well i was wondering if it was possible for someone to develop a mod that had a new dimension
where there would be:
chozo ruins, a new ore called phazon, space pirates, Metroids,
and other creatures chozo ghosts (only appear in ruins),
a space pirate base,
bosses,
like kraid,
ridly,
Meta-ridly,
mother brain appears in the deepest part of the space pirate base
and the different suits that samus had:( chose the crafting recipe) Power Suit,
Varia Suit,
Gravity Suit,
Phazon Suit,(needs 64 phazon to make) Dark Suit,
Light Suit,
Fusion Suit, (needs 64 metroid D.N.A.)
and at night ing can appear,
and npc "temples" have luminoth in them instead of villagers (they trade you things like villagers)
and there are samus's gun which is upgraded with artifacts which let you shoot all of the beams
Power Beam,(0 artifact)
Wave Beam,(1 artifact)(also gives you missiles*)
Ice Beam,(2 artifacts)
Plasma Beam,(3 artifacts)
Dark Beam*,(5 artifacts)
Light Beam*,(6 artifacts)
Annihilator Beam**,(10 Artifacts)
Hyper Beam,(20 artifacts)
Grapple Beam (it can attach to grapple nodes),(4 artifacts)
and when you hit the (insert key here) you can choose what beam you use.
* uses ammo
** uses dark ammo and light ammo
tell me what you think should be added and post textures!
I read this post and decided to make this
metroid mob texture:
its not all in one file, but you can save them individually by right clicking on them and selecting "save picture as" they are each 16x16 pixels and have transparency... Im not a coder, but simple textures, I can manage. ;D
I read this post and decided to make this
metroid mob texture:
its not all in one file, but you can save them individually by right clicking on them and selecting "save picture as" they are each 16x16 pixels and have transparency... Im not a coder, but simple textures, I can manage. ;D
very nice i like it! can you try to make space pirate and phazon textures?
very nice i like it! can you try to make space pirate and phazon textures?
I got crackin and made this
space pirate:
this is all in one file. I thought you would want to use the zombie model for the space pirates, so i took the zombie texture and overlayed the space pirate texture. lotsa blue and purple here XD
I got crackin and made this
space pirate:
this is all in one file. I thought you would want to use the zombie model for the space pirates, so i took the zombie texture and overlayed the space pirate texture. lotsa blue and purple here XD
and phazon ore:
pretty. nice and more blue stuff
nice!
i am almost done making the suits
try to take a crack at the chozo ghost i would use the villager as a base the nose could be turned into the beak
I got the chozo ghost done... more blue... hmm... 7_7
it has about 40% transparency because of their ability to turn invisible... however transparency in the png has no effect over the model. you might wanna see about setting transparency on the metroid and chozo ghost.
I got the chozo ghost done... more blue... hmm... 7_7
it has about 40% transparency because of their ability to turn invisible... however transparency in the png has no effect over the model. you might wanna see about setting transparency on the metroid and chozo ghost.
You are Awesome! ok how about the luminoth and maybe recolor the ender dragon for ridly and then meta-ridly
package net.minecraft.src;
public class Mod_Metroid extends BaseMod
{
public static final Item yourHelmet = new ItemArmor(5001, EnumArmorMaterial.Iron, ModLoader.addArmor("Power"), 0).setItemName("Power helmet");
public static final Item yourChestplate = new ItemArmor(5002, EnumArmorMaterial.Iron, ModLoader.addArmor("Power"), 1).setItemName("Power chestplate");
public static final Item yourLeggings = new ItemArmor(5003, EnumArmorMaterial.Iron, ModLoader.addArmor("Power"), 2).setItemName("power legs");
public static final Item yourBoots = new ItemArmor(5004, EnumArmorMaterial.Iron, ModLoader.addArmor("Power"), 3).setItemName("Power boots");
package net.minecraft.src;
public class Mod_Metroid extends BaseMod
{
public static final Item yourHelmet = new ItemArmor(5001, EnumArmorMaterial.Iron, ModLoader.addArmor("Power"), 0).setItemName("Power helmet");
public static final Item yourChestplate = new ItemArmor(5002, EnumArmorMaterial.Iron, ModLoader.addArmor("Power"), 1).setItemName("Power chestplate");
public static final Item yourLeggings = new ItemArmor(5003, EnumArmorMaterial.Iron, ModLoader.addArmor("Power"), 2).setItemName("power legs");
public static final Item yourBoots = new ItemArmor(5004, EnumArmorMaterial.Iron, ModLoader.addArmor("Power"), 3).setItemName("Power boots");
What exactly kind of people do you need? please be specific. Im willing to help if I can, im a fan of the metroid series. installed the mod, minecraft started, but nothing did really happen. do this need modloader/forge?
The shadow of light and the light of darkness make the compelte cycle that makes us all whole even when we choose not to acknolegde the other half of ourselves.
Wait, when I played metroid prime, the dying/dead/fine space pirates in the space station where sort of green! (From what I saw/remember) But that's just me, and I'm not an expert...
I see what you're saying... I'm not a expert either but the pic I was going off of was this one -------->
plus, I looked at lotsa other pics, people seem to like them blue :/
also I wanna put this in here too. im not satisfied at all with it, I think it would be best to come up with a separate model for him, but here is ridley ------>
The pirates of Prime 1 in the spaceship are dead or sick because of the phason and the monsters that escapes. And the download link one http://www.reddit.co...g2o/metroidmod/ doesn't work. Media Fire took it away. I wouldn't mind testing this mod and check mod compatibility with around 70 mods.
where there would be:
chozo ruins,
a new ore called phazon,space pirates,Metroids,and other creatures
chozo ghosts(only appear in ruins),a space pirate base,
bosses,
like kraid,
ridly,
Meta-ridly,
mother brain appears in the deepest part of the space pirate base
and the different suits that samus had:( chose the crafting recipe)
Power Suit,,(needs 64 phazon to make)Varia Suit,
Gravity Suit,
Phazon Suit
Dark Suit,Light Suit,
Fusion Suit, (needs 64 metroid D.N.A.)
and at night ing can appear,
and npc "temples" have luminoth in them instead of villagers (they trade you things like villagers)
and there are samus's gun which is upgraded with artifacts which let you shoot all of the beams
Power Beam,(0 artifact)
Wave Beam,(1 artifact)(also gives you missiles*)
Ice Beam,(2 artifacts)
Plasma Beam,(3 artifacts)
Dark Beam*,(5 artifacts)
Light Beam*,(6 artifacts)
Annihilator Beam**,(10 Artifacts)
Hyper Beam,(20 artifacts)
Grapple Beam (it can attach to grapple nodes),(4 artifacts)
and when you hit the (insert key here) you can choose what beam you use.
* uses ammo
** uses dark ammo and light ammo
tell me what you think should be added and post textures!
Textures
Metroid
credits: HarruTriegen
Chozo ghost
credits: HarruTriegen
Space Pirate
credits: HarruTriegen
Power Suit
credits: Pokemonrocker13
Varia Suit
credits: Pokemonrocker13
Gravity Suit
credits: Pokemonrocker13
Phazon Suit
credits: Pokemonrocker13
Dark Suit
credits: Pokemonrocker13
Light Suit
credits: Pokemonrocker13
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metroid mob texture:
its not all in one file, but you can save them individually by right clicking on them and selecting "save picture as" they are each 16x16 pixels and have transparency... Im not a coder, but simple textures, I can manage. ;D
Want Minecraft Videos?
Check out:
https://www.youtube.com/user/NeroCoGaming
Wanna be In a Modding Team?
Go Here
Also, I think this is the wrong section, just so you know. May be wrong on this.
If you can mod, then more people will help you. If you can't, then you're basically asking them to do all of the work for you.
Right now i'm learning how i can do simple stuff right now but i don't have enough practice to do all of this
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https://www.youtube.com/user/NeroCoGaming
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I got crackin and made this
space pirate:
this is all in one file. I thought you would want to use the zombie model for the space pirates, so i took the zombie texture and overlayed the space pirate texture. lotsa blue and purple here XD
and phazon ore:
pretty. nice and more blue stuff
nice!
i am almost done making the suits
try to take a crack at the chozo ghost i would use the villager as a base the nose could be turned into the beak
Want Minecraft Videos?
Check out:
https://www.youtube.com/user/NeroCoGaming
Wanna be In a Modding Team?
Go Here
it has about 40% transparency because of their ability to turn invisible... however transparency in the png has no effect over the model. you might wanna see about setting transparency on the metroid and chozo ghost.
Want Minecraft Videos?
Check out:
https://www.youtube.com/user/NeroCoGaming
Wanna be In a Modding Team?
Go Here
Want Minecraft Videos?
Check out:
https://www.youtube.com/user/NeroCoGaming
Wanna be In a Modding Team?
Go Here
Want Minecraft Videos?
Check out:
https://www.youtube.com/user/NeroCoGaming
Wanna be In a Modding Team?
Go Here
public class Mod_Metroid extends BaseMod
{
public static final Item yourHelmet = new ItemArmor(5001, EnumArmorMaterial.Iron, ModLoader.addArmor("Power"), 0).setItemName("Power helmet");
public static final Item yourChestplate = new ItemArmor(5002, EnumArmorMaterial.Iron, ModLoader.addArmor("Power"), 1).setItemName("Power chestplate");
public static final Item yourLeggings = new ItemArmor(5003, EnumArmorMaterial.Iron, ModLoader.addArmor("Power"), 2).setItemName("power legs");
public static final Item yourBoots = new ItemArmor(5004, EnumArmorMaterial.Iron, ModLoader.addArmor("Power"), 3).setItemName("Power boots");
public void load()
{
powerHelmet.iconIndex = ModLoader.addOverride("/gui/items.png", "/Mods/metroid/textures/powerHelmet.png");
powerChestplate.iconIndex = ModLoader.addOverride("/gui/items.png", "/Mods/metroid/textures/powerChestplate.png");
powerLeggings.iconIndex = ModLoader.addOverride("/gui/items.png", "/Mods/metroid/textures/powerLeggings.png");
powerBoots.iconIndex = ModLoader.addOverride("/gui/items.png", "/Mods/metroid/textures/powerBoots.png");
ModLoader.addRecipe(new ItemStack(power helmet, 1), new Object [] {"###", "#=#", "###" Character.valueOf('#'), Iron Ingot, Character.valueOf('='), glass block});
ModLoader.addRecipe(new ItemStack(Power chestplate, 1), new Object [] {"# #", "###", "###", Character.valueOf('#'), Iron Ingot});
ModLoader.addRecipe(new ItemStack(Power legs, 1), new Object [] {"###", "# #", "# #", Character.valueOf('#'), Iron Ingot});
ModLoader.addRecipe(new ItemStack(Power boots, 1), new Object [] {"# #", "# #", Character.valueOf('#'), Iron Ingot});
ModLoader.addName(Power Helmet, "Helmet");
ModLoader.addName(Power chestplate, "Chestplate");
ModLoader.addName(Power legs, "Leggings");
ModLoader.addName(Power boots, "Boots");
}
public String getVersion()
{
return "1.3.2";
}
}
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Want Minecraft Videos?
Check out:
https://www.youtube.com/user/NeroCoGaming
Wanna be In a Modding Team?
Go Here
BUT, i can give ideas. So just give a shout if you need me!
if you need help with some kind of coding gimme a shout
I see what you're saying... I'm not a expert either but the pic I was going off of was this one -------->
http://www.google.com/imgres?hl=en&sa=X&tbo=d&biw=1366&bih=643&tbm=isch&tbnid=OiI-qeS7BXfkRM:&imgrefurl=http://metroid.wikia.com/wiki/File:Commando-pirate.png&docid=1JwUpsQpWdVcxM&imgurl=http://images.wikia.com/metroid/images/archive/8/8c/20100425084111!Commando-pirate.png&w=618&h=518&ei=AiHuUNXbOuPO0QG4p4HoCw&zoom=1&iact=hc&vpx=4&vpy=181&dur=10982&hovh=205&hovw=245&tx=140&ty=110&sig=104748352249810922416&page=1&tbnh=141&tbnw=169&start=0&ndsp=25&ved=1t:429,r:9,s:0,i:112
plus, I looked at lotsa other pics, people seem to like them blue :/
also I wanna put this in here too. im not satisfied at all with it, I think it would be best to come up with a separate model for him, but here is ridley ------>