FTB - The Mod Pack

  • #61
    Can't wait for this pack, going to be great.
  • #62
    This will be the most awesome pack the mc community has ever seen
  • #63
    No Doubt it will be the best Mod-Pack out there, because it is fully supported by the mod owners :-)

    I'm looking forward to find out what the new maps will bring and what types of difficulty will become available

    Congratz Slow and team for a great mod !!
  • #64
    Just for the purposes of clarification with regards to the inclusion of various mods and updates. My intention is to release the initial pack once it has enough mods for it to be viable to actually release it as a mod pack. In other words. if 3-4 of the mods are lagging behind for whatever reason. I can and will still release the pack and add further mods in later.

    As to updates, my intention is to make this pack the most up to date pack possible. In other words expect regular updates oh and of course it will have an auto update feature.
  • #65
    This is going to be amazing, can't wait until the mods (Forge :P) gets updated!
    For information about the mods I've developped, visit my website: www.minemaarten.com
  • #66
    Quote from Failureone

    i would say that a short answer to this is no.....
    and a long answer is hell no....
    slow and the ftb team are forever against technic/tekkit and so are many of the mod developers...
    if your just trolling however just leave there is no room for trolls here


    If you think asking a question is trolling you must be one jaded dude.

    In any case this looks like a cool mod pack and I await its release.
    Last edited by UntouchedWagons: 8/16/2012 7:39:59 AM
    The Minecraft Resource Calculator, making mass crafting in modded minecraft easier.
  • #67
    I cant wait!
  • #68
    Oh man, this sure looks good. :A
  • #69
    Honestly cannot wait. I need this modpack in my life right now.
  • #70
    Quote from Stekenxu

    I wouldn't be so mean to him. He might be genuinely ignorant of the conflict.

    Long ago, Notch made Minecraft, and everything was good. It was fun, and everyone was happy.
    Then, people started making mods. The great titans of the mods rose in that era, the staples of the automation experience. Buildcraft, IndustrialCraft, and Redpower. Slowly others followed: Forestry, Thaumcraft, Portal Gun, and many more.
    However, the people complained. Installing mods themselves was too hard, they said. And so, a group of people released the mods they had been compiling and making compatible. And the people were satisfied, for a while.
    But then, the titans of the mods notices, and were angry. They were losing traffic and revenue to their sites, losing attention and recognition. They first made a polite request for their mods to be removed. The Technic Pakkers consented, but alas, they lied.
    This war of begging went on for a long time...
    Until, the conflict came to a head.
    Sengir, developer of Forestry, added EXPLOSIVE BEES to his mod, which awakened from their slumber when the presence of the vile Technic launcher was present. And so, his mod was removed.
    Now there is peace for SirSengir. But alas, the people still complain about Forestry's removal, and raise a din in the night, giving him no peace.
    But a day shall come when the reign of Technic is ended-forever.

    How'd I do? Is that about an accurate history?

    I like that story! Also yes, pretty accurate. Once this official modpack, that all the mod authors agreed on, is popular, I think the technic pack will soon be uppopular and obsolete. That is, if people actually TRY to install the modpack right and don't make noobish mistakes!
  • #71
    Quote from CraftmeMax


    I like that story! Also yes, pretty accurate. Once this official modpack, that all the mod authors agreed on, is popular, I think the technic pack will soon be uppopular and obsolete. That is, if people actually TRY to install the modpack right and don't make noobish mistakes!

    Like slow said, it will auto update... so to do n00bish mistakes would be really difficult
  • #72
    Cannot wait for this!!
    This will be way better than tekkit ever was or will be
  • #73
    I would like to thank DireWolf20 for writing "FTB" in his thread so I can google it and come here and be in awe and ever so intense desire for this wonderful modpack to be complete O_O

    ---edit---

    omg I'm back here again also I think I'm drooling.
    Last edited by DarkJDL: 8/17/2012 6:26:38 PM
  • #74
    Quote from dali99

    Like slow said, it will auto update... so to do n00bish mistakes would be really difficult

    Oh, it's auto updating? Derp for me for not reading... Yeah, this is going to end the technic pack.
  • #75
    I know this may be a stupid question but when is it coming out?
    Just when all mods are 1.3.1/1.3.2?
  • #76
    Quote from kells97

    I know this may be a stupid question but when is it coming out?
    Just when all mods are 1.3.1/1.3.2?

    Quote from slowpoke

    Just for the purposes of clarification with regards to the inclusion of various mods and updates. My intention is to release the initial pack once it has enough mods for it to be viable to actually release it as a mod pack. In other words. if 3-4 of the mods are lagging behind for whatever reason. I can and will still release the pack and add further mods in later.

    As to updates, my intention is to make this pack the most up to date pack possible. In other words expect regular updates oh and of course it will have an auto update feature.
    here's your answer
  • #77
    Cant wait! I want to get a server I'm on to use this mod-pack because I heard many bad things about Tekkit. But I don't know what to believe now, since some people go militant about Technic without any knowledge.

    Anyway, looking forward to this. I'll definitely use it and won't take it for granted.
  • #78
    first off, thank you so much FTB team for this, great job Slowpoke, can only hope for tekkit to come down and kiss your feet :)
    its great that people are suggesting more mods, but id say let the team keep working on what they have in mind and after its released can worry about adding extras and updates

    i do have a question, would any server be allowed to run this modpack for the server and their members?




    .................

    my second thanks for making me laugh today


    Quote from Stekenxu

    I wouldn't be so mean to him. He might be genuinely ignorant of the conflict.

    Long ago, Notch made Minecraft, ..............

    Sengir, developer of Forestry, added EXPLOSIVE BEES to his mod, which awakened from their slumber when the presence of the vile Technic launcher was present. And so, his mod was removed.
    Now there is peace for SirSengir. But alas, the people still complain about Forestry's removal, and raise a din in the night, giving him no peace.
    But a day shall come when the reign of Technic is ended-forever.

    How'd I do? Is that about an accurate history?



    this is a totally awesome thanks for making it happen haha!
  • #79
    Awesome can't wait, one question about technic: Why is technic illegal?
  • #80
    Quote from Bannanas

    Awesome can't wait, one question about technic: Why is technic illegal?

    because they didn't ask for the permmision to redistribute from the creators, which is why the FTB modpack is fully legal, slowpoke and tahg/vaht speak to the creators every now and then and are kinda friends with them (and they asked for the permission)

    [WIP BANNER!]
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