The digimon that are in digital monsters that I made are garurumon, MarineAngemon (my favorite) and Ex-Veemon and I can give you any of the others mentioned on the forum page that wetent added to the mod that I has made when I get my computer back
I'm gonna try this out! If I find any bugs (not the ones about items not working!) I'll tell you! Too bad about the Renamon line being out for a wile... Renamon is me fave Digimon.
Oh um I would like to know if there is going to be a Digimobs server! I lokked all over Google, MinecraftForum and PlanetMinecraft and couldn't find one!
I will continue to monitor how the mod reacts with other forge mods in the next preview update, and if there is an issue with conflicting IDs I will make a config file for the 0.8.0 release.
The spawn eggs probably won't happen considering in the next update that the actual digieggs will be fixed, and that there spawn rates for everything have improved so dramatically that I have had to turn them down to the lowest spawn rate possible. AND I had to make every digimon spawn in specific biomes only to prevent the whole world from being overrun with them.
In other news, I have started the very early versions of the File Island dimension.
It will be accessable in the next update, but all it has in it now is sand, so don't go thinking it is fully functioning yet >
Um well Sorry if I'm spaming but I can't wait to tell you this the Lot's of Food mod is not letting me get most of the Digimobs items! Please make a Config file for next Peview!
Im very sorry Ekosta that my previous little guide didnt help, it appears that its a major issue of installing Digiobs towrk, i will work on a guide this weekend and make it so you can view it if that still doesnt work then i'm sorry that there isnt more i can do. Like Yaseen said, maybe an eror report would help to solve this.
All of the Digimon have this weird white color to them
Im thinking you didnt install it all correctly, i will be making a guide to install this weekend (as mentioned above) and hopefully with that it will solve the problem.
Looks good but those recipes make absolutely no kind of sense.
The recipes have had a bit of an overhaul for the next preview / update so maybe itll make more sense then. If they still dont then you can suggest a better recipe over on the digimobs forums and maybe itll get approved for in-game.
Okay found a bug! Killing a Terriermon crash's the game!
There are quite a lot of crashing bug's so maybe this isnt restricted to just Terriermon, but may be in-fact a normal crash bug that has been fixed i think.
Oh um I would like to know if there is going to be a Digimobs server! I lokked all over Google, MinecraftForum and PlanetMinecraft and couldn't find one!
As far as we know there are no servers that are running Digimobs, mainly because Digimobs still cat be used for multiplayer (server) use, but after its been updated it may work
Rollback Post to RevisionRollBack
Working on several mods, some are Bleach, Jojo's Bizarre Adventure, Medacraft, Legacy of Kain, Jak and Daxter.
Hi everybody.
I have a problem.Today tried this mod and in the beggining everything was correct.But later i see the digimons are dissapearing and i dont find any digimon.I get started searching for digimons but i dont find anyone.Another problem is i cant find digieggs.Why happening this?Please help!
Yes, this is sort of a bug but also not a bug, the way they were programmed made them despawn more often and spawn less, it has however been changed and there will be digimon a plenty in the next update.You will find the digieggs but they are rarer than other mobs and such. IF you mean the adventure 02 digieggs then they havent been implemented yet.
Hi agai
How can i catch a digimon in 1.4.7? Because the digicage isn't work?
If you had read the changelog you would know that the digicage doesnt work and that its currently been replaced for this version of digimobs whilst bugs are sorted out for a later version. You can find the recipe for the D-Power in the changelog but for those too lazy to bother its actually the old Xros loader recipe which was gold ingot at top, redstone centre?? i think this was it, if not, just try around for correct recipe.
Rollback Post to RevisionRollBack
Working on several mods, some are Bleach, Jojo's Bizarre Adventure, Medacraft, Legacy of Kain, Jak and Daxter.
---- Minecraft Crash Report ----
// Don't be sad, have a hug! <3
Time: 23.2.2013 10:00
Description: Failed to start game
cpw.mods.fml.common.LoaderException: java.lang.ClassNotFoundException: digimobs.digimobs
at cpw.mods.fml.common.LoadController.transition(LoadController.java:117)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:485)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:161)
at net.minecraft.client.Minecraft.a(Minecraft.java:410)
at asq.a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:744)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: digimobs.digimobs
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:185)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at cpw.mods.fml.common.ModClassLoader.loadClass(ModClassLoader.java:57)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:416)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:479)
... 5 more
Caused by: java.lang.NullPointerException
at org.objectweb.asm.ClassReader.<init>(Unknown Source)
at net.minecraftforge.transformers.EventTransformer.transform(EventTransformer.java:29)
at cpw.mods.fml.relauncher.RelaunchClassLoader.runTransformers(RelaunchClassLoader.java:228)
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:173)
... 32 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_13, Oracle Corporation
Java VM Version: Java HotSpot™ Client VM (mixed mode), Oracle Corporation
Memory: 430394896 bytes (410 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.26 FML v4.7.4.520 Minecraft Forge 6.6.0.497 4 mods loaded, 4 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
FML [Forge Mod Loader] (coremods) Unloaded->Constructed
Forge [Minecraft Forge] (coremods) Unloaded->Constructed
Cyan_digimobs [Digimobs] (minecraft.jar) Unloaded->Errored
LWJGL: 2.4.2
OpenGL: GeForce GTX 275/PCIe/SSE2 GL version 3.3.0, NVIDIA Corporation
Is Modded: Definitely; Client brand changed to 'forge,fml'
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
Im not too sure on what has caused your problem, perhaps Cyan will know, but from what I see, it doesnt recognise digimobs as a class file :/ im going to suggest trying a new digimobs download, if you already did that then wait for cyan to reply. HOWEVER, i am going to ask you how good your computer is, because I dont think its good enough to run minecraft let alone a mod aswell... O.o if you can run minecraft, can you run minecraft with just forge installed and no mods, and have you even run mods before? The memory on your computer is really low, you may need to increase whats on your computer or get a better one. Sorry i wasnt very helpful this time
Rollback Post to RevisionRollBack
Working on several mods, some are Bleach, Jojo's Bizarre Adventure, Medacraft, Legacy of Kain, Jak and Daxter.
Maybe u should try dedicating a little more ram for minecraft tho im not sure how u would do that but i know it can be done
Well he's already dedicating more memory by the looks of the error report, but yeah Ekosta, how much RAM do you have? it looks as though you only have half a GB so i dont know whats happened there, maybe some have come loose? why not try and clean your system out, but im at a loss as to what could be the problem :/ sorry
Rollback Post to RevisionRollBack
Working on several mods, some are Bleach, Jojo's Bizarre Adventure, Medacraft, Legacy of Kain, Jak and Daxter.
nice mod! When are you going to release some bug fix updates? Because with this version I don't really know how to play T.T
But at the end this is one of the best mods I ever seen *.*
Hello, and that was your first post, so welcome to Digimobs and to Minecraft. The bug fix update, ..., I can't answer that, but from what ive just seen on the main page of the forums, I see that Minecraft 1.5 will be here shortly, so this is just a wild guess, but I think that there will be an update for that not too long after. You might not have to wait long. But please, anyone else reading this, do not ask for an update, give it time so that bugs can be removed and whatnot.
Hello everybody :D, not been that long since I posted here, but still, been a while since I talked about anything interesting... *checks previous posts*, so I'm actually going to do the same So how is everyone else... are you all having fun? Anyone got any new models they've been working on? if so, why not go over to digimobs forums and submit it? you never know it could be accepted, any coders that are watching this, experience preferred... yeah... I know, Cyan is doing a great job, but for some of those really complicated stuff that only an experienced coder would know anything about
I hope you all have fun, with upcoming Digimobs updates (not sure when) and all the fabulous (possibly pointless, they could have put mod api in) updates to Vanilla minecraft
Rollback Post to RevisionRollBack
Working on several mods, some are Bleach, Jojo's Bizarre Adventure, Medacraft, Legacy of Kain, Jak and Daxter.
Hei could you tell me how to make models i mean what program
CERTAINLY
Its called Techne, least thats what everyone else (including me) uses to make models for Minecraft. http://www.minecraftforum.net/topic/200676-modeler-techne-looking-for-help/
There's the link, and if you make anything for Digimobs, please, go to digimobs forums to see whats already been made and put into the game, and when you post a model, post it there, you dont have to put a public link for download, send that to the model moderator(s) but remember to follow the forum rules over there
Rollback Post to RevisionRollBack
Working on several mods, some are Bleach, Jojo's Bizarre Adventure, Medacraft, Legacy of Kain, Jak and Daxter.
Cuando saldra la version para la 1.4.7 me urge y porfa si puedes pon un vide de como instalrlo porfabor respone porfabor aslo por este
"When will the version for 1.4.7 and I ask if you can put a video on how to install it please also respond to this please" Rough translation
Version 1.4.7 can be used with "Forge Universal 6.6.0.497"
We do not have a video to install. Don't know if we can make, sorry.
In future, please post in English, it is easier to reply.
Google translate win!
Translation:
Versión 1.4.7 se puede utilizar con "Forge universal 6.6.0.497"
No tenemos un vídeo a instalar. No sé si podemos hacer, lo siento.
En el futuro, por favor, publicarlo en Inglés, es más fácil de responder.
finally I could install the mod, but... I have 2 problems:
fist one: a message appears continously saying :sorry, Cyan_digimobs.Diggieg doesn´t have an evolution!
second one: one of my digimon (a weregarurumon) died and reverted into an egg, I wanted to give it beast chips, them get consumed by the egg, but it doesn´t hatch
what can I do to solve that?
finally I could install the mod, but... I have 2 problems:
fist one: a message appears continously saying :sorry, Cyan_digimobs.Diggieg doesn´t have an evolution!
second one: one of my digimon (a weregarurumon) died and reverted into an egg, I wanted to give it beast chips, them get consumed by the egg, but it doesn´t hatch
what can I do to solve that?
If you had read previous slides you will have noticed that these are both bugs, they have been fixed for a newer release yet to be decided, so dont worry about them, for now though, there is nothign that can be done about it. Thank you for playing Digimobs :D, have fun with it.
Rollback Post to RevisionRollBack
Working on several mods, some are Bleach, Jojo's Bizarre Adventure, Medacraft, Legacy of Kain, Jak and Daxter.
Um well Sorry if I'm spaming but I can't wait to tell you this the Lot's of Food mod is not letting me get most of the Digimobs items! Please make a Config file for next Peview!
Im very sorry Ekosta that my previous little guide didnt help, it appears that its a major issue of installing Digiobs towrk, i will work on a guide this weekend and make it so you can view it if that still doesnt work then i'm sorry that there isnt more i can do. Like Yaseen said, maybe an eror report would help to solve this.
Im thinking you didnt install it all correctly, i will be making a guide to install this weekend (as mentioned above) and hopefully with that it will solve the problem.
The recipes have had a bit of an overhaul for the next preview / update so maybe itll make more sense then. If they still dont then you can suggest a better recipe over on the digimobs forums and maybe itll get approved for in-game.
There are quite a lot of crashing bug's so maybe this isnt restricted to just Terriermon, but may be in-fact a normal crash bug that has been fixed i think.
As far as we know there are no servers that are running Digimobs, mainly because Digimobs still cat be used for multiplayer (server) use, but after its been updated it may work
Make a spoiler, then copy and paste the crash report into it. Not the actual file, open that and then copy all of that and paste it.
Yes, this is sort of a bug but also not a bug, the way they were programmed made them despawn more often and spawn less, it has however been changed and there will be digimon a plenty in the next update.You will find the digieggs but they are rarer than other mobs and such. IF you mean the adventure 02 digieggs then they havent been implemented yet.
If you had read the changelog you would know that the digicage doesnt work and that its currently been replaced for this version of digimobs whilst bugs are sorted out for a later version. You can find the recipe for the D-Power in the changelog but for those too lazy to bother its actually the old Xros loader recipe which was gold ingot at top, redstone centre?? i think this was it, if not, just try around for correct recipe.
Read before you hit reply.
Im not too sure on what has caused your problem, perhaps Cyan will know, but from what I see, it doesnt recognise digimobs as a class file :/ im going to suggest trying a new digimobs download, if you already did that then wait for cyan to reply. HOWEVER, i am going to ask you how good your computer is, because I dont think its good enough to run minecraft let alone a mod aswell... O.o if you can run minecraft, can you run minecraft with just forge installed and no mods, and have you even run mods before? The memory on your computer is really low, you may need to increase whats on your computer or get a better one. Sorry i wasnt very helpful this time
Well he's already dedicating more memory by the looks of the error report, but yeah Ekosta, how much RAM do you have? it looks as though you only have half a GB so i dont know whats happened there, maybe some have come loose? why not try and clean your system out, but im at a loss as to what could be the problem :/ sorry
Hello, and that was your first post, so welcome to Digimobs and to Minecraft. The bug fix update, ..., I can't answer that, but from what ive just seen on the main page of the forums, I see that Minecraft 1.5 will be here shortly, so this is just a wild guess, but I think that there will be an update for that not too long after. You might not have to wait long. But please, anyone else reading this, do not ask for an update, give it time so that bugs can be removed and whatnot.
Hello everybody :D, not been that long since I posted here, but still, been a while since I talked about anything interesting... *checks previous posts*, so I'm actually going to do the same So how is everyone else... are you all having fun? Anyone got any new models they've been working on? if so, why not go over to digimobs forums and submit it? you never know it could be accepted, any coders that are watching this, experience preferred... yeah... I know, Cyan is doing a great job, but for some of those really complicated stuff that only an experienced coder would know anything about
I hope you all have fun, with upcoming Digimobs updates (not sure when) and all the fabulous (possibly pointless, they could have put mod api in) updates to Vanilla minecraft
CERTAINLY
Its called Techne, least thats what everyone else (including me) uses to make models for Minecraft.
http://www.minecraftforum.net/topic/200676-modeler-techne-looking-for-help/
There's the link, and if you make anything for Digimobs, please, go to digimobs forums to see whats already been made and put into the game, and when you post a model, post it there, you dont have to put a public link for download, send that to the model moderator(s) but remember to follow the forum rules over there
"When will the version for 1.4.7 and I ask if you can put a video on how to install it please also respond to this please" Rough translation
Version 1.4.7 can be used with "Forge Universal 6.6.0.497"
We do not have a video to install. Don't know if we can make, sorry.
In future, please post in English, it is easier to reply.
Google translate win!
Translation:
Versión 1.4.7 se puede utilizar con "Forge universal 6.6.0.497"
No tenemos un vídeo a instalar. No sé si podemos hacer, lo siento.
En el futuro, por favor, publicarlo en Inglés, es más fácil de responder.
Traductor Google gana!
Utiliser "http://digimobs.foru...wtopic.php?t=87" sobre la instalación.
Use "http://digimobs.foru...wtopic.php?t=87" for installation help.
fist one: a message appears continously saying :sorry, Cyan_digimobs.Diggieg doesn´t have an evolution!
second one: one of my digimon (a weregarurumon) died and reverted into an egg, I wanted to give it beast chips, them get consumed by the egg, but it doesn´t hatch
what can I do to solve that?
If you had read previous slides you will have noticed that these are both bugs, they have been fixed for a newer release yet to be decided, so dont worry about them, for now though, there is nothign that can be done about it. Thank you for playing Digimobs :D, have fun with it.