Wasn't able to get this to work earlier, can anyone confirm that this is working?
Simple mechanic, water cobble lava.. put the item node with the mining upgrade on the cobble, whenever it breaks the cobble and pulls it in, a new cobble will be formed..it's just taking advantage of vanilla mechanics.
I'd still really love to know why the receptors become transmitters when renamed in the anvil. Also why the receptors disappear randomly from their nodes. I've had to replace mine daily.
Simple mechanic, water cobble lava.. put the item node with the mining upgrade on the cobble, whenever it breaks the cobble and pulls it in, a new cobble will be formed..it's just taking advantage of vanilla mechanics.
I'd still really love to know why the receptors become transmitters when renamed in the anvil. Also why the receptors disappear randomly from their nodes. I've had to replace mine daily.
actually the mining upgrade isn't needed, it'll start working even without it. the mining upgrade will only make the item node mine quicker.
but I keep crashing in my world right now because I tried putting an item pipe on a barrel
(In regard to a mod that gives realistic animal genetics):
Would you really rather have bees that make diamonds and oil with magical genetic blocks?
... did I really ask that?
Can we get an option to have the unstable ingots last more than 10 seconds -- perhaps 30, or 60? Not everyone has the mechanical ability to mouse that quickly.
(In regard to a mod that gives realistic animal genetics):
Would you really rather have bees that make diamonds and oil with magical genetic blocks?
... did I really ask that?
Can we get an option to have the unstable ingots last more than 10 seconds -- perhaps 30, or 60? Not everyone has the mechanical ability to mouse that quickly.
You can use the keys 1-9 to move items from your hotbar straight into the crafting grid it goes to where your mouse is.
Using this method, it is simple to make things with Unstable Ingots, even the block is not much challenge
it seems that the villager trading post is not showing the trades of the Thaumcraft villagers. is anyone else having this problem or is it a known problem?
On the left is multipart microblocks which work correctly and the right is slope and immibis microblocks which is rendering the block white.
can confirm the same for carpenter's blocks, they also render white for me. though I don't know if it's ExUt fault...
also am wondering if in a future release you can also paint stairs, slabs, fences... pretty much anything build out of wood...
You can use the keys 1-9 to move items from your hotbar straight into the crafting grid it goes to where your mouse is. Using this method, it is simple to make things with Unstable Ingots, even the block is not much challenge
... Thank you, I will play with that.
(Biggest challenges for me so far seem to be the pick-axe and the portal block.)
(In regard to a mod that gives realistic animal genetics):
Would you really rather have bees that make diamonds and oil with magical genetic blocks?
... did I really ask that?
The Meaning of Life, the Universe, and Everything.
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Hiding in my Creative world
Join Date:
4/4/2012
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uhm i think i found a bug in the 1.6.4 version it involves that you can't place a pipe on anny side of a chest did not try on other inventory's is this a bug or did something change?
can confirm the same for carpenter's blocks, they also render white for me. though I don't know if it's ExUt fault...also am wondering if in a future release you can also paint stairs, slabs, fences... pretty much anything build out of wood...
Yea I'm not sure but it seems to be, seeing that multipart blocks work correctly, could be wrong tho.
when i updated the mod to 0.3.4 the game lodes but i can not conect to my server, summating to do with micro blocks not being installed on my client, i have ForgeMultipart-universal-1.6.4-1.0.0.19 and the same mods on the server i dont know whats wrong
Simple mechanic, water cobble lava.. put the item node with the mining upgrade on the cobble, whenever it breaks the cobble and pulls it in, a new cobble will be formed..it's just taking advantage of vanilla mechanics.
I'd still really love to know why the receptors become transmitters when renamed in the anvil. Also why the receptors disappear randomly from their nodes. I've had to replace mine daily.
actually the mining upgrade isn't needed, it'll start working even without it. the mining upgrade will only make the item node mine quicker.
but I keep crashing in my world right now because I tried putting an item pipe on a barrel
... goes back to check that
* Promoting this week: Captive Minecraft 4, Winter Realm. Aka: Vertical Vanilla Viewing. Clicky!
* My channel with Mystcraft, and general Minecraft Let's Plays: http://www.youtube.com/user/Keybounce.
* See all my video series: http://www.minecraftforum.net/forums/minecraft-editions/minecraft-editions-show-your/2865421-keybounces-list-of-creation-threads
(In regard to a mod that gives realistic animal genetics):
Would you really rather have bees that make diamonds and oil with magical genetic blocks?
... did I really ask that?
* Promoting this week: Captive Minecraft 4, Winter Realm. Aka: Vertical Vanilla Viewing. Clicky!
* My channel with Mystcraft, and general Minecraft Let's Plays: http://www.youtube.com/user/Keybounce.
* See all my video series: http://www.minecraftforum.net/forums/minecraft-editions/minecraft-editions-show-your/2865421-keybounces-list-of-creation-threads
(In regard to a mod that gives realistic animal genetics):
Would you really rather have bees that make diamonds and oil with magical genetic blocks?
... did I really ask that?
Unstable ingots made in a Forestry workbench don't explode. ever. even if thrown.
Unstable ingot blocks kinda make an x-ray underneath them.
Yarrr...
Yer first one be either a bug or yer config is set so they don't go kaboom.
And the second one be no bug, that x-ray magic is exactly what that block be intended to do... Yarrr
You can use the keys 1-9 to move items from your hotbar straight into the crafting grid it goes to where your mouse is.
Using this method, it is simple to make things with Unstable Ingots, even the block is not much challenge
can confirm the same for carpenter's blocks, they also render white for me. though I don't know if it's ExUt fault...
also am wondering if in a future release you can also paint stairs, slabs, fences... pretty much anything build out of wood...
... Thank you, I will play with that.
(Biggest challenges for me so far seem to be the pick-axe and the portal block.)
* Promoting this week: Captive Minecraft 4, Winter Realm. Aka: Vertical Vanilla Viewing. Clicky!
* My channel with Mystcraft, and general Minecraft Let's Plays: http://www.youtube.com/user/Keybounce.
* See all my video series: http://www.minecraftforum.net/forums/minecraft-editions/minecraft-editions-show-your/2865421-keybounces-list-of-creation-threads
(In regard to a mod that gives realistic animal genetics):
Would you really rather have bees that make diamonds and oil with magical genetic blocks?
... did I really ask that?
By putting Wirt's leg and a town portal book into a horadric cube.
(Not really. I'm just making a joke here. I wasn't even aware there was a dimension called "Moo Moo Farm".)