EDIT: I think I know what your problem is-- Windows doesn't understand the compression format, although archive editors do. I'll recompress it in a windows-friendly format real quick. Sorry! Also, I forgot the Optifine fix Argh, it was really late...
EDIT 2: Fixed it, it's now Windows-friendly and Optifine ready.
EDIT: I think I know what your problem is-- Windows doesn't understand the compression format, although archive editors do. I'll recompress it in a windows-friendly format real quick. Sorry! Also, I forgot the Optifine fix Argh, it was really late...
EDIT 2: Fixed it, it's now Windows-friendly and Optifine ready.
I am on a mac and it says: The key you provided for file download was invalid. This is usually caused because the file is no longer stored on MediaFire. This occurs when the file is removed by the originating user or MediaFire.
Still have questions or do you think we've made an mistake? Check our knowledge base for more information or contact us about it.
I am on a mac and it says: The key you provided for file download was invalid. This is usually caused because the file is no longer stored on MediaFire. This occurs when the file is removed by the originating user or MediaFire.
Still have questions or do you think we've made an mistake? Check our knowledge base for more information or contact us about it.
Agh, fixed it!
Stinkin' mediafire not using the same link when I replace a downloadlkansdlknasdfiuasdpfasdufjnfa ASFNDLSKDFJKLSDFN asdjnasdf. Asdasdfasdf.
EDIT: For anyone interested in fiddling with Spellscript, here's a list of all the methods currently available (they'll come listed in a file in the "spells" directory in the future):
I found some things that I think may be bugs, I have been trying to tell you, Frizzil, about them but I keep crashing (the report only shows for a split second)
-I crash in dungeons
-I crash when I use wind trap
-I crash when I talk to a villager that can speak
-Leap wont work, but I still get the sound and my mana drains
-Mage Cannon wont work, but my mana still drains
-Whirlwind wont work, but I still get the sound and my mana drains
-Charge wont work, but I still get the sound and my mana drains
-War Stomp wont work, but I still get the sound and my mana drains
-Blink wont work, but my mana still drains
And 4/5 times the server says: "cant reach server"
I found some things that I think may be bugs, I have been trying to tell you, Frizzil, about them but I keep crashing (the report only shows for a split second)
-I crash in dungeons
-I crash when I use wind trap
-I crash when I talk to a villager that can speak
-Leap wont work, but I still get the sound and my mana drains
-Mage Cannon wont work, but my mana still drains
-Whirlwind wont work, but I still get the sound and my mana drains
-Charge wont work, but I still get the sound and my mana drains
-War Stomp wont work, but I still get the sound and my mana drains
-Blink wont work, but my mana still drains
And 4/5 times the server says: "cant reach server"
Do you have an error log? That'd help me immensely. Everything is working fine on my end.
EDIT: Keep trying to log on, I'll fix your character data (it appears to have been corrupted).
Hey Frizzil, nasty crash error from talking to NPCs heres the errors from trying it on 3 different NPCs:
id 2815 at (-209.76607344891838, 74.37700009346008, 259.3782218178661)
java.net.SocketException: Connection reset
at java.net.SocketInputStream.read(Unknown Source)
at java.net.SocketInputStream.read(Unknown Source)
at java.net.SocketInputStream.read(Unknown Source)
at java.io.FilterInputStream.read(Unknown Source)
at lv.a(Packet.java:112)
at qo.h(NetworkManager.java:226)
at qo.c(NetworkManager.java:410)
at zq.run(NetworkReaderThread.java:25)
2013-01-03 23:24:56 [INFO] closer013 lost connection: disconnect.genericReason
2013-01-03 23:25:12 [INFO] closer013 [/192.168.1.7:51433] logged in with entity
id 3092 at (-207.3125, 74.37700009346008, 259.6875)
java.net.SocketException: Connection reset
at java.net.SocketInputStream.read(Unknown Source)
at java.net.SocketInputStream.read(Unknown Source)
at java.net.SocketInputStream.read(Unknown Source)
at java.io.FilterInputStream.read(Unknown Source)
at lv.a(Packet.java:112)
at qo.h(NetworkManager.java:226)
at qo.c(NetworkManager.java:410)
at zq.run(NetworkReaderThread.java:25)
2013-01-03 23:26:00 [INFO] closer013 lost connection: disconnect.genericReason
2013-01-03 23:26:14 [INFO] closer013 [/192.168.1.7:51443] logged in with entity
id 3301 at (-209.625, 77.37700009346008, 264.03125)
java.net.SocketException: Connection reset
at java.net.SocketInputStream.read(Unknown Source)
at java.net.SocketInputStream.read(Unknown Source)
at java.net.SocketInputStream.read(Unknown Source)
at java.io.FilterInputStream.read(Unknown Source)
at lv.a(Packet.java:112)
at qo.h(NetworkManager.java:226)
at qo.c(NetworkManager.java:410)
at zq.run(NetworkReaderThread.java:25)
2013-01-03 23:27:49 [INFO] closer013 lost connection: disconnect.genericReason
I seem to crash when I talk to NPCs aswell, there's a large group of them around a village that with one right click, the error appears on the screen for a fraction of a second before it goes to black screen.
Everything else seems to be working fine... but the Porkchops in the shop seem HIGHLY abuseable, try adding a higher cost or maybe more rarity?
Hey everyone, THANK YOU so much for helping test the alpha, your input thus far has been tremendously helpful. I'll be pushing a patched alpha tonight, with some glaring, game-breaking issues fixed, so stay tuned!
Thanks Aterruit! I noticed you logging/unlogging spontaneously on the public server-- do need your character debugged? I'm on Skype, so hit me up and I can fix that for ya real quick.
EDIT: Just so you know, I can't promise much in terms of world compatibility with the alphas (if there were no bugs, your world would transition flawlessly from alpha to Technic release, but uh, some horrifying-but-easy-to-fix bugs have reared their heads, and I'm hesitant to promise anything. Just so you know!)
Thanks for looking out for us! When we update, we should still have World Edit, so I plan on just copying and pasting the spawn. Hopefully my plan works!
Hmmmm. I'll have to test this out. It could be related to the next bug I'm fixing to address here...
Also, that item is only possible since I forgot to remove the demo drop rate on those magic properties XD The mobs will have those procs as well, so should be interesting, hehe.
I believe this is related to a new MobSpawn packet error, and can be resolved with the help of an op. Just log on, and while you're screen is bugged, have them tp you elsewhere (spawn should work if no one else is on, though I don't think you'll be able to use the console with your glitched screen). You'll crash again, but when you return, it should be fixed.
Sorry, this is already fixed for the Technic push (and maybe sooner if people feel like downloading another alpha! Probably not, but maybe.) I'll be on the alpha server after having lunch, and if I catch you (what's your SN?), I'll fix you right up.
Its ok ... just a single player testing data
---------------------------------------
It is sad to see the change of warrior's spell-charge .
It seems charge's moving is too easy to block by monster now.
even if it still have some space between player and mob , charge can only cause damage but no movement...(no matter the mob is in front or back..)
Another little complain is charge + jump can fly higher and slower than before,i know its good for travel but it's hard to control in the battle .
----------------------------------------
Thanks for your mod its awesome
my friend and i have great fun on it
sorry for my bad english ability,i hope you can understand what i am saying.
p.s:last month i already translate this mod(0.6) into chinese ...i do not expect you will update in recent days...i should find some day to do it again .
I take it you stopped development of the mod.... Even though it was a huge hit....
Read the status updates on the main post seriously
Hey frizzil i tried out on the server talking to villagers this is my crash report same thing the sky realm
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 7cf3a456 --------
Generated 1/4/13 3:02 PM
Minecraft: Minecraft 1.2.3
OS: Windows Vista (x86) version 6.0
Java: 1.6.0_37, Sun Microsystems Inc.
VM: Java HotSpot™ Client VM (mixed mode, sharing), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: GeForce 8400GS/PCIe/SSE2/3DNOW! version 3.3.0, NVIDIA Corporation
java.lang.IndexOutOfBoundsException: Index: 0, Size: 0
at java.util.ArrayList.RangeCheck(Unknown Source)
at java.util.ArrayList.get(Unknown Source)
at spellscript.IResolve$ArrayAccess.resolve(IResolve.java:333)
at spellscript.IStatement$FunctionBridge.resolve(IStatement.java:467)
at spellscript.IResolve$AddString.execute(IResolve.java:714)
at spellscript.IResolve$AddString.execute(IResolve.java:1)
at spellscript.IResolve$BinaryOperation.resolve(IResolve.java:502)
at spellscript.IResolve$AddString.execute(IResolve.java:714)
at spellscript.IResolve$AddString.execute(IResolve.java:1)
at spellscript.IResolve$BinaryOperation.resolve(IResolve.java:502)
at spellscript.IStatement$StatementReturn.resolve(IStatement.java:44)
at spellscript.IStatement$StatementPushScope.resolve(IStatement.java:418)
at ea.getDialogueText(EntityVillager.java:576)
at GuiNPCDialogue.a(GuiNPCDialogue.java:28)
at net.minecraft.client.Minecraft.a(Minecraft.java:692)
at vm.displayGuiNPCDialogue(EntityPlayerSP.java:644)
at ea.c(EntityVillager.java:397)
at yr.j(EntityPlayer.java:1522)
at rg.a(PlayerControllerMP.java:353)
at net.minecraft.client.Minecraft.c(Minecraft.java:1432)
at net.minecraft.client.Minecraft.k(Minecraft.java:1838)
at net.minecraft.client.Minecraft.x(Minecraft.java:887)
at net.minecraft.client.Minecraft.run(Minecraft.java:794)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 766f2d9b ----------
Also frizz arrows are very derpy and just spas out in mid-air also gravity wont work on sand or gravel these are all skyrealm bugs that i saw today
Thanks for the help, I had seen most of these bugs, but it's nice to get error logs this time around.
I know exactly why the villagers are crashing players, I'll have it fixed in no time.
I'm not sure why the mystery dimension is having these issues, since they didn't seem to be occurring earlier... strange. I'll try to have everything knocked out soon enough.
I'm feeling fairly crappy atm (I just started back on low-carb, which makes you want to die the first couple of days), but I'll get some more done tonight. Thanks to everyone for the amazing alpha testing
Whenever my minecraft is loading (it says updating, but it gives me no choice), it stops at the very end of the bar and refuses to continue.
So what is the problem here? I am also running a server, I do not know if that affects this. Please get back to me Frizzil
EDIT: Also, I think you should change the audio of mobs more. Hearing the zombie over and over and over and over is rather annoying.
EDIT: EDIT: Executing from the JAR file states that "A Java Exception has occured." This may be the cause to the issues. I have reinstalled multiple times for the client. I haven't had any issues with the server. Again, any thoughts?
How so? I just tested it and it works fine.
EDIT: I think I know what your problem is-- Windows doesn't understand the compression format, although archive editors do. I'll recompress it in a windows-friendly format real quick. Sorry! Also, I forgot the Optifine fix Argh, it was really late...
EDIT 2: Fixed it, it's now Windows-friendly and Optifine ready.
I am on a mac and it says: The key you provided for file download was invalid. This is usually caused because the file is no longer stored on MediaFire. This occurs when the file is removed by the originating user or MediaFire.
Still have questions or do you think we've made an mistake? Check our knowledge base for more information or contact us about it.
Agh, fixed it!
Stinkin' mediafire not using the same link when I replace a downloadlkansdlknasdfiuasdpfasdufjnfa ASFNDLSKDFJKLSDFN asdjnasdf. Asdasdfasdf.
EDIT: For anyone interested in fiddling with Spellscript, here's a list of all the methods currently available (they'll come listed in a file in the "spells" directory in the future):
And fyi, when you're scripting from the console, you have a Server in scope. Hopefully this is enough to get you started!
-I crash in dungeons
-I crash when I use wind trap
-I crash when I talk to a villager that can speak
-Leap wont work, but I still get the sound and my mana drains
-Mage Cannon wont work, but my mana still drains
-Whirlwind wont work, but I still get the sound and my mana drains
-Charge wont work, but I still get the sound and my mana drains
-War Stomp wont work, but I still get the sound and my mana drains
-Blink wont work, but my mana still drains
And 4/5 times the server says: "cant reach server"
Do you have an error log? That'd help me immensely. Everything is working fine on my end.
EDIT: Keep trying to log on, I'll fix your character data (it appears to have been corrupted).
The error log appears for a split second but then disappears.
id 2815 at (-209.76607344891838, 74.37700009346008, 259.3782218178661)
java.net.SocketException: Connection reset
at java.net.SocketInputStream.read(Unknown Source)
at java.net.SocketInputStream.read(Unknown Source)
at java.net.SocketInputStream.read(Unknown Source)
at java.io.FilterInputStream.read(Unknown Source)
at lv.a(Packet.java:112)
at qo.h(NetworkManager.java:226)
at qo.c(NetworkManager.java:410)
at zq.run(NetworkReaderThread.java:25)
2013-01-03 23:24:56 [INFO] closer013 lost connection: disconnect.genericReason
2013-01-03 23:25:12 [INFO] closer013 [/192.168.1.7:51433] logged in with entity
id 3092 at (-207.3125, 74.37700009346008, 259.6875)
java.net.SocketException: Connection reset
at java.net.SocketInputStream.read(Unknown Source)
at java.net.SocketInputStream.read(Unknown Source)
at java.net.SocketInputStream.read(Unknown Source)
at java.io.FilterInputStream.read(Unknown Source)
at lv.a(Packet.java:112)
at qo.h(NetworkManager.java:226)
at qo.c(NetworkManager.java:410)
at zq.run(NetworkReaderThread.java:25)
2013-01-03 23:26:00 [INFO] closer013 lost connection: disconnect.genericReason
2013-01-03 23:26:14 [INFO] closer013 [/192.168.1.7:51443] logged in with entity
id 3301 at (-209.625, 77.37700009346008, 264.03125)
java.net.SocketException: Connection reset
at java.net.SocketInputStream.read(Unknown Source)
at java.net.SocketInputStream.read(Unknown Source)
at java.net.SocketInputStream.read(Unknown Source)
at java.io.FilterInputStream.read(Unknown Source)
at lv.a(Packet.java:112)
at qo.h(NetworkManager.java:226)
at qo.c(NetworkManager.java:410)
at zq.run(NetworkReaderThread.java:25)
2013-01-03 23:27:49 [INFO] closer013 lost connection: disconnect.genericReason
Everything else seems to be working fine... but the Porkchops in the shop seem HIGHLY abuseable, try adding a higher cost or maybe more rarity?
Thanks for looking out for us! When we update, we should still have World Edit, so I plan on just copying and pasting the spawn. Hopefully my plan works!
Its ok ... just a single player testing data
---------------------------------------
It is sad to see the change of warrior's spell-charge .
It seems charge's moving is too easy to block by monster now.
even if it still have some space between player and mob , charge can only cause damage but no movement...(no matter the mob is in front or back..)
Another little complain is charge + jump can fly higher and slower than before,i know its good for travel but it's hard to control in the battle .
----------------------------------------
Thanks for your mod its awesome
my friend and i have great fun on it
sorry for my bad english ability,i hope you can understand what i am saying.
p.s:last month i already translate this mod(0.6) into chinese ...i do not expect you will update in recent days...i should find some day to do it again .
What are you talking about? This mod is still being developed! He JUST released a new version!
Read the status updates on the main post seriously
Hey frizzil i tried out on the server talking to villagers this is my crash report same thing the sky realm
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 7cf3a456 --------
Generated 1/4/13 3:02 PM
Minecraft: Minecraft 1.2.3
OS: Windows Vista (x86) version 6.0
Java: 1.6.0_37, Sun Microsystems Inc.
VM: Java HotSpot™ Client VM (mixed mode, sharing), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: GeForce 8400GS/PCIe/SSE2/3DNOW! version 3.3.0, NVIDIA Corporation
java.lang.IndexOutOfBoundsException: Index: 0, Size: 0
at java.util.ArrayList.RangeCheck(Unknown Source)
at java.util.ArrayList.get(Unknown Source)
at spellscript.IResolve$ArrayAccess.resolve(IResolve.java:333)
at spellscript.IStatement$FunctionBridge.resolve(IStatement.java:467)
at spellscript.IResolve$AddString.execute(IResolve.java:714)
at spellscript.IResolve$AddString.execute(IResolve.java:1)
at spellscript.IResolve$BinaryOperation.resolve(IResolve.java:502)
at spellscript.IResolve$AddString.execute(IResolve.java:714)
at spellscript.IResolve$AddString.execute(IResolve.java:1)
at spellscript.IResolve$BinaryOperation.resolve(IResolve.java:502)
at spellscript.IStatement$StatementReturn.resolve(IStatement.java:44)
at spellscript.IStatement$StatementPushScope.resolve(IStatement.java:418)
at ea.getDialogueText(EntityVillager.java:576)
at GuiNPCDialogue.a(GuiNPCDialogue.java:28)
at net.minecraft.client.Minecraft.a(Minecraft.java:692)
at vm.displayGuiNPCDialogue(EntityPlayerSP.java:644)
at ea.c(EntityVillager.java:397)
at yr.j(EntityPlayer.java:1522)
at rg.a(PlayerControllerMP.java:353)
at net.minecraft.client.Minecraft.c(Minecraft.java:1432)
at net.minecraft.client.Minecraft.k(Minecraft.java:1838)
at net.minecraft.client.Minecraft.x(Minecraft.java:887)
at net.minecraft.client.Minecraft.run(Minecraft.java:794)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 766f2d9b ----------
Also frizz arrows are very derpy and just spas out in mid-air also gravity wont work on sand or gravel these are all skyrealm bugs that i saw today
Thanks for the help, I had seen most of these bugs, but it's nice to get error logs this time around.
I know exactly why the villagers are crashing players, I'll have it fixed in no time.
I'm not sure why the mystery dimension is having these issues, since they didn't seem to be occurring earlier... strange. I'll try to have everything knocked out soon enough.
I'm feeling fairly crappy atm (I just started back on low-carb, which makes you want to die the first couple of days), but I'll get some more done tonight. Thanks to everyone for the amazing alpha testing
I think that I'm the only person on these forums to have the syndrome. if anyone else has it,
let me know
So what is the problem here? I am also running a server, I do not know if that affects this. Please get back to me Frizzil
EDIT: Also, I think you should change the audio of mobs more. Hearing the zombie over and over and over and over is rather annoying.
EDIT: EDIT: Executing from the JAR file states that "A Java Exception has occured." This may be the cause to the issues. I have reinstalled multiple times for the client. I haven't had any issues with the server. Again, any thoughts?