Hey guys! We are the Fusion Team and we wanted to show you guys our first mod which has been in the works. So far it hasn't been developed very much but we have big plans for it. It is about fusing objects to form others. It will have 2 parts: Fusioncraft Technical (this one), and Fusioncraft Arcane. The ladder will not be done for a while. We will be focusing on Fusioncraft Technical.It will have machines! Hope you enjoy Fusioncraft!
~Fusion Team
As of now, it is for 1.6.4.
UPDATE: Releasing a 1.7.10 update with minor changes (including capes for special people) (nevermind), still working on some other things. Also starting on Fusioncraft Arcane.
What does Fusioncraft Technical do?
Fusioncraft Technical currently only has some basic items and block but will have some very cool features. Some of these features will be fusing items together and other things like this. Check below if you want a larger list.
Planned features:
*A forge that will be used to make the basic metals of the mod and refine them. Also will be used for some crafting recipes EDIT: Forge block and model complete, still buggy, GUI incomplete
*Several tiers of energy generation
*Several tiers of fusion
*Arsenic "That looks delicious!"
*many easter eggs
*literal easter eggs
*Many recipes
*MANY MANY MANY MORE Items
*many.Secrets();
*Arcane version
*Energy known as Æ (accelerated energy)
*Cables / Wires to transport Æ
*Custom modeled blocks, some with animations
*Complex Æ generation, including solar collectors, fusion reactors, and coal generators.
*Extremely complex fusion with with 3 tiers of fusion machines.
Mod Info:
*Lead ore is a somewhat important material in crafting the first and 2nd tier of machines. It starts spawning at y = 48
*Sky ore is by far one of the most important materials in all crafting recipes.
*Cloud ore in FusionCraft Technical is a somewhat unimportant material used mostly just for making the sky tool set. Both this and Sky ore start spawning at the sky limit, but not in midair.
*Fusion will be available from pretty early game but will be greatly limited and simple until mid to late game.
*The top tier of tool will be quite powerful, and even more so in the arcane version.
*There will be many machines running on Æ, some of which are not thought out completely yet, but as of now there will be a furnace, pulverizer like machine if IC2, TE, or AE aren't installed, and other things.
*Using fusion, you will be able to do things such as making tinted glass, alloys, and changes/upgrades to different items and machines in the mod.
I think more people (and me) woulld try out this mod if you added what the mod does in the post.
Like:
-what is sky and cloud ore used for, how rare is it, how deep is it found and its background
-what machines are included and what do they do
-what kind of power do you use
-how powerfull are the tools you can make
-some examples of fusion
-early and lategame mechanics (is fusion basic fusioncraft or advanced?)
~Fusion Team
As of now, it is for 1.6.4.UPDATE: Releasing a 1.7.10 update with minor changes
(including capes for special people)(nevermind), still working on some other things. Also starting on Fusioncraft Arcane.What does Fusioncraft Technical do?
Fusioncraft Technical currently only has some basic items and block but will have some very cool features. Some of these features will be fusing items together and other things like this. Check below if you want a larger list.
Planned features:
*Several tiers of energy generation
*Several tiers of fusion
*Arsenic "That looks delicious!"
*many easter eggs
*literal easter eggs
*Many recipes
*MANY MANY MANY MORE Items
*many.Secrets();
*Arcane version
*Energy known as Æ (accelerated energy)
*Cables / Wires to transport Æ
*Custom modeled blocks, some with animations
*Complex Æ generation, including solar collectors, fusion reactors, and coal generators.
*Extremely complex fusion with with 3 tiers of fusion machines.
Mod Info:
*Sky ore is by far one of the most important materials in all crafting recipes.
*Cloud ore in FusionCraft Technical is a somewhat unimportant material used mostly just for making the sky tool set. Both this and Sky ore start spawning at the sky limit, but not in midair.
*Fusion will be available from pretty early game but will be greatly limited and simple until mid to late game.
*The top tier of tool will be quite powerful, and even more so in the arcane version.
*There will be many machines running on Æ, some of which are not thought out completely yet, but as of now there will be a furnace, pulverizer like machine if IC2, TE, or AE aren't installed, and other things.
*Using fusion, you will be able to do things such as making tinted glass, alloys, and changes/upgrades to different items and machines in the mod.
Downloads:
Screenshots:http://imgur.com/KzZyWH8
Installation:Easy as dragging the zip file into your mods folder! It requires forge (latest version)!
License:
Like:
-what is sky and cloud ore used for, how rare is it, how deep is it found and its background
-what machines are included and what do they do
-what kind of power do you use
-how powerfull are the tools you can make
-some examples of fusion
-early and lategame mechanics (is fusion basic fusioncraft or advanced?)
Yes you are.. yes you are.. why did you need to say that? and i talk to you near every time i'm coding..