122.50, y=65.98, z=260.18], EntityBat['Bat'/335, l='MpServer', x=108.75, y=27.07, z=255.80], EntityBat['Bat'/333, l='MpServer', x=109.27, y=21.92, z=242.01], EntityBat['Bat'/417, l='MpServer', x=55.96, y=41.32, z=319.36], EntityZombie['Zombie'/450, l='MpServer', x=55.50, y=51.00, z=275.31], EntityCreeper['Creeper'/503, l='MpServer', x=151.38, y=29.00, z=240.97], EntityZombie['Zombie'/614, l='MpServer', x=53.50, y=36.00, z=274.50], EntityZombie['Zombie'/615, l='MpServer', x=52.50, y=36.00, z=274.50], EntitySkeleton['Skeleton'/600, l='MpServer', x=49.50, y=37.00, z=211.50], EntityZombie['Zombie'/607, l='MpServer', x=187.50, y=31.00, z=225.50], EntityItem['item.tile.gravel'/5000, l='MpServer', x=150.31, y=22.13, z=317.22], EntityCreeper['Creeper'/829, l='MpServer', x=133.50, y=38.00, z=320.50], EntitySkeleton['Skeleton'/831, l='MpServer', x=132.50, y=38.00, z=319.50], EntitySkeleton['Skeleton'/830, l='MpServer', x=129.50, y=38.00, z=319.50], EntityBat['Bat'/12404, l='MpServer', x=46.34, y=42.00, z=312.75], EntityBat['Bat'/12406, l='MpServer', x=44.97, y=42.00, z=310.56], EntityBat['Bat'/12407, l='MpServer', x=48.91, y=42.70, z=309.47], EntityBat['Bat'/12403, l='MpServer', x=45.59, y=42.00, z=315.78], EntityCreeper['Creeper'/12367, l='MpServer', x=197.00, y=41.00, z=333.34], EntityEnderTot['Ender Tot'/12363, l='MpServer', x=189.86, y=24.07, z=334.99], EntityZombie['Zombie'/12351, l='MpServer', x=135.50, y=24.00, z=297.50], EntityZombie['Zombie'/943, l='MpServer', x=203.50, y=33.00, z=268.50], EntitySkeleton['Skeleton'/12455, l='MpServer', x=50.50, y=21.00, z=288.50], EntitySkeleton['Skeleton'/12469, l='MpServer', x=106.50, y=21.00, z=297.50], EntitySkeleton['Skeleton'/964, l='MpServer', x=107.50, y=20.00, z=306.50], EntitySkeleton['Skeleton'/1041, l='MpServer', x=178.50, y=40.00, z=278.50], EntityEnderTot['Ender Tot'/1042, l='MpServer', x=187.50, y=40.00, z=273.50], EntityCreeper['Creeper'/1161, l='MpServer', x=109.50, y=12.00, z=183.50], EntityCreeper['Creeper'/1191, l='MpServer', x=185.50, y=17.00, z=329.50], EntityCreeper['Creeper'/1189, l='MpServer', x=184.50, y=17.00, z=333.50], EntitySkeleton['Skeleton'/1205, l='MpServer', x=83.50, y=57.00, z=194.50], EntityItem['item.item.seeds'/5637, l='MpServer', x=122.75, y=63.13, z=301.50], EntityItem['item.item.seeds'/5636, l='MpServer', x=118.69, y=63.13, z=300.19], EntityItem['item.tile.flower'/10946, l='MpServer', x=128.25, y=63.13, z=298.38], BT_EntityBackItem['unknown'/2163, l='MpServer', x=122.50, y=65.98, z=260.18], EntitySkeleton['Skeleton'/11242, l='MpServer', x=72.50, y=24.00, z=307.50], EntityBat['Bat'/11234, l='MpServer', x=45.25, y=21.10, z=184.25], EntitySkeleton['Skeleton'/11188, l='MpServer', x=98.50, y=29.00, z=274.50], EntityCreeper['Creeper'/11096, l='MpServer', x=142.50, y=26.00, z=290.50], EntityItem['item.item.seeds'/11068, l='MpServer', x=100.22, y=62.13, z=289.38], EntitySkeleton['Skeleton'/12003, l='MpServer', x=81.94, y=57.00, z=193.50], EntityBrainyZombie['Angry Zombie'/12002, l='MpServer', x=83.50, y=58.00, z=195.50], EntitySkeleton['Skeleton'/11872, l='MpServer', x=78.50, y=57.00, z=310.50], EntitySkeleton['Skeleton'/11873, l='MpServer', x=77.50, y=57.00, z=311.50], EntitySkeleton['Skeleton'/11871, l='MpServer', x=116.50, y=38.00, z=218.50], EntitySkeleton['Skeleton'/11870, l='MpServer', x=112.50, y=38.00, z=211.50], EntitySpider['Spider'/12257, l='MpServer', x=174.50, y=30.00, z=231.50], EntityCreeper['Creeper'/12252, l='MpServer', x=74.06, y=22.00, z=221.25], EntityCreeper['Creeper'/12253, l='MpServer', x=73.51, y=21.08, z=219.54], EntityCreeper['Creeper'/12254, l='MpServer', x=70.72, y=21.00, z=218.75], EntityCreeper['Creeper'/12087, l='MpServer', x=200.50, y=30.00, z=191.50], EntityCreeper['Creeper'/12086, l='MpServer', x=197.50, y=30.00, z=191.50], EntityCreeper['Creeper'/12085, l='MpServer', x=194.50, y=30.00, z=193.50], EntityBat['Bat'/12107, l='MpServer', x=45.31, y=33.00, z=199.78], EntityItem['item.item.itemClaw'/12098, l='MpServer', x=100.03, y=16.13, z=274.44], EntityItem['item.tile.flower'/11337, l='MpServer', x=64.47, y=63.13, z=296.84], EntityBat['Bat'/11733, l='MpServer', x=194.67, y=33.00, z=271.48], EntityBat['Bat'/11630, l='MpServer', x=128.16, y=15.98, z=297.25], EntityBat['Bat'/11631, l='MpServer', x=95.50, y=20.98, z=290.56], EntityBat['Bat'/11629, l='MpServer', x=107.25, y=13.54, z=302.59]]
Retry entities: 0 total; []
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:441)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2414)
at net.minecraft.client.Minecraft.run(Minecraft.java:783)
at java.lang.Thread.run(Unknown Source)
-- System Details --
Details:
Minecraft Version: 1.5.2
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_10, Oracle Corporation
Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 454851888 bytes (433 MB) / 1068875776 bytes (1019 MB) up to 4225236992 bytes (4029 MB)
JVM Flags: 7 total; -Xms256M -Xmx4096M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:+AggressiveOpts -XX:+CMSClassUnloadingEnabled -XX:PermSize=128m
AABB Pool Size: 3762 (210672 bytes; 0 MB) allocated, 1356 (75936 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 6, tallocated: 62
FML: MCP v7.51 FML v5.2.23.737 Minecraft Forge 7.8.1.737 Feed The Beast Mod Pack 122 mods loaded, 122 mods active
mcp{7.51} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{5.2.23.737} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{7.8.1.737} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CodeChickenCore{0.8.7.3} [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CoFHFramework{1.5.2.5} [CoFH Framework] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
InfiniBows{1.0.0 build 10} [Infinity Bow Fix] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NotEnoughItems{1.5.2.28} [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OmniumCore{Beta-84} [CCM Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
PowerCrystalsCore{1.1.6} [PowerCrystals Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_bspkrsCore{v2.09(1.5.2)} [bspkrsCore] ([1.5.2]bspkrsCorev2.09.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BlockBreaker{Forge 1.5.2.r02} [BlockBreaker] ([1.5.2]BalancedBlockBreaker.Forge.1.5.2.r04.Uni.CoreMod.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CoFHCore{1.5.2.5} [CoFHCore] (CoFHCore-1.5.2.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CoFHWorld{1.5.2.5} [CoFHWorld] (CoFHCore-1.5.2.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
denLib{3.0.14} [denLib] (denLib-1.5.2-3.0.14.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CreeperCollateral{2.0.3} [CreeperCollateral] (CreeperCollateral-1.5.2-2.0.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
nucleum_omnium{Beta-84} [Nucleum Omnium] (Nucleum-Omnium-Beta-84.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
nucleum_world{Beta-84} [Nucleum World] (Nucleum-Omnium-Beta-84.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_ArmorStatusHUD{v1.7(1.5.2)} [ArmorStatusHUD] ([1.5.2]ArmorStatusHUDv1.7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_ReiMinimap{v3.3_06 [1.5.2]} [mod_ReiMinimap] ([1.5.2]ReiMinimap_v3.3_06.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ThermalExpansion{2.4.6.0} [Thermal Expansion] (ThermalExpansion-2.4.6.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
IC2{1.116.364-lf} [IndustrialCraft 2] (industrialcraft-2_1.116.364-lf.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AdvancedPowerManagement{1.2.68-IC2-1.115} [Advanced Power Management] (AdvancedPowerManagement-1.2.68.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AdvancedSolarPanel{3.3.7} [Advanced Solar Panels] (AdvancedSolarPanels-3.3.7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Core{3.7.2} [BuildCraft] (buildcraft-A-3.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Transport{3.7.2} [BC Transport] (buildcraft-A-3.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Silicon{3.7.2} [BC Silicon] (buildcraft-A-3.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Builders{3.7.2} [BC Builders] (buildcraft-A-3.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Energy{3.7.2} [BC Energy] (buildcraft-A-3.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Factory{3.7.2} [BC Factory] (buildcraft-A-3.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded{1.5.1R2.6.4} [MineFactory Reloaded] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AppliedEnergistics{rv11.e} [Applied Energistics] (AppliedEnergistics-rv11.e.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_BackTools{1.5.2v1} [mod_BackTools] (BackTools-1.5.2v1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiblioCraft{1.3.3} [BiblioCraft] (BiblioCraft-1.3.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiblioWoodsBoP{0.1} [BiblioWoods Biomes O'Plenty Edition] (BiblioWoods-BOP-1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatForestryPre{1.5.1R2.6.4} [MFR Compat: Forestry (2)] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forestry{2.2.8.4} [Forestry for Minecraft] (forestry-A-2.2.8.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiblioWoodsForestry{0.1} [BiblioWoods Forestry Edition] (BiblioWoods-Forestry-1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BinnieCore{1.7.0b} [Binnie Core] (binnie-mods-1.7.0b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ExtraBees{1.7.0b} [Extra Bees] (binnie-mods-1.7.0b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ExtraTrees{1.7.0b} [Extra Trees] (binnie-mods-1.7.0b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ChargePads{2.7.0} [Charge Pads] (ChargePads-2.7.0.86.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ChickenChunks{1.3.2.14} [ChickenChunks] (ChickenChunks 1.3.2.14.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CompactSolars{4.2.0.52} [Compact Solar Arrays] (compactsolars-universal-1.5.2-4.2.0.52.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ComputerCraft{1.53} [ComputerCraft] (ComputerCraft-1.53.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CCTurtle{1.53} [ComputerCraft Turtles] (ComputerCraft-1.53.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DamageIndicatorsMod{2.7.0.1} [Damage Indicators] (DamageIndicators-2.7.0.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
EnderStorage{1.4.2.16} [EnderStorage] (EnderStorage 1.4.2.16.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
factorization{0.8.01} [Factorization] (Factorization-0.8.01.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
IronChest{5.2.8.446} [Iron Chest] (ironchest-universal-1.5.2-5.2.8.446.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mmmPowersuits{0.7.0-534} [MachineMuse's Modular Powersuits] (ModularPowersuits-0.7.0-534.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Natura{2.1.4} [Natura] (Natura_2.1.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Railcraft{7.3.0.0} [Railcraft] (Railcraft_1.5.2-7.3.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TConstruct{1.5.2_1.4.2} [Tinkers' Construct] (TConstruct_1.5.2_1.4.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Thaumcraft{3.0.5h1} [Thaumcraft] (Thaumcraft3.0.5h.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DartCraft{Beta 0.1.18} [DartCraft] (DartCraft Beta 0.1.18v3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DenPipes-Forestry{1.0.4} [DenPipes-Forestry] (DenPipes-Forestry-1.5.2-1.0.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DenPipes-Emerald{1.0.2} [DenPipes-Emerald] (DenPipes-Emerald-1.5.2-1.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
xreliquary{1.5.2} [Xeno's Reliquary] (Reliquary1.0.6d.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DenPipes{2.0.7} [DenPipes] (DenPipes-2.0.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
eplus{1.15.5} [Enchanting Plus] (EnchantingPlus-1.15.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
EE3{pre1h (build 16)} [Equivalent Exchange 3] (EquivalentExchange3-pre1h-16.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ExtraUtilities{0.2.4e} [Extra Utilities] (extrautils - 0.2.4f.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
factorization.misc{0.8.01} [Factorization Miscellaneous Nonsense] (Factorization-0.8.01.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
factorization.dimensionalSlice{0.8.01} [Factorization Dimensional Slices] (Factorization-0.8.01.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
flatsigns{1.3.1} [Flat Signs] (flatsigns-1.5.2-universal-1.3.2.14.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CCMultipart{1.0.0.60} [Forge Multipart] (ForgeMultipart-universal-1.5.2-1.0.0.60.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CCMicroblock{1.0.0.60} [Forge Microblocks] (ForgeMultipart-universal-1.5.2-1.0.0.60.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
McMultipart{1.0.0.60} [Minecraft Multipart Plugin] (ForgeMultipart-universal-1.5.2-1.0.0.60.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GateCopy{3.0.2} [GateCopy] (GateCopy-3.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GraviSuite{1.9.3} [Gravitation Suite] (GraviSuite-1.9.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
iChunUtil{1.0.1} [iChunUtil] (iChunUtil-1.0.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GraviGun{1.5.1} [GraviGun] (GravityGun-1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
IC2NuclearControl{1.5.1c} [Nuclear Control] (IC2NuclearControl-1.5.1c.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
inventorytweaks{1.54b} [Inventory Tweaks] (InventoryTweaks-1.54b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
LogisticsPipes|Main{0.7.3.dev.622} [Logistics Pipes] (LogisticsPipes-MC1.5.2-0.7.3.dev.622.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MagicBees{2.1.1} [Magic Bees] (magicbees-2.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MFFS{3.1.0} [Modular Force Field System] (MFFS_Cal_v3.1.0.175.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatAppliedEnergistics{1.5.1R2.6.4} [MFR Compat: Applied Energistics] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatAtum{1.5.1R2.6.4} [MFR Compat: Atum] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatBackTools{1.5.1R2.6.4} [MFR Compat: BackTools] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatBiomesOPlenty{1.5.1R2.6.4} [MFR Compat: Biomes O' Plenty] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatChococraft{1.5.1R2.6.4} [MFR Compat: Chococraft] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatExtraBiomes{1.5.1R2.6.4} [MFR Compat: ExtraBiomes] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatForestry{1.5.1R2.6.4} [MFR Compat: Forestry] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatIC2{1.5.1R2.6.4} [MFR Compat: IC2] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatMagicalCrops{1.5.1R2.6.4} [MFR Compat: Magical Crops] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Mystcraft{0.10.5.00} [Mystcraft] (mystcraft-uni-1.5.2-0.10.5.00.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatMystcraft{1.5.1R2.6.4} [MFR Compat: Mystcraft] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatPams{1.5.1R2.6.4} [MFR Compat: Pam's Mods] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatRP2{1.5.1R2.6.4} [MFR Compat: RP2] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
SoulShards{1.0.16} [Soul Shards] (SoulShards-1.0.36-universal-srg.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatSoulShards{1.5.1R2.6.4} [MFR Compat: SoulShards] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatSufficientBiomes{1.5.1R2.6.4} [MFR Compat: Sufficient Biomes] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MFReloaded|CompatThaumcraft{1.5.1R2.6.4} [MFR Compat: Thaumcraft] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatThermalExpansion{1.5.1R2.6.4} [MFR Compat: Thermal Expansion] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatTwilightForest{1.5.1R2.6.4} [MFR Compat: TwilightForest] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatVanilla{1.5.1R2.6.4} [MFR Compat: Vanilla] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatXyCraft{1.5.1R2.6.4} [MFR Compat: XyCraft] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MiscPeripherals{3.3} [MiscPeripherals] (miscperipherals-3.3f.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ModularForceFieldSystem{2.3.0.1.28} [Modular ForceField System V2] (ModularForceFieldSystem-2.3.0.1.28.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
PowersuitAddons{0.2.3-165} [Andrew2448's Modular Powersuits Addon] (MPSA-0.2.3-165_MPS-531+.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Natura|CompatMineFactoryReloaded{0.1} [Natura compat: MFR] (Natura_2.1.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIAddons{1.8.1.r27} [NEI Addons] (neiaddons-1.5.2-1.8.1.r27.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIAddons|AE{1.8.1.r27} [NEI Addons: Applied Energistics] (neiaddons-1.5.2-1.8.1.r27.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIAddons|CraftingTables{1.8.1.r27} [NEI Addons: Crafting Tables] (neiaddons-1.5.2-1.8.1.r27.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIAddons|ExtraBees{1.8.1.r27} [NEI Addons: Extra Bees] (neiaddons-1.5.2-1.8.1.r27.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIAddons|Forestry{1.8.1.r27} [NEI Addons: Forestry] (neiaddons-1.5.2-1.8.1.r27.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIAddons|MiscPeripherals{1.8.1.r27} [NEI Addons: Misc Peripherals] (neiaddons-1.5.2-1.8.1.r27.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIPlugins{1.0.9.3} [NEI Plugins] (NEIPlugins-1.0.9.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ObsidiPlates{1.5.0} [Obsidian Pressure Plates] (obsidiplates-1.5.2-universal-1.5.0.13.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OpenPeripheral{0.1.9} [OpenPeripheral] (OpenPeripheral-0.1.9.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
PluginsforForestry{3.0.17} [PluginsforForestry] (PluginsforForestry-1.5.2-3.0.17.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
PortalGun{1.5.2} [PortalGun] (PortalGun1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
PowerConverters{1.5.1R2.3.1} [Power Converters] (PowerConverters-2.3.1-58.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
QuarryPlus{1.5.0.5} [QuarryPlus] (QuarryPlus-1.5.0.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
StevesCarts{2.0.0.a122} [Steve's Carts] (StevesCarts2.0.0.a122.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TConstruct|CompatMineFactoryReloaded{0.1} [TConstruct Compat: MFR] (TConstruct_1.5.2_1.4.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ThaumicTinkerer{1.0.8} [Thaumic Tinkerer] (Thaumic Tinkerer [1.0.8].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
WR-CBE|Core{1.4} [WR-CBE Core] (WR-CBE Core 1.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
WR-CBE|Addons{1.4} [WR-CBE Addons] (WR-CBE Addons 1.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
WR-CBE|Logic{1.4.0.2} [WR-CBE Logic] (WR-CBE Logic 1.4.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OmniTools{3.1.6.0} [OmniTools] (OmniTools-3.1.6.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
LWJGL: 2.4.2
OpenGL: GeForce GT 530/PCIe/SSE2 GL version 4.3.0, NVIDIA Corporation
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: 1934 (108304 bytes; 0 MB) allocated, 1931 (108136 bytes; 0 MB) used
Also, the only way to be able to log onto that world again is to either edit the player's location or remove ExtraUtils and add it again.
There's a mod solely for compressed blocks. It's called Condensed Block Mod. Go find it.
OcD Simple Add-On!
It's already been mentioned earlier in this thread. Hoping its fixed soon.
Jurt put it in your MOTD or the news wall 'We are going to add a new mod. Please install it before the end of August!' or something like that.
OcD Simple Add-On!
Don't blame yourself when they suddenly can't connect. They have been warned. Or, at the text below the IP number, say, 'New mod: Extrautils' so they know what is missing in their pack.
OcD Simple Add-On!